Fix ARM Audio issues and its EEPROM persistence (#4936)

* Don't click if turning audio off

On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone

* Fix Audio EEPROM support for ARM

* Update touched files to conform to QMK Coding Conventions

* Add better check for ARM EEPROM support
pull/5134/head 0.6.277
Drashna Jaelre 5 years ago committed by MechMerlin
parent 9e4ac6cf29
commit 85022f8bb5

@ -273,19 +273,24 @@ static const DACConversionGroup dacgrpcfg2 = {
.trigger = DAC_TRG(0)
};
void audio_init()
{
if (audio_initialized)
return;
// Check EEPROM
// if (!eeconfig_is_enabled())
// {
// eeconfig_init();
// }
// audio_config.raw = eeconfig_read_audio();
void audio_init() {
if (audio_initialized) {
return;
}
// Check EEPROM
#if defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
audio_config.raw = eeconfig_read_audio();
#else // ARM EEPROM
audio_config.enable = true;
#ifdef AUDIO_CLICKY_ON
audio_config.clicky_enable = true;
#endif
#endif // ARM EEPROM
/*
* Starting DAC1 driver, setting up the output pin as analog as suggested
@ -308,16 +313,15 @@ void audio_init()
dacStartConversion(&DACD1, &dacgrpcfg1, (dacsample_t *)dac_buffer, DAC_BUFFER_SIZE);
dacStartConversion(&DACD2, &dacgrpcfg2, (dacsample_t *)dac_buffer_2, DAC_BUFFER_SIZE);
audio_initialized = true;
audio_initialized = true;
if (audio_config.enable) {
PLAY_SONG(startup_song);
}
if (audio_config.enable) {
PLAY_SONG(startup_song);
}
}
void stop_all_notes()
{
void stop_all_notes() {
dprintf("audio stop all notes");
if (!audio_initialized) {
@ -342,347 +346,347 @@ void stop_all_notes()
}
}
void stop_note(float freq)
{
dprintf("audio stop note freq=%d", (int)freq);
void stop_note(float freq) {
dprintf("audio stop note freq=%d", (int)freq);
if (playing_note) {
if (!audio_initialized) {
audio_init();
}
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0)
voices = 0;
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD8);
frequency = 0;
frequency_alt = 0;
volume = 0;
playing_note = false;
if (playing_note) {
if (!audio_initialized) {
audio_init();
}
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0) {
voices = 0;
}
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD8);
frequency = 0;
frequency_alt = 0;
volume = 0;
playing_note = false;
}
}
}
#ifdef VIBRATO_ENABLE
float mod(float a, int b)
{
float r = fmod(a, b);
return r < 0 ? r + b : r;
float mod(float a, int b) {
float r = fmod(a, b);
return r < 0 ? r + b : r;
}
float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
}
#endif
static void gpt_cb8(GPTDriver *gptp) {
float freq;
if (playing_note) {
if (voices > 0) {
float freq_alt = 0;
if (voices > 1) {
if (polyphony_rate == 0) {
if (glissando) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
} else {
frequency_alt = frequencies[voices - 2];
}
} else {
frequency_alt = frequencies[voices - 2];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq_alt = vibrato(frequency_alt);
} else {
freq_alt = frequency_alt;
}
#else
freq_alt = frequency_alt;
#endif
}
if (envelope_index < 65535) {
envelope_index++;
}
freq_alt = voice_envelope(freq_alt);
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_2_FREQ(freq_alt);
} else {
RESTART_CHANNEL_2();
}
//note_timbre;
}
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
float freq;
if (playing_note) {
if (voices > 0) {
float freq_alt = 0;
if (voices > 1) {
if (polyphony_rate == 0) {
if (glissando) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
} else {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
frequency_alt = frequencies[voices - 2];
}
} else {
frequency_alt = frequencies[voices - 2];
}
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq_alt = vibrato(frequency_alt);
} else {
RESTART_CHANNEL_1();
freq_alt = frequency_alt;
}
//note_timbre;
#else
freq_alt = frequency_alt;
#endif
}
}
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (envelope_index < 65535) {
envelope_index++;
}
freq_alt = voice_envelope(freq_alt);
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
UPDATE_CHANNEL_2_FREQ(freq);
}
//note_timbre;
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_2_FREQ(freq_alt);
} else {
// gptStopTimer(&GPTD6);
// gptStopTimer(&GPTD7);
RESTART_CHANNEL_2();
}
//note_timbre;
}
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
note_position++;
bool end_of_note = false;
if (GET_CHANNEL_1_FREQ > 0) {
if (!note_resting)
end_of_note = (note_position >= (note_length*8 - 1));
else
end_of_note = (note_position >= (note_length*8));
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
} else {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
} else {
end_of_note = (note_position >= (note_length*8));
frequency = frequencies[voices - 1];
}
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
// gptStopTimer(&GPTD8);
playing_notes = false;
return;
}
}
if (!note_resting) {
note_resting = true;
current_note--;
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
note_frequency = 0;
note_length = 1;
} else {
note_frequency = (*notes_pointer)[current_note][0];
note_length = 1;
}
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
}
note_position = 0;
}
}
if (envelope_index < 65535) {
envelope_index++;
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
}
freq = voice_envelope(freq);
void play_note(float freq, int vol) {
if (freq < 30.517578125) {
freq = 30.52;
}
dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
if (!audio_initialized) {
audio_init();
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
} else {
RESTART_CHANNEL_1();
}
//note_timbre;
}
}
if (audio_config.enable && voices < 8) {
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
// Cancel notes if notes are playing
if (playing_notes)
stop_all_notes();
playing_note = true;
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
UPDATE_CHANNEL_2_FREQ(freq);
}
//note_timbre;
} else {
// gptStopTimer(&GPTD6);
// gptStopTimer(&GPTD7);
}
envelope_index = 0;
note_position++;
bool end_of_note = false;
if (GET_CHANNEL_1_FREQ > 0) {
if (!note_resting)
end_of_note = (note_position >= (note_length*8 - 1));
else
end_of_note = (note_position >= (note_length*8));
} else {
end_of_note = (note_position >= (note_length*8));
}
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
// gptStopTimer(&GPTD8);
playing_notes = false;
return;
}
}
if (!note_resting) {
note_resting = true;
current_note--;
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
note_frequency = 0;
note_length = 1;
} else {
note_frequency = (*notes_pointer)[current_note][0];
note_length = 1;
}
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
note_position = 0;
}
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
}
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
{
void play_note(float freq, int vol) {
if (!audio_initialized) {
audio_init();
dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable && voices < 8) {
// Cancel notes if notes are playing
if (playing_notes) {
stop_all_notes();
}
if (audio_config.enable) {
playing_note = true;
// Cancel note if a note is playing
if (playing_note)
stop_all_notes();
envelope_index = 0;
playing_notes = true;
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
}
place = 0;
current_note = 0;
}
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable) {
// Cancel note if a note is playing
if (playing_note) {
stop_all_notes();
}
playing_notes = true;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
}
}
bool is_playing_notes(void) {
return playing_notes;
return playing_notes;
}
bool is_audio_on(void) {
return (audio_config.enable != 0);
return (audio_config.enable != 0);
}
void audio_toggle(void) {
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
if (audio_config.enable)
audio_on_user();
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
if (audio_config.enable) {
audio_on_user();
}
}
void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
}
void audio_off(void) {
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
stop_all_notes();
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}
#ifdef VIBRATO_ENABLE
@ -690,29 +694,29 @@ void audio_off(void) {
// Vibrato rate functions
void set_vibrato_rate(float rate) {
vibrato_rate = rate;
vibrato_rate = rate;
}
void increase_vibrato_rate(float change) {
vibrato_rate *= change;
vibrato_rate *= change;
}
void decrease_vibrato_rate(float change) {
vibrato_rate /= change;
vibrato_rate /= change;
}
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) {
vibrato_strength = strength;
vibrato_strength = strength;
}
void increase_vibrato_strength(float change) {
vibrato_strength *= change;
vibrato_strength *= change;
}
void decrease_vibrato_strength(float change) {
vibrato_strength /= change;
vibrato_strength /= change;
}
#endif /* VIBRATO_STRENGTH_ENABLE */
@ -722,45 +726,45 @@ void decrease_vibrato_strength(float change) {
// Polyphony functions
void set_polyphony_rate(float rate) {
polyphony_rate = rate;
polyphony_rate = rate;
}
void enable_polyphony() {
polyphony_rate = 5;
polyphony_rate = 5;
}
void disable_polyphony() {
polyphony_rate = 0;
polyphony_rate = 0;
}
void increase_polyphony_rate(float change) {
polyphony_rate *= change;
polyphony_rate *= change;
}
void decrease_polyphony_rate(float change) {
polyphony_rate /= change;
polyphony_rate /= change;
}
// Timbre function
void set_timbre(float timbre) {
note_timbre = timbre;
note_timbre = timbre;
}
// Tempo functions
void set_tempo(uint8_t tempo) {
note_tempo = tempo;
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change) {
note_tempo += tempo_change;
note_tempo += tempo_change;
}
void increase_tempo(uint8_t tempo_change) {
if (note_tempo - tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= tempo_change;
}
if (note_tempo - tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= tempo_change;
}
}

@ -32,7 +32,7 @@ extern bool midi_activated;
void clicky_play(void) {
#ifndef NO_MUSIC_MODE
if (music_activated || midi_activated) return;
if (music_activated || midi_activated || audio_config.enable) return;
#endif // !NO_MUSIC_MODE
clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );
clicky_song[1][0] = clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );
@ -73,27 +73,29 @@ void clicky_off(void) {
}
bool is_clicky_on(void) {
return (audio_config.clicky_enable != 0);
return (audio_config.clicky_enable != 0);
}
bool process_clicky(uint16_t keycode, keyrecord_t *record) {
if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); }
if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); }
if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); }
if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); }
if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); }
if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); }
if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); }
if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); }
if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); }
if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); }
if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); }
if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); }
if ( audio_config.clicky_enable ) {
if (record->event.pressed) {
clicky_play();;
if (audio_config.enable && audio_config.clicky_enable) {
if (record->event.pressed) { // Leave this separate so it's easier to add upstroke sound
if (keycode != AU_OFF && keycode != AU_TOG) { // DO NOT PLAY if audio will be disabled, and causes issuse on ARM
clicky_play();
}
}
return true;
}
return true;
}
#endif //AUDIO_CLICKY

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