[Keyboard] Added DMOTE (#6087)
* Added DMOTE as a variant of the Dactyl-ManuForm, with slight changes to prior code organization to reflect differences.pull/6091/head
parent
29c7fa6efc
commit
983613c88d
@ -0,0 +1,5 @@
|
||||
#include "62key.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
};
|
@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
|
||||
#include "dactyl_manuform.h"
|
||||
#include "quantum.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
#include <stddef.h>
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// This uses the same coordinate system as the program that defines
|
||||
// the case model, but not the same coordinates.
|
||||
// Numbers increase going to the right and away from the user on the
|
||||
// right-hand side of the keyboard. This is mirrored for the
|
||||
// left-hand side.
|
||||
// The matrix is constructed for ease of soldering, with the columns
|
||||
// of the thumb cluster extending along the sides of the finger
|
||||
// cluster so that everything can be contained in a 6x6 pattern.
|
||||
|
||||
#define LAYOUT_62key( \
|
||||
LA_20, LA_10, LF_35, LF_25, LF_15, LF_05, \
|
||||
LF_55, LF_45, LF_34, LF_24, LF_14, LF_04, \
|
||||
LF_54, LF_44, LF_33, LF_23, LF_13, LF_03, \
|
||||
LF_53, LF_43, LF_32, LF_22, LF_12, \
|
||||
LF_21, LT_21, LT_22, \
|
||||
LT_10, LT_11, LT_12, \
|
||||
LT_01, LT_02, \
|
||||
\
|
||||
RF_05, RF_15, RF_25, RF_35, RA_10, RA_20, \
|
||||
RF_04, RF_14, RF_24, RF_34, RF_45, RF_55, \
|
||||
RF_03, RF_13, RF_23, RF_33, RF_44, RF_54, \
|
||||
RF_12, RF_22, RF_32, RF_43, RF_53, \
|
||||
RT_22, RT_21, RF_21, \
|
||||
RT_12, RT_11, RT_10, \
|
||||
RT_02, RT_01 \
|
||||
) \
|
||||
{ \
|
||||
{ LA_20, LA_10, LF_35, LF_25, LF_15, LF_05 }, \
|
||||
{ LF_55, LF_45, LF_34, LF_24, LF_14, LF_04 }, \
|
||||
{ LF_54, LF_44, LF_33, LF_23, LF_13, LF_03 }, \
|
||||
{ LF_53, LF_43, LF_32, LF_22, LF_12, LT_22 }, \
|
||||
{ KC_NO, KC_NO, LT_21, LF_21, LT_11, LT_12 }, \
|
||||
{ KC_NO, KC_NO, LT_10, KC_NO, LT_01, LT_02 }, \
|
||||
\
|
||||
{ RA_20, RA_10, RF_35, RF_25, RF_15, RF_05 }, \
|
||||
{ RF_55, RF_45, RF_34, RF_24, RF_14, RF_04 }, \
|
||||
{ RF_54, RF_44, RF_33, RF_23, RF_13, RF_03 }, \
|
||||
{ RF_53, RF_43, RF_32, RF_22, RF_12, RT_22 }, \
|
||||
{ KC_NO, KC_NO, RT_21, RF_21, RT_11, RT_12 }, \
|
||||
{ KC_NO, KC_NO, RT_10, KC_NO, RT_01, RT_02 }, \
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
#define PRODUCT DMOTE (62-key)
|
||||
#define MATRIX_ROWS 12
|
||||
#define MATRIX_COLS 6
|
||||
|
||||
// MCUs are flipped on each side, relative to the shape of the case,
|
||||
// but for ease of mounting, the pinout is not flipped with the controller.
|
||||
// The same finger on each hand uses a column connected to the pin with the
|
||||
// same silk-screen label on each Pro Micro.
|
||||
|
||||
// Pin use:
|
||||
//
|
||||
// MCU | Silk | DMOTE
|
||||
// -----+------+----------
|
||||
// D3 | TX0 |
|
||||
// D2 | RX1 |
|
||||
// D1 | 2 | LED strip input (dominant half only)
|
||||
// D0 | 3 | Serial interface between halves
|
||||
// D4 | 4 | Outermost pinky-finger column
|
||||
// C6 | 5 | Column
|
||||
// D7 | 6 | Column
|
||||
// E6 | 7 | Column
|
||||
// B4 | 8 | Column
|
||||
// B5 | 9 | Outermost index-finger column
|
||||
// -----+------+----------
|
||||
// F4 | A3 |
|
||||
// F5 | A2 |
|
||||
// F6 | A1 | Top row (furthest from user)
|
||||
// F7 | A0 | Row
|
||||
// B1 | 15 | Row
|
||||
// B3 | 14 | Row
|
||||
// B2 | 16 | Row
|
||||
// B6 | 10 | Bottom row (closest to user)
|
||||
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
|
||||
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
|
||||
|
||||
// WS2812 RGB LED, normally used to indicate keyboard state:
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
|
||||
#define RGB_DI_PIN D1
|
||||
#define RGBLED_NUM 6 // Used when chaining strips
|
||||
#define RGBLED_SPLIT { 3, 3 } // Used when not chaining strips
|
||||
#define ws2812_PORTREG PORTD
|
||||
#define ws2812_DDRREG DDRD
|
@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#define USE_SERIAL
|
||||
|
||||
#define EE_HANDS
|
@ -0,0 +1,146 @@
|
||||
#include "62key.h"
|
||||
#include "rgblight.h"
|
||||
#include <keymap_colemak.h>
|
||||
#include <sendstring_colemak.h>
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Automatic Layer ID:
|
||||
enum layer_names {
|
||||
_QWERTY, // OS-side Colemak. Default.
|
||||
_COLEMAK, // Keyboard-side Colemak. Portability, emergency.
|
||||
_NUMERIC
|
||||
};
|
||||
|
||||
// Shorthand:
|
||||
#define LAYER_N MO(_NUMERIC)
|
||||
#define LAYER_C TG(_COLEMAK)
|
||||
#define PASTE LSFT(KC_INS) // Terminal-compatible paste.
|
||||
#define SLQ RALT(KC_9) // Single left-side quotation mark (in Colemak).
|
||||
#define SRQ RALT(KC_0)
|
||||
#define EMDASH RALT(LSFT(KC_MINUS)) // Em dash character (in Colemak).
|
||||
#define BK_LCTL CTL_T(KC_LBRACKET)
|
||||
#define BK_RCTL RCTL_T(KC_RBRACKET)
|
||||
// TODO: Mod-tap ALT with a curvilinear brace.
|
||||
// https://github.com/qmk/qmk_firmware/pull/2055
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = LAYOUT_62key(
|
||||
KC_VOLD, KC_VOLU, CM_W, CM_F, CM_P, CM_G,
|
||||
KC_TAB, CM_Q, CM_R, CM_S, CM_T, CM_D,
|
||||
KC_BSPC, CM_A, CM_X, CM_C, CM_V, CM_B,
|
||||
SLQ, CM_Z, KC_HOME, KC_PGUP, KC_END,
|
||||
KC_PGDN, KC_ENT, KC_SPC,
|
||||
KC_LSPO, KC_LGUI, KC_MINS,
|
||||
BK_LCTL, KC_LALT,
|
||||
|
||||
CM_J, CM_L, CM_U, CM_Y, KC_MPLY, KC_MUTE,
|
||||
CM_H, CM_N, CM_E, CM_I, CM_SCLN, KC_BSLS,
|
||||
CM_K, CM_M, KC_COMM, KC_DOT, CM_O, KC_QUOT,
|
||||
KC_LEFT, KC_UP, KC_RGHT, KC_SLSH, SRQ,
|
||||
KC_DEL, KC_ESC, KC_DOWN,
|
||||
KC_EQL, LAYER_N, KC_RSPC,
|
||||
KC_RALT, BK_RCTL
|
||||
),
|
||||
|
||||
[_COLEMAK] = LAYOUT_62key(
|
||||
_______, _______, KC_W, KC_F, KC_P, KC_G,
|
||||
_______, KC_Q, KC_R, KC_S, KC_T, KC_D,
|
||||
_______, KC_A, KC_X, KC_C, KC_V, KC_B,
|
||||
_______, KC_Z, _______, _______, _______,
|
||||
_______, _______, _______,
|
||||
_______, _______, _______,
|
||||
_______, _______,
|
||||
|
||||
KC_J, KC_L, KC_U, KC_Y, _______, _______,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_SCLN, _______,
|
||||
KC_K, KC_M, _______, _______, KC_O, _______,
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______, _______,
|
||||
_______, _______, _______,
|
||||
_______, _______
|
||||
),
|
||||
|
||||
[_NUMERIC] = LAYOUT_62key(
|
||||
LAYER_C, KC_INS, KC_F2, KC_F3, KC_F4, KC_F5,
|
||||
KC_F12, KC_F1, KC_2, KC_3, KC_4, KC_5,
|
||||
_______, KC_1, KC_AT, KC_HASH, KC_DLR, KC_PERC,
|
||||
KC_GRV, KC_EXLM, KC_BTN1, KC_WH_U, KC_BTN2,
|
||||
KC_WH_D, RGB_MOD, _______,
|
||||
_______, _______, EMDASH,
|
||||
_______, _______,
|
||||
|
||||
KC_F6, KC_F7, KC_F8, KC_F9, RESET, KC_WAKE, // *
|
||||
KC_6, KC_7, KC_8, KC_9, KC_F10, KC_F11,
|
||||
KC_CIRC, KC_AMPR, KC_ASTR, KC_APP, KC_0, PASTE,
|
||||
KC_MS_L, KC_MS_U, KC_MS_R, KC_PSCR, RGB_TOG,
|
||||
KC_ACL1, KC_ACL2, KC_MS_D,
|
||||
KC_ACL0, _______, _______,
|
||||
_______, _______
|
||||
)
|
||||
};
|
||||
// *KC_WAKE: Used in place of KC_SLEP because X11 with i3 on prerelease
|
||||
// Debian 10 was seeing duplicate keypress and release events for sleep
|
||||
// (regardless of i3 binding), which ruined the function.
|
||||
|
||||
|
||||
/*
|
||||
The rest is all about lighting control.
|
||||
The logic here represents a pretty poor compromise solution between the
|
||||
following concerns:
|
||||
|
||||
- Feedback on active modifiers.
|
||||
- Flexibility: Both sides of the keyboard are interchangeable.
|
||||
- Regular QMK RBG lighting modes. Specifically, Knight and Xmas.
|
||||
|
||||
Currently, the last item suffers, because the first two seem to require
|
||||
calling a function that implements the RGBLIGHT_SPLIT_SET_CHANGE_HSVS macro,
|
||||
which most of the rgblight.c functions do not. In particular, functions that
|
||||
target an individual LED do not do so correctly across the wire, so instead
|
||||
we let HSV vary without ever targeting LEDs.
|
||||
*/
|
||||
|
||||
// How long to wait between animation steps for "Knight" animation:
|
||||
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {255, 200, 100};
|
||||
|
||||
bool _initialized = false;
|
||||
bool _leds_dirty = false;
|
||||
|
||||
void modal_leds(void) {
|
||||
uint8_t mods = get_mods();
|
||||
uint16_t hue = 355; // Rough match to printed case.
|
||||
uint8_t saturation = 255;
|
||||
uint8_t value = 0;
|
||||
if (layer_state_is(_COLEMAK)) { hue -= 50; saturation -= 20; value += 20; };
|
||||
if (layer_state_is(_NUMERIC)) { value += 30; };
|
||||
if (mods & MOD_MASK_SHIFT) { saturation -= 20; value += 30; };
|
||||
if (mods & MOD_MASK_ALT) { hue -= 100; saturation -= 20; value += 30; };
|
||||
if (mods & MOD_MASK_CTRL) { hue -= 200; saturation -= 20; value += 30; };
|
||||
// rgblight_sethsv_eeprom_helper is not a great API function but it does
|
||||
// affect both halves of a split keyboard.
|
||||
rgblight_sethsv_eeprom_helper(hue, saturation, value, false);
|
||||
_leds_dirty = false;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (_leds_dirty) { modal_leds(); };
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (!_initialized) {
|
||||
// Static lighting is amenable to customization.
|
||||
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||
_initialized = true;
|
||||
};
|
||||
if (keycode == KC_WAKE) {
|
||||
// Turn the lights off before going to sleep.
|
||||
rgblight_sethsv_eeprom_helper(0, 0, 0, false);
|
||||
} else {
|
||||
_leds_dirty = true;
|
||||
};
|
||||
return true;
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
# Build-process overrides for the DMOTE.
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
RGBLIGHT_ENABLE = yes # Needed for the C linker with lighting control.
|
||||
COMMAND_ENABLE = no # Not a good combo with Space Cadet shift.
|
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
Loading…
Reference in new issue