commit
ac69272a31
@ -0,0 +1,123 @@
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||||
/*
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||||
Copyright 2019 iw0rm3r
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||||
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||||
This program is free software: you can redistribute it and/or modify
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||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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||||
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER iw0rm3r
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#define PRODUCT IBM Model M 101/102
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#define DESCRIPTION Controlled by AVR chip
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 16
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F7, F6, F5, F4, F3, F2, F1, F0 }
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#define MATRIX_COL_PINS { C7, C6, C5, C4, C3, C2, C1, C0, E1, E0, D7, D6, D5, D4, D3, D2 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed (5 is default) */
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#define DEBOUNCING_DELAY 5
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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@ -0,0 +1,12 @@
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{
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"keyboard_name": "IBM Model M 101 ANSI/102 ISO",
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"url": "https://github.com/iw0rm3r/qmk_firmware/tree/modelm101/keyboards/converter/modelm101",
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"maintainer": "iw0rm3r",
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"width": 22.5,
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"height": 6.5,
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Num Lock", "x":18.5, "y":1.5}, {"label":"/", "x":19.5, "y":1.5}, {"label":"*", "x":20.5, "y":1.5}, {"label":"-", "x":21.5, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"7", "x":18.5, "y":2.5}, {"label":"8", "x":19.5, "y":2.5}, {"label":"9", "x":20.5, "y":2.5}, {"label":"+", "x":21.5, "y":2.5, "h":2}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.5}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"~", "x":12.75, "y":3.5}, {"label":"Enter", "x":13.75, "y":3.5, "w":1.25}, {"label":"4", "x":18.5, "y":3.5}, {"label":"5", "x":19.5, "y":3.5}, {"label":"6", "x":20.5, "y":3.5}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"label":"|", "x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"1", "x":18.5, "y":4.5}, {"label":"2", "x":19.5, "y":4.5}, {"label":"3", "x":20.5, "y":4.5}, {"label":"Enter", "x":21.5, "y":4.5, "h":2}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.5}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.5}, {"x":4, "y":5.5, "w":7}, {"label":"Alt", "x":11, "y":5.5, "w":1.5}, {"label":"Ctrl", "x":13.5, "y":5.5, "w":1.5}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}, {"label":"0", "x":18.5, "y":5.5, "w":2}, {"label":".", "x":20.5, "y":5.5}]
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}
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}
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}
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@ -0,0 +1,19 @@
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/* Copyright 2019 iw0rm3r
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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||||
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||||
#pragma once
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||||
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// place overrides here
|
@ -0,0 +1,43 @@
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||||
/* Copyright 2019 iw0rm3r
|
||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base layer */
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
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||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
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||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_LGUI,
|
||||
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
|
||||
),
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
@ -0,0 +1 @@
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||||
# The default keymap for modelm101
|
@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
@ -0,0 +1,43 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT( /* Base layer */
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_CAPS,
|
||||
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_APP, KC_PDOT
|
||||
),
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
# This is my personal keymap for modelm101
|
||||
|
||||
Caps Lock is mapped as LGUI (Windows key).
|
||||
Num Enter is mapped as Caps Lock.
|
||||
Num0 is mapped as App key (context menu).
|
@ -0,0 +1,67 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "modelm101.h"
|
||||
|
||||
void keyboard_pre_init_kb(void) {
|
||||
/* Setting status LEDs pins to output and +5V (off) */
|
||||
setPinOutput(B4);
|
||||
setPinOutput(B5);
|
||||
setPinOutput(B6);
|
||||
writePinHigh(B4);
|
||||
writePinHigh(B5);
|
||||
writePinHigh(B6);
|
||||
}
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
/* put your keyboard start-up code here
|
||||
* runs once when the firmware starts up */
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
/* put your looping keyboard code here
|
||||
* runs every cycle (a lot) */
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
/* put your per-action keyboard code here
|
||||
* runs for every action, just before processing by the firmware */
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
|
||||
writePinLow(B4);
|
||||
} else {
|
||||
writePinHigh(B4);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
writePinLow(B6);
|
||||
} else {
|
||||
writePinHigh(B6);
|
||||
}
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
|
||||
writePinLow(B5);
|
||||
} else {
|
||||
writePinHigh(B5);
|
||||
}
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
/* Copyright 2019 iw0rm3r
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
* The first section contains "names" for physical keys of the keyboard
|
||||
* and defines their position on the board.
|
||||
* The second section defines position of the keys on the switch matrix
|
||||
* (where COLUMNS and ROWS crosses). */
|
||||
|
||||
#define LAYOUT( \
|
||||
K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, \
|
||||
\
|
||||
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T, K4U, \
|
||||
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, K3R, K3S, K3T, K3U, \
|
||||
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2O, K2P, K2Q, \
|
||||
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1N, K1O, K1P, K1Q, K1R, \
|
||||
K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J \
|
||||
) \
|
||||
{ \
|
||||
/* 00 */ { KC_NO, KC_NO, K5A, K1B, K5E, K2F, K5F, K2G, K5G, KC_NO, K2L, KC_NO, K0I, K0J, K1N, K0B }, \
|
||||
/* 01 */ { KC_NO, K1A, K3A, K2A, K5D, K3F, K4N, K3G, K3M, K5H, K3L, K2O, K2P, K2Q, KC_NO, KC_NO }, \
|
||||
/* 02 */ { K0A, KC_NO, K4A, K5B, K5C, K4F, K5J, K4G, K4M, K5I, K4L, K3O, K4O, K4Q, K4P, KC_NO }, \
|
||||
/* 03 */ { KC_NO, KC_NO, K4B, K4C, K4D, K4E, K5K, K4H, K4I, K4J, K4K, K5L, K5M, K3Q, K3P, K5N }, \
|
||||
/* 04 */ { KC_NO, KC_NO, K3B, K3C, K3D, K3E, KC_NO, K3H, K3I, K3J, K3K, K3R, K3S, K3T, K3U, K5O }, \
|
||||
/* 05 */ { KC_NO, KC_NO, K2B, K2C, K2D, K2E, K3N, K2H, K2I, K2J, K2K, K1O, K1P, K1Q, K1R, KC_NO }, \
|
||||
/* 06 */ { K0E, K1M, K1C, K1D, K1E, K1F, K2N, K1I, K1J, K1K, K2M, K4R, K4S, K4T, K5P, KC_NO }, \
|
||||
/* 07 */ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K1G, K0C, K1H, KC_NO, KC_NO, K1L, K0G, K0H, K4U, K0F, K0D }, \
|
||||
}
|
||||
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
|
@ -0,0 +1,42 @@
|
||||
# modelm101
|
||||
|
||||
![IBM Model M 101 ANSI/102 ISO](https://i.imgur.com/DAE3W7g.jpg)
|
||||
|
||||
This is a configuration for the QMK firmware for reversible conversion of IBM's Model M keyboards (common 101-key ANSI and 102-key ISO models) from stock, power-hungry controller, to a modern one, running the USB bus.
|
||||
Configuration is build for the Atmel AT90USB1286 controller, which you can easily use on the Teensy 2.0++ board (produced by PJRC).
|
||||
Project is heavely based on 2 other projects:
|
||||
1. Teensy 2.0++-based custom Model M controller running TMK firmware ('modelm" by [lmorchard](https://blog.lmorchard.com/2016/02/21/modelm-controller/)); - had a few issues.
|
||||
2. Teensy 2.0++-based custom Model M 122-key controller running QMK firmware ("ibm122m" by [lukexorz](https://github.com/lukexorz)); - had wrong layout for 101/102-key boards and no status LED support.
|
||||
|
||||
For this conversion you will need:
|
||||
1. Teensy 2.0++ dev board itself (can be used a different dev board, but it will require some changes in configuration);
|
||||
2. Ribbon connectors to connect the membrane to a dev board. Depending on your Model M variation, you will need 1 Trio-mate 16pin connector (6-520315-6 or 6-520415-6) and 1 Trio-mate 8pin connector (5-120628-8 or 5-520314-8), or 2 Trio-mate 16pin connectors;
|
||||
3. Full-sized breadboard (without power rails; half-size should do, but full-sized one looks more native) or a PCB to wire everything up;
|
||||
4. A bunch of jumper wires;
|
||||
5. mini-USB male cable with any USB socket you want to use to connect Teensy inside the keyboard to your PC (I use short mini-USB male to mini-USB female cable);
|
||||
6. (optional) Resistors for connecting status LEDs if your LED PCB doesn't have any;
|
||||
7. (optional) Double-sided tape to fix USB socket on or inside the keyboard case.
|
||||
|
||||
Pins of the Teensy board you should use by default:
|
||||
```
|
||||
Columns: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
|
||||
Pins: C7 C6 C5 C4 C3 C2 C1 C0 E1 E0 D7 D6 D5 D4 D3 D2
|
||||
--------------------------------------------------------
|
||||
Rows: 1 2 3 4 5 6 7 8
|
||||
Pins: F7 F6 F5 F4 F3 F2 F1 F0
|
||||
--------------------------------------------------------
|
||||
Status LEDs: CapsLock +5V ScrollLock NumLock
|
||||
Pins: B6 5V B5 B4
|
||||
```
|
||||
|
||||
Please note that some versions of Model M have LED connected with a ribbon cable, and not with separate wires.
|
||||
|
||||
Keyboard Maintainer: [iw0rm3r](https://github.com/iw0rm3r)
|
||||
Hardware Supported: Teensy 2.0++ board by PJRC
|
||||
Hardware Availability: https://www.pjrc.com/store/teensypp.html
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make converter/modelm101:default:teensy
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
@ -0,0 +1,81 @@
|
||||
# MCU name
|
||||
MCU = at90usb1286
|
||||
#MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# atmega32a bootloadHID
|
||||
BOOTLOADER = halfkay
|
||||
|
||||
|
||||
# If you don't know the bootloader type, then you can specify the
|
||||
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
#OPT_DEFS += -DBOOTLOADER_SIZE=1024
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
@ -0,0 +1,223 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (ST1 | ST2)
|
||||
|
||||
// QMK Layers
|
||||
#define STENO_LAYER 0
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | BB | RG | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | LNO | LA | LO | | RE | RU | RNO |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// Note: You can only use basic keycodes here!
|
||||
// P() is just a wrapper to make your life easier.
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
uint32_t processQwerty(bool lookup) {
|
||||
// Specials
|
||||
P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( LNO | RNO | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( LFT | LK | LP | LW, REPEAT());
|
||||
P( ST1 | ST2 | LW | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Mouse Keys
|
||||
P( LO | LSD | LK, CLICK_MOUSE(KC_MS_BTN2));
|
||||
P( LO | LR | LW, CLICK_MOUSE(KC_MS_BTN1));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
P( LO | RE, SEND(KC_LCTL));
|
||||
P( LNO | RNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
P( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
P( RT | RD, SEND(KC_LCTL));
|
||||
P( RS | RZ, SEND(KC_LALT));
|
||||
P( LA | LNO, SEND(KC_LCTL));
|
||||
P( LA | LO, SEND(KC_LALT));
|
||||
P( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
|
||||
// Number Row, Left
|
||||
P( LNO | LSU, SEND(KC_1));
|
||||
P( LNO | LFT, SEND(KC_2));
|
||||
P( LNO | LP, SEND(KC_3));
|
||||
P( LNO | LH, SEND(KC_4));
|
||||
P( LNO | ST1, SEND(KC_5));
|
||||
P( LNO | ST3, SEND(KC_6));
|
||||
P( LNO | RF, SEND(KC_7));
|
||||
P( LNO | RP, SEND(KC_8));
|
||||
P( LNO | RL, SEND(KC_9));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
|
||||
// Number Row, Right
|
||||
P( RNO | LSU, SEND(KC_1));
|
||||
P( RNO | LFT, SEND(KC_2));
|
||||
P( RNO | LP, SEND(KC_3));
|
||||
P( RNO | LH, SEND(KC_4));
|
||||
P( RNO | ST1, SEND(KC_5));
|
||||
P( RNO | ST3, SEND(KC_6));
|
||||
P( RNO | RF, SEND(KC_7));
|
||||
P( RNO | RP, SEND(KC_8));
|
||||
P( RNO | RL, SEND(KC_9));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
P( RNO | LA, SEND(KC_5));
|
||||
|
||||
// Specials
|
||||
P( RU | RNO, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_LSFT));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_BSLS));
|
||||
P( PWR | LNO, SEND(KC_BSLS));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN));
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
P( RNO, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you need more space for chords, remove the two gaming layers.
|
||||
// Note: If using NO_ACTION_TAPPING, LT will not work!
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7
|
||||
)
|
||||
};
|
||||
// Don't fuck with this, thanks.
|
||||
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
|
@ -0,0 +1,11 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is the default keymap for Georgi, it's based heavily off of the naps62 ErgoDox and the Gergo layout.
|
||||
It is both a ergonomic and programmer friendly keymap.
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
|
||||
## Space issues
|
||||
If you find yourself running out of space for dictionary entries, disabling mousekeys in rules.mk will save
|
||||
you about 4k for entries!
|
||||
Get a free 1k by deleting the Gaming layers from the keymap!
|
@ -0,0 +1,41 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make georgi:default:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
NO_REPEAT = no
|
||||
VERBOSE = yes
|
||||
KEYBOARD_SHARED_EP = yes
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
#Firmware reduction options
|
||||
MOUSEKEY_ENABLE = no # 1500 bytes
|
||||
NO_TAPPING = yes # 2000 bytes
|
||||
NO_PRINT = yes
|
||||
|
||||
#Debug options
|
||||
CONSOLE_ENABLE = no
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_MATRIX = no
|
||||
ONLY_QWERTY = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
#
|
||||
# No touchy, capiche?
|
||||
SRC += matrix.c i2c_master.c
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
||||
ifeq ($(strip $(NO_REPEAT)), yes)
|
||||
OPT_DEFS += -DNO_REPEAT
|
||||
endif
|
||||
ifeq ($(strip $(NO_PRINT)), yes)
|
||||
OPT_DEFS += -DNO_PRINT -DNO_DEBUG
|
||||
endif
|
||||
ifeq ($(strip $(ONLY_QWERTY)), yes)
|
||||
OPT_DEFS += -DONLYQWERTY
|
||||
endif
|
||||
ifeq ($(strip $(NO_TAPPING)), yes)
|
||||
OPT_DEFS += -DNO_ACTION_TAPPING
|
||||
endif
|
@ -0,0 +1,267 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (LH | ST2)
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | RB | RG | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | LNO | LA | LO | | RE | RU | RNO |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// YOU MUST ORDER THIS!
|
||||
// Order your chords from longest to shortest!
|
||||
// You can only use basic keycodes here!
|
||||
//
|
||||
// P() is just a wrapper to make your life easier.
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
uint32_t processQwerty(bool lookup) {
|
||||
// Specials
|
||||
P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( LNO | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( ST1 | ST2 | ST3 | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
P( LO | RE, SEND(KC_LCTL));
|
||||
P( LNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
P( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
P( RT | RD, SEND(KC_LCTL));
|
||||
P( RS | RZ, SEND(KC_LALT));
|
||||
P( LA | LNO, SEND(KC_LCTL));
|
||||
P( LA | LO, SEND(KC_LALT));
|
||||
P( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F6));
|
||||
P( FUNCT | RP | RB, SEND(KC_F7));
|
||||
P( FUNCT | RL | RG, SEND(KC_F8));
|
||||
P( FUNCT | ST3 | ST4, SEND(KC_F5));
|
||||
P( FUNCT| ST3, SEND(KC_F1));
|
||||
P( FUNCT| ST4, SEND(KC_F9));
|
||||
P( FUNCT | RF, SEND(KC_F2));
|
||||
P( FUNCT | RP, SEND(KC_F3));
|
||||
P( FUNCT | RL, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F10));
|
||||
P( FUNCT | RG, SEND(KC_F12));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RD, SEND(KC_RALT); SEND(KC_T); SEND(KC_H); SEND(KC_U); SEND(KC_P));
|
||||
P( FUNCT | RZ, SEND(KC_RALT); SEND(KC_T); SEND(KC_H); SEND(KC_D); SEND(KC_N));
|
||||
P( FUNCT | RT, SEND(KC_RALT); SEND(KC_S); SEND(KC_F));
|
||||
P( FUNCT | RS, SEND(KC_LALT); SEND(KC_SPC));
|
||||
P( FUNCT | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_ESC));
|
||||
P( FUNCT | RU, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_0));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LGUI); SEND(KC_LSFT); SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_UP));
|
||||
P( MOVE | RL, SEND(KC_LGUI); SEND(KC_LSFT); SEND(KC_RGHT));
|
||||
P( MOVE | RT, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_C));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
P( MOVE | RD, SEND(KC_HOME));
|
||||
P( MOVE | RZ, SEND(KC_END));
|
||||
P( MOVE | RG, SEND(KC_RIGHT));
|
||||
P( MOVE | RB, SEND(KC_DOWN));
|
||||
P( MOVE | RR, SEND(KC_LEFT));
|
||||
P( MOVE | RS, SEND(KC_LSFT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_T));
|
||||
P( MOVE | RE, SEND(KC_LSFT); SEND(KC_LALT); SEND(KC_LGUI); SEND(KC_S));
|
||||
P( MOVE | RU, SEND(KC_LSFT); SEND(KC_LCTL); SEND(KC_1));
|
||||
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MEDIA_PREV_TRACK));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MEDIA_NEXT_TRACK));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
P( MEDIA | ST3, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_4));
|
||||
P( MEDIA | ST4, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_2));
|
||||
P( MEDIA | RR, SEND(KC_LALT); SEND(KC_LCTL); SEND(KC_LGUI); SEND(KC_3));
|
||||
P( MEDIA | RB, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_GRV));
|
||||
P( MEDIA | RG, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_8));
|
||||
P( MEDIA | RE, SEND(KC_RALT); SEND(KC_F); SEND(KC_I); SEND(KC_R); SEND(KC_E));
|
||||
P( MEDIA | RU, SEND(KC_RALT); SEND(KC_T); SEND(KC_A); SEND(KC_D));
|
||||
|
||||
// Mouse Keys and Printscreen
|
||||
P( LFT | LH, CLICK_MOUSE(KC_MS_BTN1));
|
||||
P( LK | LR, CLICK_MOUSE(KC_MS_BTN2));
|
||||
P( RF | RT, SEND(KC_PSCR););
|
||||
|
||||
// Number Row Left
|
||||
P( LNO | LSU, SEND(KC_1));
|
||||
P( LNO | LFT, SEND(KC_2));
|
||||
P( LNO | LP, SEND(KC_3));
|
||||
P( LNO | LH, SEND(KC_4));
|
||||
P( LNO | ST1, SEND(KC_5));
|
||||
P( LNO | ST3, SEND(KC_6));
|
||||
P( LNO | RF, SEND(KC_7));
|
||||
P( LNO | RP, SEND(KC_8));
|
||||
P( LNO | RL, SEND(KC_9));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
P( LNO | LA, SEND(KC_5));
|
||||
P( LNO | RT, SEND(KC_0));
|
||||
|
||||
// Number Row Right
|
||||
P( RNO | LSU, SEND(KC_1));
|
||||
P( RNO | LFT, SEND(KC_2));
|
||||
P( RNO | LP, SEND(KC_3));
|
||||
P( RNO | LH, SEND(KC_4));
|
||||
P( RNO | ST1, SEND(KC_5));
|
||||
P( RNO | ST3, SEND(KC_6));
|
||||
P( RNO | RF, SEND(KC_7));
|
||||
P( RNO | RP, SEND(KC_8));
|
||||
P( RNO | RL, SEND(KC_9));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
P( RNO | LA, SEND(KC_5));
|
||||
P( RNO | RT, SEND(KC_0));
|
||||
|
||||
// Specials
|
||||
P( LA | LNO, SEND(KC_ESC));
|
||||
P( RU | RNO, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_LSFT); SEND(KC_SLSH));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
//P( RD, SEND(KC_BSPC));
|
||||
P( LNO, SEND(KC_BSPC));
|
||||
P( RD, SEND(KC_DEL));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
//P( RNO, REPEAT());
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_E));
|
||||
P( LH | LR, SEND(KC_T));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_Y));
|
||||
P( RF | RR, SEND(KC_N));
|
||||
P( RT | RS, SEND(KC_H))
|
||||
P( RG | RL, SEND(KC_O));
|
||||
P( RP | RB, SEND(KC_I));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_D));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_F));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_K));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_J));
|
||||
P( ST4, SEND(KC_P));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_R));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_L));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_SCLN));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_LSFT); SEND(KC_MINS));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_LSFT); SEND(KC_SCLN));
|
||||
P( PWR | LO, SEND(KC_BSLS));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_BSLS));
|
||||
P( PWR | RZ, SEND(KC_LSFT));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define STENO_LAYER 0
|
||||
#define GAMING 1
|
||||
#define GAMING_2 2
|
||||
#define MOVEMENT 3
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you need more space for chords, remove the two gaming layers.
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7)
|
||||
,
|
||||
// Gaming layer with Numpad, Very limited
|
||||
[GAMING] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DQUO,
|
||||
KC_LALT, KC_SPC, LT(GAMING_2, KC_ENT), KC_DEL, KC_ASTR, TO(STENO_LAYER)),
|
||||
|
||||
[GAMING_2] = LAYOUT_georgi(
|
||||
KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LT, KC_GT, KC_QUES, KC_RSFT,
|
||||
KC_LALT, KC_SPC, KC_NO, KC_DEL, KC_ASTR, TO(STENO_LAYER)),
|
||||
|
||||
[MOVEMENT] = LAYOUT_georgi(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_PGUP, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_HOME,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_END,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
// Don't fuck with this, thanks.
|
||||
size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
|
@ -0,0 +1,11 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is the default keymap for Georgi, it's based heavily off of the naps62 ErgoDox and the Gergo layout.
|
||||
It is both a ergonomic and programmer friendly keymap.
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
||||
|
||||
## Space issues
|
||||
If you find yourself running out of space for dictionary entries, disabling mousekeys in rules.mk will save
|
||||
you about 4k for entries!
|
||||
Get a free 1k by deleting the Gaming layers from the keymap!
|
@ -1,216 +0,0 @@
|
||||
/*
|
||||
* Good on you for modifying your layout, this is the most nonQMK layout you will come across
|
||||
* There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
|
||||
*
|
||||
* Don't modify the steno layer directly, instead add chords using the keycodes and macros
|
||||
* from sten.h to the layout you want to modify.
|
||||
*
|
||||
* Observe the comment above processQWERTY!
|
||||
*
|
||||
* http://docs.gboards.ca
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "sten.h"
|
||||
#include "keymap_steno.h"
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
int getKeymapCount(void);
|
||||
|
||||
// Proper Layers
|
||||
#define FUNCT (LSD | LK | LP | LH)
|
||||
#define MEDIA (LSD | LK | LW | LR)
|
||||
#define MOVE (ST1 | ST2)
|
||||
|
||||
/* Keyboard Layout
|
||||
* ,---------------------------------. ,------------------------------.
|
||||
* | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
|
||||
* |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
|
||||
* | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | RG | RB | RS | RZ |
|
||||
* `---------------------------------' `------------------------------'
|
||||
* ,---------------, .---------------.
|
||||
* | NUM | LA | LO | | RE | RU | NUM |
|
||||
* `---------------' `---------------'
|
||||
*/
|
||||
|
||||
// YOU MUST ORDER THIS!
|
||||
// P Will return from processing on the first match it finds. Therefore
|
||||
// PJ Will run the requested action, remove the matched chord and continue
|
||||
//
|
||||
// First any chords that would conflict with PJs need to be checked, then PJs, lastly Ps.
|
||||
// For all chords should be ordered by length in their section!
|
||||
//
|
||||
// http://docs.gboards.ca
|
||||
bool processQwerty(void) {
|
||||
// Place P's that would be trashed by PJ's here
|
||||
P( RT | RS | RD | RZ | NUM, SEND_STRING(VERSION); SEND_STRING(__DATE__));
|
||||
P( NUM | LA | LO | RE | RU, SEND(KC_MPLY));
|
||||
P( ST1 | ST2 | ST3 | ST4, SEND(KC_BSPC));
|
||||
|
||||
// Thumb Chords
|
||||
P( LA | LO | RE | RU, SEND(KC_CAPS));
|
||||
P( LA | RU, SEND(KC_ESC));
|
||||
PJ( LO | RE, SEND(KC_LCTL));
|
||||
PJ( NUM | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
|
||||
PJ( NUM | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
|
||||
|
||||
// Mods
|
||||
PJ( RT | RD | RS | RZ, SEND(KC_LGUI));
|
||||
PJ( RT | RD, SEND(KC_LCTL));
|
||||
PJ( RS | RZ, SEND(KC_LALT));
|
||||
PJ( LA | NUM, SEND(KC_LCTL));
|
||||
PJ( LA | LO, SEND(KC_LALT));
|
||||
PJ( LO, SEND(KC_LSFT));
|
||||
|
||||
// Function Layer
|
||||
P( FUNCT | RF | RR, SEND(KC_F5));
|
||||
P( FUNCT | RP | RB, SEND(KC_F6));
|
||||
P( FUNCT | RL | RG, SEND(KC_F7));
|
||||
P( FUNCT | RT | RS, SEND(KC_F8));
|
||||
P( FUNCT | RF, SEND(KC_F1));
|
||||
P( FUNCT | RP, SEND(KC_F2));
|
||||
P( FUNCT | RL, SEND(KC_F3));
|
||||
P( FUNCT | RT, SEND(KC_F4));
|
||||
P( FUNCT | RR, SEND(KC_F9));
|
||||
P( FUNCT | RG, SEND(KC_F10));
|
||||
P( FUNCT | RB, SEND(KC_F11));
|
||||
P( FUNCT | RS, SEND(KC_F12));
|
||||
|
||||
// Movement Layer
|
||||
P( MOVE | RF, SEND(KC_LEFT));
|
||||
P( MOVE | RP, SEND(KC_DOWN));
|
||||
P( MOVE | RL, SEND(KC_UP));
|
||||
P( MOVE | RT, SEND(KC_RIGHT));
|
||||
P( MOVE | ST3, SEND(KC_PGUP));
|
||||
P( MOVE | ST4, SEND(KC_PGDN));
|
||||
|
||||
// Media Layer
|
||||
P( MEDIA | RF, SEND(KC_MPRV));
|
||||
P( MEDIA | RP, SEND(KC_MPLY));
|
||||
P( MEDIA | RL, SEND(KC_MPLY));
|
||||
P( MEDIA | RT, SEND(KC_MNXT));
|
||||
P( MEDIA | RD, SEND(KC_VOLU));
|
||||
P( MEDIA | RZ, SEND(KC_VOLD));
|
||||
P( MEDIA | RS, SEND(KC_MUTE));
|
||||
|
||||
// Mouse Keys
|
||||
P( LP | LH, clickMouse(KC_MS_BTN1));
|
||||
P( LW | LR, clickMouse(KC_MS_BTN2));
|
||||
|
||||
// Number Row
|
||||
P( NUM | LSU, SEND(KC_1));
|
||||
P( NUM | LFT, SEND(KC_2));
|
||||
P( NUM | LP, SEND(KC_3));
|
||||
P( NUM | LH, SEND(KC_4));
|
||||
P( NUM | ST1, SEND(KC_5));
|
||||
P( NUM | ST3, SEND(KC_6));
|
||||
P( NUM | RF, SEND(KC_7));
|
||||
P( NUM | RP, SEND(KC_8));
|
||||
P( NUM | RL, SEND(KC_9));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
P( NUM | LA, SEND(KC_5));
|
||||
P( NUM | RT, SEND(KC_0));
|
||||
|
||||
// Specials
|
||||
P( LA | NUM, SEND(KC_ESC));
|
||||
P( RU | NUM, SEND(KC_TAB));
|
||||
P( RE | RU, SEND(KC_BSPC));
|
||||
P( RD | RZ, SEND(KC_ENT));
|
||||
P( RE, SEND(KC_ENT));
|
||||
P( RD, SEND(KC_BSPC));
|
||||
P( NUM, SEND(KC_BSPC));
|
||||
P( LA, SEND(KC_SPC));
|
||||
P( RU, SEND(KC_SPC));
|
||||
P( RZ, SEND(KC_ESC));
|
||||
|
||||
// Letters
|
||||
P( LSU | LSD, SEND(KC_A));
|
||||
P( LFT | LK, SEND(KC_S));
|
||||
P( LP | LW, SEND(KC_D));
|
||||
P( LH | LR, SEND(KC_F));
|
||||
P( ST1 | ST2, SEND(KC_G));
|
||||
P( ST3 | ST4, SEND(KC_H));
|
||||
P( RF | RR, SEND(KC_J));
|
||||
P( RT | RS, SEND(KC_SCLN))
|
||||
P( RG | RL, SEND(KC_L));
|
||||
P( RP | RB, SEND(KC_K));
|
||||
P( LSU, SEND(KC_Q));
|
||||
P( LSD, SEND(KC_Z));
|
||||
P( LFT, SEND(KC_W));
|
||||
P( LK, SEND(KC_X));
|
||||
P( LP, SEND(KC_E));
|
||||
P( LW, SEND(KC_C));
|
||||
P( LH, SEND(KC_R));
|
||||
P( LR, SEND(KC_V));
|
||||
P( ST1, SEND(KC_T));
|
||||
P( ST2, SEND(KC_B));
|
||||
P( ST3, SEND(KC_Y));
|
||||
P( ST4, SEND(KC_N));
|
||||
P( RF, SEND(KC_U));
|
||||
P( RR, SEND(KC_M));
|
||||
P( RP, SEND(KC_I));
|
||||
P( RB, SEND(KC_COMM));
|
||||
P( RL, SEND(KC_O));
|
||||
P( RG, SEND(KC_DOT));
|
||||
P( RT, SEND(KC_P));
|
||||
P( RS, SEND(KC_SLSH));
|
||||
|
||||
// Symbols and Numbers
|
||||
P( PWR | RE | RU, SEND(KC_ENT));
|
||||
P( PWR | LA | LO, SEND(KC_SPC));
|
||||
P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
|
||||
P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
|
||||
P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
|
||||
P( PWR | RD | RZ, SEND(KC_ESC));
|
||||
P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
|
||||
P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
|
||||
P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
|
||||
P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
|
||||
P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
|
||||
P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
|
||||
P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
|
||||
P( PWR | LW, SEND(KC_LBRC));
|
||||
P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
|
||||
P( PWR | LR, SEND(KC_RBRC));
|
||||
P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
|
||||
P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
|
||||
P( PWR | ST3, SEND(KC_QUOT));
|
||||
P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
|
||||
P( PWR | RF, SEND(KC_KP_PLUS));
|
||||
P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
|
||||
P( PWR | RP, SEND(KC_MINS));
|
||||
P( PWR | RB, SEND(KC_EQL));
|
||||
P( PWR | RL, SEND(KC_SLSH));
|
||||
P( PWR | RG, SEND(KC_COMM));
|
||||
P( PWR | RT, SEND(KC_PAST));
|
||||
P( PWR | RS, SEND(KC_DOT));
|
||||
P( PWR | RD, SEND(KC_TAB));
|
||||
P( PWR | LA, SEND(KC_SCLN));
|
||||
P( PWR | LO, SEND(KC_SLSH));
|
||||
P( PWR | RE, SEND(KC_SCLN));
|
||||
P( PWR | RU, SEND(KC_SLSH));
|
||||
|
||||
|
||||
// If we make here, send as a steno chord
|
||||
// If plover is running we can hook that host side
|
||||
return false;
|
||||
}
|
||||
|
||||
#define STENO_LAYER 0
|
||||
|
||||
// "Layers"
|
||||
// Steno layer should be first in your map.
|
||||
// When PWR | FN | RR | RG | RB | RS is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
|
||||
// If you have only a single layer, you must set SINGLELAYER = yes in your rules.mk, otherwise you may experince undefined behaviour
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Main layer, everything goes through here
|
||||
[STENO_LAYER] = LAYOUT_georgi(
|
||||
STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
|
||||
STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
|
||||
STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N1)
|
||||
};
|
||||
|
||||
int getKeymapCount(void) {
|
||||
return sizeof(keymaps)/sizeof(keymaps[0]);
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
# Georgi QWERTY/Steno firmware
|
||||
|
||||
This is a blank template configured with 5K of free space for your onboard dictionary!
|
||||
Read the docs over at [gBoards](http://docs.gboards.ca)
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
@ -1,2 +1,406 @@
|
||||
#include "sten.h"
|
||||
#include "sten.h"
|
||||
|
||||
// Chord state
|
||||
uint32_t cChord = 0; // Current Chord
|
||||
int chordIndex = 0; // Keys in previousachord
|
||||
int32_t chordState[32]; // Full Chord history
|
||||
#define QWERBUF 24 // Size of chords to buffer for output
|
||||
|
||||
bool repeatFlag = false; // Should we repeat?
|
||||
uint32_t pChord = 0; // Previous Chord
|
||||
int pChordIndex = 0; // Keys in previousachord
|
||||
uint32_t pChordState[32]; // Previous chord sate
|
||||
uint32_t stickyBits = 0; // Or'd with every incoming press
|
||||
|
||||
// Mode state
|
||||
enum MODE { STENO = 0, QWERTY, COMMAND };
|
||||
enum MODE pMode;
|
||||
bool QWERSTENO = false;
|
||||
#ifdef ONLYQWERTY
|
||||
enum MODE cMode = QWERTY;
|
||||
#else
|
||||
enum MODE cMode = STENO;
|
||||
#endif
|
||||
|
||||
// Command State
|
||||
#define MAX_CMD_BUF 20
|
||||
uint8_t CMDLEN = 0;
|
||||
uint8_t CMDBUF[MAX_CMD_BUF];
|
||||
|
||||
// Key Repeat state
|
||||
bool inChord = false;
|
||||
bool repEngaged = false;
|
||||
uint16_t repTimer = 0;
|
||||
#define REP_INIT_DELAY 750
|
||||
#define REP_DELAY 25
|
||||
|
||||
// Mousekeys state
|
||||
bool inMouse = false;
|
||||
int8_t mousePress;
|
||||
|
||||
// All processing done at chordUp goes through here
|
||||
bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
|
||||
// Check for mousekeys, this is release
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
if (inMouse) {
|
||||
inMouse = false;
|
||||
mousekey_off(mousePress);
|
||||
mousekey_send();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Toggle Serial/QWERTY steno
|
||||
if (cChord == (PWR | FN | ST1 | ST2)) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("Fallback Toggle\n");
|
||||
#endif
|
||||
QWERSTENO = !QWERSTENO;
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// handle command mode
|
||||
if (cChord == (PWR | FN | RD | RZ)) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("COMMAND Toggle\n");
|
||||
#endif
|
||||
if (cMode != COMMAND) { // Entering Command Mode
|
||||
CMDLEN = 0;
|
||||
pMode = cMode;
|
||||
cMode = COMMAND;
|
||||
} else { // Exiting Command Mode
|
||||
cMode = pMode;
|
||||
|
||||
// Press all and release all
|
||||
for (int i = 0; i < CMDLEN; i++) {
|
||||
register_code(CMDBUF[i]);
|
||||
}
|
||||
clear_keyboard();
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Handle Gaming Toggle,
|
||||
if (cChord == (PWR | FN | ST4 | ST3) && keymapsCount > 1) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("Switching to QMK\n");
|
||||
#endif
|
||||
layer_on(1);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Lone FN press, toggle QWERTY
|
||||
#ifndef ONLYQWERTY
|
||||
if (cChord == FN) {
|
||||
(cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
|
||||
goto out;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Check for Plover momentary
|
||||
if (cMode == QWERTY && (cChord & FN)) {
|
||||
cChord ^= FN;
|
||||
goto steno;
|
||||
}
|
||||
|
||||
// Do QWERTY and Momentary QWERTY
|
||||
if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
|
||||
processChord(false);
|
||||
goto out;
|
||||
}
|
||||
|
||||
// Fallback NKRO Steno
|
||||
if (cMode == STENO && QWERSTENO) {
|
||||
processChord(true);
|
||||
goto out;
|
||||
}
|
||||
|
||||
steno:
|
||||
// Hey that's a steno chord!
|
||||
inChord = false;
|
||||
chordIndex = 0;
|
||||
cChord = 0;
|
||||
return true;
|
||||
|
||||
out:
|
||||
cChord = 0;
|
||||
inChord = false;
|
||||
chordIndex = 0;
|
||||
clear_keyboard();
|
||||
repEngaged = false;
|
||||
for (int i = 0; i < 32; i++)
|
||||
chordState[i] = 0xFFFF;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update Chord State
|
||||
bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// Everything happens in here when steno keys come in.
|
||||
// Bail on keyup
|
||||
if (!record->event.pressed) return true;
|
||||
|
||||
// Update key repeat timers
|
||||
repTimer = timer_read();
|
||||
inChord = true;
|
||||
|
||||
// Switch on the press adding to chord
|
||||
bool pr = record->event.pressed;
|
||||
switch (keycode) {
|
||||
// Mods and stuff
|
||||
case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
|
||||
case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
|
||||
case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
|
||||
case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
|
||||
case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
|
||||
case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
|
||||
case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break;
|
||||
case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break;
|
||||
|
||||
// All the letter keys
|
||||
case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
|
||||
case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
|
||||
case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
|
||||
case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
|
||||
case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
|
||||
case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
|
||||
case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
|
||||
case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
|
||||
case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
|
||||
case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
|
||||
case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
|
||||
case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
|
||||
case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
|
||||
case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
|
||||
case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
|
||||
case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
|
||||
case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
|
||||
case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
|
||||
case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
|
||||
case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
|
||||
case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
|
||||
case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
|
||||
}
|
||||
|
||||
// Store previous state for fastQWER
|
||||
if (pr) {
|
||||
chordState[chordIndex] = cChord;
|
||||
chordIndex++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
void matrix_scan_user(void) {
|
||||
// We abuse this for early sending of key
|
||||
// Key repeat only on QWER/SYMB layers
|
||||
if (cMode != QWERTY || !inChord) return;
|
||||
|
||||
// Check timers
|
||||
#ifndef NO_REPEAT
|
||||
if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) {
|
||||
// Process Key for report
|
||||
processChord(false);
|
||||
|
||||
// Send report to host
|
||||
send_keyboard_report();
|
||||
clear_keyboard();
|
||||
repTimer = timer_read();
|
||||
}
|
||||
|
||||
if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) {
|
||||
repEngaged = true;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
// For Plover NKRO
|
||||
uint32_t processFakeSteno(bool lookup) {
|
||||
P( LSU, SEND(KC_Q););
|
||||
P( LSD, SEND(KC_A););
|
||||
P( LFT, SEND(KC_W););
|
||||
P( LP, SEND(KC_E););
|
||||
P( LH, SEND(KC_R););
|
||||
P( LK, SEND(KC_S););
|
||||
P( LW, SEND(KC_D););
|
||||
P( LR, SEND(KC_F););
|
||||
P( ST1, SEND(KC_T););
|
||||
P( ST2, SEND(KC_G););
|
||||
P( LA, SEND(KC_C););
|
||||
P( LO, SEND(KC_V););
|
||||
P( RE, SEND(KC_N););
|
||||
P( RU, SEND(KC_M););
|
||||
P( ST3, SEND(KC_Y););
|
||||
P( ST4, SEND(KC_H););
|
||||
P( RF, SEND(KC_U););
|
||||
P( RP, SEND(KC_I););
|
||||
P( RL, SEND(KC_O););
|
||||
P( RT, SEND(KC_P););
|
||||
P( RD, SEND(KC_LBRC););
|
||||
P( RR, SEND(KC_J););
|
||||
P( RB, SEND(KC_K););
|
||||
P( RG, SEND(KC_L););
|
||||
P( RS, SEND(KC_SCLN););
|
||||
P( RZ, SEND(KC_COMM););
|
||||
P( LNO, SEND(KC_1););
|
||||
P( RNO, SEND(KC_1););
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Traverse the chord history to a given point
|
||||
// Returns the mask to use
|
||||
void processChord(bool useFakeSteno) {
|
||||
// Save the clean chord state
|
||||
uint32_t savedChord = cChord;
|
||||
|
||||
// Apply Stick Bits if needed
|
||||
if (stickyBits != 0) {
|
||||
cChord |= stickyBits;
|
||||
for (int i = 0; i <= chordIndex; i++)
|
||||
chordState[i] |= stickyBits;
|
||||
}
|
||||
|
||||
// Strip FN
|
||||
if (cChord & FN) cChord ^= FN;
|
||||
|
||||
// First we test if a whole chord was passsed
|
||||
// If so we just run it handling repeat logic
|
||||
if (useFakeSteno && processFakeSteno(true) == cChord) {
|
||||
processFakeSteno(false);
|
||||
return;
|
||||
} else if (processQwerty(true) == cChord) {
|
||||
processQwerty(false);
|
||||
// Repeat logic
|
||||
if (repeatFlag) {
|
||||
restoreState();
|
||||
repeatFlag = false;
|
||||
processChord(false);
|
||||
} else {
|
||||
saveState(cChord);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Iterate through chord picking out the individual
|
||||
// and longest chords
|
||||
uint32_t bufChords[QWERBUF];
|
||||
int bufLen = 0;
|
||||
uint32_t mask = 0;
|
||||
|
||||
// We iterate over it multiple times to catch the longest
|
||||
// chord. Then that gets addded to the mask and re run.
|
||||
while (savedChord != mask) {
|
||||
uint32_t test = 0;
|
||||
uint32_t longestChord = 0;
|
||||
|
||||
for (int i = 0; i <= chordIndex; i++) {
|
||||
cChord = chordState[i] & ~mask;
|
||||
if (cChord == 0)
|
||||
continue;
|
||||
|
||||
// Assume mid parse Sym is new chord
|
||||
if (i != 0 && test != 0 && (cChord ^ test) == PWR) {
|
||||
longestChord = test;
|
||||
break;
|
||||
}
|
||||
|
||||
// Lock SYM layer in once detected
|
||||
if (mask & PWR)
|
||||
cChord |= PWR;
|
||||
|
||||
|
||||
// Testing for keycodes
|
||||
if (useFakeSteno) {
|
||||
test = processFakeSteno(true);
|
||||
} else {
|
||||
test = processQwerty(true);
|
||||
}
|
||||
|
||||
if (test != 0) {
|
||||
longestChord = test;
|
||||
}
|
||||
}
|
||||
|
||||
mask |= longestChord;
|
||||
bufChords[bufLen] = longestChord;
|
||||
bufLen++;
|
||||
|
||||
// That's a loop of sorts, halt processing
|
||||
if (bufLen >= QWERBUF) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Now that the buffer is populated, we run it
|
||||
for (int i = 0; i < bufLen ; i++) {
|
||||
cChord = bufChords[i];
|
||||
if (useFakeSteno) {
|
||||
processFakeSteno(false);
|
||||
} else {
|
||||
processQwerty(false);
|
||||
}
|
||||
}
|
||||
|
||||
// Save state in case of repeat
|
||||
if (!repeatFlag) {
|
||||
saveState(savedChord);
|
||||
}
|
||||
|
||||
// Restore cChord for held repeat
|
||||
cChord = savedChord;
|
||||
|
||||
return;
|
||||
}
|
||||
void saveState(uint32_t cleanChord) {
|
||||
pChord = cleanChord;
|
||||
pChordIndex = chordIndex;
|
||||
for (int i = 0; i < 32; i++)
|
||||
pChordState[i] = chordState[i];
|
||||
}
|
||||
void restoreState() {
|
||||
cChord = pChord;
|
||||
chordIndex = pChordIndex;
|
||||
for (int i = 0; i < 32; i++)
|
||||
chordState[i] = pChordState[i];
|
||||
}
|
||||
|
||||
// Macros for calling from keymap.c
|
||||
void SEND(uint8_t kc) {
|
||||
// Send Keycode, Does not work for Quantum Codes
|
||||
if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
|
||||
#ifndef NO_DEBUG
|
||||
uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
|
||||
#endif
|
||||
CMDBUF[CMDLEN] = kc;
|
||||
CMDLEN++;
|
||||
}
|
||||
|
||||
if (cMode != COMMAND) register_code(kc);
|
||||
return;
|
||||
}
|
||||
void REPEAT(void) {
|
||||
if (cMode != QWERTY)
|
||||
return;
|
||||
|
||||
repeatFlag = true;
|
||||
return;
|
||||
}
|
||||
void SET_STICKY(uint32_t stick) {
|
||||
stickyBits = stick;
|
||||
return;
|
||||
}
|
||||
void SWITCH_LAYER(int layer) {
|
||||
if (keymapsCount >= layer)
|
||||
layer_on(layer);
|
||||
}
|
||||
void CLICK_MOUSE(uint8_t kc) {
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
mousekey_on(kc);
|
||||
mousekey_send();
|
||||
|
||||
// Store state for later use
|
||||
inMouse = true;
|
||||
mousePress = kc;
|
||||
#endif
|
||||
}
|
||||
|
@ -0,0 +1,151 @@
|
||||
/* Good on you for modifying your layout! if you don't have
|
||||
* time to read the QMK docs, a list of keycodes can be found at
|
||||
*
|
||||
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
|
||||
*
|
||||
* There's also a template for adding new layers at the bottom of this file!
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
#define BASE 0 // default layer
|
||||
#define SYMB 1 // symbols
|
||||
#define NUMB 2 // numbers/motion
|
||||
|
||||
// Blank template at the bottom
|
||||
|
||||
enum customKeycodes {
|
||||
URL = 1
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | L1/ESC | Q | W | E | R | T | | Y | U | I | O | P | | \ |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* |Ctrl/BS | A | S | D | F | G | RMB | | | H | J | K | L | ; : | ' " |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | LMB | | | N | M | , < | . > | / ? | - _ |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .----------. .-------. .------. .-----.
|
||||
* | Super/Del| |Ent/ALT| | Tab | |BKSP |
|
||||
* '----------' '-------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | MMB | | PgDn |
|
||||
* ,------|-------| |-------|------.
|
||||
* | SYMB | NUMB | | SYMB | NUMB |
|
||||
* | Space| Escape| | Mod |Space |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[BASE] = LAYOUT_GERGO(
|
||||
LT(NUMB, KC_ESC), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PIPE,
|
||||
MT(MOD_LCTL, KC_BSPC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_BTN2, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_RSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BTN1, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||
|
||||
MT(MOD_LGUI, KC_DEL), MT(MOD_LALT, KC_ENT), KC_TAB, KC_BSPC,
|
||||
|
||||
KC_BTN3, KC_PGDN,
|
||||
LT(SYMB, KC_SPC), LT(NUMB, KC_ESC), LT(SYMB, KC_ENT), LT(NUMB, KC_SPC)),
|
||||
/* Keymap 1: Symbols layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | ! | @ | { | } | | | | | | | | | \ | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | | # | $ | ( | ) | ` | | | | + | - | / | * | % | ' " |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | | % | ^ | [ | ] | ~ | | | | & | = | , | . | / ? | - _ |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | DEL |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | PgUp |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | ; | = | | = | ; |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[SYMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_EXLM, KC_AT, KC_LCBR,KC_RCBR, KC_PIPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS,
|
||||
KC_TRNS, KC_HASH, KC_DLR, KC_LPRN,KC_RPRN, KC_GRV, KC_TRNS, KC_TRNS, KC_PLUS, KC_MINS, KC_SLSH, KC_ASTR, KC_PERC, KC_QUOT,
|
||||
KC_TRNS, KC_PERC, KC_CIRC,KC_LBRC,KC_RBRC, KC_TILD, KC_TRNS, KC_TRNS, KC_AMPR, KC_EQL, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_PGUP, KC_DEL,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_SCLN, KC_EQL, KC_EQL, KC_SCLN),
|
||||
/* Keymap 2: Pad/Function layer
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | BTN1 | | | LEFT | DOWN | UP | RIGHT|VolDn | VolUp |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | F7 | F8 | F9 | F10 | F11 | F12 | BTN2 | | | MLFT | MDWN | MUP | MRGHT|Ply/Pa| Skip |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | PgUp |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
*/
|
||||
[NUMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLD, KC_VOLU,
|
||||
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_MPLY, KC_MNXT,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
|
||||
};
|
||||
|
||||
/* Keymap template
|
||||
*
|
||||
* ,-------------------------------------------. ,-------------------------------------------.
|
||||
* | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* .------. .------. .------. .-----.
|
||||
* | | | | | | | |
|
||||
* '------' '------' `------. '-----'
|
||||
* ,-------. ,-------.
|
||||
* | | | |
|
||||
* ,------|-------| |-------|------.
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* | | | | | |
|
||||
* `--------------' `--------------'
|
||||
[SYMB] = LAYOUT_GERGO(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
*/
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
//uint8_t layer = biton32(layer_state);
|
||||
biton32(layer_state);
|
||||
};
|
||||
|
||||
|
@ -0,0 +1,10 @@
|
||||
# [Gergo! By g Heavy Industries](http://gboards.ca)
|
||||
|
||||
![Gergo image](https://4.bp.blogspot.com/-889nMXxgSM0/XCNxwnO5kUI/AAAAAAAA6mI/tZbWgZVCBW0dyZOCGJDkjN06DVax7j8XwCLcBGAs/s1600/48422820_967732713413298_485744639215665152_n.jpg)
|
||||
|
||||
This is the default keymap for Gergo, it's based heavily off of the naps62 ErgoDox layout and is aimed at a programmer friendly keymap.
|
||||
|
||||
## Settings
|
||||
To edit various settings, enable the 1u trackball and whatnot please modify /keyboards/gergo/keymaps/default/rules.mk
|
||||
|
||||
Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
|
@ -0,0 +1,36 @@
|
||||
#----------------------------------------------------------------------------
|
||||
# make gergo:germ:dfu
|
||||
# Make sure you have dfu-programmer installed!
|
||||
#----------------------------------------------------------------------------
|
||||
# Firmware options
|
||||
BALLER = yes # Enable to ball out
|
||||
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
|
||||
SCROLLSTEP = 1 # Lines to scroll with ball
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
|
||||
|
||||
#Debug options
|
||||
VERBOSE = yes
|
||||
DEBUG_MATRIX_SCAN_RATE = no
|
||||
DEBUG_BALLER = no
|
||||
DEBUG_MATRIX = no
|
||||
|
||||
# A bunch of stuff that you shouldn't touch unless you
|
||||
# know what you're doing.
|
||||
#
|
||||
# No touchy, capiche?
|
||||
SRC += matrix.c i2c_master.c
|
||||
ifneq ($(strip $(BALLSTEP)),)
|
||||
OPT_DEFS += -DTRKSTEP=$(strip $(BALLSTEP))
|
||||
endif
|
||||
ifneq ($(strip $(SCROLLSTEP)),)
|
||||
OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
|
||||
endif
|
||||
ifeq ($(strip $(BALLER)), yes)
|
||||
OPT_DEFS += -DBALLER
|
||||
endif
|
||||
ifeq ($(strip $(DEBUG_BALLER)), yes)
|
||||
OPT_DEFS += -DDEBUG_BALLER
|
||||
endif
|
||||
ifeq ($(strip $(DEBUG_MATRIX)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX
|
||||
endif
|
@ -1,195 +0,0 @@
|
||||
#include <string.h>
|
||||
#include "hal.h"
|
||||
#include "timer.h"
|
||||
#include "wait.h"
|
||||
#include "printf.h"
|
||||
#include "backlight.h"
|
||||
#include "matrix.h"
|
||||
#include "action.h"
|
||||
#include "keycode.h"
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_COLS];
|
||||
static bool debouncing = false;
|
||||
static uint16_t debouncing_time = 0;
|
||||
|
||||
static uint8_t encoder_state = 0;
|
||||
static int8_t encoder_value = 0;
|
||||
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
void matrix_init(void) {
|
||||
printf("matrix init\n");
|
||||
//debug_matrix = true;
|
||||
|
||||
// encoder setup
|
||||
palSetPadMode(GPIOB, 13, PAL_MODE_INPUT_PULLUP);
|
||||
palSetPadMode(GPIOB, 14, PAL_MODE_INPUT_PULLUP);
|
||||
|
||||
encoder_state = (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
|
||||
|
||||
// actual matrix setup
|
||||
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 2, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 0, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 1, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 2, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 3, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 6, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOA, 7, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 12, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOC, 13, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPadMode(GPIOB, 9, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
|
||||
palSetPadMode(GPIOC, 15, PAL_MODE_INPUT_PULLDOWN);
|
||||
palSetPadMode(GPIOC, 14, PAL_MODE_INPUT_PULLDOWN);
|
||||
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
|
||||
palSetPadMode(GPIOA, 9, PAL_MODE_INPUT_PULLDOWN);
|
||||
palSetPadMode(GPIOA, 8, PAL_MODE_INPUT_PULLDOWN);
|
||||
|
||||
|
||||
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
|
||||
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
|
||||
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void encoder_update(bool clockwise) { }
|
||||
|
||||
#ifndef ENCODER_RESOLUTION
|
||||
#define ENCODER_RESOLUTION 4
|
||||
#endif
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
// encoder on B13 and B14
|
||||
encoder_state <<= 2;
|
||||
encoder_state |= (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
|
||||
encoder_value += encoder_LUT[encoder_state & 0xF];
|
||||
if (encoder_value >= ENCODER_RESOLUTION) {
|
||||
encoder_update(0);
|
||||
}
|
||||
if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
|
||||
encoder_update(1);
|
||||
}
|
||||
encoder_value %= ENCODER_RESOLUTION;
|
||||
|
||||
// actual matrix
|
||||
for (int col = 0; col < MATRIX_COLS; col++) {
|
||||
matrix_row_t data = 0;
|
||||
|
||||
// strobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
|
||||
switch (col) {
|
||||
case 0: palSetPad(GPIOB, 8); break;
|
||||
case 1: palSetPad(GPIOB, 2); break;
|
||||
case 2: palSetPad(GPIOB, 10); break;
|
||||
case 3: palSetPad(GPIOA, 0); break;
|
||||
case 4: palSetPad(GPIOA, 1); break;
|
||||
case 5: palSetPad(GPIOA, 2); break;
|
||||
case 6: palSetPad(GPIOB, 0); break;
|
||||
case 7: palSetPad(GPIOA, 3); break;
|
||||
case 8: palSetPad(GPIOB, 1); break;
|
||||
case 9: palSetPad(GPIOA, 6); break;
|
||||
case 10: palSetPad(GPIOA, 7); break;
|
||||
case 11: palSetPad(GPIOB, 12); break;
|
||||
case 12: palSetPad(GPIOC, 13); break;
|
||||
case 13: palSetPad(GPIOB, 11); break;
|
||||
case 14: palSetPad(GPIOB, 9); break;
|
||||
}
|
||||
|
||||
// need wait to settle pin state
|
||||
wait_us(20);
|
||||
|
||||
// read row data { PC15, PC14, PA10, PA9, PA8 }
|
||||
data = (
|
||||
(palReadPad(GPIOC, 15) << 0 ) |
|
||||
(palReadPad(GPIOC, 14) << 1 ) |
|
||||
(palReadPad(GPIOA, 10) << 2 ) |
|
||||
(palReadPad(GPIOA, 9) << 3 ) |
|
||||
(palReadPad(GPIOA, 8) << 4 )
|
||||
);
|
||||
|
||||
// unstrobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
|
||||
switch (col) {
|
||||
case 0: palClearPad(GPIOB, 8); break;
|
||||
case 1: palClearPad(GPIOB, 2); break;
|
||||
case 2: palClearPad(GPIOB, 10); break;
|
||||
case 3: palClearPad(GPIOA, 0); break;
|
||||
case 4: palClearPad(GPIOA, 1); break;
|
||||
case 5: palClearPad(GPIOA, 2); break;
|
||||
case 6: palClearPad(GPIOB, 0); break;
|
||||
case 7: palClearPad(GPIOA, 3); break;
|
||||
case 8: palClearPad(GPIOB, 1); break;
|
||||
case 9: palClearPad(GPIOA, 6); break;
|
||||
case 10: palClearPad(GPIOA, 7); break;
|
||||
case 11: palClearPad(GPIOB, 12); break;
|
||||
case 12: palClearPad(GPIOC, 13); break;
|
||||
case 13: palClearPad(GPIOB, 11); break;
|
||||
case 14: palClearPad(GPIOB, 9); break;
|
||||
}
|
||||
|
||||
if (matrix_debouncing[col] != data) {
|
||||
matrix_debouncing[col] = data;
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
}
|
||||
|
||||
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
|
||||
for (int row = 0; row < MATRIX_ROWS; row++) {
|
||||
matrix[row] = 0;
|
||||
for (int col = 0; col < MATRIX_COLS; col++) {
|
||||
matrix[row] |= ((matrix_debouncing[col] & (1 << row) ? 1 : 0) << col);
|
||||
}
|
||||
}
|
||||
debouncing = false;
|
||||
}
|
||||
|
||||
matrix_scan_quantum();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_on(uint8_t row, uint8_t col) {
|
||||
return (matrix[row] & (1<<col));
|
||||
}
|
||||
|
||||
matrix_row_t matrix_get_row(uint8_t row) {
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void) {
|
||||
printf("\nr/c 01234567\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
printf("%X0: ", row);
|
||||
matrix_row_t data = matrix_get_row(row);
|
||||
for (int col = 0; col < MATRIX_COLS; col++) {
|
||||
if (data & (1<<col))
|
||||
printf("1");
|
||||
else
|
||||
printf("0");
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
@ -1,57 +1,25 @@
|
||||
# project specific files
|
||||
SRC = matrix.c
|
||||
|
||||
## chip/board settings
|
||||
# - the next two should match the directories in
|
||||
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
|
||||
MCU_FAMILY = STM32
|
||||
MCU_SERIES = STM32F3xx
|
||||
|
||||
# Linker script to use
|
||||
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
|
||||
# or <this_dir>/ld/
|
||||
MCU_LDSCRIPT = STM32F303xC
|
||||
|
||||
# Startup code to use
|
||||
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
|
||||
MCU_STARTUP = stm32f3xx
|
||||
|
||||
# Board: it should exist either in <chibios>/os/hal/boards/
|
||||
# or <this_dir>/boards
|
||||
BOARD = GENERIC_STM32_F303XC
|
||||
# projecct specific files
|
||||
|
||||
# Cortex version
|
||||
MCU = cortex-m4
|
||||
|
||||
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
|
||||
ARMV = 7
|
||||
|
||||
USE_FPU = yes
|
||||
|
||||
# Vector table for application
|
||||
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
|
||||
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
|
||||
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
|
||||
OPT_DEFS =
|
||||
|
||||
# Options to pass to dfu-util when flashing
|
||||
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
|
||||
MCU = STM32F303
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BACKLIGHT_ENABLE = no
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
|
||||
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
CUSTOM_MATRIX = yes # Custom matrix file
|
||||
CUSTOM_MATRIX = no # Custom matrix file
|
||||
AUDIO_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = no
|
||||
RGB_MATRIX_ENABLE = no #WS2812 once arm_rgb is implemented
|
||||
HAPTIC_ENABLE += DRV2605L
|
||||
QWIIC_ENABLE += MICRO_OLED
|
||||
ENCODER_ENABLER = yes
|
||||
# SERIAL_LINK_ENABLE = yes
|
||||
|
@ -0,0 +1,145 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer_names {
|
||||
_QW,
|
||||
_FO,
|
||||
_FL,
|
||||
_CL,
|
||||
_DL
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
// Custom macros
|
||||
#define SPC_FUN LT(_FL, KC_SPC)
|
||||
#define BSC_CON LT(_CL, KC_BSPC)
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* 0: Qwerty layer
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │ ESC │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │PRSCR│ INS │HOME │
|
||||
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
|
||||
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │ END │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
|
||||
* │TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │PGUP │
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
|
||||
* │CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ENTER │PGDN │
|
||||
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
|
||||
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ UP │MO_CL│
|
||||
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
|
||||
* │LCTRL │L_GUI │L_ALT │SPC │MO(_FL│BSPC │R_ALT│R_GUI│R_CTR│LEFT │DOWN │RIGHT│
|
||||
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
|
||||
/* 0: QWERTY */
|
||||
[_QW] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_HOME,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_END,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
|
||||
KC_CLCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
|
||||
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_CL),
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* 1: forty: this layer emulates a forty percent keyboard so I can transition to a forty percent :)
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
|
||||
* │ESC │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ENT │ │ │ │
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
|
||||
* │TAB │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ │ │
|
||||
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
|
||||
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ │MO_CL│
|
||||
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
|
||||
* │LCTRL │L_ALT │MO(DL)│SPCFUN │BSPC │MO(_CL) │R_ALT│R_GUI│R_CTR│ │ │ │
|
||||
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
|
||||
/* 1: FORTY */
|
||||
[_FO] = LAYOUT(
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX,
|
||||
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, XXXXXXX, MO(_CL),
|
||||
KC_LCTL, KC_LALT, MO(_DL), SPC_FUN, KC_BSPC, MO(_CL), KC_RALT, KC_RGUI, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX),
|
||||
|
||||
|
||||
/* 2: Function layer
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
|
||||
* │ │ │HOME │ UP │END │ │ │ │ │ │ │ │ │ │VOLUP│
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
|
||||
* │ │ │LEFT │DOWN │RIGHT│ │ │ │ │ │ │ │ │VOLDN│
|
||||
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
|
||||
* │ │ │ │ │PGDN │PGUP │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │VOLDN│VOLUP│ │ │ │ │
|
||||
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
|
||||
/* 2: ANSI Fn layer */
|
||||
[_FL] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
|
||||
_______, _______, _______, KC_PGDN, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, _______, _______, _______, _______),
|
||||
|
||||
/* 3: Control layer
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │RESET│QWERT│FORTY│ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
|
||||
* │ ` │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ DEL │ │ │ │
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
|
||||
* │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ \ │ │ │
|
||||
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
|
||||
/* 3: Control layer */
|
||||
[_CL] = LAYOUT(
|
||||
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
|
||||
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, _______, KC_VOLU,
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, _______, KC_VOLD,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
|
||||
/* 4: Another layer for ease
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ _ │ + │ { │ } │ | │ │ │ │
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ - │ = │ [ │ ] │ \ │ │ │
|
||||
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
|
||||
* │ │ │ │ │ │ │ │ │ │ │ │ │
|
||||
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
|
||||
/* 3: D control layer */
|
||||
[_DL] = LAYOUT(
|
||||
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_VOLU,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, KC_VOLD,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI)
|
||||
};
|
@ -0,0 +1,31 @@
|
||||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2018 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* Use I2C or Serial, not both */
|
||||
|
||||
#define USE_SERIAL
|
||||
//#define USE_I2C
|
||||
#define USB_MAX_POWER_CONSUMPTION 50
|
||||
|
||||
|
||||
// #define USB_MAX_POWER_CONSUMPTION 100
|
@ -0,0 +1,40 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_FN1
|
||||
};
|
||||
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/*
|
||||
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
|
||||
* │ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │
|
||||
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┘ ┌──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┤
|
||||
* │TAB │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │
|
||||
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┤
|
||||
* │CAPS │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ENTER │
|
||||
* ├─────────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┐ └──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┤
|
||||
* │LSHFT │ Z │ X │ C │ V │ B │ │ N │ M │ , │ . │ / │RSHFT │ UP │
|
||||
* ├──────┬─────┴─┬───┴──┬──┴─────┴────┬┴─────┤ ├─────┴┬────┴────┬┴────┬┴────┬┴────┬─────┼─────┤
|
||||
* │LCTRL │L_GUI │L_ALT │SPC │FN1 │ │SPC │BSPC │R_ALT│R_CTR│LEFT │DOWN │RIGHT│
|
||||
* └──────┴───────┴──────┴─────────────┴──────┘ └──────┴─────────┴─────┴─────┴─────┴─────┴─────┘
|
||||
*/
|
||||
[_BASE] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_BSPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_RGHT, KC_DOWN
|
||||
),
|
||||
|
||||
[_FN1] = LAYOUT(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_BSPC,
|
||||
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
|
||||
)
|
||||
};
|
@ -0,0 +1,105 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "xulkal.h"
|
||||
|
||||
enum ctrl_keycodes {
|
||||
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
|
||||
U_T_AGCR, //USB Toggle Automatic GCR control
|
||||
DBG_TOG, //DEBUG Toggle On / Off
|
||||
DBG_MTRX, //DEBUG Toggle Matrix Prints
|
||||
DBG_KBD, //DEBUG Toggle Keyboard Prints
|
||||
DBG_MOU, //DEBUG Toggle Mouse Prints
|
||||
MD_BOOT, //Restart into bootloader after hold timeout
|
||||
};
|
||||
|
||||
#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
|
||||
|
||||
keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, TD_BSPC, KC_INS, KC_HOME, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, \
|
||||
KC_LCPO, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCPC, KC_LEFT, KC_DOWN, KC_RGHT \
|
||||
),
|
||||
[1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
|
||||
_______, RGB_RMOD, RGB_MOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
|
||||
RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, MD_BOOT, _______, _______, U_T_AUTO,U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
|
||||
RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, RGB_TOG, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
/*
|
||||
[X] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
*/
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
};
|
||||
|
||||
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
|
||||
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
|
||||
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
|
||||
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
static uint32_t key_timer;
|
||||
|
||||
switch (keycode) {
|
||||
case U_T_AUTO:
|
||||
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
||||
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
|
||||
}
|
||||
return false;
|
||||
case U_T_AGCR:
|
||||
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
|
||||
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
|
||||
}
|
||||
return false;
|
||||
case DBG_TOG:
|
||||
if (record->event.pressed) {
|
||||
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
|
||||
}
|
||||
return false;
|
||||
case DBG_MTRX:
|
||||
if (record->event.pressed) {
|
||||
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
|
||||
}
|
||||
return false;
|
||||
case DBG_KBD:
|
||||
if (record->event.pressed) {
|
||||
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
|
||||
}
|
||||
return false;
|
||||
case DBG_MOU:
|
||||
if (record->event.pressed) {
|
||||
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
|
||||
}
|
||||
return false;
|
||||
case MD_BOOT:
|
||||
if (record->event.pressed) {
|
||||
key_timer = timer_read32();
|
||||
} else {
|
||||
if (timer_elapsed32(key_timer) >= 500) {
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
return true; //Process all other keycodes normally
|
||||
}
|
||||
}
|
@ -0,0 +1 @@
|
||||
DISABLE_LTO = yes
|
@ -1 +1 @@
|
||||
secret.h
|
||||
secrets.h
|
||||
|
@ -0,0 +1,28 @@
|
||||
// øæå
|
||||
#define NO_OE KC_SCLN
|
||||
#define NO_AE KC_QUOT
|
||||
#define NO_AA KC_LBRC
|
||||
// rename
|
||||
#define NO_ANBR KC_NUBS
|
||||
#define NO_APOS KC_BSLS
|
||||
#define NO_BSLS KC_EQL
|
||||
#define NO_DASH KC_SLSH
|
||||
#define NO_PLUS KC_MINS
|
||||
#define NO_UMLA KC_RBRC
|
||||
#define NO_PIPE KC_GRV
|
||||
// shifted
|
||||
#define NO_EXCL LSFT(KC_1)
|
||||
#define NO_QUOT LSFT(KC_2)
|
||||
#define NO_HASH LSFT(KC_3)
|
||||
#define NO_PERC LSFT(KC_5)
|
||||
#define NO_AMPE LSFT(KC_6)
|
||||
#define NO_FSLS LSFT(KC_7)
|
||||
#define NO_LPAR LSFT(KC_8)
|
||||
#define NO_RPAR LSFT(KC_9)
|
||||
#define NO_EQUA LSFT(KC_0)
|
||||
#define NO_QEST LSFT(KC_MINS)
|
||||
#define NO_ASTE LSFT(KC_BSLS)
|
||||
// altgr
|
||||
#define NO_ALFA ALGR(KC_2)
|
||||
#define NO_USDO ALGR(KC_4)
|
||||
#define NO_TILD ALGR(KC_RBRC)
|
@ -1,9 +1,4 @@
|
||||
About
|
||||
------
|
||||
|
||||
A simple Norwegian Layout.
|
||||
|
||||
Layout
|
||||
-------
|
||||
|
||||
![Layout](https://i.imgur.com/GQ4iM6B.png "Keyboard Layout")
|
||||
A simple Norwegian grid layout using Leader Key, Space Cadet Shift and audio.
|
||||
|
@ -1,9 +1,11 @@
|
||||
SRC += muse.c
|
||||
|
||||
# Build Options
|
||||
AUDIO_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
|
||||
DEFAULT_FOLDER = planck/rev6
|
||||
NKRO_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
LEADER_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
||||
COMMAND_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
|
@ -0,0 +1,148 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "xulkal.h"
|
||||
|
||||
#include "muse.h"
|
||||
|
||||
#define EXPAND_LAYOUT(...) LAYOUT_preonic_grid(__VA_ARGS__)
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty Layout
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Space| DEL | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_QWERTY] = EXPAND_LAYOUT( \
|
||||
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
|
||||
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
|
||||
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
|
||||
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
|
||||
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
|
||||
),
|
||||
|
||||
#ifndef GAMELAYER_DISABLE
|
||||
[_GAME] = EXPAND_LAYOUT( \
|
||||
___________________GAME_L1_________________, ___________________GAME_R1_________________, \
|
||||
___________________GAME_L2_________________, ___________________GAME_R2_________________, \
|
||||
___________________GAME_L3_________________, ___________________GAME_R3_________________, \
|
||||
___________________GAME_L4_________________, ___________________GAME_R4_________________, \
|
||||
___________________GAME_L5_________________, ___________________GAME_R5_________________ \
|
||||
),
|
||||
#endif
|
||||
|
||||
[_LOWER] = EXPAND_LAYOUT( \
|
||||
__________________LOWER_L1_________________, __________________LOWER_R1_________________, \
|
||||
__________________LOWER_L2_________________, __________________LOWER_R2_________________, \
|
||||
__________________LOWER_L3_________________, __________________LOWER_R3_________________, \
|
||||
__________________LOWER_L4_________________, __________________LOWER_R4_________________, \
|
||||
__________________LOWER_L5_________________, __________________LOWER_R5_________________ \
|
||||
),
|
||||
|
||||
[_RAISE] = EXPAND_LAYOUT( \
|
||||
__________________RAISE_L1_________________, __________________RAISE_R1_________________, \
|
||||
__________________RAISE_L2_________________, __________________RAISE_R2_________________, \
|
||||
__________________RAISE_L3_________________, __________________RAISE_R3_________________, \
|
||||
__________________RAISE_L4_________________, __________________RAISE_R4_________________, \
|
||||
__________________RAISE_L5_________________, __________________RAISE_R5_________________ \
|
||||
),
|
||||
|
||||
#ifdef TRILAYER_ENABLED
|
||||
[_ADJUST] = EXPAND_LAYOUT( \
|
||||
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
|
||||
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
|
||||
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
|
||||
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
|
||||
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
|
||||
),
|
||||
#endif
|
||||
};
|
||||
|
||||
bool muse_mode = false;
|
||||
uint8_t last_muse_note = 0;
|
||||
uint16_t muse_counter = 0;
|
||||
uint8_t muse_offset = 70;
|
||||
uint16_t muse_tempo = 50;
|
||||
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (muse_mode) {
|
||||
if (IS_LAYER_ON(_RAISE)) {
|
||||
if (clockwise) {
|
||||
muse_offset++;
|
||||
} else {
|
||||
muse_offset--;
|
||||
}
|
||||
} else {
|
||||
if (clockwise) {
|
||||
muse_tempo+=1;
|
||||
} else {
|
||||
muse_tempo-=1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (clockwise) {
|
||||
register_code(KC_PGDN);
|
||||
unregister_code(KC_PGDN);
|
||||
} else {
|
||||
register_code(KC_PGUP);
|
||||
unregister_code(KC_PGUP);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dip_update(uint8_t index, bool active) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
if (active) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (active) {
|
||||
muse_mode = true;
|
||||
} else {
|
||||
muse_mode = false;
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (muse_mode) {
|
||||
if (muse_counter == 0) {
|
||||
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
|
||||
if (muse_note != last_muse_note) {
|
||||
stop_note(compute_freq_for_midi_note(last_muse_note));
|
||||
play_note(compute_freq_for_midi_note(muse_note), 0xF);
|
||||
last_muse_note = muse_note;
|
||||
}
|
||||
}
|
||||
muse_counter = (muse_counter + 1) % muse_tempo;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case RAISE:
|
||||
case LOWER:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
SRC += muse.c
|
||||
|
||||
ENCODER_ENABLE = no
|
||||
|
||||
OPT_DEFS += -DTRILAYER_ENABLED
|
||||
OPT_DEFS += -DAUDIO_CLICKY
|
@ -0,0 +1,155 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "xulkal.h"
|
||||
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
#include "oled_driver.h"
|
||||
#endif
|
||||
|
||||
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty Layout
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Space| DEL | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_QWERTY] = EXPAND_LAYOUT( \
|
||||
_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
|
||||
_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
|
||||
_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
|
||||
_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
|
||||
_________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
|
||||
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
|
||||
),
|
||||
|
||||
#ifndef GAMELAYER_DISABLE
|
||||
[_GAME] = EXPAND_LAYOUT( \
|
||||
___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
|
||||
___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
|
||||
___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
|
||||
___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
|
||||
___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
|
||||
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
|
||||
),
|
||||
#endif
|
||||
|
||||
[_LOWER] = EXPAND_LAYOUT( \
|
||||
__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
|
||||
__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
|
||||
__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
|
||||
__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
|
||||
__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
|
||||
[_RAISE] = EXPAND_LAYOUT( \
|
||||
__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
|
||||
__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
|
||||
__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
|
||||
__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
|
||||
__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
|
||||
#ifdef TRILAYER_ENABLED
|
||||
[_RAISE] = EXPAND_LAYOUT( \
|
||||
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
|
||||
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
|
||||
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
|
||||
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
|
||||
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
),
|
||||
#endif
|
||||
};
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
|
||||
static void render_logo(void) {
|
||||
static const char PROGMEM sol_logo[] = {
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
|
||||
|
||||
oled_write_P(sol_logo, false);
|
||||
}
|
||||
|
||||
static void render_status(void) {
|
||||
// Render to mode icon
|
||||
static const char PROGMEM mode_logo[2][4] = {
|
||||
{0x97,0x98,0x0a,0},
|
||||
{0xb7,0xb8,0x0a,0} };
|
||||
|
||||
oled_write_P(mode_logo[0], false);
|
||||
oled_write_P(mode_logo[1], false);
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
oled_write_P(PSTR("Layer: "), false);
|
||||
switch (biton32(layer_state)) {
|
||||
case _QWERTY:
|
||||
#ifndef GAMELAYER_DISABLE
|
||||
switch (biton32(default_layer_state)) {
|
||||
case _QWERTY:
|
||||
oled_write_P(PSTR("Default\n"), false);
|
||||
break;
|
||||
case _GAME:
|
||||
oled_write_P(PSTR("Game\n"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_P(PSTR("Undefined\n"), false);
|
||||
break;
|
||||
}
|
||||
#else
|
||||
oled_write_P(PSTR("Default\n"), false);
|
||||
#endif
|
||||
break;
|
||||
case _LOWER:
|
||||
oled_write_P(PSTR("Lower\n"), false);
|
||||
break;
|
||||
case _RAISE:
|
||||
oled_write_P(PSTR("Raise\n"), false);
|
||||
break;
|
||||
#ifdef TRILAYER_ENABLED
|
||||
case _ADJUST:
|
||||
oled_write_P(PSTR("Adjust\n"), false);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
oled_write_P(PSTR("Undefined\n"), false);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
uint8_t led_usb_state = host_keyboard_leds();
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
|
||||
}
|
||||
|
||||
void oled_task_user(void) {
|
||||
if (has_usb()) {
|
||||
render_status();
|
||||
} else {
|
||||
render_logo();
|
||||
oled_scroll_left();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,42 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_ANIMATIONS = no # LED animations
|
||||
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = yes # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder (+90)
|
||||
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
|
||||
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
|
||||
SRC += common/knob_v2.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MIRRORED)), yes)
|
||||
OPT_DEFS += -DLED_MIRRORED
|
||||
endif
|
@ -0,0 +1,53 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
// Tilde is shift-grave
|
||||
#define KC_TLDE S(KC_GRV)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Home|
|
||||
* |----------------------------------------------------------------|
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = LAYOUT_ansi(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,\
|
||||
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,\
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\
|
||||
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL), KC_ALGR, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | ` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | |Up | |Prt|Bks|PgU|Hom|End|Pau| Up| | | |end |
|
||||
* |----------------------------------------------------------------|
|
||||
* | |Lef|Dow|Rig|Scl|Del|PgD| ~ |Ins|Lef|Dow|Rig| |Prt |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | |MsL|MsD|MsR |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = LAYOUT_ansi(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, \
|
||||
KC_CAPS, _______, KC_UP, _______, KC_BSPC, KC_PSCR, KC_PGUP, KC_HOME, KC_END, KC_PAUS, KC_UP, _______, _______, _______, KC_END, \
|
||||
_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_SLCK, KC_PGDN, KC_TLDE, KC_INS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_PSCR,\
|
||||
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,\
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
|
||||
};
|
@ -0,0 +1,3 @@
|
||||
# KBP V60 like TADA68 layout
|
||||
|
||||
This layout resembles the KBParadise V60 FN layer and moves around some keys.
|
@ -0,0 +1,18 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
@ -0,0 +1,239 @@
|
||||
// This is the SOL 6x8 font
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#elif defined(ESP8266)
|
||||
#include <pgmspace.h>
|
||||
#else
|
||||
#define PROGMEM
|
||||
#endif
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
|
||||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
|
||||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
|
||||
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
|
||||
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
|
||||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
|
||||
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
|
||||
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
|
||||
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
|
||||
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
|
||||
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
|
||||
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
|
||||
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
|
||||
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
|
||||
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
|
||||
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
|
||||
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
|
||||
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
|
||||
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
|
||||
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
|
||||
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
|
||||
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
|
||||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
|
||||
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
|
||||
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
|
||||
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
|
||||
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
|
||||
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
|
||||
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
|
||||
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
|
||||
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
|
||||
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
|
||||
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
|
||||
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
|
||||
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
|
||||
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
|
||||
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
|
||||
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
|
||||
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
|
||||
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
|
||||
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
|
||||
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
|
||||
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
|
||||
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
|
||||
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
|
||||
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
|
||||
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
|
||||
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
|
||||
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
|
||||
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
|
||||
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
|
||||
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
|
||||
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
|
||||
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
|
||||
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
|
||||
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
|
||||
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
|
||||
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
|
||||
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
|
||||
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
|
||||
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
|
||||
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
|
||||
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
|
||||
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
|
||||
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
|
||||
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
|
||||
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
|
||||
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
|
||||
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
|
||||
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
|
||||
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
|
||||
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
|
||||
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
|
||||
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
|
||||
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
|
||||
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
|
||||
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
|
||||
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
|
||||
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
|
||||
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
|
||||
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
|
||||
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
|
||||
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
|
||||
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
|
||||
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
|
||||
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
|
||||
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
|
||||
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
|
||||
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
|
||||
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
|
||||
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
|
||||
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
|
||||
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0x00, 0x00, 0x0C, 0x90,
|
||||
0xB0, 0xE0, 0x72, 0x31, 0x9B, 0xDE,
|
||||
0xCE, 0xEC, 0xEE, 0xE9, 0xE9, 0xEC,
|
||||
0xCF, 0xDA, 0x99, 0x3E, 0x62, 0xE4,
|
||||
0xC4, 0x70, 0x10, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
|
||||
0xC0, 0xC0, 0x80, 0x80, 0x02, 0x85,
|
||||
0x85, 0x87, 0x85, 0x89, 0x89, 0x92,
|
||||
0xEA, 0xC6, 0xC4, 0x48, 0x50, 0x60,
|
||||
0x40, 0x40, 0x40, 0x40, 0xC0, 0xE0,
|
||||
0x50, 0x28, 0x10, 0x10, 0x60, 0xC0,
|
||||
0x40, 0x40, 0x40, 0x40, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0xE0, 0xF8, 0xFC,
|
||||
0xF8, 0xF0, 0x00, 0x00, 0x00, 0x00,
|
||||
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
|
||||
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
|
||||
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
|
||||
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
|
||||
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
|
||||
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
|
||||
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
|
||||
0x00, 0x00, 0x00, 0xE0, 0xEC, 0xDF,
|
||||
0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x7F, 0x80, 0x80,
|
||||
0x80, 0x70, 0x0F, 0x00, 0x00, 0x80,
|
||||
0x7F, 0x00, 0x00, 0x7F, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x7F,
|
||||
0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0xFF, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x21, 0x33, 0x3B, 0x7B,
|
||||
0xFF, 0x00, 0x7C, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x7C, 0x01,
|
||||
0xFF, 0xDE, 0x8C, 0x04, 0x0C, 0x08,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x01, 0x01, 0x7F, 0x80,
|
||||
0x80, 0xBE, 0xBE, 0x80, 0x80, 0x80,
|
||||
0xC1, 0xFF, 0x80, 0x04, 0x32, 0x5E,
|
||||
0x1C, 0x3D, 0x26, 0x10, 0xC1, 0xFF,
|
||||
0x3E, 0x00, 0x00, 0x08, 0x36, 0xC1,
|
||||
0x08, 0x08, 0x14, 0x77, 0x94, 0x94,
|
||||
0x94, 0xF7, 0x94, 0xF7, 0x9C, 0x9C,
|
||||
0xFF, 0xFF, 0x1E, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
|
||||
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
|
||||
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
|
||||
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
|
||||
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
|
||||
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
|
||||
0x40, 0x7C, 0x3F, 0x3F, 0x23, 0x01,
|
||||
0x23, 0x3F, 0x37, 0x6C, 0x40, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x06, 0x02, 0x06,
|
||||
0x4D, 0x4F, 0x8C, 0xF9, 0x73, 0x37,
|
||||
0x27, 0x2F, 0x2F, 0xAF, 0xEF, 0x6F,
|
||||
0x77, 0x17, 0x33, 0x79, 0xCC, 0x1F,
|
||||
0x31, 0x20, 0x21, 0x02, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x40, 0xE0,
|
||||
0xA0, 0xA0, 0xD0, 0x90, 0x48, 0x48,
|
||||
0x25, 0x2B, 0x11, 0x09, 0x05, 0x03,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||||
0x01, 0x03, 0x02, 0x04, 0x03, 0x01,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
|
||||
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
|
||||
0x0F, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
@ -1,3 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
@ -1,466 +0,0 @@
|
||||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* scan matrix
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "split_util.h"
|
||||
#include "pro_micro.h"
|
||||
#include "config.h"
|
||||
#include "timer.h"
|
||||
#include "backlight.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else // USE_SERIAL
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
#ifndef DEBOUNCING_DELAY
|
||||
# define DEBOUNCING_DELAY 5
|
||||
#endif
|
||||
|
||||
#if (DEBOUNCING_DELAY > 0)
|
||||
static uint16_t debouncing_time;
|
||||
static bool debouncing = false;
|
||||
#endif
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#else
|
||||
# error "Currently only supports 8 COLS"
|
||||
#endif
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
#define ERROR_DISCONNECT_COUNT 5
|
||||
|
||||
#define SERIAL_LED_ADDR 0x00
|
||||
|
||||
#define ROWS_PER_HAND (MATRIX_ROWS/2)
|
||||
|
||||
static uint8_t error_count = 0;
|
||||
|
||||
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
static void init_cols(void);
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
static void unselect_row(uint8_t row);
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
static void init_rows(void);
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
|
||||
static void unselect_cols(void);
|
||||
static void unselect_col(uint8_t col);
|
||||
static void select_col(uint8_t col);
|
||||
#endif
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
debug_enable = true;
|
||||
debug_matrix = true;
|
||||
debug_mouse = true;
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
TX_RX_LED_INIT;
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t _matrix_scan(void)
|
||||
{
|
||||
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
|
||||
|
||||
if (matrix_changed) {
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
|
||||
# else
|
||||
read_cols_on_row(matrix+offset, current_row);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
|
||||
if (matrix_changed) {
|
||||
debouncing = true;
|
||||
debouncing_time = timer_read();
|
||||
}
|
||||
# else
|
||||
read_rows_on_col(matrix+offset, current_col);
|
||||
# endif
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
# if (DEBOUNCING_DELAY > 0)
|
||||
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
|
||||
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
|
||||
matrix[i+offset] = matrix_debouncing[i+offset];
|
||||
}
|
||||
debouncing = false;
|
||||
}
|
||||
# endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef USE_I2C
|
||||
|
||||
// Get rows from other half over i2c
|
||||
int i2c_transaction(void) {
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
|
||||
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// start of matrix stored at 0x00
|
||||
err = i2c_master_write(0x00);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// Start read
|
||||
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
if (!err) {
|
||||
int i;
|
||||
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
|
||||
}
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
|
||||
i2c_master_stop();
|
||||
} else {
|
||||
i2c_error: // the cable is disconnceted, or something else went wrong
|
||||
i2c_reset_state();
|
||||
return err;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#else // USE_SERIAL
|
||||
|
||||
int serial_transaction(void) {
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
|
||||
if (serial_update_buffers()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[slaveOffset+i] = serial_slave_buffer[i];
|
||||
}
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
// Write backlight level for slave to read
|
||||
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
uint8_t ret = _matrix_scan();
|
||||
|
||||
#ifdef USE_I2C
|
||||
if( i2c_transaction() ) {
|
||||
#else // USE_SERIAL
|
||||
if( serial_transaction() ) {
|
||||
#endif
|
||||
// turn on the indicator led when halves are disconnected
|
||||
TXLED1;
|
||||
|
||||
error_count++;
|
||||
|
||||
if (error_count > ERROR_DISCONNECT_COUNT) {
|
||||
// reset other half if disconnected
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[slaveOffset+i] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// turn off the indicator led on no error
|
||||
TXLED0;
|
||||
error_count = 0;
|
||||
}
|
||||
matrix_scan_quantum();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void matrix_slave_scan(void) {
|
||||
_matrix_scan();
|
||||
|
||||
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
|
||||
|
||||
#ifdef USE_I2C
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
i2c_slave_buffer[i] = matrix[offset+i];
|
||||
}
|
||||
#else // USE_SERIAL
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
serial_slave_buffer[i] = matrix[offset+i];
|
||||
}
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
// Read backlight level sent from master and update level on slave
|
||||
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debouncing) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 0123456789ABCDEF\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
#if (DIODE_DIRECTION == COL2ROW)
|
||||
|
||||
static void init_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
|
||||
{
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
|
||||
// Select the col pin to read (active low)
|
||||
uint8_t pin = col_pins[col_index];
|
||||
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
|
||||
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
uint8_t pin = row_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
|
||||
static void init_rows(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
uint8_t pin = row_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
|
||||
{
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col and wait for col selecton to stabilize
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
|
||||
{
|
||||
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
|
||||
// Check row pin state
|
||||
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
|
||||
{
|
||||
// Pin LO, set col bit
|
||||
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
|
||||
{
|
||||
matrix_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
static void select_col(uint8_t col)
|
||||
{
|
||||
uint8_t pin = col_pins[col];
|
||||
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
|
||||
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col)
|
||||
{
|
||||
uint8_t pin = col_pins[col];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
static void unselect_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -1,5 +1,4 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
KEY_LOCK_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
@ -1,8 +1,8 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "kageurufu.h"
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
@ -0,0 +1 @@
|
||||
RGBLIGHT_ENABLE = yes
|
@ -1,2 +0,0 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
@ -0,0 +1,98 @@
|
||||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@hexwire.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x3061
|
||||
#define DEVICE_VER 0x0002
|
||||
#define MANUFACTURER Legonut
|
||||
#define PRODUCT "Project Zen"
|
||||
#define DESCRIPTION "Split gaming keyboard"
|
||||
|
||||
/* key matrix size */
|
||||
// Rows are doubled-up
|
||||
|
||||
// wiring of each half
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 7
|
||||
#else
|
||||
#define MATRIX_ROWS 10
|
||||
#define MATRIX_COLS 7
|
||||
#endif
|
||||
|
||||
// Proton-C does pin conversion
|
||||
#define MATRIX_ROW_PINS { C6, E6, B5, D7, B4 }
|
||||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B3, B1, B2 }
|
||||
|
||||
#define NUMBER_OF_ENCODERS 1
|
||||
|
||||
#define ENCODERS_PAD_A { D4 }
|
||||
#define ENCODERS_PAD_B { D2 }
|
||||
|
||||
#define RGB_DI_PIN B6
|
||||
#define SOFT_SERIAL_PIN D3
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGBLED_NUM 34 // Number of LEDs
|
||||
|
||||
// If using 90 Degree rotation, increase block cout
|
||||
#ifdef OLED_ROTATE90
|
||||
#define OLED_DISPLAY_CUSTOM
|
||||
#define OLED_DISPLAY_WIDTH 128
|
||||
#define OLED_DISPLAY_HEIGHT 32
|
||||
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
|
||||
#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
|
||||
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 8 (compile time mathed)
|
||||
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
|
||||
#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
|
||||
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
@ -0,0 +1,19 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
#include <stdio.h>
|
||||
|
||||
// extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { { { KC_TRNS } } };
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
static char buf[10] = " ";
|
||||
|
||||
if (record->event.pressed) {
|
||||
snprintf(buf, 10, "C%dR%d ", record->event.key.col, record->event.key.row);
|
||||
|
||||
send_string(buf);
|
||||
}
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
@ -0,0 +1,117 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _NAV 2
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
NAV,
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B |RGBPrv||RGBNxt| N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
|
||||
* `----------------------------------+-------------''------------------------------------------------'
|
||||
* |Space |Delete||Enter |Space |
|
||||
* '-------------''-------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT( \
|
||||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
|
||||
LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, RGB_RMOD,RGB_MOD, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, \
|
||||
KC_SPC, KC_DEL, KC_ENT, KC_SPACE \
|
||||
),
|
||||
|
||||
/* NAV
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | || | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
|
||||
* `----------------------------------+-------------''------------------------------------------------'
|
||||
* |Space |Delete||Enter |Space |
|
||||
* '-------------''-------------'
|
||||
*/
|
||||
[_NAV] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, \
|
||||
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, \
|
||||
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, \
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder from slave */
|
||||
if (clockwise) {
|
||||
tap_code(KC_UP);
|
||||
} else {
|
||||
tap_code(KC_DOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//case COLEMAK:
|
||||
//if (record->event.pressed) {
|
||||
//set_single_persistent_default_layer(1UL<<_COLEMAK);
|
||||
//}
|
||||
//return false;
|
||||
//break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#if OLED_DRIVER_ENABLE
|
||||
const char* layer_name_user(uint32_t layer) {
|
||||
switch (layer) {
|
||||
case _QWERTY:
|
||||
return PSTR("QWRTY");
|
||||
case _NAV:
|
||||
return PSTR("NAV\n");
|
||||
default:
|
||||
return PSTR("UNDEF");
|
||||
}
|
||||
}
|
||||
#endif
|
@ -0,0 +1,66 @@
|
||||
#include "rev2.h"
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
#include "split_util.h"
|
||||
#include "oled_driver.h"
|
||||
|
||||
__attribute__((weak))
|
||||
void render_logo(void) {
|
||||
static const char PROGMEM sol_logo[] = {
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
|
||||
|
||||
oled_write_P(sol_logo, false);
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
const char* layer_name_user(uint32_t layer) {
|
||||
switch (layer) {
|
||||
default:
|
||||
return PSTR("UNDEF\n");
|
||||
}
|
||||
}
|
||||
|
||||
__attribute__((weak))
|
||||
void render_status(void) {
|
||||
// Setup for 90 degree rendering because it's awesome!
|
||||
// It can house 16 lines of text, with 5 letters each line
|
||||
// Render to mode icon
|
||||
static const char PROGMEM mode_logo[2][4] = {
|
||||
{0x97,0x98,0x0a,0},
|
||||
{0xb7,0xb8,0x0a,0} };
|
||||
|
||||
oled_write_P(mode_logo[0], false); // Line 1
|
||||
oled_write_P(mode_logo[1], false); // Line 2
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
oled_set_cursor(0, 3); // Line 3
|
||||
oled_write_P(PSTR("Layer"), false); // Line 4
|
||||
oled_write_P(layer_name_user(biton32(layer_state)), false);
|
||||
|
||||
// Host Keyboard LED Status
|
||||
uint8_t led_usb_state = host_keyboard_leds();
|
||||
oled_set_cursor(0, OLED_MAX_LINES - 4); // Line 13
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false); // Line 14
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false); // Line 15
|
||||
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false); // Line 16
|
||||
}
|
||||
|
||||
#ifdef OLED_ROTATE90
|
||||
bool oled_init_user(bool flip180) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
__attribute__((weak))
|
||||
void oled_task_user(void) {
|
||||
if (is_keyboard_master()) {
|
||||
render_status();
|
||||
} else {
|
||||
render_logo();
|
||||
oled_scroll_left();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include "zen.h"
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
#include "quantum.h"
|
||||
|
||||
|
||||
#ifdef USE_I2C
|
||||
#include <stddef.h>
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
|
||||
#ifdef CONVERT_TO_PROTON_C
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
|
||||
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
|
||||
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
|
||||
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
|
||||
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
|
||||
k45, k46, k96, k95 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26 }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46 } \
|
||||
}
|
||||
#else
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
|
||||
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
|
||||
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
|
||||
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
|
||||
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
|
||||
k45, k46, k96, k95 \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
|
||||
{ k10, k11, k12, k13, k14, k15, k16 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26 }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k36 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46 }, \
|
||||
{ k50, k51, k52, k53, k54, k55, KC_NO }, \
|
||||
{ k60, k61, k62, k63, k64, k65, k66 }, \
|
||||
{ k70, k71, k72, k73, k74, k75, k76 }, \
|
||||
{ k80, k81, k82, k83, k84, k85, k86 }, \
|
||||
{ k90, k91, k92, k93, k94, k95, k96 } \
|
||||
}
|
||||
#endif
|
@ -0,0 +1,14 @@
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
OLED_DRIVER_ENABLE = no
|
||||
OLED_ROTATE90 = yes
|
||||
|
||||
# Setup so that OLED and 90 degree rotation can be turned on/off easily
|
||||
# with "OLED_DRIVER_ENABLE = yes" or "OLED_ROTATE90 = no" in user's rules.mk file
|
||||
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
|
||||
# Custom local font file
|
||||
OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\"
|
||||
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ROTATE90
|
||||
endif
|
||||
endif
|
@ -1,228 +0,0 @@
|
||||
/*
|
||||
* WARNING: be careful changing this code, it is very timing dependent
|
||||
*/
|
||||
|
||||
#ifndef F_CPU
|
||||
#define F_CPU 16000000
|
||||
#endif
|
||||
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <util/delay.h>
|
||||
#include <stdbool.h>
|
||||
#include "serial.h"
|
||||
|
||||
#ifndef USE_I2C
|
||||
|
||||
// Serial pulse period in microseconds. Its probably a bad idea to lower this
|
||||
// value.
|
||||
#define SERIAL_DELAY 24
|
||||
|
||||
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
|
||||
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
|
||||
|
||||
#define SLAVE_DATA_CORRUPT (1<<0)
|
||||
volatile uint8_t status = 0;
|
||||
|
||||
inline static
|
||||
void serial_delay(void) {
|
||||
_delay_us(SERIAL_DELAY);
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_output(void) {
|
||||
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
// make the serial pin an input with pull-up resistor
|
||||
inline static
|
||||
void serial_input(void) {
|
||||
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
|
||||
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
inline static
|
||||
uint8_t serial_read_pin(void) {
|
||||
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_low(void) {
|
||||
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
inline static
|
||||
void serial_high(void) {
|
||||
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
|
||||
}
|
||||
|
||||
void serial_master_init(void) {
|
||||
serial_output();
|
||||
serial_high();
|
||||
}
|
||||
|
||||
void serial_slave_init(void) {
|
||||
serial_input();
|
||||
|
||||
// Enable INT0
|
||||
EIMSK |= _BV(INT0);
|
||||
// Trigger on falling edge of INT0
|
||||
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
|
||||
}
|
||||
|
||||
// Used by the master to synchronize timing with the slave.
|
||||
static
|
||||
void sync_recv(void) {
|
||||
serial_input();
|
||||
// This shouldn't hang if the slave disconnects because the
|
||||
// serial line will float to high if the slave does disconnect.
|
||||
while (!serial_read_pin());
|
||||
serial_delay();
|
||||
}
|
||||
|
||||
// Used by the slave to send a synchronization signal to the master.
|
||||
static
|
||||
void sync_send(void) {
|
||||
serial_output();
|
||||
|
||||
serial_low();
|
||||
serial_delay();
|
||||
|
||||
serial_high();
|
||||
}
|
||||
|
||||
// Reads a byte from the serial line
|
||||
static
|
||||
uint8_t serial_read_byte(void) {
|
||||
uint8_t byte = 0;
|
||||
serial_input();
|
||||
for ( uint8_t i = 0; i < 8; ++i) {
|
||||
byte = (byte << 1) | serial_read_pin();
|
||||
serial_delay();
|
||||
_delay_us(1);
|
||||
}
|
||||
|
||||
return byte;
|
||||
}
|
||||
|
||||
// Sends a byte with MSB ordering
|
||||
static
|
||||
void serial_write_byte(uint8_t data) {
|
||||
uint8_t b = 8;
|
||||
serial_output();
|
||||
while( b-- ) {
|
||||
if(data & (1 << b)) {
|
||||
serial_high();
|
||||
} else {
|
||||
serial_low();
|
||||
}
|
||||
serial_delay();
|
||||
}
|
||||
}
|
||||
|
||||
// interrupt handle to be used by the slave device
|
||||
ISR(SERIAL_PIN_INTERRUPT) {
|
||||
sync_send();
|
||||
|
||||
uint8_t checksum = 0;
|
||||
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
|
||||
serial_write_byte(serial_slave_buffer[i]);
|
||||
sync_send();
|
||||
checksum += serial_slave_buffer[i];
|
||||
}
|
||||
serial_write_byte(checksum);
|
||||
sync_send();
|
||||
|
||||
// wait for the sync to finish sending
|
||||
serial_delay();
|
||||
|
||||
// read the middle of pulses
|
||||
_delay_us(SERIAL_DELAY/2);
|
||||
|
||||
uint8_t checksum_computed = 0;
|
||||
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
|
||||
serial_master_buffer[i] = serial_read_byte();
|
||||
sync_send();
|
||||
checksum_computed += serial_master_buffer[i];
|
||||
}
|
||||
uint8_t checksum_received = serial_read_byte();
|
||||
sync_send();
|
||||
|
||||
serial_input(); // end transaction
|
||||
|
||||
if ( checksum_computed != checksum_received ) {
|
||||
status |= SLAVE_DATA_CORRUPT;
|
||||
} else {
|
||||
status &= ~SLAVE_DATA_CORRUPT;
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
bool serial_slave_DATA_CORRUPT(void) {
|
||||
return status & SLAVE_DATA_CORRUPT;
|
||||
}
|
||||
|
||||
// Copies the serial_slave_buffer to the master and sends the
|
||||
// serial_master_buffer to the slave.
|
||||
//
|
||||
// Returns:
|
||||
// 0 => no error
|
||||
// 1 => slave did not respond
|
||||
int serial_update_buffers(void) {
|
||||
// this code is very time dependent, so we need to disable interrupts
|
||||
cli();
|
||||
|
||||
// signal to the slave that we want to start a transaction
|
||||
serial_output();
|
||||
serial_low();
|
||||
_delay_us(1);
|
||||
|
||||
// wait for the slaves response
|
||||
serial_input();
|
||||
serial_high();
|
||||
_delay_us(SERIAL_DELAY);
|
||||
|
||||
// check if the slave is present
|
||||
if (serial_read_pin()) {
|
||||
// slave failed to pull the line low, assume not present
|
||||
sei();
|
||||
return 1;
|
||||
}
|
||||
|
||||
// if the slave is present syncronize with it
|
||||
sync_recv();
|
||||
|
||||
uint8_t checksum_computed = 0;
|
||||
// receive data from the slave
|
||||
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
|
||||
serial_slave_buffer[i] = serial_read_byte();
|
||||
sync_recv();
|
||||
checksum_computed += serial_slave_buffer[i];
|
||||
}
|
||||
uint8_t checksum_received = serial_read_byte();
|
||||
sync_recv();
|
||||
|
||||
if (checksum_computed != checksum_received) {
|
||||
sei();
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint8_t checksum = 0;
|
||||
// send data to the slave
|
||||
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
|
||||
serial_write_byte(serial_master_buffer[i]);
|
||||
sync_recv();
|
||||
checksum += serial_master_buffer[i];
|
||||
}
|
||||
serial_write_byte(checksum);
|
||||
sync_recv();
|
||||
|
||||
// always, release the line when not in use
|
||||
serial_output();
|
||||
serial_high();
|
||||
|
||||
sei();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
@ -1,26 +0,0 @@
|
||||
#ifndef MY_SERIAL_H
|
||||
#define MY_SERIAL_H
|
||||
|
||||
#include "config.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
/* TODO: some defines for interrupt setup */
|
||||
#define SERIAL_PIN_DDR DDRD
|
||||
#define SERIAL_PIN_PORT PORTD
|
||||
#define SERIAL_PIN_INPUT PIND
|
||||
#define SERIAL_PIN_MASK _BV(PD0)
|
||||
#define SERIAL_PIN_INTERRUPT INT0_vect
|
||||
|
||||
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
|
||||
#define SERIAL_MASTER_BUFFER_LENGTH 1
|
||||
|
||||
// Buffers for master - slave communication
|
||||
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
|
||||
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
|
||||
|
||||
void serial_master_init(void);
|
||||
void serial_slave_init(void);
|
||||
int serial_update_buffers(void);
|
||||
bool serial_slave_data_corrupt(void);
|
||||
|
||||
#endif
|
@ -1,41 +0,0 @@
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "split_util.h"
|
||||
#include "progmem.h"
|
||||
#include "print.h"
|
||||
#include "rgblight.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else // USE_SERIAL
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
|
||||
rgblight_config_t rgblight_config;
|
||||
|
||||
void rgblight_slave_update(void) {
|
||||
//rgblight_effect_christmas();
|
||||
}
|
||||
|
||||
|
||||
void rgblight_set(void) {
|
||||
if (rgblight_config.enable) {
|
||||
#ifdef RGBW
|
||||
ws2812_setleds_rgbw(led, RGBLED_NUM);
|
||||
#else
|
||||
ws2812_setleds(led, RGBLED_NUM);
|
||||
#endif
|
||||
} else {
|
||||
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
|
||||
led[i].r = 0;
|
||||
led[i].g = 0;
|
||||
led[i].b = 0;
|
||||
}
|
||||
#ifdef RGBW
|
||||
ws2812_setleds_rgbw(led, RGBLED_NUM);
|
||||
#else
|
||||
ws2812_setleds(led, RGBLED_NUM);
|
||||
#endif
|
||||
}
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
#ifndef SPLIT_RGB_H
|
||||
#define SPLIT_RGB_H
|
||||
|
||||
void rgblight_slave_update(void);
|
||||
|
||||
#endif
|
@ -1,86 +0,0 @@
|
||||
#include <avr/io.h>
|
||||
#include <avr/wdt.h>
|
||||
#include <avr/power.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <util/delay.h>
|
||||
#include <avr/eeprom.h>
|
||||
#include "split_util.h"
|
||||
#include "matrix.h"
|
||||
#include "keyboard.h"
|
||||
#include "config.h"
|
||||
#include "timer.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else
|
||||
# include "serial.h"
|
||||
#endif
|
||||
|
||||
volatile bool isLeftHand = true;
|
||||
|
||||
static void setup_handedness(void) {
|
||||
#ifdef EE_HANDS
|
||||
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
|
||||
#else
|
||||
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
|
||||
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
|
||||
isLeftHand = !has_usb();
|
||||
#else
|
||||
isLeftHand = has_usb();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
static void keyboard_master_setup(void) {
|
||||
#ifdef USE_I2C
|
||||
i2c_master_init();
|
||||
#ifdef SSD1306OLED
|
||||
matrix_master_OLED_init ();
|
||||
#endif
|
||||
#else
|
||||
serial_master_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void keyboard_slave_setup(void) {
|
||||
timer_init();
|
||||
#ifdef USE_I2C
|
||||
i2c_slave_init(SLAVE_I2C_ADDRESS);
|
||||
#else
|
||||
serial_slave_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool has_usb(void) {
|
||||
USBCON |= (1 << OTGPADE); //enables VBUS pad
|
||||
_delay_us(5);
|
||||
return (USBSTA & (1<<VBUS)); //checks state of VBUS
|
||||
}
|
||||
|
||||
void split_keyboard_setup(void) {
|
||||
setup_handedness();
|
||||
|
||||
if (has_usb()) {
|
||||
keyboard_master_setup();
|
||||
} else {
|
||||
keyboard_slave_setup();
|
||||
}
|
||||
sei();
|
||||
}
|
||||
|
||||
void keyboard_slave_loop(void) {
|
||||
matrix_init();
|
||||
|
||||
while (1) {
|
||||
matrix_slave_scan();
|
||||
}
|
||||
}
|
||||
|
||||
// this code runs before the usb and keyboard is initialized
|
||||
void matrix_setup(void) {
|
||||
split_keyboard_setup();
|
||||
|
||||
if (!has_usb()) {
|
||||
keyboard_slave_loop();
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
#ifndef SPLIT_KEYBOARD_UTIL_H
|
||||
#define SPLIT_KEYBOARD_UTIL_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "eeconfig.h"
|
||||
|
||||
#define SLAVE_I2C_ADDRESS 0x32
|
||||
|
||||
extern volatile bool isLeftHand;
|
||||
|
||||
// slave version of matix scan, defined in matrix.c
|
||||
void matrix_slave_scan(void);
|
||||
|
||||
void split_keyboard_setup(void);
|
||||
bool has_usb(void);
|
||||
void keyboard_slave_loop(void);
|
||||
|
||||
void matrix_master_OLED_init (void);
|
||||
|
||||
#endif
|
@ -1,7 +1,8 @@
|
||||
#ifndef ZEN_H
|
||||
#define ZEN_H
|
||||
|
||||
#include "rev1.h"
|
||||
#include "quantum.h"
|
||||
#pragma once
|
||||
|
||||
#if KEYBOARD_zen_rev1
|
||||
#include "rev1.h"
|
||||
#elif KEYBOARD_zen_rev2
|
||||
#include "rev2.h"
|
||||
#endif
|
||||
#include "quantum.h"
|
||||
|
@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef TAPPING_FORCE_HOLD
|
||||
#define TAPPING_FORCE_HOLD
|
||||
#endif // TAPPING_FORCE_HOLD
|
||||
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 175
|
||||
|
||||
#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
|
||||
#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
|
||||
#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
|
||||
#define RCPO_KEYS KC_RCTL, KC_TRNS, KC_EQL
|
@ -0,0 +1,119 @@
|
||||
#pragma once
|
||||
|
||||
/* Qwerty Layout
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctrl | Win | ADJ | FN | Alt | Space| | Space| Left | Up | Down | Right| Ctrl |
|
||||
* `-----------------------------------------' `-----------------------------------------'
|
||||
*/
|
||||
|
||||
#define _________________QWERTY_L1_________________ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5
|
||||
#define _________________QWERTY_L2_________________ TD_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
|
||||
#define _________________QWERTY_L3_________________ RIS_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
|
||||
#define _________________QWERTY_L4_________________ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B
|
||||
#define _________________QWERTY_L5_________________ KC_LCPO, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
|
||||
|
||||
#define _________________QWERTY_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, TD_BSPC
|
||||
#define _________________QWERTY_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
|
||||
#define _________________QWERTY_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
|
||||
#define _________________QWERTY_R4_________________ KC_N, KC_M, TD_COMM, KC_DOT, KC_SLASH, KC_RSPC
|
||||
#define _________________QWERTY_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCPC
|
||||
|
||||
|
||||
#define ___________________GAME_L1_________________ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5
|
||||
#define ___________________GAME_L2_________________ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
|
||||
#define ___________________GAME_L3_________________ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
|
||||
#define ___________________GAME_L4_________________ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B
|
||||
#define ___________________GAME_L5_________________ KC_LCTL, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
|
||||
|
||||
#define ___________________GAME_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC
|
||||
#define ___________________GAME_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
|
||||
#define ___________________GAME_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
|
||||
#define ___________________GAME_R4_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_RSFT
|
||||
#define ___________________GAME_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCTL
|
||||
|
||||
|
||||
/* RAISE Layout
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | PGDN | UP | PGUP | |QWERTY| | | INS | HOME | PGUP | PRINT| |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | LEFT | DOWN | RIGHT| | GAME | | | DEL | END | PGDN |SCRLCK| |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | PREV | VOL- | VOL+ | NEXT | PLAY |
|
||||
* `-----------------------------------------' `-----------------------------------------'
|
||||
*/
|
||||
|
||||
#define __________________RAISE_L1_________________ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
|
||||
#define __________________RAISE_L2_________________ _______, KC_PGDN, KC_UP, KC_PGUP, _______, QWERTY
|
||||
#define __________________RAISE_L3_________________ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, GAME
|
||||
#define __________________RAISE_L4_________________ _______, _______, _______, _______, _______, _______
|
||||
#define __________________RAISE_L5_________________ _______, _______, _______, _______, _______, _______
|
||||
|
||||
#define __________________RAISE_R1_________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
|
||||
#define __________________RAISE_R2_________________ _______, KC_INS, KC_HOME, KC_PGUP, KC_PSCR, _______
|
||||
#define __________________RAISE_R3_________________ _______, KC_DEL, KC_END, KC_PGDN, KC_SLCK, _______
|
||||
#define __________________RAISE_R4_________________ _______, _______, _______, _______, _______, _______
|
||||
#define __________________RAISE_R5_________________ _______, KC_MPRV, KC_MPRV, KC_VOLD, KC_MNXT, KC_MPLY
|
||||
|
||||
/* LOWER Layout
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | SPDI | SAI | VAI | HUI | RESET| | | | | 7 | 8 | 9 | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | SPDD | SAD | VAD | HUD |RGBRST| | | | | 4 | 5 | 6 | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | | 1 | 2 | 3 | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | 0 | . | |
|
||||
* `-----------------------------------------' `-----------------------------------------'
|
||||
*/
|
||||
|
||||
#define __________________LOWER_L1_________________ _______, RGB_RMOD, RGB_MOD, _______, _______, _______
|
||||
#define __________________LOWER_L2_________________ RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RESET, _______
|
||||
#define __________________LOWER_L3_________________ RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGBRST, _______
|
||||
#define __________________LOWER_L4_________________ _______, _______, _______, _______, _______, _______
|
||||
#define __________________LOWER_L5_________________ _______, _______, _______, _______, _______, _______
|
||||
|
||||
#define __________________LOWER_R1_________________ _______, _______, _______, _______, _______, KC_DEL
|
||||
#define __________________LOWER_R2_________________ _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, _______
|
||||
#define __________________LOWER_R3_________________ _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, _______
|
||||
#define __________________LOWER_R4_________________ _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, _______
|
||||
#define __________________LOWER_R5_________________ _______, _______, _______, KC_KP_0, KC_PDOT, _______
|
||||
|
||||
/* ADJUST Layout
|
||||
* ,-----------------------------------------. ,-----------------------------------------.
|
||||
* | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | RESET| DEBUG| | | | | |TERM_ON|TERM_OFF| | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | |MusMod|Aud on|AudOff|AGnorm| |AGswap|ClkUp |ClkDwn| | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|MusOff|MidiOn| |MidOff|ClkOn |ClkOff| | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* `-----------------------------------------' `-----------------------------------------'
|
||||
*/
|
||||
|
||||
#define _________________ADJUST_L1_________________ _______, _______, _______, _______, _______, _______
|
||||
#define _________________ADJUST_L2_________________ _______, RESET, DEBUG, _______, _______, _______
|
||||
#define _________________ADJUST_L3_________________ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM
|
||||
#define _________________ADJUST_L4_________________ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON
|
||||
#define _________________ADJUST_L5_________________ _______, _______, _______, _______, _______, _______
|
||||
|
||||
#define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______, _______
|
||||
#define _________________ADJUST_R2_________________ _______, TERM_ON, TERM_OFF, _______, _______, _______
|
||||
#define _________________ADJUST_R3_________________ AG_SWAP, CK_UP, CK_DOWN, _______, _______, _______
|
||||
#define _________________ADJUST_R4_________________ MI_OFF, CK_ON, CK_OFF, _______, _______, _______
|
||||
#define _________________ADJUST_R5_________________ _______, _______, _______, _______, _______, _______
|
@ -0,0 +1,85 @@
|
||||
#include "process_records.h"
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[COMM_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUOT),
|
||||
[BACKSPACE] = ACTION_TAP_DANCE_DOUBLE (KC_BSPACE, LCTL(KC_BSPACE)),
|
||||
[TAP_TAB] = ACTION_TAP_DANCE_DOUBLE (KC_TAB, LSFT(KC_TAB)),
|
||||
[CTRL_MINUS] = ACTION_TAP_DANCE_DOUBLE (KC_LCTL, KC_MINS),
|
||||
[CTRL_PLUS] = ACTION_TAP_DANCE_DOUBLE (KC_RCTL, KC_EQL)
|
||||
};
|
||||
#endif
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case GAME:
|
||||
#ifndef GAMELAYER_DISABLE
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_GAME);
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
#ifdef TRILAYER_ENABLED
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
#endif
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
#ifdef TRILAYER_ENABLED
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
#ifdef TRILAYER_ENABLED
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
#endif
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
#ifdef TRILAYER_ENABLED
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
|
||||
return process_record_keymap(keycode, record) &&
|
||||
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
||||
process_record_rgb(keycode, record) &&
|
||||
#endif // RGBLIGHT_ENABLE;
|
||||
true;
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
#include "quantum.h"
|
||||
|
||||
#define RIS_ESC LT(_RAISE, KC_ESC)
|
||||
#define RIS_CAPS LT(_RAISE, KC_CAPS)
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#include "process_tap_dance.h"
|
||||
|
||||
//Tap Dance Declarations
|
||||
enum {
|
||||
COMM_QUOT = 0,
|
||||
BACKSPACE,
|
||||
TAP_TAB,
|
||||
CTRL_MINUS,
|
||||
CTRL_PLUS
|
||||
};
|
||||
|
||||
#define TD_COMM TD(COMM_QUOT)
|
||||
#define TD_BSPC TD(BACKSPACE)
|
||||
#define TD_TAB TD(TAP_TAB)
|
||||
#define TD_LCTL TD(CTRL_MINUS)
|
||||
#define TD_RCTL TD(CTRL_PLUS)
|
||||
#else
|
||||
#define TD_COMM KC_COMM
|
||||
#define TD_BSPC KC_BSPACE
|
||||
#define TD_TAB KC_TAB
|
||||
#define TD_LCTL KC_LCTL
|
||||
#define TD_RCTL KC_RCTL
|
||||
#endif
|
||||
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_GAME,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
GAME,
|
||||
LOWER,
|
||||
RAISE,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
|
||||
bool process_record_rgb(uint16_t keycode, keyrecord_t *record);
|
@ -0,0 +1,13 @@
|
||||
SRC += xulkal.c \
|
||||
process_records.c
|
||||
|
||||
# Some usual defaults
|
||||
MOUSEKEY_ENABLE = no # Mouse keys (+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control (+450)
|
||||
TAP_DANCE_ENABLE = yes # Enable the tap dance feature. (+1100)
|
||||
|
||||
ifneq ($(strip $(DISABLE_LTO)), yes)
|
||||
EXTRAFLAGS += -flto
|
||||
OPT_DEFS += -DNO_ACTION_MACRO
|
||||
OPT_DEFS += -DNO_ACTION_FUNCTION
|
||||
endif
|
@ -0,0 +1 @@
|
||||
#include "xulkal.h"
|
@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#include "process_records.h"
|
||||
#include "layouts.h"
|
Loading…
Reference in new issue