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				| @ -0,0 +1,5 @@ | ||||
| #include "M10A.h" | ||||
| 
 | ||||
| void matrix_init_kb(void) { | ||||
| 	matrix_init_user(); | ||||
| } | ||||
| @ -0,0 +1,19 @@ | ||||
| #ifndef M10A_H | ||||
| #define M10A_H | ||||
| 
 | ||||
| #include "quantum.h" | ||||
| 
 | ||||
| #define M10A( \ | ||||
|       k00, k01, k02, \ | ||||
|       k10, k11, k12, \ | ||||
|       k20, k21, k22, \ | ||||
|       k30, k31, k32  \ | ||||
| ) \ | ||||
| { \ | ||||
|     { k00, k01, k02 }, \ | ||||
|     { k10, k11, k12 }, \ | ||||
|     { k20, k21, k22 }, \ | ||||
|     { k30, k31, k32 } \ | ||||
| }  | ||||
| 
 | ||||
| #endif | ||||
| @ -0,0 +1,3 @@ | ||||
| ifndef MAKEFILE_INCLUDED | ||||
| 	include ../../Makefile | ||||
| endif | ||||
| @ -0,0 +1,82 @@ | ||||
| /*
 | ||||
| Copyright 2012 Jun Wako <wakojun@gmail.com> | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #ifndef CONFIG_H | ||||
| #define CONFIG_H | ||||
| 
 | ||||
| #include "config_common.h" | ||||
| 
 | ||||
| /* USB Device descriptor parameter */ | ||||
| #define VENDOR_ID       0xFEED | ||||
| #define PRODUCT_ID      0x0007 | ||||
| #define DEVICE_VER 		0x0001 | ||||
| #define MANUFACTURER    Machine Industries | ||||
| #define PRODUCT         M10-A | ||||
| #define DESCRIPTION     RAMA x Machine Industries M10-A | ||||
| 
 | ||||
| /* key matrix size */ | ||||
| #define MATRIX_ROWS 4 | ||||
| #define MATRIX_COLS 3 | ||||
| 
 | ||||
| /* Planck PCB default pin-out */ | ||||
| #define MATRIX_ROW_PINS { B6, F7, F6, D6 } | ||||
| #define MATRIX_COL_PINS { F5, F1, F0 } | ||||
| #define UNUSED_PINS | ||||
| 
 | ||||
| #define BACKLIGHT_PIN B7 | ||||
| 
 | ||||
| /* COL2ROW or ROW2COL */ | ||||
| #define DIODE_DIRECTION ROW2COL | ||||
| 
 | ||||
| /* define if matrix has ghost */ | ||||
| //#define MATRIX_HAS_GHOST
 | ||||
| 
 | ||||
| /* number of backlight levels */ | ||||
| #define BACKLIGHT_LEVELS 6 | ||||
| 
 | ||||
| /* Set 0 if debouncing isn't needed */ | ||||
| #define DEBOUNCING_DELAY 5 | ||||
| 
 | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| /* Locking resynchronize hack */ | ||||
| #define LOCKING_RESYNC_ENABLE | ||||
| 
 | ||||
| /* key combination for command */ | ||||
| #define IS_COMMAND() ( \ | ||||
|     keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||||
| ) | ||||
| 
 | ||||
| /*
 | ||||
|  * Feature disable options | ||||
|  *  These options are also useful to firmware size reduction. | ||||
|  */ | ||||
| 
 | ||||
| /* disable debug print */ | ||||
| //#define NO_DEBUG
 | ||||
| 
 | ||||
| /* disable print */ | ||||
| //#define NO_PRINT
 | ||||
| 
 | ||||
| /* disable action features */ | ||||
| //#define NO_ACTION_LAYER
 | ||||
| //#define NO_ACTION_TAPPING
 | ||||
| //#define NO_ACTION_ONESHOT
 | ||||
| //#define NO_ACTION_MACRO
 | ||||
| //#define NO_ACTION_FUNCTION
 | ||||
| 
 | ||||
| #endif | ||||
| @ -0,0 +1,3 @@ | ||||
| ifndef QUANTUM_DIR | ||||
| 	include ../../../../Makefile | ||||
| endif | ||||
| @ -0,0 +1,49 @@ | ||||
| // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
 | ||||
| // this is the style you want to emulate.
 | ||||
| 
 | ||||
| #include "M10A.h" | ||||
| #include "action_layer.h" | ||||
| #include "eeconfig.h" | ||||
| 
 | ||||
| extern keymap_config_t keymap_config; | ||||
| 
 | ||||
| // Each layer gets a name for readability, which is then used in the keymap matrix below.
 | ||||
| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | ||||
| // Layer names don't all need to be of the same length, obviously, and you can also skip them
 | ||||
| // entirely and just use numbers.
 | ||||
| 
 | ||||
| enum layers { | ||||
|   _LAYER0, | ||||
|   _LAYER1, | ||||
|   _LAYER2, | ||||
|   _LAYER3, | ||||
|   _LAYER4, | ||||
|   _LAYER5, | ||||
|   _LAYER6, | ||||
|   _LAYER7, | ||||
|   _LAYER8, | ||||
|   _LAYER9 | ||||
| }; | ||||
| 
 | ||||
| // // Fillers to make layering more clear
 | ||||
| // #define _______ KC_TRNS
 | ||||
| // #define XXXXXXX KC_NO
 | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|   [_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, | ||||
|   [_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}} | ||||
| }; | ||||
| 
 | ||||
| void matrix_init_user(void) { | ||||
|   #ifdef BACKLIGHT_ENABLE | ||||
|     backlight_level(0); | ||||
|   #endif | ||||
| } | ||||
| @ -0,0 +1,68 @@ | ||||
| # MCU name
 | ||||
| #MCU = at90usb1287
 | ||||
| MCU = atmega32u4 | ||||
| 
 | ||||
| # Processor frequency.
 | ||||
| #     This will define a symbol, F_CPU, in all source code files equal to the
 | ||||
| #     processor frequency in Hz. You can then use this symbol in your source code to
 | ||||
| #     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | ||||
| #     automatically to create a 32-bit value in your source code.
 | ||||
| #
 | ||||
| #     This will be an integer division of F_USB below, as it is sourced by
 | ||||
| #     F_USB after it has run through any CPU prescalers. Note that this value
 | ||||
| #     does not *change* the processor frequency - it should merely be updated to
 | ||||
| #     reflect the processor speed set externally so that the code can use accurate
 | ||||
| #     software delays.
 | ||||
| F_CPU = 16000000 | ||||
| 
 | ||||
| #
 | ||||
| # LUFA specific
 | ||||
| #
 | ||||
| # Target architecture (see library "Board Types" documentation).
 | ||||
| ARCH = AVR8 | ||||
| 
 | ||||
| # Input clock frequency.
 | ||||
| #     This will define a symbol, F_USB, in all source code files equal to the
 | ||||
| #     input clock frequency (before any prescaling is performed) in Hz. This value may
 | ||||
| #     differ from F_CPU if prescaling is used on the latter, and is required as the
 | ||||
| #     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | ||||
| #     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | ||||
| #     at the end, this will be done automatically to create a 32-bit value in your
 | ||||
| #     source code.
 | ||||
| #
 | ||||
| #     If no clock division is performed on the input clock inside the AVR (via the
 | ||||
| #     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | ||||
| F_USB = $(F_CPU) | ||||
| 
 | ||||
| # Interrupt driven control endpoint task(+60)
 | ||||
| OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||||
| 
 | ||||
| 
 | ||||
| # Boot Section Size in *bytes*
 | ||||
| #   Teensy halfKay   512
 | ||||
| #   Teensy++ halfKay 1024
 | ||||
| #   Atmel DFU loader 4096
 | ||||
| #   LUFA bootloader  4096
 | ||||
| #   USBaspLoader     2048
 | ||||
| OPT_DEFS += -DBOOTLOADER_SIZE=4096 | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   change to "no" to disable the options, or define them in the Makefile in 
 | ||||
| #   the appropriate keymap folder that will get included automatically
 | ||||
| #
 | ||||
| BOOTMAGIC_ENABLE ?= no       # Virtual DIP switch configuration(+1000) | ||||
| MOUSEKEY_ENABLE ?= yes       # Mouse keys(+4700) | ||||
| EXTRAKEY_ENABLE ?= yes       # Audio control and System control(+450) | ||||
| CONSOLE_ENABLE ?= no         # Console for debug(+400) | ||||
| COMMAND_ENABLE ?= no        # Commands for debug and configuration | ||||
| NKRO_ENABLE ?= yes            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| BACKLIGHT_ENABLE ?= yes      # Enable keyboard backlight functionality | ||||
| MIDI_ENABLE ?= no            # MIDI controls | ||||
| AUDIO_ENABLE ?= no           # Audio output on port C6 | ||||
| UNICODE_ENABLE ?= yes         # Unicode | ||||
| BLUETOOTH_ENABLE ?= no       # Enable Bluetooth with the Adafruit EZ-Key HID | ||||
| RGBLIGHT_ENABLE ?= no        # Enable WS2812 RGB underlight. | ||||
| API_SYSEX_ENABLE = yes | ||||
| 
 | ||||
| # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | ||||
| SLEEP_LED_ENABLE ?= no    # Breathing sleep LED during USB suspend | ||||
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