Add support of Model F 122 terminal keyboard

- change initialize of keyboard in matrix_scan()
- keymap for 122 keys
- Mafilefie and config.h for LUFA and PS/2 USART
pull/12/head
tmk 12 years ago
parent dad9dab995
commit 95001dd6e4

@ -0,0 +1,113 @@
# Target file name (without extension).
TARGET = terminal_lufa
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#
# PS/2 protocol implementations
# USART is recommended if it is available, others are for reference purpose.
# INT implementation will drop simultaneous key strokes.
#
PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_BUSYWAIT = yes # uses primitive reference code
ifdef PS2_USE_USART
SRC += protocol/ps2_usart.c
OPT_DEFS += -DPS2_USE_USART
endif
ifdef PS2_USE_INT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_INT
endif
ifdef PS2_USE_BUSYWAIT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_BUSYWAIT
endif
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

@ -1,61 +0,0 @@
#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = terminal_usb_102_pjrc
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_102.c \
matrix.c \
led.c \
ps2.c
CONFIG_H = config_102_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

@ -1,61 +0,0 @@
#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = terminal_usb_122_pjrc
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_122.c \
matrix.c \
led.c \
ps2.c
CONFIG_H = config_122_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
#MOUSEKEY_ENABLE = yes # Mouse keys
#EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

@ -0,0 +1,138 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6535
#define DEVICE_VER 0x0100
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2(Set3)-USB Keyboard converter(IBM 122keys)
#define DESCRIPTION USB converter for IBM Terminal Keyboard 122keys
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* key combination for command */
#define IS_COMMAND() ( \
(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) || \
(keyboard_report->mods == (MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL))) \
)
/*
* PS/2 USART configuration for ATMega32U4
*/
#ifdef PS2_USE_USART
/* XCK for clock line */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
/* RXD for data line */
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
/*
* PS/2 Interrupt configuration
*/
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif
/*
* PS/2 Busywait configuration
*/
#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif
#endif

@ -1,56 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6531
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2(Set3)-USB Keyboard converter(IBM 102keys)
#define DESCRIPTION USB converter for IBM Terminal Keyboard 102keys
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif

@ -1,56 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6532
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2(Set3)-USB Keyboard converter(IBM 122keys)
#define DESCRIPTION USB converter for IBM Terminal Keyboard 122keys
/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif

@ -28,7 +28,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/*
* IBM Terminal keyboard 1392595(102keys)
* IBM Terminal keyboard 6110345(122keys)/1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
@ -114,6 +114,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
/*
KEYMAP(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
@ -124,6 +125,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
APP, INT6, LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, LEFT,INT2,RGHT, P1, P2, P3, PENT,
RGUI,LGUI, LCTL, LALT, SPC, RALT, RCTL, DOWN, NO, P0, PDOT,NO
),
*/
// pseudo ANSI
KEYMAP(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
PSCR,ESC, ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
SLCK,INT4, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, NO, DEL, END, PGDN, P7, P8, P9, PPLS,
PAUS,INT5, LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, BSLS,ENT, UP, P4, P5, P6, PCMM,
APP, INT6, LSFT,LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, NO, RSFT, LEFT,INT2,RGHT, P1, P2, P3, PENT,
RGUI,LGUI, LCTL, LALT, SPC, LGUI, GRV, DOWN, NO, P0, PDOT,NO
),
};

@ -1,208 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
/*
* IBM Terminal keyboard 1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
* Keymap array:
* 8 bytes
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
#define KEYMAP( \
K08, K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, K57,K5F,K62, \
\
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K6B,K73,K74,K7B, \
K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K63, K69,K72,K7A,K79, \
K11, K19, K29, K39, K58, K61,K60,K6A, K68,K70,K71,K78 \
) { \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K07 }, \
{ KC_##K08, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_NO, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_NO, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_NO, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_NO, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_NO, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_NO, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_NO, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_NO, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F }, \
{ KC_NO, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_##K6F }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K84, KC_NO, KC_NO, KC_NO, }, \
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
3, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_SCLN, // Fn0
KC_SLSH, // Fn1
KC_ESC, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BS | |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #|Retu| | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT, NUHS,ENT, P4, P5, P6, PCMM,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, FN1, RO, FN2, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 1: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Mb1 |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, NO, RSFT, UP, P1, P2, P3, PENT,
LGUI, LALT, BTN1, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 2: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Space |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
LCTL,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, VOLD,VOLU,MUTE,NO, NO, HOME,PGDN,PGUP,END, FN1, NO, RSFT, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
/* 3: HHKB
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Fn2 |
* |-----------------------------------------------------------|
* |Ctrl | |Alt | Space |Alt | |Ctrl|
* `-----' `--------------------------------------' `----'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, NO, ENT, P4, P5, P6, PCMM,
LSFT,NO, NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, NO, FN2, UP, P1, P2, P3, PENT,
LGUI, LALT, SPC, RALT, RCTL, LEFT,DOWN,RGHT, NO, P0, PDOT,NO
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

@ -66,20 +66,12 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
print_enable = true;
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = false;
ps2_host_init();
// Make and Break code without Typematic
while (ps2_host_send(0xF8) != 0xFA) {
debug("send F8: failed\n");
_delay_ms(500);
}
debug("send F8: OK\n");
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
@ -92,46 +84,90 @@ uint8_t matrix_scan(void)
// scan code reading states
static enum {
INIT,
RESET,
RESET_RESPONSE,
KBD_ID0,
KBD_ID1,
CONFIG,
READY,
F0,
} state = INIT;
} state = RESET;
is_modified = false;
uint8_t code;
while ((code = ps2_host_recv())) {
debug_hex(code);
switch (state) {
case INIT:
switch (code) {
case 0xF0:
state = F0;
debug(" ");
break;
default: // normal key make
if (code < 0x88) {
matrix_make(code);
} else {
debug("unexpected scan code at INIT: "); debug_hex(code); debug("\n");
}
state = INIT;
debug("\n");
}
break;
case F0: // Break code
switch (code) {
default:
if ((code = ps2_host_recv())) {
debug("r"); debug_hex(code); debug(" ");
}
switch (state) {
case RESET:
debug("wFF ");
if (ps2_host_send(0xFF) == 0xFA) {
debug("[ack]\nRESET_RESPONSE: ");
state = RESET_RESPONSE;
}
break;
case RESET_RESPONSE:
if (code == 0xAA) {
debug("[ok]\nKBD_ID: ");
state = KBD_ID0;
} else if (code) {
debug("err\nRESET: ");
state = RESET;
}
break;
// after reset receive keyboad ID(2 bytes)
case KBD_ID0:
if (code) {
state = KBD_ID1;
}
break;
case KBD_ID1:
if (code) {
debug("\nCONFIG: ");
state = CONFIG;
}
break;
case CONFIG:
debug("wF8 ");
if (ps2_host_send(0xF8) == 0xFA) {
debug("[ack]\nREADY\n");
state = READY;
}
break;
case READY:
switch (code) {
case 0x00:
break;
case 0xF0:
state = F0;
debug(" ");
break;
default: // normal key make
if (code < 0x88) {
matrix_make(code);
} else {
debug("unexpected scan code at READY: "); debug_hex(code); debug("\n");
}
state = READY;
debug("\n");
}
break;
case F0: // Break code
switch (code) {
case 0x00:
break;
default:
if (code < 0x88) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
}
state = INIT;
state = READY;
debug("\n");
}
break;
}
}
break;
}
return 1;
}

Loading…
Cancel
Save