Add personal 1up60HSE layout (#6451)

planck_thk^2
Chuck Lauer Vose 5 years ago committed by MechMerlin
parent 48cc61b188
commit 4c4850f32a

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/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2018 Chuck "@vosechu" Lauer Vose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define SPACEFN LT(1, KC_SPC)
#define CTL_GRV CTL_T(KC_GRV)
#define ALT_TAB ALT_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC ,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS ,
KC_CAPS , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT ,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT ,
CTL_GRV , ALT_TAB , KC_LGUI , SPACEFN , KC_RALT , KC_RGUI , MO(1) , KC_RCTL
),
[1] = LAYOUT_60_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL ,
KC_TRNS , KC_TRNS , KC_UP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_PSCR , KC_SLCK , KC_PAUS , KC_TRNS ,
KC_TRNS , KC_LEFT , KC_DOWN , KC_RGHT , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_INS , KC_HOME , KC_PGUP , KC_TRNS ,
KC_TRNS , KC_VOLU , KC_VOLD , KC_MUTE , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_END , KC_PGDN , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , MO(2) , KC_TRNS , KC_TRNS
),
[2] = LAYOUT_60_ansi(
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , RESET ,
BL_TOGG , BL_INC , BL_DEC , BL_STEP , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS ,
RGB_TOG , RGB_MOD , RGB_HUI , RGB_SAI , RGB_VAI , RGB_SPI , RGB_M_P , RGB_M_B , RGB_M_R , RGB_M_SW , KC_TRNS , KC_TRNS , KC_TRNS ,
KC_TRNS , RGB_RMOD , RGB_HUD , RGB_SAD , RGB_VAD , RGB_SPD , RGB_M_SN , RGB_M_K , RGB_M_X , RGB_M_G , KC_TRNS , KC_TRNS ,
KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS , KC_TRNS
)
};

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# 1up60hse keymap made by vosechu
Tweaks from default
* Add in SpaceFN so arrows are reachable with just left hand (leaving right free for mousing).
* Also add tab/grv under the alt/ctrl keys to make those easier to reach.
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