diff --git a/keyboards/helix/rev2/keymaps/xulkal/keymap.c b/keyboards/helix/rev2/keymaps/xulkal/keymap.c new file mode 100644 index 0000000000..3fad64deac --- /dev/null +++ b/keyboards/helix/rev2/keymaps/xulkal/keymap.c @@ -0,0 +1,69 @@ +#include QMK_KEYBOARD_H +#include "xulkal.h" + +#ifdef PROTOCOL_LUFA +#include "lufa.h" +#include "split_util.h" +#endif + +#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Sft[ | Z | X | C | V | B |RGBTOG|RGBRST| N | M | , | . | / | Sft] | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctl- | Win | LOWER| RAISE| Alt | Space|RGBRMOD|RGBMOD|Space| Left | Up | Down | Right| Ctl= | + * `-------------------------------------------------------------------------------------------------' + */ + [_QWERTY] = EXPAND_LAYOUT( \ + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \ + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \ + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \ + _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \ + _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________ \ + ), + +#ifndef GAMELAYER_DISABLE + [_GAME] = EXPAND_LAYOUT( \ + ___________________GAME_L1_________________, ___________________GAME_R1_________________, \ + ___________________GAME_L2_________________, ___________________GAME_R2_________________, \ + ___________________GAME_L3_________________, ___________________GAME_R3_________________, \ + ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \ + ___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________ \ + ), +#endif + + [_LOWER] = EXPAND_LAYOUT( \ + __________________LOWER_L1_________________, __________________LOWER_R1_________________, \ + __________________LOWER_L2_________________, __________________LOWER_R2_________________, \ + __________________LOWER_L3_________________, __________________LOWER_R3_________________, \ + __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \ + __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________ \ + ), + + [_RAISE] = EXPAND_LAYOUT( \ + __________________RAISE_L1_________________, __________________RAISE_R1_________________, \ + __________________RAISE_L2_________________, __________________RAISE_R2_________________, \ + __________________RAISE_L3_________________, __________________RAISE_R3_________________, \ + __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \ + __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________ \ + ), + +#ifdef TRILAYER_ENABLED + [_ADJUST] = EXPAND_LAYOUT( \ + _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \ + _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \ + _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \ + _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \ + _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________ \ + ), +#endif +}; diff --git a/keyboards/helix/rev2/keymaps/xulkal/rules.mk b/keyboards/helix/rev2/keymaps/xulkal/rules.mk new file mode 100644 index 0000000000..a636b2a619 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/xulkal/rules.mk @@ -0,0 +1,11 @@ +RGBLIGHT_ENABLE = yes +# Enable RGBLIGHT Animations +OPT_DEFS += -DRGBLIGHT_ANIMATIONS +# Helix specific define for correct RGBLED_NUM +OPT_DEFS += -DRGBLED_BACK + +OLED_DRIVER_ENABLE = yes +# Helix specific font file +OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\" +# Xulkal specific oled define +OPT_DEFS += -DOLED_90ROTATION diff --git a/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c index 09c27428ec..e51edd9071 100644 --- a/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c +++ b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c @@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), #ifdef TRILAYER_ENABLED - [_RAISE] = EXPAND_LAYOUT( \ + [_ADJUST] = EXPAND_LAYOUT( \ _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \ _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \ _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \ @@ -75,3 +75,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), #endif }; + diff --git a/users/xulkal/custom_oled.c b/users/xulkal/custom_oled.c index 77e580b956..d871e96f06 100644 --- a/users/xulkal/custom_oled.c +++ b/users/xulkal/custom_oled.c @@ -5,60 +5,112 @@ #ifdef OLED_DRIVER_ENABLE +#ifdef RGBLIGHT_ENABLE +rgblight_config_t rgblight_config; +#endif + static void render_logo(void) { - static const char PROGMEM sol_logo[] = { + static const char PROGMEM font_logo[] = { 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - oled_write_P(sol_logo, false); + oled_write_P(font_logo, false); +} + +#if defined(OLED_90ROTATION) + +// TODO: Need to define this function / extern only for helix based split common keyboards +extern uint8_t is_master; +bool is_keyboard_master(void) +{ + return is_master; +} + +static void render_layer(uint8_t layer) +{ + switch (layer) + { + case _QWERTY: + oled_write_P(PSTR("DFLT "), false); + break; +#ifndef GAMELAYER_DISABLE + case _GAME: + oled_write_P(PSTR("GAME "), false); + break; +#endif + case _LOWER: + oled_write_P(PSTR("LOWER"), false); + break; + case _RAISE: + oled_write_P(PSTR("RAISE"), false); + break; +#ifdef TRILAYER_ENABLED + case _ADJUST: + oled_write_P(PSTR("ADJST"), false); + break; +#endif + } } static void render_status(void) { // Render to mode icon - static const char PROGMEM mode_logo[2][3] = { - {0x97,0x98,0}, - {0xb7,0xb8,0} - }; + static const char PROGMEM mode_logo[2][4] = { + {0x97,0x98,0x0a,0}, + {0xb7,0xb8,0x0a,0} }; oled_write_P(mode_logo[0], false); + oled_write_P(mode_logo[1], false); -#if defined(RGB_MATRIX_ENABLE) - static char buffer[20] = {0}; - snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val); - oled_write(buffer, false); -#endif + oled_write_P(PSTR("Layer"), false); + uint8_t layer = biton(layer_state); + if (layer != _QWERTY) + render_layer(layer); + else + render_layer(biton32(default_layer_state)); - oled_write_P(mode_logo[1], false); + // Host Keyboard LED Status + uint8_t led_usb_state = host_keyboard_leds(); + oled_write_P(led_usb_state & (1<