Update to a new XAML GUI based version of the Atmel Studio integration blob.

pull/1469/head
Dean Camera 11 years ago
parent f835323682
commit c07d670b6c

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Getting Started with LUFA</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8"/>
<style media="screen" type="text/css">
/* Reset */
html, body, div, span, applet, object, iframe, h1, h2, h3, h4, h5, h6, p,
blockquote, pre, a, abbr, acronym, address, big, cite, code, del, dfn, em, font,
img, ins, kbd, q, s, samp, small, strike, strong, sub, tt, var, b, u, i,
center, dl, dt, dd, ol, ul, li, fieldset, form, label, legend, table, caption,
tbody, tfoot, thead, tr, th, td { margin: 0; padding: 0; border: 0; outline: 0;
font-size: 100%; vertical-align: baseline; background: transparent; } body {
line-height: 1; } ol, ul { list-style: none; } blockquote, q { quotes: none; }
blockquote:before, blockquote:after, q:before, q:after { content: ''; content:
none; } :focus { outline: 0; } ins { text-decoration: none; } del { text-decoration: line-through; }
table { border-collapse: collapse; border-spacing: 0; }
body
{
background-color: #353535;
}
#container
{
width: 800px;
margin-top: 20px;
margin-left: auto;
margin-right: auto;
border: 1px solid #D3CAC1;
}
#header
{
background-color: #3D3229;
text-align: center;
font: bold 2.5em "Times New Roman", serif;
color: #CCB;
padding: 20px;
}
#header span
{
color: #998;
}
#footer
{
text-align: center;
font: normal 1em "Georgia", sans-serif;
color: #CCB;
padding: 20px;
}
#content
{
background-color: #EAE0D6;
padding: 20px;
}
#content p
{
padding: 0.2em 0 1.2em 0;
font: normal 1em "Georgia", sans-serif;
line-height: 140%;
}
#content tt
{
font: normal .9em "Consolas", sans-serif;
background-color: #D3CAC1;
padding: 0 0.2em 0 0.2em;
border: 1px solid #000000;
}
#content h1
{
font: bold 1.3em "Georgia", sans-serif;
color: #3D3229;
margin-top: 2em;
margin-bottom: 0.2em;
}
#content a
{
color: #3D3229;
}
#content img
{
display: block;
margin-left: auto;
margin-right: auto;
margin-top: .5em;
margin-bottom: 1em;
}
#installedinfo
{
text-align: center;
font: italic 1.1em "Georgia", sans-serif !important;
}
</style>
</head>
<body>
<div id="container">
<div id="header">
<h1>Thanks for using <span>LUFA</span></h1>
</div>
<div id="content">
<p id="installedinfo">The LUFA extension is now installed into Atmel Studio, and
is ready for use.
</p>
<h1>Create an Example Project</h1>
<p>LUFA comes with a variety of example projects, showing off several of the library features. Also included is a number of
bootloaders, full LUFA powered projects, and several user-contributed projects. To see these, open the <em>New Example Project</em>
wizard from the <tt>File&rarr;New</tt> menu. Expand out the <em>FourWalledCubicle</em> node, then the <em>Dean Camera - LUFA</em> node to see a list
of LUFA projects.
</p>
<img width="700px" src="NewExampleWizard.png" alt="Atmel Studio New Example Wizard" />
<h1>Configure LUFA</h1>
<p>The LUFA Atmel Studio extension is fully integrated into the Atmel Studio IDE, including the LUFA sub-modules. Open the
<em>ASF Wizard</em> from the <tt>ASF&rarr;ASF Wizard</tt> menu, choose your project from your current solution, then choose
the LUFA library as the extension to configure from the <em>Available Modules</em> portion of the wizard. Here you can
add and remove LUFA modules to and from your project as you need them.
</p>
<img width="700px" src="ASFWizard.png" alt="Atmel ASF Module Wizard" />
<h1>Find the Module APIs</h1>
<p>You can view your project's included LUFA modules any time you need to from the <em>ASF Explorer</em> window, accessible from
the <tt>ASF&rarr;ASF Explorer</tt> menu. Here you can find a link to the module's corresponding API documentation in the LUFA
manual, as well as a direct link to the module's API header.
</p>
<img src="ASFExplorer.png" alt="Atmel ASF Explorer Tool Window" />
<h1>Get Help</h1>
<p>If you installed the integrated help package, you can view the LUFA manual from the <tt>Help&rarr;View Help</tt> menu, or just
jump directly to the relevant documentation for a function, variable, type or other LUFA symbol in your code by first selecting
it and pressing the <tt>F1</tt> key. If the integrated Help package fails to install, you can re-try from the
<tt>Help&rarr;LUFA Help&rarr;Reinstall Local Help</tt> menu entry.
</p>
<img width="700px" src="LUFAHelpMenu.png" alt="Atmel ASF Module Wizard" />
<p>The latest LUFA manual is also available for viewing <a href="http://www.lufa-lib.org/documentation">online</a>, if you
do not wish to use the integrated help.
</p>
<p>
If you are still stuck and need help, please post on the <a href="http://www.lufa-lib.org/support">LUFA Mailing List</a>
- or just search the mailing list archives to see if your question has already been answered.
</p>
<h1>Read About the Latest Developments</h1>
<p>Keep up to date with the latest LUFA news; read the <a href="http://www.fourwalledcubicle.com/blog">author's blog</a>,
or see the <a href="http://www.fourwalledcubicle.com/">author's website</a>.
</p>
</div>
</div>
<div id="footer"><p>LUFA - <em>the Lightweight USB Framework for AVRs</em></p></div>
</body>
</html>

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@ -26,7 +26,6 @@
<Content>
<VsPackage>LUFA.pkgdef</VsPackage>
<CustomExtension Type="GettingStarted">GettingStarted.htm</CustomExtension>
<CustomExtension Type="MSHelp">helpcontentsetup.msha</CustomExtension>
<CustomExtension Type="asf-manifest">asf-manifest.xml</CustomExtension>
</Content>

@ -33,11 +33,6 @@ VSIX_ASSETS := $(LUFA_ROOT)/DoxygenPages/Images/LUFA_thumb.png \
$(LUFA_ROOT)/DoxygenPages/Images/LUFA.png \
$(LUFA_ROOT)/License.txt \
VSIX/"[Content_Types].xml" \
VSIX/ASFExplorer.png \
VSIX/ASFWizard.png \
VSIX/LUFAHelpMenu.png \
VSIX/NewExampleWizard.png \
VSIX/GettingStarted.htm \
Blob/LUFA.dll \
Blob/LUFA.pkgdef
VSIX_GEN_PARAMS := --stringparam extension-version "$(EXT_VERSION_NUM)" \

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