Commit my DZ60 keymap (#4375)
	
		
	
				
					
				
			* default mechmerlin keymap initial commit * fix up the keymap * cleanup keymap * add rgb sleep functionality * add the beginning of a readme * fix that compile error * fixup formatting * spruce up that readme * add RGB lighting controls to _CL layer * update readme * set rgb underglow color * update readme * fix formattingpull/4377/head
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				| @ -0,0 +1,6 @@ | ||||
| #pragma once | ||||
| 
 | ||||
| // Turn off RGB when computer goes to sleep
 | ||||
| #ifdef RGBLIGHT_ENABLE | ||||
| #define RGBLIGHT_SLEEP | ||||
| #endif // RGBLIGHT_ENABLE
 | ||||
| @ -0,0 +1,40 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| enum keyboard_layers { | ||||
|   _BL = 0, // Base Layer
 | ||||
|   _FL,     // Function Layer
 | ||||
|   _CL      // Control Layer
 | ||||
| }; | ||||
| 
 | ||||
| // Custom #defined keycodes (shorter macros for readability)
 | ||||
| #define KC_CTCP LCTL_T(KC_CAPS) | ||||
| #define KC_RSSH RSFT_T(KC_SLSH) | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
| 	[_BL] = LAYOUT_60_b_ansi( | ||||
|       KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,   KC_5,   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_BSPC, | ||||
|       KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,   KC_T,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, | ||||
|       KC_CTCP, KC_A,    KC_S,    KC_D,   KC_F,   KC_G,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, | ||||
|       KC_LSFT, KC_Z,    KC_X,    KC_C,   KC_V,   KC_B,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_RSSH, KC_UP,   KC_DEL, | ||||
|       KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), | ||||
| 
 | ||||
|   [_FL] = LAYOUT_60_b_ansi( | ||||
|       KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL, KC_DEL, | ||||
|       KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_PGUP, MO(_CL), | ||||
|       KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), | ||||
| 
 | ||||
|   [_CL] = LAYOUT_60_b_ansi( | ||||
|       RESET,   RGB_M_P,  RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       RGB_TOG, RGB_MOD,  RGB_HUI, RGB_SAI, RGB_VAI,  RGB_SPI,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       KC_TRNS, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD,  RGB_SPD,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|       KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS) | ||||
| }; | ||||
| 
 | ||||
| // Set underglow RGB leds to yellow
 | ||||
| // Find the list of available colors in quantum/rgblight_list.h
 | ||||
| void matrix_init_user(void) { | ||||
|   rgblight_sethsv_noeeprom_yellow(); | ||||
| } | ||||
| @ -0,0 +1,68 @@ | ||||
| # MechMerlin's DZ60 Keymap | ||||
| 
 | ||||
| The purpose of this keymap is to provide examples on how to do some common QMK features.  | ||||
| 
 | ||||
| Make example for this keyboard (after setting up your build environment): | ||||
| 
 | ||||
|     make dz60:mechmerlin | ||||
| 
 | ||||
| ## Merlin's DZ60 Hardware Info | ||||
| --- | ||||
| 
 | ||||
| The DZ60 is a 60% pcb produced by KBDFans. It comes in two variants, USB Mini B and USB C. It supports many many layouts. It also supports both backlight and RGB underglow. The USB C variant does not have a hardware reset switch. USB C to C is not supported.  | ||||
| 
 | ||||
| Merlin's DZ60 uses | ||||
| - Layout B, in QMK this is LAYOUT_60_b_ansi.  | ||||
| - USB C | ||||
| - 50g Zilents | ||||
| - Arrows are 78g Zilents | ||||
| - KPRepublic XD64 Case | ||||
| 
 | ||||
| ## Layers | ||||
| --- | ||||
| 
 | ||||
| Merlin's keymap has three different layers. To switch layers you can use the `MO(X)` keycode, where `X` is the layer you want to switch to.  | ||||
| 
 | ||||
| ### _BL | ||||
| 
 | ||||
| This is the base layer also known as layer 0. It is a standard QWERTY layout. It has the `_FL` layer switch key.  | ||||
| 
 | ||||
| ### _FL | ||||
| 
 | ||||
| This is the function layer also known as layer 1. It utiizes the following: | ||||
| - Function Keys | ||||
| - Navigation Keys | ||||
| - Audio keys such as Mute, Volume Down and Volume Up.  | ||||
| - `_CL` layer switch key  | ||||
| 
 | ||||
| ### _CL | ||||
| 
 | ||||
| This is the control layer also known as layer 2. It utilizes the following: | ||||
| - RGB Controls | ||||
| - `RESET` key | ||||
| 
 | ||||
| ## Non Standard Keycodes | ||||
| --- | ||||
| ### RESET | ||||
| 
 | ||||
| As long `BOOTMAGIC_ENABLE` is set to `yes` in `rules.mk`, the DZ60 can be put into bootloader mode by holding the `space` key and the `b` key while plugging in. However sometmes this doesn't work or is troublesome to do, might as well use the `RESET` keycode to accomplish this.  | ||||
| 
 | ||||
| ### RSFT_T(KC_SLSH) | ||||
| 
 | ||||
| Layout B is missing the `?` key and is instead replaced with a `right shift`. This keycode makes it so that the key can be tapped for `?` and held for `right shift`.  | ||||
| 
 | ||||
| ### LCTL_T(KC_CAPS) | ||||
| 
 | ||||
| `Caps Lock` is only ever used by tapping, why not use it as a `control` key when held? This keycode makes it so that the key can be tapped for `caps lock` and held for `control`.  | ||||
| 
 | ||||
| 
 | ||||
| ## RGB Lighting | ||||
| --- | ||||
| 
 | ||||
| ### RGBLIGHT_SLEEP | ||||
| 
 | ||||
| This is set in `mechmerlin/config.h` so that when the computer goes to sleep, the RGB lights will also go to sleep on the keyboard. They will turn back on when the computer wakes.  | ||||
| 
 | ||||
| ### RGB Underglow Color: Yellow | ||||
| 
 | ||||
| This is set in `mechmerlin/keymap.c` in the `matrix_init_user` function. The list of available colors can be found in [`quantum/rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/388df5359b913eaf1ce6fb0ef624e430ad010ea5/quantum/rgblight_list.h#L59-L121). | ||||
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