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@ -1,30 +1,19 @@
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 3
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#define _RAISE 4
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#define _FUNCTION 15
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define FUNCTION MO(_FUNCTION)
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#define ADJUST MO(_ADJUST)
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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@ -45,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_QWERTY] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
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FUNCTION, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
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OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
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KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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@ -90,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-----------------------------------------------------------------------------------.
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* |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | |Qwerty|RGBVAD|RGBSAD|RGBHUD|RGBTOG|
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* | | | | | | | | |RGBVAD|RGBSAD|RGBHUD|RGBTOG|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | |BLSTEP|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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@ -99,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_ADJUST] = LAYOUT( \
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TSKMGR, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \
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_______, _______, _______, _______, _______, _______, _______, QWERTY, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
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_______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \
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),
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@ -124,47 +113,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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uint32_t layer_state_set_user(uint32_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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}
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