commit
b25dbc484d
@ -0,0 +1,25 @@
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = yes # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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@ -0,0 +1,364 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _PLOVER 5
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#define _TOUCHCURSOR 6
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#define _MOUSE 7
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#define _ADJUST 16
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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PLOVER,
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LOWER,
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RAISE,
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BACKLIT,
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EXT_PLV
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Custom macros
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#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
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#define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
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// ^-- Requires KC_TRNS / _______ for the trigger key in the destination layer
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#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
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#define LT_ML LT(_MOUSE, KC_A) // L-ayer T-ap M-ouse C-ursor (on A)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |----------+------+------+------+------+-------------+------+------+------+------+--------|
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* | Ctrl/Esc | ML/A | S | D | F | G | H | J | K | L | ; | " |
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* |----------+------+------+------+------+------|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent |
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* |----------+------+------+------+------+------+------+------+------+------+------+--------|
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* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{CTL_ESC, LT_ML, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
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{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Colemak
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* ,-----------------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |----------+------+------+------+------+-------------+------+------+------+------+--------|
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* | Ctrl/Esc | ML/A | R | S | T | D | H | N | E | I | O | " |
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* |----------+------+------+------+------+------|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent |
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* |----------+------+------+------+------+------+------+------+------+------+------+--------|
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* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
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{CTL_ESC, LT_ML, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
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{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Dvorak
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* ,-----------------------------------------------------------------------------------------.
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |----------+------+------+------+------+-------------+------+------+------+------+--------|
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* | Ctrl/Esc | ML/A | O | E | U | I | D | H | T | N | S | / |
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* |----------+------+------+------+------+------|------+------+------+------+------+--------|
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* | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent |
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* |----------+------+------+------+------+------+------+------+------+------+------+--------|
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* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
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{CTL_ESC, LT_ML, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
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{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
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{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Brite | | | | | | | Prev | Stop | Slct | Mute |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_LBRC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
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{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Brite | | | | | | | Prev | Stop | Slct | Mute |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_DLR, KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_ASTR, KC_4, KC_5, KC_6, KC_MINS, KC_PIPE},
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{KC_EQL, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_SLSH, KC_1, KC_2, KC_3, KC_DOT, KC_BSLS},
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{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
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},
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/* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
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* ,-----------------------------------------------------------------------------------.
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* | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*
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* The KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND, and KC_AGAIN keycodes don't
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* seem to work on Mac. Presumably they'll work under Windows.
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*/
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[_TOUCHCURSOR] = {
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{_______, _______, _______, KC_LSFT, KC_LGUI, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______},
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{_______, KC_LALT, KC_SPC, _______, KC_FIND,KC_AGAIN, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
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{_______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE,KC_GRV, KC_PGDN, KC_DEL, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Mouse Layer
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* ,-----------------------------------------------------------------------------------.
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* | | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_MOUSE] = {
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{_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_ACL2, _______, KC_WH_L, KC_MS_U, KC_WH_R, KC_BTN2, _______},
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{_______, _______, _______, KC_BTN3, KC_BTN1, KC_BTN4, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______},
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{_______, _______, _______, _______, KC_BTN2, KC_BTN5, KC_WH_D, KC_BTN1, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------.
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* | # | # | # | # | # | # | # | # | # | # | # | # |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | S | T | P | H | * | * | F | P | L | T | D |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Exit | | | A | O | | E | U | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
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{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
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{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | |Reset |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
|
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default_layer_set(default_layer);
|
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}
|
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|
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
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switch (keycode) {
|
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case QWERTY:
|
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if (record->event.pressed) {
|
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#ifdef AUDIO_ENABLE
|
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
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#endif
|
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default_layer_set(1UL<<_QWERTY);
|
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}
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return false;
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break;
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case COLEMAK:
|
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if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
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PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
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#endif
|
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default_layer_set(1UL<<_COLEMAK);
|
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}
|
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return false;
|
||||
break;
|
||||
case DVORAK:
|
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if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
default_layer_set(1UL<<_DVORAK);
|
||||
}
|
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return false;
|
||||
break;
|
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case LOWER:
|
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if (record->event.pressed) {
|
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
|
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layer_off(_LOWER);
|
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
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}
|
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return false;
|
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break;
|
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case RAISE:
|
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if (record->event.pressed) {
|
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
|
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layer_off(_RAISE);
|
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
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}
|
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return false;
|
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break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
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register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
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unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
layer_off(_LOWER);
|
||||
layer_off(_ADJUST);
|
||||
layer_on(_PLOVER);
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EXT_PLV:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,107 @@
|
||||
jeebak's layout
|
||||
=======================
|
||||
This WIP keymap attempts to minimize fingers straying away from the home row.
|
||||
To aid in this endeavor, when additional modifyer keys to switch layers are
|
||||
needed, they will be mapped to home row keys. The `keymap.c` file will contain
|
||||
the exact changes. The diagrams in this README shows the highlights of the
|
||||
changes from the default mappings.
|
||||
|
||||
I also decided to change all calls to `persistant_default_layer_set()` to
|
||||
`update_tri_layer()` since this is my personal perference.
|
||||
|
||||
## Base Layers (Qwerty/Colemak/Dvorak)
|
||||
These base layers are mostly the same as the default mappings. The interesting
|
||||
changes are shown below. The `Ctrl/Esc`, mapped using `CTL_T(KC_ESC)` will emit
|
||||
an `Escape` when tapped, and act as a `Control` key when held. A `TODO` item is
|
||||
to see if it can also act as a `CapsLock` when double-tapped. The right shift
|
||||
key acts as `Enter` when tapped, and as a `Shift` key when held. The arrow
|
||||
keys, which have been moved to the
|
||||
[TouchCursor](http://martin-stone.github.io/touchcursor/) layer, have been
|
||||
replaced with the Media keys as shown. The `ML/A` key activates the Mouse layer
|
||||
when held, and emits an `A` when tapped.
|
||||
```
|
||||
,-----------------------------------------------------------------------------------------.
|
||||
| | | | | | | | | | | | |
|
||||
|----------+------+------+------+------+-------------+------+------+------+------+--------|
|
||||
| Ctrl/Esc | ML/A | | | | | | | | | | |
|
||||
|----------+------+------+------+------+------|------+------+------+------+------+--------|
|
||||
| | | | | | | | | | | |Sft/Ent |
|
||||
|----------+------+------+------+------+------+------+------+------+------+------+--------|
|
||||
| PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
|
||||
`-----------------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Lower Layer (Symbols and Function Keys)
|
||||
The symbols and functions keys are essentially the same as the default mapping.
|
||||
The most notable changes are that the symbol keys from the `RAISE` layer have
|
||||
been moved here. The remaining Media keys replace those that are now on the
|
||||
base layers. The `BACKLIT` key has also been moved here.
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
|Brite | | | | | | | Prev | Stop | Slct | Mute |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Raise Layer (Numbers and Arithmetic Operators)
|
||||
All of the numbers and arithmetic operators are available on this layer. Some
|
||||
keys are duplicated for the convenience of their positions. The `0` and `$`
|
||||
keys at the far left are for quick access to beginning and end of line in vim.
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
|Brite | | | | | | | Prev | Stop | Slct | Mute |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## TouchCursor layer plus personal customizations
|
||||
[TouchCursor](http://martin-stone.github.io/touchcursor/) uses the `Space` key
|
||||
as the modifier, with the `IJKL` home row keys representing the inverted-T of
|
||||
the arrow keys. All of the default TouchCursor keymappings for the right hand
|
||||
are represented below. My personalizations include all of the keys shown for
|
||||
the left hand. Having the `Alt` and `Shift` keys readily accessible from the
|
||||
home row allows quick word jumps and highlighting when used in conjunction with
|
||||
the arrow keys. The `KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND,` and
|
||||
`KC_AGAIN` keycodes have been mapped but they don't seem to work on Mac.
|
||||
Presumably they'll work under Windows.
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
||||
|
||||
## Mouse Layer
|
||||
The Mouse layer, closely mimics the layout/behaviour of the TouchCursor layer.
|
||||
The `A` key is used to activate this layer. All 16 keycodes for the mouse from
|
||||
the `doc/keycode.txt` file are represented, and logically located, IMHO. The
|
||||
left and right click buttons are duplicated; on the right hand side, for a
|
||||
quick click here and there, and again on the left hand side for when the
|
||||
buttons need to be held for dragging things or highlighting text, thus allowing
|
||||
the right hand to be free to use the up/down/left/right actions.
|
||||
```
|
||||
,-----------------------------------------------------------------------------------.
|
||||
| | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
|
||||
|------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
| | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
|
||||
|------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
| | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
|
||||
|------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
| | | | | | | | | | | |
|
||||
`-----------------------------------------------------------------------------------'
|
||||
```
|
Loading…
Reference in new issue