@ -13,14 +13,14 @@
/** \brief Default Layer State
*/
uint32 _t default_layer_state = 0 ;
layer_state _t default_layer_state = 0 ;
/** \brief Default Layer State Set At user Level
*
* Run user code on default layer state change
*/
__attribute__ ( ( weak ) )
uint32_t default_layer_state_set_user ( uint32 _t state ) {
layer_state_t default_layer_state_set_user ( layer_state _t state ) {
return state ;
}
@ -29,7 +29,7 @@ uint32_t default_layer_state_set_user(uint32_t state) {
* Run keyboard code on default layer state change
*/
__attribute__ ( ( weak ) )
uint32_t default_layer_state_set_kb ( uint32 _t state ) {
layer_state_t default_layer_state_set_kb ( layer_state _t state ) {
return default_layer_state_set_user ( state ) ;
}
@ -37,7 +37,7 @@ uint32_t default_layer_state_set_kb(uint32_t state) {
*
* Static function to set the default layer state , prints debug info and clears keys
*/
static void default_layer_state_set ( uint32 _t state ) {
static void default_layer_state_set ( layer_state _t state ) {
state = default_layer_state_set_kb ( state ) ;
debug ( " default_layer_state: " ) ;
default_layer_debug ( ) ; debug ( " to " ) ;
@ -62,7 +62,7 @@ void default_layer_debug(void) {
*
* Sets the default layer state .
*/
void default_layer_set ( uint32 _t state ) {
void default_layer_set ( layer_state _t state ) {
default_layer_state_set ( state ) ;
}
@ -71,21 +71,21 @@ void default_layer_set(uint32_t state) {
*
* Turns on the default layer based on matching bits between specifed layer and existing layer state
*/
void default_layer_or ( uint32 _t state ) {
void default_layer_or ( layer_state _t state ) {
default_layer_state_set ( default_layer_state | state ) ;
}
/** \brief Default Layer And
*
* Turns on default layer based on matching enabled bits between specifed layer and existing layer state
*/
void default_layer_and ( uint32 _t state ) {
void default_layer_and ( layer_state _t state ) {
default_layer_state_set ( default_layer_state & state ) ;
}
/** \brief Default Layer Xor
*
* Turns on default layer based on non - matching bits between specifed layer and existing layer state
*/
void default_layer_xor ( uint32 _t state ) {
void default_layer_xor ( layer_state _t state ) {
default_layer_state_set ( default_layer_state ^ state ) ;
}
# endif
@ -94,14 +94,14 @@ void default_layer_xor(uint32_t state) {
# ifndef NO_ACTION_LAYER
/** \brief Keymap Layer State
*/
uint32 _t layer_state = 0 ;
layer_state _t layer_state = 0 ;
/** \brief Layer state set user
*
* Runs user code on layer state change
*/
__attribute__ ( ( weak ) )
uint32_t layer_state_set_user ( uint32 _t state ) {
layer_state_t layer_state_set_user ( layer_state _t state ) {
return state ;
}
@ -110,7 +110,7 @@ uint32_t layer_state_set_user(uint32_t state) {
* Runs keyboard code on layer state change
*/
__attribute__ ( ( weak ) )
uint32_t layer_state_set_kb ( uint32 _t state ) {
layer_state_t layer_state_set_kb ( layer_state _t state ) {
return layer_state_set_user ( state ) ;
}
@ -118,7 +118,7 @@ uint32_t layer_state_set_kb(uint32_t state) {
*
* Sets the layer to match the specifed state ( a bitmask )
*/
void layer_state_set ( uint32 _t state ) {
void layer_state_set ( layer_state _t state ) {
state = layer_state_set_kb ( state ) ;
dprint ( " layer_state: " ) ;
layer_debug ( ) ; dprint ( " to " ) ;
@ -151,7 +151,7 @@ bool layer_state_is(uint8_t layer) {
*
* Used for comparing layers { mostly used for unit testing }
*/
bool layer_state_cmp ( uint32 _t cmp_layer_state , uint8_t layer ) {
bool layer_state_cmp ( layer_state _t cmp_layer_state , uint8_t layer ) {
if ( ! cmp_layer_state ) { return layer = = 0 ; }
return ( cmp_layer_state & ( 1UL < < layer ) ) ! = 0 ;
}
@ -192,21 +192,21 @@ void layer_invert(uint8_t layer) {
*
* Turns on layers based on matching bits between specifed layer and existing layer state
*/
void layer_or ( uint32 _t state ) {
void layer_or ( layer_state _t state ) {
layer_state_set ( layer_state | state ) ;
}
/** \brief Layer and
*
* Turns on layers based on matching enabled bits between specifed layer and existing layer state
*/
void layer_and ( uint32 _t state ) {
void layer_and ( layer_state _t state ) {
layer_state_set ( layer_state & state ) ;
}
/** \brief Layer xor
*
* Turns on layers based on non - matching bits between specifed layer and existing layer state
*/
void layer_xor ( uint32 _t state ) {
void layer_xor ( layer_state _t state ) {
layer_state_set ( layer_state ^ state ) ;
}
@ -301,9 +301,9 @@ uint8_t layer_switch_get_layer(keypos_t key) {
action_t action ;
action . code = ACTION_TRANSPARENT ;
uint32 _t layers = layer_state | default_layer_state ;
layer_state _t layers = layer_state | default_layer_state ;
/* check top layer first */
for ( int8_t i = 3 1; i > = 0 ; i - - ) {
for ( int8_t i = sizeof ( layer_state_t ) - 1; i > = 0 ; i - - ) {
if ( layers & ( 1UL < < i ) ) {
action = action_for_key ( i , key ) ;
if ( action . code ! = ACTION_TRANSPARENT ) {