From 76033dcd892a115240c5a990e5643cd53acbca87 Mon Sep 17 00:00:00 2001 From: tmk Date: Mon, 18 Jun 2012 12:23:17 +0900 Subject: [PATCH] Add a keymap layer into ADB converter. --- converter/adb_usb/Makefile | 5 ++++- converter/adb_usb/keymap.c | 31 ++++++++++++++++++++++++++++--- converter/adb_usb/matrix.c | 11 ++++++----- protocol/adb.c | 1 - 4 files changed, 38 insertions(+), 10 deletions(-) diff --git a/converter/adb_usb/Makefile b/converter/adb_usb/Makefile index 64a23d09dc..248261df0b 100644 --- a/converter/adb_usb/Makefile +++ b/converter/adb_usb/Makefile @@ -36,7 +36,7 @@ F_CPU = 16000000 # Build Options # comment out to disable the options. # -#MOUSEKEY_ENABLE = yes # Mouse keys +MOUSEKEY_ENABLE = yes # Mouse keys #PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support EXTRAKEY_ENABLE = yes # Audio control and System control #NKRO_ENABLE = yes # USB Nkey Rollover @@ -52,3 +52,6 @@ include $(TOP_DIR)/protocol/pjrc.mk include $(TOP_DIR)/protocol.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk + +dfu: PROGRAM_CMD = dfu-programmer atmega32u4 flash $(TARGET).hex +dfu: program diff --git a/converter/adb_usb/keymap.c b/converter/adb_usb/keymap.c index cdaa935d32..2d16579336 100644 --- a/converter/adb_usb/keymap.c +++ b/converter/adb_usb/keymap.c @@ -83,7 +83,7 @@ along with this program. If not, see . // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. static const uint8_t PROGMEM fn_layer[] = { - 0, // Fn0 + 1, // Fn0 0, // Fn1 0, // Fn2 0, // Fn3 @@ -109,7 +109,7 @@ static const uint8_t PROGMEM fn_keycode[] = { static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Default Layer: plain keymap * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---. - * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr| + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0| * `---' `---------------' `---------------' `---------------' `-----------' `---' * ,-----------------------------------------------------------. ,-----------. ,---------------. * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *| @@ -124,13 +124,38 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------' `-----------' `---------------' */ KEYMAP( - ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS, CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, LCTL,LGUI,LALT, SPC, LEFT,DOWN,RGHT, P0, PDOT,PENT ), + + /* Default Layer: plain keymap + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---. + * |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Fn0| + * `---' `---------------' `---------------' `---------------' `-----------' `---' + * ,-----------------------------------------------------------. ,-----------. ,---------------. + * |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3| + * |-----------------------------------------------------------| |-----------| |---------------| + * |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| \| |Del|End|PgD| |MwD|McU|MwU|MwD| + * |-----------------------------------------------------------| `-----------' |---------------| + * |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU| + * |-----------------------------------------------------------| ,---. |---------------| + * |Shift | Z| X| C| V| B| N| M|End|PgD|Dow|Shift | |PgU| |MwL|McD|MwR| | + * |-----------------------------------------------------------| ,-----------. |-----------|Mb3| + * |Ctrl |Gui |Alt | Space | | | | |Hom|PgD|End| | Mb1|Mb2| | + * `-----------------------------------------------------------' `-----------' `---------------' + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, FN0, + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3, + TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, BSLS, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D, + CAPS,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U, + LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R, + LCTL,LGUI,LALT, SPC, HOME,PGDN,END, BTN1, BTN2,BTN3 + ), }; diff --git a/converter/adb_usb/matrix.c b/converter/adb_usb/matrix.c index a2367af56a..4d1b9e9aa5 100644 --- a/converter/adb_usb/matrix.c +++ b/converter/adb_usb/matrix.c @@ -100,6 +100,10 @@ uint8_t matrix_scan(void) key0 = codes>>8; key1 = codes&0xFF; + if (debug_enable && codes) { + print("adb_host_kbd_recv: "); phex16(codes); print("\n"); + } + #ifdef MATRIX_HAS_LOCKING_CAPS // Send Caps key up event if (matrix_is_on(ROW(CAPS), COL(CAPS))) { @@ -135,9 +139,6 @@ uint8_t matrix_scan(void) _register_key(key1); } - if (debug_enable) { - print("adb_host_kbd_recv: "); phex16(codes); print("\n"); - } return 1; } @@ -177,9 +178,9 @@ uint16_t matrix_get_row(uint8_t row) void matrix_print(void) { #if (MATRIX_COLS <= 8) - print("\nr/c 01234567\n"); + print("r/c 01234567\n"); #else - print("\nr/c 0123456789ABCDEF\n"); + print("r/c 0123456789ABCDEF\n"); #endif for (uint8_t row = 0; row < matrix_rows(); row++) { phex(row); print(": "); diff --git a/protocol/adb.c b/protocol/adb.c index 116f612721..d60b8608b1 100644 --- a/protocol/adb.c +++ b/protocol/adb.c @@ -381,7 +381,6 @@ Keyboard Data(Register0) You can read the state from PSW line(active low) however the switch has a special scancode 0x7F7F, so you can also read from Data line. It uses 0xFFFF for release scancode. - Release code seems to delay about some 100ms. Due to Mac soft power? Keyboard LEDs & state of keys(Register2) This register hold current state of three LEDs and nine keys.