commit
6e0f994950
@ -0,0 +1,3 @@
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ifndef MAKEFILE_INCLUDED
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include ../../../Makefile
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endif
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@ -0,0 +1,162 @@
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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||||
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6660
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Priyadi
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#define PRODUCT Promethium Keyboard
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#define DESCRIPTION Promethium Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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/* default pin-out */
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#define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 }
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#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
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)
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/* PS/2 mouse */
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#ifdef PS2_USE_BUSYWAIT
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# define PS2_CLOCK_PORT PORTD
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# define PS2_CLOCK_PIN PIND
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# define PS2_CLOCK_DDR DDRD
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# define PS2_CLOCK_BIT 1
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# define PS2_DATA_PORT PORTD
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# define PS2_DATA_PIN PIND
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# define PS2_DATA_DDR DDRD
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# define PS2_DATA_BIT 2
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#endif
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/* PS/2 mouse interrupt version */
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#ifdef PS2_USE_INT
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/* uses INT1 for clock line(ATMega32U4) */
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 3
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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#define PS2_INT_INIT() do { \
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EICRA |= ((1<<ISC31) | \
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(0<<ISC30)); \
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} while (0)
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#define PS2_INT_ON() do { \
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EIMSK |= (1<<INT3); \
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} while (0)
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#define PS2_INT_OFF() do { \
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EIMSK &= ~(1<<INT3); \
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} while (0)
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#define PS2_INT_VECT INT3_vect
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#endif
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/* PS/2 mouse USART version */
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#ifdef PS2_USE_USART
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/* XCK for clock line and RXD for data line */
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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#endif
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@ -0,0 +1,28 @@
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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PS2_MOUSE_ENABLE = yes
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PS2_USE_INT = yes
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../../Makefile
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endif
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/* bootmagic salt key */
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#define BOOTMAGIC_KEY_SALT KC_ESC
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/* skip bootmagic and eeconfig */
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#define BOOTMAGIC_KEY_SKIP KC_SPACE
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#define PREVENT_STUCK_MODIFIERS
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#define RGB_DI_PIN B5
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#define RGBSPS_NUM 57
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#endif
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@ -0,0 +1,3 @@
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#!/bin/sh
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avrdude -p m32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:../../../../../.build/handwired_promethium_priyadi.hex
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "promethium.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#include "musical_notes.h"
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#endif
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#include "eeconfig.h"
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#include "process_unicode.h"
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#include "quantum.h"
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#include "rgbsps.h"
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#define COUNT(x) (sizeof (x) / sizeof (*(x)))
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// #define RGBLED_NUM 5
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// struct cRGB led[RGBLED_NUM];
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extern keymap_config_t keymap_config;
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enum layers {
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_QWERTY,
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_COLEMAK,
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_WORKMAN,
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_PUNC,
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_NUM,
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_FUNC,
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_EMOJI,
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_GUI,
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};
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enum planck_keycodes {
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// layouts
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QWERTY = SAFE_RANGE,
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COLEMAK,
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WORKMAN,
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// layer switchers
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PUNC,
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NUM,
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FUNC,
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EMOJI,
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GUI,
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// os switchers
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LINUX,
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WIN,
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OSX,
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};
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// Fillers to make layering clearer
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// unicode map
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enum unicode_name {
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GRIN, // grinning face 😊
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TJOY, // tears of joy 😂
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SMILE, // grining face with smiling eyes 😁
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HEART, // heart ❤
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EYERT, // smiling face with heart shaped eyes 😍
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CRY, // crying face 😭
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SMEYE, // smiling face with smiling eyes 😊
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UNAMU, // unamused 😒
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KISS, // kiss 😘
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HART2, // two hearts 💕
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WEARY, // weary 😩
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OKHND, // ok hand sign 👌
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PENSV, // pensive 😔
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SMIRK, // smirk 😏
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RECYC, // recycle ♻
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WINK, // wink 😉
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THMUP, // thumb up 👍
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THMDN, // thumb down 👎
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PRAY, // pray 🙏
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PHEW, // relieved 😌
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MUSIC, // musical notes
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FLUSH, // flushed 😳
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CELEB, // celebration 🙌
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CRY2, // crying face 😢
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COOL, // smile with sunglasses 😎
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NOEVS, // see no evil
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NOEVH, // hear no evil
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NOEVK, // speak no evil
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POO, // pile of poo
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EYES, // eyes
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VIC, // victory hand
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BHART, // broken heart
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SLEEP, // sleeping face
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SMIL2, // smiling face with open mouth & sweat
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HUNRD, // 100
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CONFU, // confused
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TONGU, // face with tongue & winking eye
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DISAP, // disappointed
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YUMMY, // face savoring delicious food
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CLAP, // hand clapping
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FEAR, // face screaming in fear
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HORNS, // smiling face with horns
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HALO, // smiling face with halo
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BYE, // waving hand
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SUN, // sun
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MOON, // moon
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SKULL, // skull
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};
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const uint32_t PROGMEM unicode_map[] = {
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[GRIN] = 0x1F600,
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[TJOY] = 0x1F602,
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[SMILE] = 0x1F601,
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[HEART] = 0x2764,
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[EYERT] = 0x1f60d,
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[CRY] = 0x1f62d,
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[SMEYE] = 0x1F60A,
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[UNAMU] = 0x1F612,
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[KISS] = 0x1F618,
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[HART2] = 0x1F495,
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[WEARY] = 0x1F629,
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[OKHND] = 0x1F44C,
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[PENSV] = 0x1F614,
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[SMIRK] = 0x1F60F,
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[RECYC] = 0x267B,
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[WINK] = 0x1F609,
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[THMUP] = 0x1F44D,
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[THMDN] = 0x1F44E,
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[PRAY] = 0x1F64F,
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[PHEW] = 0x1F60C,
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[MUSIC] = 0x1F3B6,
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[FLUSH] = 0x1F633,
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[CELEB] = 0x1F64C,
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[CRY2] = 0x1F622,
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[COOL] = 0x1F60E,
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[NOEVS] = 0x1F648,
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[NOEVH] = 0x1F649,
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[NOEVK] = 0x1F64A,
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[POO] = 0x1F4A9,
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[EYES] = 0x1F440,
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[VIC] = 0x270C,
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[BHART] = 0x1F494,
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[SLEEP] = 0x1F634,
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[SMIL2] = 0x1F605,
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||||
[HUNRD] = 0x1F4AF,
|
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[CONFU] = 0x1F615,
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[TONGU] = 0x1F61C,
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[DISAP] = 0x1F61E,
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[YUMMY] = 0x1F60B,
|
||||
[CLAP] = 0x1F44F,
|
||||
[FEAR] = 0x1F631,
|
||||
[HORNS] = 0x1F608,
|
||||
[HALO] = 0x1F607,
|
||||
[BYE] = 0x1F44B,
|
||||
[SUN] = 0x2600,
|
||||
[MOON] = 0x1F314,
|
||||
[SKULL] = 0x1F480,
|
||||
};
|
||||
|
||||
|
||||
// hybrid shift - =
|
||||
// #undef KC_LSFT
|
||||
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
|
||||
// #undef KC_RSFT
|
||||
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
|
||||
|
||||
|
||||
// hybrid right-gui & scroll lock (mapped to Compose in OS)
|
||||
#undef KC_RCTL
|
||||
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
|
||||
|
||||
// RGBSPS
|
||||
|
||||
const uint8_t PROGMEM LED_ALNUM[] = {
|
||||
LED_Z,
|
||||
LED_A,
|
||||
LED_Q,
|
||||
LED_W,
|
||||
LED_S,
|
||||
LED_X,
|
||||
LED_C,
|
||||
LED_D,
|
||||
LED_E,
|
||||
LED_R,
|
||||
LED_F,
|
||||
LED_V,
|
||||
LED_B,
|
||||
LED_G,
|
||||
LED_T,
|
||||
LED_N,
|
||||
LED_HH,
|
||||
LED_Y,
|
||||
LED_U,
|
||||
LED_J,
|
||||
LED_M,
|
||||
LED_COMM,
|
||||
LED_K,
|
||||
LED_I,
|
||||
LED_O,
|
||||
LED_L,
|
||||
LED_DOT,
|
||||
LED_SLSH,
|
||||
LED_SCLN,
|
||||
LED_P,
|
||||
LED_LSPC,
|
||||
LED_RSPC
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM LED_MODS[] = {
|
||||
LED_TAB,
|
||||
LED_ESC,
|
||||
LED_LSFT,
|
||||
LED_LCTL,
|
||||
LED_LGUI,
|
||||
LED_LALT,
|
||||
LED_RALT,
|
||||
LED_RGUI,
|
||||
LED_BKSP,
|
||||
LED_ENT,
|
||||
LED_RSFT,
|
||||
LED_RCTL
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM LED_FN[] = {
|
||||
LED_PUNC,
|
||||
LED_NUM,
|
||||
LED_FUNC,
|
||||
LED_EMOJI
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM LED_INDICATORS[] = {
|
||||
LED_IND_EMOJI,
|
||||
LED_IND_NUM,
|
||||
LED_IND_FUNC,
|
||||
LED_IND_BATTERY,
|
||||
LED_IND_USB,
|
||||
LED_IND_BLUETOOTH,
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM LED_TRACKPOINT[] = {
|
||||
LED_TRACKPOINT1,
|
||||
LED_TRACKPOINT2,
|
||||
LED_TRACKPOINT3,
|
||||
};
|
||||
|
||||
void led_reset(void) {
|
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
|
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0);
|
||||
}
|
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
|
||||
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0);
|
||||
}
|
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
|
||||
rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15);
|
||||
}
|
||||
}
|
||||
|
||||
void led_layer_normal(void) {
|
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
|
||||
|
||||
led_reset();
|
||||
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_layer_func(void) {
|
||||
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
|
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
|
||||
|
||||
led_reset();
|
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
|
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
|
||||
}
|
||||
|
||||
rgbsps_set(LED_I, 15, 0, 15);
|
||||
rgbsps_set(LED_J, 15, 0, 15);
|
||||
rgbsps_set(LED_K, 15, 0, 15);
|
||||
rgbsps_set(LED_L, 15, 0, 15);
|
||||
|
||||
rgbsps_set(LED_U, 15, 0, 10);
|
||||
rgbsps_set(LED_O, 15, 0, 10);
|
||||
rgbsps_set(LED_COMM, 15, 0, 10);
|
||||
rgbsps_set(LED_DOT, 15, 0, 10);
|
||||
rgbsps_set(LED_SCLN, 15, 0, 10);
|
||||
rgbsps_set(LED_P, 15, 0, 10);
|
||||
|
||||
rgbsps_set(LED_Q, 10, 0, 15);
|
||||
rgbsps_set(LED_W, 10, 0, 15);
|
||||
rgbsps_set(LED_E, 10, 0, 15);
|
||||
rgbsps_set(LED_R, 10, 0, 15);
|
||||
rgbsps_set(LED_A, 10, 0, 15);
|
||||
rgbsps_set(LED_S, 10, 0, 15);
|
||||
rgbsps_set(LED_D, 10, 0, 15);
|
||||
rgbsps_set(LED_F, 10, 0, 15);
|
||||
rgbsps_set(LED_Z, 10, 0, 15);
|
||||
rgbsps_set(LED_X, 10, 0, 15);
|
||||
rgbsps_set(LED_C, 10, 0, 15);
|
||||
rgbsps_set(LED_V, 10, 0, 15);
|
||||
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_layer_punc(void) {
|
||||
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
|
||||
rgbsps_set(LED_IND_NUM, 0, 0, 15);
|
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
|
||||
|
||||
led_reset();
|
||||
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_layer_num(void) {
|
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_NUM, 0, 0, 15);
|
||||
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
|
||||
|
||||
led_reset();
|
||||
|
||||
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
|
||||
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
|
||||
}
|
||||
|
||||
rgbsps_set(LED_U, 0, 5, 15);
|
||||
rgbsps_set(LED_I, 0, 5, 15);
|
||||
rgbsps_set(LED_O, 0, 5, 15);
|
||||
rgbsps_set(LED_J, 0, 5, 15);
|
||||
rgbsps_set(LED_K, 0, 5, 15);
|
||||
rgbsps_set(LED_L, 0, 5, 15);
|
||||
rgbsps_set(LED_M, 0, 5, 15);
|
||||
rgbsps_set(LED_COMM, 0, 5, 15);
|
||||
rgbsps_set(LED_DOT, 0, 5, 15);
|
||||
rgbsps_set(LED_FUNC, 0, 5, 15);
|
||||
|
||||
rgbsps_set(LED_EMOJI, 0, 10, 15);
|
||||
rgbsps_set(LED_RALT, 0, 10, 15);
|
||||
|
||||
rgbsps_set(LED_Q, 0, 10, 15);
|
||||
rgbsps_set(LED_W, 0, 10, 15);
|
||||
rgbsps_set(LED_E, 0, 10, 15);
|
||||
rgbsps_set(LED_R, 0, 10, 15);
|
||||
rgbsps_set(LED_T, 0, 10, 15);
|
||||
rgbsps_set(LED_Y, 0, 10, 15);
|
||||
rgbsps_set(LED_P, 0, 10, 15);
|
||||
|
||||
rgbsps_set(LED_A, 0, 15, 15);
|
||||
rgbsps_set(LED_S, 0, 15, 15);
|
||||
rgbsps_set(LED_D, 0, 15, 15);
|
||||
rgbsps_set(LED_F, 0, 15, 15);
|
||||
rgbsps_set(LED_Z, 0, 15, 15);
|
||||
rgbsps_set(LED_X, 0, 15, 15);
|
||||
rgbsps_set(LED_C, 0, 15, 15);
|
||||
rgbsps_set(LED_V, 0, 15, 15);
|
||||
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_layer_emoji(void) {
|
||||
rgbsps_setall(15, 15, 0);
|
||||
|
||||
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_NUM, 0, 0, 0);
|
||||
rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
|
||||
|
||||
rgbsps_set(LED_PUNC, 15, 15, 15);
|
||||
rgbsps_set(LED_EMOJI, 15, 15, 15);
|
||||
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_layer_gui(void) {
|
||||
rgbsps_set(LED_IND_FUNC, 15, 10, 15);
|
||||
rgbsps_set(LED_IND_NUM, 15, 10, 15);
|
||||
rgbsps_set(LED_IND_EMOJI, 15, 10, 15);
|
||||
rgbsps_send();
|
||||
}
|
||||
|
||||
void led_init(void) {
|
||||
// turn off all
|
||||
rgbsps_turnoff();
|
||||
|
||||
// set trackpoint color
|
||||
rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
|
||||
rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
|
||||
rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
|
||||
|
||||
// // hardcode indicator for now
|
||||
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
|
||||
rgbsps_set(LED_IND_USB, 15, 15, 15);
|
||||
rgbsps_set(LED_IND_BATTERY, 0, 15, 0);
|
||||
|
||||
led_layer_normal();
|
||||
}
|
||||
|
||||
|
||||
// keymaps
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP(
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT ,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = KEYMAP(
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT ,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
/* Workman
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_WORKMAN] = KEYMAP(
|
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT ,
|
||||
KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
/* Punc
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | \ | - | = | < | > | ( | ) | ' | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | | | | _ | + | { | } | [ | ] | " | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_PUNC] = KEYMAP(
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV ,
|
||||
XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Num
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | x | | | 0 | , | . | + | - |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_NUM] = KEYMAP(
|
||||
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
|
||||
KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT,
|
||||
KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR,
|
||||
_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS
|
||||
),
|
||||
|
||||
/* Func
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FUNC] = KEYMAP(
|
||||
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
|
||||
XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS,
|
||||
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Emoji
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_EMOJI] = KEYMAP(
|
||||
X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW),
|
||||
X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS),
|
||||
X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH),
|
||||
X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)
|
||||
),
|
||||
|
||||
/* GUI
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Win | | Prev | Play | Next | | | | | | |Colmak|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | OSX | | | | | BL- | BL+ | | | | |Workmn|
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_GUI] = KEYMAP(
|
||||
_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______,
|
||||
LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY,
|
||||
WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK,
|
||||
OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_workman[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
|
||||
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
|
||||
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
|
||||
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
// faux clicky
|
||||
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
|
||||
#endif
|
||||
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_workman, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
|
||||
case PUNC:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_PUNC);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
if (IS_LAYER_ON(_GUI)) {
|
||||
led_layer_gui();
|
||||
} else {
|
||||
led_layer_punc();;
|
||||
}
|
||||
} else {
|
||||
layer_off(_PUNC);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
if (IS_LAYER_ON(_EMOJI)) {
|
||||
led_layer_emoji();
|
||||
} else {
|
||||
led_layer_normal();;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EMOJI:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_EMOJI);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
if (IS_LAYER_ON(_GUI)) {
|
||||
led_layer_gui();
|
||||
} else {
|
||||
led_layer_emoji();;
|
||||
}
|
||||
} else {
|
||||
layer_off(_EMOJI);
|
||||
update_tri_layer(_PUNC, _EMOJI, _GUI);
|
||||
if (IS_LAYER_ON(_PUNC)) {
|
||||
led_layer_punc();
|
||||
} else {
|
||||
led_layer_normal();;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case NUM:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_NUM);
|
||||
led_layer_num();
|
||||
} else {
|
||||
layer_off(_NUM);
|
||||
led_layer_normal();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FUNC:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_FUNC);
|
||||
led_layer_func();
|
||||
} else {
|
||||
layer_off(_FUNC);
|
||||
led_layer_normal();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
case LINUX:
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_linux, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case WIN:
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_windows, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case OSX:
|
||||
set_unicode_input_mode(UC_OSX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_osx, false, 0);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
led_init();
|
||||
}
|
||||
|
||||
// void init_rgblight(void) {
|
||||
// for (uint8_t i = 0; i < RGBLED_NUM; i++) {
|
||||
// led[i].r = 255;
|
||||
// led[i].g = 85;
|
||||
// led[i].b = 0;
|
||||
// }
|
||||
// ws2812_setleds(led, RGBLED_NUM);
|
||||
// }
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,22 @@
|
||||
# How to add your own keymap
|
||||
|
||||
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
|
||||
|
||||
_[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
|
||||
|
||||
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
|
||||
|
||||
and contain the following files:
|
||||
|
||||
* `keymap.c`
|
||||
* `readme.md` *recommended*
|
||||
* `config.h` *optional*, found automatically when compiling
|
||||
* `Makefile` *optional*, found automatically when compling
|
||||
|
||||
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
|
||||
|
||||
* **folder_name** description
|
||||
|
||||
# List of Promethium keymaps
|
||||
|
||||
|
@ -0,0 +1,6 @@
|
||||
#include "promethium.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
|
||||
matrix_init_user();
|
||||
}
|
@ -0,0 +1,101 @@
|
||||
#ifndef PROMETHIUM_H
|
||||
#define PROMETHIUM_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define PS2_INIT_DELAY 2000
|
||||
|
||||
#define KEYMAP( \
|
||||
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
|
||||
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
|
||||
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
|
||||
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
|
||||
) \
|
||||
{ \
|
||||
{k11, k12, k13, k14, k15, k16}, \
|
||||
{k21, k22, k23, k24, k25, k26}, \
|
||||
{k31, k32, k33, k34, k35, k36}, \
|
||||
{k41, k42, k43, k44, k45, k46}, \
|
||||
{k17, k18, k19, k1a, k1b, k1c}, \
|
||||
{k27, k28, k29, k2a, k2b, k2c}, \
|
||||
{k37, k38, k39, k3a, k3b, k3c}, \
|
||||
{k47, k48, k49, k4a, k4b, k4c} \
|
||||
}
|
||||
|
||||
enum led_sequence {
|
||||
LED_IND_EMOJI,
|
||||
LED_IND_NUM,
|
||||
LED_IND_FUNC,
|
||||
|
||||
LED_IND_BATTERY,
|
||||
LED_IND_USB,
|
||||
LED_IND_BLUETOOTH,
|
||||
|
||||
LED_TAB,
|
||||
LED_ESC,
|
||||
LED_LSFT,
|
||||
LED_LCTL,
|
||||
|
||||
LED_LGUI,
|
||||
LED_Z,
|
||||
LED_A,
|
||||
LED_Q,
|
||||
|
||||
LED_W,
|
||||
LED_S,
|
||||
LED_X,
|
||||
LED_LALT,
|
||||
|
||||
LED_PUNC,
|
||||
LED_C,
|
||||
LED_D,
|
||||
LED_E,
|
||||
|
||||
LED_R,
|
||||
LED_F,
|
||||
LED_V,
|
||||
LED_NUM,
|
||||
|
||||
LED_LSPC,
|
||||
LED_B,
|
||||
LED_G,
|
||||
LED_T,
|
||||
|
||||
LED_TRACKPOINT1,
|
||||
LED_TRACKPOINT2,
|
||||
LED_TRACKPOINT3,
|
||||
|
||||
LED_RSPC,
|
||||
LED_N,
|
||||
LED_HH,
|
||||
LED_Y,
|
||||
|
||||
LED_U,
|
||||
LED_J,
|
||||
LED_M,
|
||||
LED_FUNC,
|
||||
|
||||
LED_EMOJI,
|
||||
LED_COMM,
|
||||
LED_K,
|
||||
LED_I,
|
||||
|
||||
LED_O,
|
||||
LED_L,
|
||||
LED_DOT,
|
||||
LED_RALT,
|
||||
|
||||
LED_RGUI,
|
||||
LED_SLSH,
|
||||
LED_SCLN,
|
||||
LED_P,
|
||||
|
||||
LED_BKSP,
|
||||
LED_ENT,
|
||||
LED_RSFT,
|
||||
LED_RCTL
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -0,0 +1,13 @@
|
||||
Promethium Keyboard Firmware
|
||||
============================
|
||||
A handwired Planck based keyboard using the Adafruit Feather 32u4 Bluefruit LE controller.
|
||||
|
||||
Features:
|
||||
|
||||
* Single piece split form factor
|
||||
* Columnar stagger
|
||||
* Trackpoint
|
||||
* Bluetooth LE *TBD*
|
||||
* Battery
|
||||
* Per switch RGB LED
|
||||
* Proximity sensor for energy conservation *TBD*
|
@ -0,0 +1,24 @@
|
||||
#include "light_ws2812.h"
|
||||
#include "rgbsps.h"
|
||||
|
||||
struct cRGB led[RGBSPS_NUM];
|
||||
|
||||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b) {
|
||||
led[index].r = r;
|
||||
led[index].g = g;
|
||||
led[index].b = b;
|
||||
}
|
||||
|
||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b) {
|
||||
for (uint16_t i = 0; i < RGBSPS_NUM; i++) {
|
||||
rgbsps_set(i, r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
void rgbsps_turnoff(void) {
|
||||
rgbsps_setall(0, 0, 0);
|
||||
}
|
||||
|
||||
void rgbsps_send(void) {
|
||||
ws2812_setleds(led, RGBSPS_NUM);
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b);
|
||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b);
|
||||
void rgbsps_turnoff(void);
|
||||
void rgbsps_send(void);
|
@ -0,0 +1,74 @@
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 8000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
UNICODEMAP_ENABLE = yes
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
PS2_MOUSE_ENABLE ?= yes
|
||||
PS2_USE_INT ?= yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
SRC += $(QUANTUM_DIR)/light_ws2812.c
|
||||
SRC += rgbsps.c
|
@ -0,0 +1,62 @@
|
||||
/* JP106-layout (Japanese Standard)
|
||||
*
|
||||
* For more information, see
|
||||
* http://www2d.biglobe.ne.jp/~msyk/keyboard/layout/usbkeycode.html
|
||||
* note: This website is written in Japanese.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef KEYMAP_JP_H
|
||||
#define KEYMAP_JP_H
|
||||
|
||||
|
||||
#include "keymap.h"
|
||||
|
||||
|
||||
#define JP_ZHTG KC_GRV // hankaku/zenkaku|kanzi
|
||||
#define JP_YEN KC_INT3 // yen, |
|
||||
#define JP_CIRC KC_EQL // ^, ~
|
||||
#define JP_AT KC_LBRC // @, `
|
||||
#define JP_LBRC KC_RBRC // [, {
|
||||
#define JP_COLN KC_QUOT // :, *
|
||||
#define JP_RBRC KC_NUHS // ], }
|
||||
#define JP_BSLS KC_INT1 // \, _
|
||||
#define JP_MHEN KC_INT5 // muhenkan
|
||||
#define JP_HENK KC_INT4 // henkan
|
||||
#define JP_KANA KC_INT2 // katakana/hiragana|ro-mazi
|
||||
|
||||
|
||||
//Aliases for shifted symbols
|
||||
#define JP_DQT LSFT(KC_2) // "
|
||||
#define JP_AMPR LSFT(KC_6) // &
|
||||
#define JP_QUOT LSFT(KC_7) // '
|
||||
#define JP_LPRN LSFT(KC_8) // (
|
||||
#define JP_RPRN LSFT(KC_9) // )
|
||||
#define JP_EQL LSFT(KC_MINS) // =
|
||||
#define JP_TILD LSFT(JP_CIRC) // ~
|
||||
#define JP_PIPE LSFT(JP_YEN) // |
|
||||
#define JP_GRV LSFT(JP_AT) // `
|
||||
#define JP_LCBR LSFT(JP_LBRC) // {
|
||||
#define JP_PLUS LSFT(KC_SCLN) // +
|
||||
#define JP_ASTR LSFT(JP_COLN) // *
|
||||
#define JP_RCBR LSFT(JP_RBRC) // }
|
||||
#define JP_UNDS LSFT(JP_BSLS) // _
|
||||
|
||||
|
||||
// These symbols are correspond to US101-layout.
|
||||
#define JP_MINS KC_MINS // -
|
||||
#define JP_SCLN KC_SCLN // ;
|
||||
#define JP_COMM KC_COMM // ,
|
||||
#define JP_DOT KC_DOT // .
|
||||
#define JP_SLSH KC_SLSH // /
|
||||
// shifted
|
||||
#define JP_EXLM KC_EXLM // !
|
||||
#define JP_HASH KC_HASH // #
|
||||
#define JP_DLR KC_DLR // $
|
||||
#define JP_PERC KC_PERC // %
|
||||
#define JP_LT KC_LT // <
|
||||
#define JP_GT KC_GT // >
|
||||
#define JP_QUES KC_QUES // ?
|
||||
|
||||
|
||||
#endif
|
Loading…
Reference in new issue