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@ -77,8 +77,8 @@ static remote_object_t* remote_objects[] = {
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#endif
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GDisplay* LCDDisplay;
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GDisplay* LEDDisplay;
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GDisplay* LCD_DISPLAY = 0;
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GDisplay* LED_DISPLAY = 0;
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void start_keyframe_animation(keyframe_animation_t* animation) {
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@ -437,8 +437,8 @@ void visualizer_init(void) {
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add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
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#endif
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// TODO: Make sure these works when either of these are disabled
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LCDDisplay = gdispGetDisplay(0);
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LEDDisplay = gdispGetDisplay(1);
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LCD_DISPLAY = gdispGetDisplay(0);
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LED_DISPLAY = gdispGetDisplay(1);
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// We are using a low priority thread, the idea is to have it run only
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