[Keymap] Update to drashna keymaps: Conform to QMK Standards Edition (#5377)
* Use correct functions for dip switch code * Some planck cleanup * Hopefully fix RGB Sleeping with RGB Matrix * Add rgbmatrix extern * Add numpad 5x6 layout * RGB Tweaks * Add RGB startup animation * Minor RGB Fixes * Turn off RBG on planck * Enable separate storage of EEPROM * Update Macro pad * Add BJohnson Keymap and minor darshna tweaks * Clean up rgb and other code for new numpad * Remove clicky hachy thing * Update my code to use built in MOD_MASK defines * Fix up modifier calls * Tweak to KC_MAKE * Tweak to KC_MAKE * Add Semi-colon to numpad * Preprocess out rgb matrix stuff if not enabled * Formatting of KC_MAKE * Add stuff for matrix and light rgb coexistance * Fix bad spelling * Change where layer indication shows based on rgblight status * Force set mods in KC_MAKE * Optimize CRKBDpull/5412/head
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e0a03bfa6c
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493fbb3dc1
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#pragma once
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// #define B6_AUDIO
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#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
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#define RGB_DI_PIN B7
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#define RGBLED_NUM 16 // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 12
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_VAL_STEP 12
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#define RGBLIGHT_SLEEP
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#endif // RGBLIGHT_ENABLE
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#ifdef AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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#define NO_MUSIC_MODE
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#endif // RGBLIGHT_ENABLE
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#endif // AUDIO_ENABLE
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#define TAP_CODE_DELAY 10
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#include QMK_KEYBOARD_H
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extern rgblight_config_t rgblight_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_numpad_5x6(
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KC_F1, LT(1,KC_F2), KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
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KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
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KC_F9, KC_F10, KC_P0, KC_PDOT, KC_PENT
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),
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[1] = LAYOUT_numpad_5x6(
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RGB_TOG, _______, _______, _______, _______, RESET,
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RGB_MOD, RGB_RMOD, _______, _______, _______,
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RGB_HUI, RGB_HUD, _______, _______, _______, _______,
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RGB_SAI, RGB_SAD, _______, _______, _______,
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RGB_VAI, RGB_VAD, _______, _______, _______
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),
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};
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void keyboard_post_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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uint8_t temp_mode = rgblight_config.mode;
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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for (uint16_t i = 360; i > 0; i--) {
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rgblight_sethsv_noeeprom( ( i + 180) % 360, 255, 255);
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wait_ms(8);
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}
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led_set_user(host_keyboard_leds());
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rgblight_mode_noeeprom(temp_mode);
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#endif
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}
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void led_set_user(uint8_t usb_led) {
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if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
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rgblight_sethsv_noeeprom_cyan();
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} else {
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rgblight_sethsv_noeeprom_magenta();
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}
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}
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void shutdown_user (void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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}
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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BACKLIGHT_ENABLE = no
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NO_SECRETS = yes
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BOOTMAGIC_ENABLE = lite
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#pragma once
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// #define B6_AUDIO
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#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
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#define RGB_DI_PIN B1
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#define RGBLED_NUM 16 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 12
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_VAL_STEP 12
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#endif // RGBLIGHT_ENABLE
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#define TAP_CODE_DELAY 10
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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#define F2_MCRO LT(_GAMEPAD, KC_F2)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_NUMLOCK] = LAYOUT_numpad_5x6(
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KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
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KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
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KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
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),
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[_GAMEPAD] = LAYOUT_numpad_5x6(
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RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET,
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RGB_MOD, RGB_RMOD, _______, _______, _______,
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RGB_HUI, RGB_HUD, _______, _______, _______, _______,
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RGB_SAI, RGB_SAD, _______, _______, _______,
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RGB_VAI, RGB_VAD, _______, _______, _______
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),
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};
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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BACKLIGHT_ENABLE = no
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NO_SECRETS = yes
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BOOTMAGIC_ENABLE = lite
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INDICATOR_LIGHTS = no
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RGBLIGHT_TWINKLE = yes
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MACROS_ENABLED = no
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MAKE_BOOTLOADER = yes
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["","","",""],
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[{y:0.5},"","","",""],
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["","","",{h:2},""],
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["","",""],
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["","","",{h:2},""],
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[{w:2},"",""]
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# numpad_5x6
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LAYOUT_numpad_5x6
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