[Keymap] Xulkal user changes (#6044)
* Xulkal user changes Xulkal user changes * Reduce code duplication * Massive user code refactorpull/6048/head
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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#include "custom_encoder.h"
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#ifdef ENCODER_ENABLE
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const uint16_t PROGMEM encoders[][2] = {
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{ KC_PGUP, KC_PGDN },
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{ KC_DOWN, KC_UP }
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}
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void encoder_update_user(uint8_t index, bool clockwise)
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{
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tap_code16(pgm_read_word(&encoders[index][clockwise]));
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}
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#endif
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#pragma once
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#include "quantum.h"
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#pragma once
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enum custom_keycodes {
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RGBRST = SAFE_RANGE,
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#ifndef TAP_DANCE_ENABLE
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TD_MIN,
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TD_COMM = TD_MIN,
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TD_BSPC,
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TD_DEL,
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TD_DOT,
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TD_MAX,
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#endif
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KEYMAP_SAFE_RANGE
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};
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#define RIS_ESC LT(_RAISE, KC_ESC)
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#define RIS_CAPS LT(_RAISE, KC_CAPS)
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#define QWERTY DF(_QWERTY)
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#ifndef GAMELAYER_DISABLE
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#define GAME DF(_GAME)
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#else
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#define GAME KC_TRANSPARENT
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#endif
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#include "custom_oled.h"
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#include "process_records.h"
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#include <stdio.h>
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#ifdef OLED_DRIVER_ENABLE
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static void render_logo(void)
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{
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static const char PROGMEM sol_logo[] = {
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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oled_write_P(sol_logo, false);
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}
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static void render_status(void)
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{
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// Render to mode icon
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static const char PROGMEM mode_logo[2][3] = {
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{0x97,0x98,0},
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{0xb7,0xb8,0}
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};
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oled_write_P(mode_logo[0], false);
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#if defined(RGB_MATRIX_ENABLE)
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static char buffer[20] = {0};
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snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
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oled_write(buffer, false);
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#endif
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oled_write_P(mode_logo[1], false);
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#if defined(RGB_MATRIX_ENABLE)
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snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
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oled_write(buffer, false);
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#endif
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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oled_write_P(PSTR("Layer: "), false);
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switch (biton32(layer_state))
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{
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case _QWERTY:
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#ifndef GAMELAYER_DISABLE
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switch (biton32(default_layer_state))
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{
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case _QWERTY:
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oled_write_P(PSTR("Default\n"), false);
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break;
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case _GAME:
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oled_write_P(PSTR("Game\n"), false);
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break;
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default:
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oled_write_P(PSTR("Undefined\n"), false);
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break;
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}
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#else
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oled_write_P(PSTR("Default\n"), false);
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#endif
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break;
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case _LOWER:
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oled_write_P(PSTR("Lower\n"), false);
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break;
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case _RAISE:
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oled_write_P(PSTR("Raise\n"), false);
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break;
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#ifdef TRILAYER_ENABLED
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case _ADJUST:
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oled_write_P(PSTR("Adjust\n"), false);
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break;
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#endif
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default:
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oled_write_P(PSTR("Undefined\n"), false);
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break;
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}
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// Host Keyboard LED Status
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uint8_t led_usb_state = host_keyboard_leds();
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oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
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oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
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oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
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}
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void oled_task_user(void)
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{
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if (is_keyboard_master())
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render_status();
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else
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{
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render_logo();
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oled_scroll_left();
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}
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}
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#endif
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#pragma once
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#include "quantum.h"
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#include "custom_tap_dance.h"
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#include "custom_keycodes.h"
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#include "timer_utils.h"
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#ifdef TAP_DANCE_ENABLE
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[COMM_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUOT),
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[BACKSPACE] = ACTION_TAP_DANCE_DOUBLE (KC_BSPACE, LCTL(KC_BSPACE)),
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[DELETE] = ACTION_TAP_DANCE_DOUBLE (KC_DELETE, LCTL(KC_DELETE))
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};
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#else
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static uint16_t td_keycode;
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static uint16_t td_timer;
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const uint16_t PROGMEM td_keymaps[TD_MAX - TD_MIN][2] = {
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[TD_COMM - TD_MIN] = { KC_COMM, KC_QUOT },
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[TD_BSPC - TD_MIN] = { KC_BSPACE, LCTL(KC_BSPACE) },
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[TD_DEL - TD_MIN] = { KC_DELETE, LCTL(KC_DELETE) },
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[TD_DOT - TD_MIN] = { KC_DOT, KC_GRAVE }
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};
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void run_tap_dance_double(uint8_t i)
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{
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tap_code16(pgm_read_word(&td_keymaps[td_keycode - TD_MIN][i]));
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td_keycode = KC_TRANSPARENT;
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td_timer = timer_read() + TAPPING_TERM;
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}
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bool process_tap_dance_double(uint16_t keycode, keyrecord_t *record)
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{
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if (TD_MIN <= keycode && keycode < TD_MAX)
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{
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if (record->event.pressed)
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{
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if (td_keycode != keycode || timer_expired(td_timer))
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{
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td_keycode = keycode;
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td_timer = timer_read() + TAPPING_TERM;
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}
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else
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run_tap_dance_double(1);
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}
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return false;
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}
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if (td_keycode != KC_TRANSPARENT)
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run_tap_dance_double(0);
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return true;
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}
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void matrix_scan_user(void)
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{
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if (td_keycode != KC_TRANSPARENT && timer_expired(td_timer))
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run_tap_dance_double(0);
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}
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#endif
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#pragma once
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#include "quantum.h"
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#ifdef TAP_DANCE_ENABLE
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#include "process_tap_dance.h"
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//Tap Dance Declarations
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enum {
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COMM_QUOT = 0,
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BACKSPACE,
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DELETE,
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DOT
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};
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#define TD_COMM TD(COMM_QUOT)
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#define TD_BSPC TD(BACKSPACE)
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#define TD_DEL TD(DELETE)
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#define TD_DOT TD(DOT)
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#else
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void run_tap_dance_double(uint8_t i);
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bool process_tap_dance_double(uint16_t keycode, keyrecord_t *record);
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#endif
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#include "process_records.h"
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#ifdef TAP_DANCE_ENABLE
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[COMM_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUOT),
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[BACKSPACE] = ACTION_TAP_DANCE_DOUBLE (KC_BSPACE, LCTL(KC_BSPACE)),
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[TAP_TAB] = ACTION_TAP_DANCE_DOUBLE (KC_TAB, LSFT(KC_TAB)),
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[CTRL_MINUS] = ACTION_TAP_DANCE_DOUBLE (KC_LCTL, KC_MINS),
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[CTRL_PLUS] = ACTION_TAP_DANCE_DOUBLE (KC_RCTL, KC_EQL)
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};
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#endif
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#include "custom_keycodes.h"
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#include "timer_utils.h"
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#if defined(RGB_MATRIX_ENABLE)
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extern void eeconfig_update_rgb_matrix_default(void);
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#endif
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#ifdef TRILAYER_ENABLED
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uint32_t layer_state_set_user(uint32_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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uint32_t layer_state_set_user(uint32_t state)
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{
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint16_t reset_timer;
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switch (keycode) {
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case RGBRST:
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bool process_record_user(uint16_t keycode, keyrecord_t *record)
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{
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static uint16_t reset_timer;
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#ifndef TAP_DANCE_ENABLE
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if (!process_tap_dance_double(keycode, record))
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return false;
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#endif
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switch (keycode)
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{
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case RGBRST:
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{
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#if defined(RGBLIGHT_ENABLE)
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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}
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if (record->event.pressed)
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{
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eeconfig_update_rgblight_default();
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rgblight_enable();
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}
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#elif defined(RGB_MATRIX_ENABLE)
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if (record->event.pressed) {
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eeconfig_update_rgb_matrix_default();
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}
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if (record->event.pressed)
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eeconfig_update_rgb_matrix_default();
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#endif
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return false;
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case RESET:
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if (record->event.pressed) {
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reset_timer = timer_read();
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} else {
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if (timer_elapsed(reset_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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}
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return false;
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case RESET:
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{
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if (record->event.pressed)
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reset_timer = timer_read() + 500;
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else if (timer_expired(reset_timer))
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reset_keyboard();
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}
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return false;
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}
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return process_record_keymap(keycode, record);
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}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record)
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{
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return true;
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}
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#include "timer_utils.h"
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bool timer_expired(uint16_t last)
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{
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return timer_read() - last < 0x8000;
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}
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bool timer_expired32(uint32_t last)
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{
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return timer_read32() - last < 0x80000000;
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}
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#pragma once
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#include "timer.h"
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#include <stdbool.h>
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bool timer_expired(uint16_t last);
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bool timer_expired32(uint32_t last);
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