Merge remote-tracking branch 'origin/master' into iso_split_rshift

update from Upstream
pull/640/head
Toni 8 years ago
commit e0aa216905

3
.gitignore vendored

@ -17,6 +17,7 @@ build/
.build/
*.bak
.vagrant/
quantum/version.h
.idea/
CMakeLists.txt
.DS_STORE
@ -26,4 +27,4 @@ CMakeLists.txt
.project
.settings/
.idea
.browse.VC.db*
.browse.VC.db*

@ -10,7 +10,7 @@ env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
script:
- make all-keyboards-quick AUTOGEN=true
- make all-keyboards AUTOGEN=true
addons:
apt:
packages:

@ -20,7 +20,7 @@ RUN apt-get install --no-install-recommends -y build-essential \
RUN apt-get clean
RUN rm -rf /var/lib/apt/lists/*
ENV keyboard=ergodox_ez
ENV keyboard=ergodox
ENV keymap=default
VOLUME /qmk

@ -5,8 +5,9 @@ endif
.DEFAULT_GOAL := all
space := $(subst ,, )
starting_makefile := $(subst $(space),_SPACE_,$(abspath $(firstword $(MAKEFILE_LIST))))
mkfile_path := $(subst $(space),_SPACE_,$(abspath $(lastword $(MAKEFILE_LIST))))
ESCAPED_ABS_PATH = $(subst $(space),_SPACE_,$(abspath $1))
starting_makefile := $(call ESCAPED_ABS_PATH,$(firstword $(MAKEFILE_LIST)))
mkfile_path := $(call ESCAPED_ABS_PATH,$(lastword $(MAKEFILE_LIST))))
abs_tmk_root := $(patsubst %/,%,$(dir $(mkfile_path)))
ifneq (,$(findstring /keyboards/,$(starting_makefile)))
@ -83,10 +84,8 @@ endif
ifneq ("$(wildcard $(KEYBOARD_PATH)/$(KEYBOARD).c)","")
KEYBOARD_FILE = keyboards/$(KEYBOARD)/$(KEYBOARD).c
ifndef ARCH
ifneq ("$(wildcard $(KEYBOARD_PATH)/Makefile)","")
include $(KEYBOARD_PATH)/Makefile
endif
ifneq ($(call ESCAPED_ABS_PATH,$(KEYBOARD_PATH)/Makefile),$(starting_makefile))
-include $(KEYBOARD_PATH)/Makefile
endif
else
$(error "$(KEYBOARD_PATH)/$(KEYBOARD).c" does not exist)
@ -101,7 +100,9 @@ ifdef SUBPROJECT
ifneq ("$(wildcard $(SUBPROJECT_PATH)/$(SUBPROJECT).c)","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
SUBPROJECT_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/$(SUBPROJECT).c
-include $(SUBPROJECT_PATH)/Makefile
ifneq ($(call ESCAPED_ABS_PATH,$(SUBPROJECT_PATH)/Makefile),$(starting_makefile))
-include $(SUBPROJECT_PATH)/Makefile
endif
else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif
@ -119,14 +120,18 @@ endif
KEYMAP_PATH = $(KEYBOARD_PATH)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(KEYMAP_PATH)/keymap.c)","")
KEYMAP_FILE = keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/keymap.c
-include $(KEYMAP_PATH)/Makefile
ifneq ($(call ESCAPED_ABS_PATH,$(KEYMAP_PATH)/Makefile),$(starting_makefile))
-include $(KEYMAP_PATH)/Makefile
endif
else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/keymap.c)","")
$(error "$(KEYMAP_PATH)/keymap.c" does not exist)
else
KEYMAP_PATH = $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)
KEYMAP_FILE = keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/keymap.c
-include $(KEYMAP_PATH)/Makefile
ifneq ($(call ESCAPED_ABS_PATH,$(KEYMAP_PATH)/Makefile),$(starting_makefile))
-include $(KEYMAP_PATH)/Makefile
endif
endif
endif
@ -135,7 +140,8 @@ ifdef SUBPROJECT
else
TARGET ?= $(KEYBOARD)_$(KEYMAP)
endif
BUILD_DIR = .build
BUILD_DIR = $(TOP_DIR)/.build
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
@ -265,4 +271,6 @@ include $(TMK_PATH)/rules.mk
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
OPT_DEFS += -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
OPT_DEFS += -DQMK_VERSION=\"$(GIT_VERSION)\" -DQMK_BUILDDATE=\"$(BUILD_DATE)\"
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(QUANTUM_PATH)/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(QUANTUM_PATH)/version.h)

2
Vagrantfile vendored

@ -91,7 +91,7 @@ Vagrant.configure(2) do |config|
Or you can copy and paste the example line below.
cd /vagrant; cd keyboards; cd ergodox_ez; make clean; make
cd /vagrant; cd keyboards; cd ergodox; make clean; make
EOT

@ -34,7 +34,7 @@ You can find some keyboard specific projects under `converter` and `keyboard` di
* [atomic](keyboards/atomic/) - [Atomic] Ortholinear 60% keyboard
### Ergodox EZ
* [ergodox_ez](keyboards/ergodox_ez) - [Ergodox_EZ] Assembled split keyboard
* [ergodox_ez](keyboards/ergodox/ez) - [Ergodox_EZ] Assembled split keyboard
## Other projects
@ -113,7 +113,7 @@ Third party libraries like LUFA, PJRC and V-USB have their own license respectiv
Build Firmware and Program Controller
-------------------------------------
See [doc/build.md](tmk_core/doc/build.md), or the readme in the particular keyboards/* folder.
See [build environment setup](/readme.md#build-environment-setup), or the readme in the particular keyboards/* folder.

@ -20,7 +20,7 @@ See [/doc/keymap.md](/doc/keymap.md).
## Flashing the firmware
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox_ez/readme.md) gives a great example.
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](/keyboards/ergodox/readme.md) gives a great example.
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

@ -0,0 +1,96 @@
# How keys are registered, and interpreted by computers
In this file, you can will learn the concepts of how keyboards work over USB,
and you'll be able to better understand what you can expect from changing your
firmware directly.
## Schematic view
Whenever you type on 1 particular key, here is the chain of actions taking
place:
``` text
+------+ +-----+ +----------+ +----------+ +----+
| User |-------->| Key |------>| Firmware |----->| USB wire |---->| OS |
+------+ +-----+ +----------+ +----------+ |----+
```
This scheme is a very simple view of what's going on, and more details follow
in the next sections.
## 1. You Press a Key
Whenever you press a key, the firmware of your keyboard can register this event.
It can register when the key is pressed, held and released.
This usually happens with a [periodic scan of key presses with a frequency around 100 hz](https://github.com/benblazak/ergodox-firmware/blob/master/references.md#typical-keyboard-information).
This speed often is limited by the mechanical key response time, the protocol
to transfer those key presses (here USB HID), and by the software it is used in.
## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf)
tells what a keyboard can actually send through USB to have a chance to be
properly recognised. This includes a pre-defined list of keycodes which are
simple numbers from `0x00` to `0xE7`. The firmware assigns a keycode to each
key of the keyboard.
The firmware does not send actually letters or characters, but only keycodes.
Thus, by modifying the firmware, you only can modify what keycode is sent over
USB for a given key.
## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow:
``` text
| keycode | character |
|---------+-----------|
| 0x04 | a/A |
| 0x05 | b/B |
| 0x06 | c/C |
| ... | ... |
| 0x1C | y/Y |
| 0x1D | z/Z |
| ... | ... |
|---------+-----------|
```
## Back to the firmware
As the layout is generally fixed (unless you create your own), the firmware can
actually call a keycode by its layout name directly to ease things for you.
This is exactly what is done here with `KC_A` actually representing `0x04` in
QWERTY. The full list can be found in `keycode.txt`.
## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited
layout means that **the list of characters you can assign to a given key only
is the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to
assign 1 key to produce `€` (euro currency symbol), you are unable to do so,
because the QWERTY US layout does not have such mapping. You could fix that by
using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised
then? The limited number of keycode available through USB simply disallow such
a thing.
## How to (Maybe) Enter Unicode Characters
You can have the firmware send *sequences of keys* to use the [software Unicode
Input
Method](https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input) of
the target operating system, thus effectively entering characters independently
of the layout defined in the OS.
Yet, it does come with multiple disadvantages:
- Tied to a specific OS a a time (need recompilation when changing OS);
- Within a given OS, does not work in all software;
- Limited to a subset of Unicode on some systems.

@ -2,7 +2,7 @@ Keycode Symbol Table
====================
Keycodes are defined in `common/keycode.h`.
Range of 00-A4 and E0-E7 are identical with HID Usage:
<http://www.usb.org/developers/devclass_docs/Hut1_11.pdf>
<http://www.usb.org/developers/hidpage/Hut1_12v2.pdf>
Virtual keycodes are defined out of above range to support special actions.

@ -0,0 +1,89 @@
// This is the personal keymap of Ian Sterling (@xyverz). It is based on the keymap by
// Chris Gerber (@gerbercj), with the addition of persistent layers like the Planck and
// Preonic keyboards by Jack Humbert.
#include "atreus.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DV 0
#define _QW 1
#define _CM 2
#define _L1 3
#define _L2 4
// Macro name shortcuts
#define DVORAK M(_DV)
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = { /* Dvorak */
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
},
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
},
[_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
},
[_L1] = { /* LAYER 1 */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
{KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
},
[_L2] = { /* LAYER 2 */
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, RESET }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_CM);
}
break;
}
return MACRO_NONE;
};

@ -90,7 +90,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
# change to no to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)

@ -29,9 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

@ -66,19 +66,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
#ifdef RGBLIGHT_ENABLE
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
#else
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS),
#endif
};
enum function_id {

@ -0,0 +1,5 @@
# skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
The most notable change from the default layout is putting Ctrl on the Capslock key. I also swap Alt and Cmd because I mostly use a Mac day to day.

@ -1,4 +1,97 @@
Clueboard keyboard firmware
======================
TODO: to be updated.
DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
## First Time Setup
Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
```
$ make
```
You will see a lot of output and if everything worked correctly you will see something similar to this:
```
Size after:
text data bss dec hex filename
0 19992 0 19992 4e18 clueboard_rev2_default.hex
```
At this point you can press RESET on your Clueboard and flash your keyboard with this command:
```
$ make dfu
```
If you would like to use one of the alternative keymaps, or create your own, see below.
## Clueboard 1.0
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
```
$ make SUBPROJECT=rev1
```
And when flashing your keyboard:
```
$ make SUBPROJECT=rev1 dfu
```
If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
```
$ make SUBPROJECT=rev1 KEYMAP=max dfu
```
## Alternate Keymaps
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
```
$ make KEYMAP=skully
```
And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
```
$ make KEYMAP=skully dfu
```
### Notable Layouts
These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
* [keymaps/default](keymaps/default) - The default Clueboard layout
* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
## Create Your Own Keymap
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
* Compile the firmware (`$ make KEYMAP=<your_layout>`)
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
* Make sure everything works like the default keyboard
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
** If you have warnings you may flash without fixing them, but something may not work right.
** If you have any errors you must fix them before continuing.
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
## Share Your Keymap
Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
* If your layout requires special hardware to be added, please describe that in the readme.md
TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)

@ -36,4 +36,4 @@
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#endif

@ -1,63 +0,0 @@
#include "clueboard2.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
};
void led_init_ports() {
// * Set our LED pins as output
DDRB |= (1<<4);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB |= (1<<4);
} else {
// Turn capslock off
PORTB &= ~(1<<4);
}
}
/* Clueboard 2.0 LED locations:
*
* Capslock: B4, pull high to turn on
* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
* Page Up: B7, pull high to turn on
* Escape: D6, pull high to turn on
* Arrows: D4, pull high to turn on
*/
void backlight_init_ports(void) {
print("init_backlight_pin()\n");
// Set our LED pins as output
DDRD |= (1<<6); // Esc
DDRB |= (1<<7); // Page Up
DDRD |= (1<<4); // Arrows
// Set our LED pins low
PORTD &= ~(1<<6); // Esc
PORTB &= ~(1<<7); // Page Up
PORTD &= ~(1<<4); // Arrows
}
void backlight_set(uint8_t level) {
if ( level == 0 ) {
// Turn off light
PORTD |= (1<<6); // Esc
PORTB |= (1<<7); // Page Up
PORTD |= (1<<4); // Arrows
} else {
// Turn on light
PORTD &= ~(1<<6); // Esc
PORTB &= ~(1<<7); // Page Up
PORTD &= ~(1<<4); // Arrows
}
}

@ -51,21 +51,26 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= yes # Audio output on port C6
ifndef QUANTUM_DIR
include ../../Makefile
endif

@ -0,0 +1,98 @@
#include "cluecard.h"
#define BL_RED OCR1B
#define BL_GREEN OCR1A
#define BL_BLUE OCR1C
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
void backlight_init_ports(void)
{
// Set B5, B6, and B7 as output
DDRB |= (1<<7)|(1<<6)|(1<<5);
// Setup PWM
ICR1 = 0xFFFF;
TCCR1A = 0b10101010;
TCCR1B = 0b00011001;
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
}
void backlight_set(uint8_t level)
{
// Set the RGB color
switch (level)
{
case 0:
// Off
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
break;
case 1:
// Red
BL_RED = 0x0000;
BL_GREEN = 0xFFFF;
BL_BLUE = 0xFFFF;
break;
case 2:
// Green
BL_RED = 0xFFFF;
BL_GREEN = 0x0000;
BL_BLUE = 0xFFFF;
break;
case 3:
// Blue
BL_RED = 0xFFFF;
BL_GREEN = 0xFFFF;
BL_BLUE = 0x0000;
break;
case 4:
// Magenta
BL_RED = 0x4000;
BL_GREEN = 0x4000;
BL_BLUE = 0x4000;
break;
case 5:
// Purple
BL_RED = 0x0000;
BL_GREEN = 0xFFFF;
BL_BLUE = 0x0000;
break;
case 6:
// Yellow
BL_RED = 0x0000;
BL_GREEN = 0x0000;
BL_BLUE = 0xFFFF;
break;
default:
xprintf("Unknown level: %d\n", level);
}
}

@ -0,0 +1,22 @@
#ifndef CLUECARD_H
#define CLUECARD_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, \
k10, k12, \
k20, k21, k22, \
k11, \
k30, k31, k32 \
) { \
{ k00, k01, k02, }, \
{ k10, k11, k12, }, \
{ k20, k21, k22, }, \
{ k30, k31, k32, } \
}
#endif

@ -0,0 +1,167 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC1ED
#define PRODUCT_ID 0x2330
#define DEVICE_VER 0x0001
#define MANUFACTURER Clueboard
#define PRODUCT ATMEGA32U4 Firmware Dev Kit
#define DESCRIPTION A small board to help you hack on QMK.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F5, F4, B4 }
#define MATRIX_COL_PINS { F1, F7, F6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 20
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/* Underlight configuration
*/
#define RGB_DI_PIN E6
//#define RGBLIGHT_TIMER
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,63 @@
#include "cluecard.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
RGB_TOG, RGB_SAI, RGB_VAI, \
RGB_HUD, RGB_HUI, \
RGB_MOD, RGB_SAD, RGB_VAD, \
BL_STEP, \
F(0), F(1), F(2) \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0),
[1] = ACTION_FUNCTION(1),
[2] = ACTION_FUNCTION(2)
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch (id) {
case 0:
PLAY_NOTE_ARRAY(tone_startup, false, 0);
break;
case 1:
PLAY_NOTE_ARRAY(music_scale, false, 0);
break;
case 2:
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
break;
}
}
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

@ -0,0 +1 @@
# The default keymap for cluecard

@ -0,0 +1,28 @@
cluecard keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
## Building
Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
```
$ make keymap=[default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

@ -0,0 +1,34 @@
#----------------------------------------------------------------------------
# On command line:
#
# make = Make software.
#
# make clean = Clean out built project files.
#
# That's pretty much all you need. To compile, always go make clean,
# followed by make.
#
# For advanced users only:
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
#----------------------------------------------------------------------------
SUBPROJECT_DEFAULT = ez
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CUSTOM_MATRIX ?= yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= yes # Unicode
ifndef QUANTUM_DIR
include ../../Makefile
endif

@ -0,0 +1,36 @@
#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
#define KEYBOARDS_ERGODOX_CONFIG_H_
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
#define TAPPING_TOGGLE 1
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
#ifdef SUBPROJECT_ez
#include "ez/config.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity/config.h"
#endif
#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */

@ -0,0 +1,10 @@
#ifndef KEYBOARDS_ERGODOX_ERGODOX_H_
#define KEYBOARDS_ERGODOX_ERGODOX_H_
#ifdef SUBPROJECT_ez
#include "ez.h"
#endif
#ifdef SUBPROJECT_infinity
#include "infinity.h"
#endif
#endif /* KEYBOARDS_ERGODOX_ERGODOX_H_ */

@ -70,17 +70,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
CUSTOM_MATRIX ?= yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= yes # Unicode
ifndef QUANTUM_DIR
include ../../Makefile
include ../../../Makefile
endif

@ -16,10 +16,10 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#ifndef ERGODOX_EZ_CONFIG_H
#define ERGODOX_EZ_CONFIG_H
#include "config_common.h"
#include "../config.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
@ -27,46 +27,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DEVICE_VER 0x0001
#define MANUFACTURER ErgoDox EZ
#define PRODUCT ErgoDox EZ
#define DESCRIPTION t.m.k. keyboard firmware for Ergodox
#define DESCRIPTION QMK keyboard firmware for Ergodox EZ
/* key matrix size */
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
#define TAPPING_TOGGLE 1
#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define ROWS (int []){ D0, D5, B5, B6 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 2
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_HI 255
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
)
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/*
* Feature disable options
@ -86,7 +61,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//#define DEBUG_MATRIX_SCAN_RATE
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 3000
#endif

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ez.h"
#include "i2cmaster.h"
bool i2c_initialized = 0;

@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "ergodox_ez.h"
#include "ez.h"
#include "i2cmaster.h"
#ifdef DEBUG_MATRIX_SCAN_RATE
#include "timer.h"

@ -52,34 +52,26 @@ ARMV = 7
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
OPT_DEFS = -DCORTEX_VTOR_INIT=0x00002000
OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE ?= yes # Mouse keys
EXTRAKEY_ENABLE ?= yes # Audio control and System control
CONSOLE_ENABLE ?= yes # Console for debug
COMMAND_ENABLE ?= yes # Commands for debug and configuration
SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file
SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE ?= yes
VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LCD_BACKLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../Makefile
endif
ifdef LCD_ENABLE
include drivers/gdisp/st7565ergodox/driver.mk
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
endif
ifdef LED_ENABLE
include drivers/gdisp/IS31FL3731C/driver.mk
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
endif
ifndef QUANTUM_DIR
include ../../Makefile
endif

@ -15,8 +15,10 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#ifndef INFINITY_ERGODOX_CONFIG_H
#define INFINITY_ERGODOX_CONFIG_H
#include "../config.h"
/* USB Device descriptor parameter */
@ -35,25 +37,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 5
#define LOCAL_MATRIX_ROWS 9
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_HI 255
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Keymap for Infiity prototype */
#define INFINITY_PROTOTYPE
#define SERIAL_LINK_BAUD 562500
#define SERIAL_LINK_THREAD_PRIORITY (NORMALPRIO - 1)
// The visualizer needs gfx thread priorities

@ -1,8 +1,10 @@
#include "infinity_ergodox.h"
#include "infinity.h"
#include "ch.h"
#include "hal.h"
#include "serial_link/system/serial_link.h"
#ifdef VISUALIZER_ENABLE
#include "lcd_backlight.h"
#endif
void init_serial_link_hal(void) {
PORTA->PCR[1] = PORTx_PCRn_PE | PORTx_PCRn_PS | PORTx_PCRn_PFE | PORTx_PCRn_MUX(2);
@ -36,7 +38,7 @@ void init_serial_link_hal(void) {
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
// Which will reduce the brightness range
#define PRESCALAR_DEFINE 0
#ifdef VISUALIZER_ENABLE
void lcd_backlight_hal_init(void) {
// Setup Backlight
SIM->SCGC6 |= SIM_SCGC6_FTM0;
@ -74,3 +76,57 @@ void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
CHANNEL_GREEN.CnV = g;
CHANNEL_BLUE.CnV = b;
}
#endif
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
void ergodox_board_led_on(void){
}
void ergodox_right_led_1_on(void){
}
void ergodox_right_led_2_on(void){
}
void ergodox_right_led_3_on(void){
}
void ergodox_right_led_on(uint8_t led){
}
void ergodox_board_led_off(void){
}
void ergodox_right_led_1_off(void){
}
void ergodox_right_led_2_off(void){
}
void ergodox_right_led_3_off(void){
}
void ergodox_right_led_off(uint8_t led){
}

@ -0,0 +1,110 @@
#ifndef KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_
#define KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_
#include "quantum.h"
void ergodox_board_led_on(void);
void ergodox_right_led_1_on(void);
void ergodox_right_led_2_on(void);
void ergodox_right_led_3_on(void);
void ergodox_right_led_on(uint8_t led);
void ergodox_board_led_off(void);
void ergodox_right_led_1_off(void);
void ergodox_right_led_2_off(void);
void ergodox_right_led_3_off(void);
void ergodox_right_led_off(uint8_t led);
inline void ergodox_led_all_on(void)
{
ergodox_board_led_on();
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
}
inline void ergodox_led_all_off(void)
{
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
}
inline void ergodox_right_led_1_set(uint8_t n){
if (n) {
ergodox_right_led_1_on();
} else {
ergodox_right_led_1_off();
}
}
inline void ergodox_right_led_2_set(uint8_t n){
if (n) {
ergodox_right_led_2_on();
} else {
ergodox_right_led_2_off();
}
}
inline void ergodox_right_led_3_set(uint8_t n){
if (n) {
ergodox_right_led_3_on();
} else {
ergodox_right_led_3_off();
}
}
inline void ergodox_right_led_set(uint8_t led, uint8_t n){
if (n) {
ergodox_right_led_on(led);
} else {
ergodox_right_led_off(led);
}
}
inline void ergodox_led_all_set(uint8_t n) {
ergodox_right_led_1_set(n);
ergodox_right_led_2_set(n);
ergodox_right_led_3_set(n);
}
#define KEYMAP( \
A80, A70, A60, A50, A40, A30, A20, \
A81, A71, A61, A51, A41, A31, A21, \
A82, A72, A62, A52, A42, A32, \
A83, A73, A63, A53, A43, A33, A23, \
A84, A74, A64, A54, A44, \
A13, A03, \
A04, \
A34, A24, A14, \
B20, B30, B40, B50, B60, B70, B80, \
B21, B31, B41, B51, B61, B71, B81, \
B32, B42, B52, B62, B72, B82, \
B23, B33, B43, B53, B63, B73, B83, \
B44, B54, B64, B74, B84, \
B03, B13, \
B04, \
B14, B24, B34 \
) { \
{ KC_NO, KC_NO, KC_NO, A03, A04 }, \
{ KC_NO, KC_NO, KC_NO, A13, A14 }, \
{ A20, A21, KC_NO, A23, A24 }, \
{ A30, A31, A32, A33, A34 }, \
{ A40, A41, A42, A43, A44 }, \
{ A50, A51, A52, A53, A54 }, \
{ A60, A61, A62, A63, A64 }, \
{ A70, A71, A72, A73, A74 }, \
{ A80, A81, A82, A83, A84 }, \
{ KC_NO, KC_NO, KC_NO, B03, B04 }, \
{ KC_NO, KC_NO, KC_NO, B13, B14 }, \
{ B20, B21, KC_NO, B23, B24 }, \
{ B30, B31, B32, B33, B34 }, \
{ B40, B41, B42, B43, B44 }, \
{ B50, B51, B52, B53, B54 }, \
{ B60, B61, B62, B63, B64 }, \
{ B70, B71, B72, B73, B74 }, \
{ B80, B81, B82, B83, B84 } \
}
#endif /* KEYBOARDS_ERGODOX_INFINITY_INFINITY_H_ */

@ -63,6 +63,8 @@ void matrix_init(void)
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, LOCAL_MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
@ -127,6 +129,7 @@ uint8_t matrix_scan(void)
}
debouncing = false;
}
matrix_scan_quantum();
return 1;
}

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@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -4,13 +4,19 @@ SLEEP_LED_ENABLE=no
UNICODE_ENABLE=no
FORCE_NKRO ?= yes
DEBUG_ENABLE = no
CONSOLE_ENABLE = yes
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes
KEYLOGGER_ENABLE ?= yes
ifeq (${FORCE_NKRO},yes)
OPT_DEFS += -DFORCE_NKRO
endif
ifeq (${KEYLOGGER_ENABLE},yes)
OPT_DEFS += -DKEYLOGGER_ENABLE
CONSOLE_ENABLE = yes
endif
KEYMAP_VERSION = $(shell \
if [ -d "${KEYMAP_PATH}/.git" ]; then \
cd "${KEYMAP_PATH}" && git describe --abbrev=6 --dirty --always --tags --match 'v*' 2>/dev/null; \

@ -50,6 +50,7 @@ At its core, this is a Dvorak layout, with some minor changes. The more interest
- `LEAD a` makes the [ADORE layer](#adore-layer) the default.
- `LEAD v` prints the firmware version, the keyboard and the keymap.
- `LEAD d` toggles logging keypress positions to the HID console.
- `LEAD t` toggles time travel. Figuring out the current `date` is left as an exercise to the reader.
## ADORE layer
@ -148,6 +149,14 @@ The keymap default to forcing NKRO, which seems to upset Windows, and except the
# Changelog
## v1.4 - 2016-07-29
* When toggling the key logging on or off, the LEDs will do a little dance.
* The keylogger is now optional, but enabled by default. Use `KEYLOGGER_ENABLE=no` on the `make` command line to disable it.
* The `TAB`/`ARRW` key was turned into a tap-dance key, allowing one to toggle the **ARROW** layer on by double-tapping, and as such, avoid the need to hold the key.
* The `-`/`_` key was turned into a tap-dance key too.
* There is now a way to travel time with the keyboard, toggle the feature on by hitting `LEAD t`.
## v1.3 - 2016-07-06
* Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a [heatmap](#heatmap) out of the logs.

@ -0,0 +1,533 @@
[
{
"backcolor": "#ffffff",
"name": "ErgoDox - algernon's layout: Heatmap",
"author": "Gergely Nagy <kbd@gergo.csillger.hu>",
"notes": "See [here](https://github.com/algernon/ergodox-layout#readme) for the QMK keymap source.",
"switchMount": "cherry",
"switchBrand": "gateron",
"switchType": "KS-3-Tea",
"pcb": true,
"css": ".keyborder { -webkit-filter: blur(5px); filter: blur(5px); } .keytop { -webkit-filter: blur(10px); } .keylabels { border: 1px solid black; }"
},
[
{
"x": 3.5,
"c": "#a7d0db",
"fa": [
0,
0,
2
]
},
"#\n3\nF3",
{
"x": 10.5,
"c": "#a7d0db",
"t": "#000000",
"a": 4,
"fa": [
0,
0,
2
]
},
"*\n8\nF8"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"@\n2\nF2",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
},
"$\n4\nF4",
{
"x": 8.5
},
"&\n7\nF7",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"(\n9\nF9"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
},
"%\n5\nF5",
{
"c": "#f9cd31",
"a": 7,
"f": 2
},
"STENO",
{
"x": 4.5,
"f": 6
},
"<i class='mss mss-Unicode-Option-3'></i>",
{
"c": "#7adabd",
"a": 4,
"f": 3,
"fa": [
0,
0,
2
]
},
"^\n6\nF6"
],
[
{
"y": -0.875,
"c": "#ffb2d2",
"f": 3,
"w": 1.5
},
"\n\n~\n`",
{
"t": "#0d0d0b"
},
"!\n1\nF1",
{
"x": 14.5
},
")\n0\nF10",
{
"a": 7,
"w": 1.5
},
"F11"
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 6
},
"L",
{
"x": 10.5
},
"C"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b",
"a": 4
},
">\n.",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"a": 6
},
"W",
{
"x": 8.5
},
"H",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"P"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
},
"M",
{
"c": "#93c9b7",
"a": 4,
"h": 1.5
},
"{\n[",
{
"x": 4.5,
"h": 1.5
},
"}\n]",
{
"c": "#7adabd",
"a": 6
},
"F"
],
[
{
"y": -0.875,
"c": "#ffb07b",
"t": "#0d0d0b",
"f": 6,
"w": 1.5
},
"<i class='fa fa-fast-backward'></i>\n\n<i class='fa fa-fast-forward'></i>",
{
"c": "#ffb2d2",
"a": 4,
"f": 3
},
"<\n,",
{
"x": 14.5,
"a": 6
},
"Y",
{
"a": 4,
"w": 1.5
},
"|\n\\"
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#a7d0db",
"t": "#000000",
"a": 6
},
"E",
{
"x": 10.5
},
"T"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"O",
{
"x": 1,
"c": "#7adabd",
"t": "#000000",
"n": true
},
"I",
{
"x": 8.5,
"n": true
},
"R",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"N"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
},
"U",
{
"x": 6.5
},
"D"
],
[
{
"y": -0.875,
"c": "#ffb2d2",
"t": "#0d0d0b",
"fa": [
6
],
"w": 1.5
},
"<i class='fa fa-arrows'></i>\n\nTab",
{
"f": 3
},
"A",
{
"x": 14.5,
"f": 3
},
"S",
{
"a": 4,
"fa": [
0,
0,
0,
0,
0,
0,
0,
6
],
"w": 1.5
},
"+\n="
],
[
{
"y": -0.625,
"x": 6.5,
"c": "#93c9b7",
"t": "#000000",
"a": 7,
"h": 1.5
},
"(",
{
"x": 4.5,
"h": 1.5
},
")"
],
[
{
"y": -0.75,
"x": 3.5,
"c": "#a7d0db",
"a": 4,
"f": 3
},
"\"\n'",
{
"x": 10.5
},
"V"
],
[
{
"y": -0.875,
"x": 2.5,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"Z",
{
"x": 1,
"c": "#7adabd",
"t": "#000000"
},
"K",
{
"x": 8.5
},
"G",
{
"x": 1,
"c": "#bfbad1",
"t": "#0d0d0b"
},
"J"
],
[
{
"y": -0.875,
"x": 5.5,
"c": "#7adabd",
"t": "#000000"
},
"X",
{
"x": 6.5
},
"B"
],
[
{
"y": -0.875,
"c": "#ffb07b",
"f": 9,
"w": 1.5
},
"\n\n<i class='kb kb-Multimedia-Play-Pause'></i>",
{
"c": "#ffb2d2",
"t": "#0d0d0b",
"a": 4,
"f": 3
},
"?\n/",
{
"x": 14.5,
"a": 6
},
"Q",
{
"c": "#ffb07b",
"t": "#000000",
"f": 9,
"w": 1.5
},
"<i class='kb kb-Multimedia-Stop'></i>"
],
[
{
"y": -0.375,
"x": 3.5,
"c": "#d9dae0",
"g": true,
"a": 7,
"f": 3
},
"",
{
"x": 10.5
},
""
],
[
{
"y": -0.875,
"x": 2.5
},
"",
{
"x": 1,
"c": "#d4872a",
"g": false,
"a": 5
},
";\n:",
{
"x": 8.5
},
"_\n-",
{
"x": 1,
"c": "#d9dae0",
"g": true,
"a": 7
},
""
],
[
{
"y": -0.75,
"x": 0.5
},
"",
{},
"",
{
"x": 14.5
},
"",
{},
""
],
[
{
"r": 30,
"rx": 6.5,
"ry": 4.25,
"y": -1,
"x": 1,
"c": "#f9cd31",
"g": false
},
"Alt",
{
"a": 4,
"fa": [
0,
0,
0,
9
]
},
"\n\n\n<i class='kb kb-logo-linux-debian fa-large'></i>"
],
[
{
"c": "#d4872a",
"a": 7,
"f": 9,
"h": 2
},
"<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>",
{
"h": 2
},
"<i class='fa fa-angle-double-up'></i>",
{
"c": "#f9cd31",
"f": 3
},
"Ctrl"
],
[
{
"x": 2,
"c": "#e26757"
},
"ESC"
],
[
{
"r": -30,
"rx": 13,
"y": -1,
"x": -3,
"c": "#f9cd31",
"f": 2
},
"MEDIA",
{},
"1HAND"
],
[
{
"x": -3
},
"LEAD",
{
"c": "#d4872a",
"f": 9,
"h": 2
},
"<i class='kb kb-Return-2'></i>",
{
"f": 3,
"h": 2
},
"SPC"
],
[
{
"x": -3,
"c": "#f9cd31",
"f": 2
},
"HUN"
]
]

@ -1,7 +1,7 @@
// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_bepo.h"

@ -0,0 +1,2 @@
SLEEP_LED_ENABLE = no
UNICODE_ENABLE = yes

@ -1,7 +1,8 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_neo2.h"
#include "led.h"
#include "keymap_extras/keymap_neo2.h"
// Layer names
#define BASE 0 // default layer
@ -33,7 +34,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[BASE] = KEYMAP(
// left hand
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL,
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, NEO_GRV,
NEO_Y, NEO_X, NEO_V, NEO_L, NEO_C, NEO_W, KC_HOME,
NEO_L1_L, NEO_U, NEO_I, NEO_A, NEO_E, NEO_O,
KC_LSFT, NEO_UE, NEO_OE, NEO_AE, NEO_P, NEO_Z, TG(PMQ),
@ -42,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MINS,
KC_SPC, KC_ENT, ALL_T(KC_NO),
// right hand
DE_ACUT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
NEO_ACUT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_END, NEO_K, NEO_H, NEO_G, NEO_F, NEO_Q, NEO_SS,
NEO_S, NEO_N, NEO_R, NEO_T, NEO_D, NEO_L1_R,
TG(PMN), NEO_B, NEO_M, KC_COMM,KC_DOT, NEO_J, KC_RSFT,
@ -140,10 +141,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* F9 F10 F11 F12
*
* F5 F6 F7 F8
*
* (TL2) (TL3)
* F1 F2 F3 F4
*
* (MO1) (MO1)
* (MO1) (MO4) (MO4) (MO1)
*
* Ms Ms Ms Ms
*
@ -267,7 +268,13 @@ void matrix_scan_user(void)
ergodox_right_led_3_on();
break;
default:
ergodox_board_led_off();
if(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) {
ergodox_led_all_set(LED_BRIGHTNESS_HI);
ergodox_right_led_1_on();
}
else {
ergodox_board_led_off();
}
break;
}

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_norwegian.h"
@ -39,7 +39,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NO_COLN, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_EXLM, KC_Z, KC_X, KC_C, KC_V, KC_B, NO_SCLN,
MO(4), KC_BTN1, KC_BTN2, KC_TAB,GUI_T(KC_COMMA),
NO_AMP, NO_PIPE,
NO_AMPR, NO_PIPE,
NO_PLUS,
KC_FN1,CTL_T(KC_DOT),ALT_T(NO_MINS),
// right hand

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -1,6 +1,7 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols

@ -1,7 +1,7 @@
// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,5 +1,5 @@
#include <keymap_extras/keymap_colemak.h>
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,7 +1,7 @@
// German keymap derived from "german", but more closely resembling the German layout of the Kinesis Ergo Elan.
//
// chschmitz, 2016-01-27
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "action_layer.h"
#include "keymap.h"
#include "keymap_german.h"

@ -12,7 +12,7 @@ Tested with python 2.7 and python 3.4
{
"layout": "ergodox_ez",
"keymaps_includes": [
"ergodox_ez.h",
"ergodox.h",
"action_layer.h",
"keymap_common.h",
"keymap_extras/keymap_german.h",

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
@ -14,18 +14,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | - | | = | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |Ctrl/Esc|A / L2| S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~L1 | ~L2 |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* | ~L1 | Alt |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | Home | | PgUp |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | End | | PgDn | | |
* |Space | LGui |------| |------| Tab |Enter |
* | | |Shift | | Alt | | |
* | | | ~L2 | | ~L1 | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
@ -34,13 +34,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS,
CTL_T(KC_ESC), LT(MDIA, KC_A),KC_S, KC_D, KC_F, KC_G,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_FN1, KC_FN2, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
KC_FN1, KC_LALT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_HOME,
KC_END,
KC_SPC, KC_LGUI, KC_LSHIFT,
KC_SPC, KC_LGUI, KC_FN2,
// right hand
KC_RBRC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
@ -50,20 +50,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGUP, CTL_T(KC_ESC),
KC_PGDN,
KC_LALT, KC_TAB, KC_ENT
KC_FN1, KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* | | | | | | | 0 | 0 | . | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
@ -76,20 +76,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_0, KC_0, KC_DOT, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
@ -97,9 +98,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | Lclk | Rclk | | |
* | | | | | | | | | | | | Lclk | Rclk | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------|MsLeft|MsDown| MsUp |MsRght| | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@ -117,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -126,8 +127,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_F12,
KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,

@ -1,4 +1,4 @@
# J3RN's Mac-centric ErgoDox EZ keymap
# J3RN's Mac-Centric ErgoDox EZ keymap
## Motivation
@ -14,6 +14,7 @@ This layout more closely resembles that of the Mac keyboard, and has some other
- **The key to the right of "0" is Backspace instead of "-"** (misleadingly labeled "delete" on the Mac's keyboard). There was no room to fit in "-" and "=" between "0" and Backspace, unfortunately.
- **The key to the left of "Q" is Tab instead of Delete.**
- **The rightmost big key on the left thumb is CMD (LGui) instead of Backspace.**
- **The key to the left of Alt-Shift is an Alt key**. This is close to it's position on the Mac keyboard, though slightly further left.
### Other changes
@ -23,7 +24,9 @@ This layout more closely resembles that of the Mac keyboard, and has some other
- **The Toggle L1 keys have been replaced by the otherwise displaced "-" and "=".** They are laid out, left-to-right, in the same order as on the Mac keyboard. Honestly, they are not terribly conveniently placed, and their placement might change in a later version. I found that I did not toggle L1 frequently at all, and found using the momentary keys to access L1 to fit my workflow better.
- **The "~"/L1 key in the bottom-left is now just momentary L1.** The "~" key was moved to the top-left as mentioned before, and I like to keep my multi-use keys to a minimum due to the latency for them to switch from "press" to "hold."
- **The Home and End buttons have been shifted up on the left thumb, and Shift inserted below them.** This makes doing Shift-5 and other such combinations less painful.
- **The Page Up and Page Down buttons have been shifted up on the right thumb, and Alt was moved from above them to below them.** I use Alt more than Page Up or Page Down (mostly in terminal applications), and thought that it deserved a more accessible location.
- **The Page Up and Page Down buttons have been shifted up on the right thumb.** I don't use either of these keys often, and wanted to free up some real estate.
- **The bottommost-inner keys on the left and right thumb are momentary L2 and momentary L1, respectively**. I have found that both modes are useful, and this seemed like a reasonably accessible place to put these.
- **Traditional numpad layout.** The base of most numpads is a double-wide "0" key to the left of a "." key. This is reflected in my layout by having two "0" keys to the left of a "." key.
- **The function keys (F1-F12) have been moved to L2.** They were in the way in L1.
**I'm always open to feedback and/or suggestions!**

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,6 +1,7 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_colemak.h"

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@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "led.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german_osx.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_neo2.h"

@ -1,5 +1,5 @@
// French AZERTY version of the default_osx file
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_french_osx.h"
@ -184,4 +184,4 @@ void matrix_scan_user(void) {
break;
}
};
};

@ -5,7 +5,7 @@
// Only default layer was remapped all others layers are standard Ergodox EZ
// Very personal mapping of-course, but who knows a starting point for others.
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
@ -160,7 +160,7 @@ KEYMAP(
[PLVR] = KEYMAP( // layout: layer 4: Steno for Plover
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO,
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
KC_NO, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
@ -169,7 +169,7 @@ KEYMAP(
KC_C, KC_V, KC_NO,
// right hand
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO,

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

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@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -0,0 +1,14 @@
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
CUSTOM_MATRIX = yes # Custom matrix file for the ErgoDox EZ
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = yes # Unicode
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,102 @@
#include "ergodox.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define FN1 1 // symbols
#define FN2 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(FN2),
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(FN1),
KC_LGUI, KC_GRV, KC_BSLS, KC_LEFT, KC_RGHT,
KC_LCTL, KC_LALT,
KC_HOME,
KC_SPC, KC_BSPC, KC_END,
// right hand
MO(FN2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
MO(FN1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RGUI,
KC_RALT, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
// FN1
[FN1] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
// FN2
[FN2] = KEYMAP(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_NLCK, KC_PSLS, KC_PAST, KC_PAST, KC_PMNS, KC_BSPC,
KC_TRNS, KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PENT,
KC_TRNS, KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PENT,
KC_P0, KC_PDOT, KC_SLSH, KC_PENT, KC_PENT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

@ -0,0 +1,3 @@
# sethbc's Ergodox EZ keymap
Largely based on the Ergodox Infinity default keymap

@ -1,7 +1,7 @@
// Based on `default_osx`
// Replace left Bksp with Ctrl/Esc
// Remove the Ctrl from Z and /
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_neo2.h"

@ -1,7 +1,7 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H 1
#include "config.h"
#include "../../config.h"
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE

@ -2,7 +2,7 @@
* SuperCoder 2000 layout
*/
#include "ergodox_ez.h"
#include "ergodox.h"
/* Layers */

@ -23,7 +23,7 @@ your own:
```
$ git clone https://github.com/jackhumbert/qmk_firmware.git
$ cd qmk_firmware/keyboards/ergodox_ez
$ cd qmk_firmware/keyboards/ergodox
$ git clone https://github.com/algernon/ergodox-supercoder.git keymaps/supercoder
$ make KEYMAP=supercoder
```

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "led.h"
#include "debug.h"
#include "action_layer.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -1,5 +1,5 @@
/* TypeMatrix-2030-like keymap */
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "led.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"

@ -0,0 +1,44 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "../../config.h"
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//#define DEBUG_MATRIX_SCAN_RATE
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 3000
#endif

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "action_util.h"

@ -1,4 +1,2 @@
# I don't want my keyboard blinking lights when is suppose to be asleep.
SLEEP_LED_ENABLE = no
CONFIG_H = keymaps/$(KEYMAP)/config.h
SLEEP_LED_ENABLE = no

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_plover.h"

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
// readme

@ -1,4 +1,4 @@
#include "ergodox_ez.h"
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
@ -11,7 +11,7 @@
#define BBED 2 // BBEdit
#define TMNL 3 // Terminal
#define SAFA 4 // Safari
#define ALFRED_LEAD_TIME 100 // time, in milliseconds, to let Alfred come to the fore and accept keyboard input
#define ALFRED_LEAD_TIME 250 // time, in milliseconds, to let Alfred come to the fore and accept keyboard input
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
@ -31,7 +31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | `~ | '" | | ⎋ | ⌫ |
* ,------|------|------| |------+--------+------.
* | | | PgUp | | PgDn | | |
* | | |------| |------| |Enter |
* | | |------| |------| |Enter |
* | | | L | | L | | |
* `--------------------' `----------------------'
*/
@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LALT, KC_LGUI,KC_LEFT,KC_RGHT,
KC_GRV, KC_QUOT,
KC_PGUP,
KC_SPC,KC_BSPC,KC_LALT,
KC_SPC,KC_TAB ,KC_LALT,
// right hand
TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
MO(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
@ -66,25 +66,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | < | > | ( | ) | ' |------| |------| - | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | & | 1 | 2 | 3 | = | |
* | | | | | | = | | | | : | 1 | 2 | 3 | = | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | . | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | Home | | |
* | | | | | | | |
* | | |------| |------| | |
* | | | | | End | | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_DQUO,KC_TRNS,
KC_TRNS,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_DQT ,KC_TRNS,
KC_TRNS,KC_LABK,KC_RABK,KC_LPRN,KC_RPRN,KC_QUOT,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_EQL ,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
@ -93,11 +93,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_MINS, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_EQL, KC_TRNS,
KC_TRNS, KC_COLN, KC_1, KC_2, KC_3, KC_EQL, KC_TRNS,
KC_0, KC_DOT, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_HOME,
KC_END , KC_TRNS, KC_TRNS
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media keys
*
@ -131,13 +131,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_HOME,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
LGUI(KC_Q), LGUI(KC_W), LGUI(LSFT(KC_GRV)), LGUI(KC_GRV), KC_TRNS, KC_TRNS, KC_PWR,
LGUI(KC_Q), LGUI(KC_W), LGUI(LSFT(KC_GRV)), LGUI(KC_GRV), KC_TRNS, KC_TRNS, KC_PWR ,
KC_TRNS, LGUI(KC_RBRC), LGUI(LALT(KC_UP)), KC_UP , LGUI(LALT(KC_DOWN)), KC_TRNS, KC_TRNS,
LGUI(KC_LBRC), KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_MPLY,
KC_TRNS, LSFT(KC_SPC), KC_SPC , KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_END ,
LGUI(KC_X), LGUI(KC_C), LGUI(KC_V)
),
};

@ -0,0 +1,2 @@
# Dont do a tricolor wave when the computer is shut down in Windows
SLEEP_LED_ENABLE = no

@ -42,4 +42,4 @@ I press C-a, C-e, and C-k all the time. Its difficult to press these key comb
## use spreadsheets
All the common spreadsheet operations (+-*/=) are now on the right side of the symbol layer.
All the common spreadsheet operations (+-*/=) are now on the right side of the symbol layer. Theres also a colon there for entering times and maybe IPv6 addresses. Not that I expect people to type IPv6 addresses into a spreadsheet, but, yknow.

@ -0,0 +1,1151 @@
:100000000C94D3020C941A030C941A030C941A0344
:100010000C941A030C941A030C941A030C941A03EC
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:100040000C941A030C94FC1A0C941A030C941A03C3
:100050000C941A030C9414160C941A030C941A039F
:100060000C941A030C941A030C941A030C941A039C
:100070000C941A030C941A030C941A030C941A038C
:100080000C941A030C941A030C941A030C941A037C
:100090000C941A030C941A030C941A030C941A036C
:1000A0000C941A030C941A030C941A03730C730C1B
:1000B000A20CA20CD80CF80C290E290E030D290E47
:1000C000B30DB30D1A0E290E290E230EC00DC00D4F
:1000D000C00DC00DC00DC00DC00DC00DC00DC00DB8
:1000E000C00DC00DC00DC00DC00DC00DD20DDF0D77
:1000F000E60DED0DF70DF620182106221821062237
:100100005D2180210622D521E821750A01E2012C1A
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:10013000022800750A01E2012C022C02E274FA0185
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:1001600028022800750A01E2012C022C02E274FA2E
:100170000105020501050205010802080107020741
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:1001B00002E301E3012B022B02E3000000F0A12E79
:1001C000004C002A00E100E00000001E00140004C2
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:10022000001C000B00110000002A00240018000D23
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:1002800000300037020100010001003C002F02266F
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:1002A0000001003E00340234002E00000001000175
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:1002D0000001004000240021001E00270001004111
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:10030000000100440045000100010001000000015F
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:1003B000000100010000000000000000000000003B
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:1003D0009DB3C7DAE9F5FCFFFCF5E9DAC7B39D8701
:1003E000715D4A3A2C20170F0A0604020100000032
:1003F0000000000000000016034500720067006F57
:100400000044006F007800200045005A00000016EC
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@ -1,38 +1,40 @@
# Getting started
There are two main ways you could customize the ErgoDox EZ.
There are two main ways you could customize the ErgoDox (EZ and Infinity)
## The Easy Way: Use an existing firmware file and just flash it
## The Easy Way: Use an existing firmware file and just flash it (ErgoDox EZ only)
1. Download and install the [Teensy Loader](https://www.pjrc.com/teensy/loader.html). Some Linux distributions already provide a binary (may be called `teensy-loader-cli`), so you may prefer to use this.
2. Find a firmware file you like. You can find a few if these in the keymaps subdirectory right here. The file you need ends with .hex, and you can look at its .c counterpart (or its PNG image) to see what you'll be getting. You can also use the [Massdrop configurator](https://keyboard-configurator.massdrop.com/ext/ergodox) to create a firmware Hex file you like.
2. Find a firmware file you like. There are [dozens of community-contributed keymaps](http://qmk.fm/keyboards/ergodox/) you can browse and download. You can also use the [Massdrop configurator](https://keyboard-configurator.massdrop.com/ext/ergodox) to create a firmware Hex file you like.
3. Download the firmware file
4. Connect the keyboard, press its Reset button (gently insert a paperclip into the hole in the top-right corner) and flash it using the Teensy loader you installed on step 1 and the firmware you downloaded.
## More technical: create your own totally custom firmware by editing the source files.
## More technical: compile an existing keymap, or create your own totally custom firmware by editing the source files.
This requires a little bit of familiarity with coding.
If you are just compiling an existing keymap and don't want to create your own, you can skip step 4, 5 and 8.
1. Go to https://github.com/jackhumbert/qmk_firmware and read the readme at the base of this repository, top to bottom. Then come back here :)
2. Clone the repository (download it)
3. Set up a build environment as per [the build guide](/doc/BUILD_GUIDE.md)
- Using a Mac and have homebrew? just run `brew tap osx-cross/avr && brew install avr-libc`
4. Copy `keyboards/ergodox_ez/keymaps/default/keymap.c` into `keymaps/your_name/keymap.c` (for example, `keymaps/german/keymap.c`)
3. Set up a build environment as per the readme.
4. Copy `keyboards/ergodox/keymaps/default/keymap.c` into `keymaps/your_name/keymap.c` (for example, `keymaps/german/keymap.c`)
5. Edit this file, changing keycodes to your liking (see "Finding the keycodes you need" below). Try to edit the comments as well, so the "text graphics" represent your layout correctly. See below for more tips on sharing your work.
6. Compile your firmware by running `make keymap=your_name`. For example, `make keymap=german`. This will result in a hex file, which will be called `ergodox_ez_your_name.hex`, e.g. `ergodox_ez_german.hex`.
6. Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successfull build by running `make teensy keymap=your_name`.
7. Submit your work as a pull request to this repository, so others can also use it. :) See below on specifics.
6. Compile your firmware by running `make keymap=keymap_name`. For example, `make keymap=german`. This will result in a hex file, which will be called `ergodox_ez_keymap_name.hex`, e.g. `ergodox_ez_german.hex`. For **Infinity ErgoDox** you need to add `subproject=infinity` to the make command.
7. **ErgoDox EZ** - Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successful build by running `make teensy keymap=keymap_name`.
**Infinity ErgoDox** - Flash the firmware by running `make dfu-util keymap=keymap_name subproject=infinity`
8. Submit your work as a pull request to this repository, so others can also use it. :) See below on specifics.
Good luck! :)
## Contributing your keymap
The ErgoDox EZ firmware is open-source, so it would be wonderful to have your contribution! Within a very short time after launching we already amassed almost 20 user-contributed keymaps, with all sorts of creative improvements and tweaks. This is very valuable for people who aren't comfortable coding, but do want to customize their ErgoDox EZ. To make it easy for these people to use your layout, I recommend submitting your PR in the following format.
The QMK firmware is open-source, so it would be wonderful to have your contribution! Within a very short time after launching we already amassed dozens of user-contributed keymaps, with all sorts of creative improvements and tweaks. This is very valuable for people who aren't comfortable coding, but do want to customize their ErgoDox. To make it easy for these people to use your layout, I recommend submitting your PR in the following format.
1. All work goes inside your keymap subdirectory (`keymaps/german` in this example).
2. `keymap.c` - this is your actual keymap file; please update the ASCII comments in the file so they correspond with what you did.
3. `readme.md` - a readme file, which GitHub would display by default when people go to your directory. Explain what's different about your keymap, what you tweaked or how it works. No specific format to follow, just communicate what you did. :)
4. Any graphics you wish to add. This is absolutely not a must. If you feel like it, you can use [Keyboard Layout Editor](http://keyboard-layout-editor.com) to make something and grab a screenshot, but it's really not a must. If you do have graphics, your readme can just embed the graphic as a link, just like I did with the default layout.
4. Any graphics you wish to add. This is absolutely not a must. If you feel like it, you can use [Keyboard Layout Editor](http://keyboard-layout-editor.com) to make something and grab a screenshot, but it's really not a must. If you do have graphics, your readme can just embed the graphic as a link, just like I did with the default layout.
## Finding the keycodes you need

@ -0,0 +1 @@
SRC += action_pseudo_lut.c

@ -0,0 +1,142 @@
#include "quantum.h"
#include "action_pseudo_lut.h"
static uint8_t send_key_shift_bit[SHIFT_BIT_SIZE];
/*
* Pseudo layout action.
* This action converts a keycode in order to output the character according to the keymap you specified
* still your keyboard layout recognized wrongly on your OS.
* Memo: Using other layer keymap to get keycode
*/
void action_pseudo_lut(keyrecord_t *record, uint8_t base_keymap_id, const uint16_t (*keymap)[2]) {
static uint8_t prev_shift;
uint16_t keycode;
uint16_t pseudo_keycode;
/* get keycode from keymap you specified */
keycode = keymap_key_to_keycode(base_keymap_id, record->event.key);
prev_shift = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT));
if (record->event.pressed) {
/* when magic commands entered, keycode does not converted */
if (IS_COMMAND()) {
if (prev_shift) {
add_shift_bit(keycode);
}
register_code(keycode);
return;
}
if (prev_shift) {
pseudo_keycode = convert_keycode(keymap, keycode, true);
dprintf("pressed: %02X, converted: %04X\n", keycode, pseudo_keycode);
add_shift_bit(keycode);
if (IS_LSFT(pseudo_keycode)) {
register_code(QK_LSFT ^ pseudo_keycode);
} else {
/* delete shift mod temporarily */
del_mods(prev_shift);
send_keyboard_report();
register_code(pseudo_keycode);
add_mods(prev_shift);
send_keyboard_report();
}
} else {
pseudo_keycode = convert_keycode(keymap, keycode, false);
dprintf("pressed: %02X, converted: %04X\n", keycode, pseudo_keycode);
if (IS_LSFT(pseudo_keycode)) {
add_weak_mods(MOD_BIT(KC_LSFT));
send_keyboard_report();
register_code(QK_LSFT ^ pseudo_keycode);
/* on Windows, prevent key repeat to avoid unintended output */
unregister_code(QK_LSFT ^ pseudo_keycode);
del_weak_mods(MOD_BIT(KC_LSFT));
send_keyboard_report();
} else {
register_code(pseudo_keycode);
}
}
} else {
if (get_shift_bit(keycode)) {
del_shift_bit(keycode);
pseudo_keycode = convert_keycode(keymap, keycode, true);
} else {
pseudo_keycode = convert_keycode(keymap, keycode, false);
}
dprintf("released: %02X, converted: %04X\n", keycode, pseudo_keycode);
if (IS_LSFT(pseudo_keycode)) {
unregister_code(QK_LSFT ^ pseudo_keycode);
} else {
unregister_code(pseudo_keycode);
}
}
}
uint16_t convert_keycode(const uint16_t (*keymap)[2], uint16_t keycode, bool shift_modded)
{
uint16_t pseudo_keycode;
switch (keycode) {
case KC_A ... KC_CAPSLOCK:
#if defined(__AVR__)
if (shift_modded) {
pseudo_keycode = pgm_read_word(&keymap[keycode][1]);
} else {
pseudo_keycode = pgm_read_word(&keymap[keycode][0]);
}
#else
if (shift_modded) {
pseudo_keycode = keymap[keycode][1];
} else {
pseudo_keycode = keymap[keycode][0];
}
#endif
/* if undefined, use got keycode as it is */
if (pseudo_keycode == 0x00) {
if (shift_modded) {
pseudo_keycode = S(keycode);
} else {
pseudo_keycode = keycode;
}
}
break;
default:
if (shift_modded) {
pseudo_keycode = S(keycode);
} else {
pseudo_keycode = keycode;
}
break;
}
return pseudo_keycode;
}
uint8_t get_shift_bit(uint16_t keycode) {
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
return send_key_shift_bit[keycode >> 3] & (1 << (keycode & 7));
} else {
dprintf("get_shift_bit: Can't get shift bit. keycode: %02X\n", keycode);
return 0;
}
}
void add_shift_bit(uint16_t keycode) {
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
send_key_shift_bit[keycode >> 3] |= (1 << (keycode & 7));
} else {
dprintf("add_shift_bit: Can't add shift bit. keycode: %02X\n", keycode);
}
}
void del_shift_bit(uint16_t keycode) {
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
send_key_shift_bit[keycode >> 3] &= ~(1 << (keycode & 7));
} else {
dprintf("del_shift_bit: Can't delete shift bit. keycode: %02X\n", keycode);
}
}

@ -0,0 +1,15 @@
#ifndef ACTION_PSEUDO_LUT_H
#define ACTION_PSEUDO_LUT_H
#define SHIFT_BIT_SIZE (0xE7 / 8 + 1) // 1bit per 1key
#define IS_LSFT(kc) ((QK_LSFT & (kc)) == QK_LSFT)
void action_pseudo_lut(keyrecord_t *, uint8_t, const uint16_t (*)[2]);
uint16_t convert_keycode(const uint16_t (*)[2], uint16_t, bool);
uint8_t get_shift_bit(uint16_t);
void add_shift_bit(uint16_t);
void del_shift_bit(uint16_t);
#endif

@ -0,0 +1,12 @@
#ifndef CONFIG_SHELA_H
#define CONFIG_SHELA_H
#include "../../config.h"
#undef TAPPING_TERM
#define TAPPING_TERM 230
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 2000
#endif

@ -0,0 +1,179 @@
/*
* HHKB Pro 2 US Layout for shela
*/
#include "hhkb.h"
#include "keymap_jis2us.h"
#include "action_pseudo_lut.h"
enum keymap_layout {
BASE = 0,
PSEUDO_US,
DVORAK,
MOUSE,
TENKEY,
HHKB,
SPACE_FN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` | BSp |
* |-----------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------|
* | Control | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------|
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn0 |
* `-----------------------------------------------------------------------------------------'
* |LAlt | LGui | SpaceFN | RGui |RAlt |
* `-----------------------------------------------------------------'
*/
[BASE] =
KEYMAP(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
OSM(MOD_LSFT),KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_FN0, \
KC_LALT,KC_LGUI, KC_FN2, KC_RGUI,KC_RALT),
/* Layer 1: Pseudo US Layout Layer */
[PSEUDO_US] =
KEYMAP(KC_ESC, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_BSPC, \
KC_TAB, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, \
KC_LCTL,KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_ENT, \
OSM(MOD_LSFT),KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_RSFT,KC_FN0, \
KC_LGUI,KC_FN3, KC_FN2, KC_FN4 ,KC_RGUI),
/* Layer 2: Dvorak Layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | ` | BSp |
* |-----------------------------------------------------------------------------------------|
* | Tab | ' | , | . | P | Y | F | G | C | R | L | / | = | \ |
* |-----------------------------------------------------------------------------------------|
* | Control | A | O | E | U | I | D | H | T | N | S | - | Enter |
* |-----------------------------------------------------------------------------------------|
* | Shift | ; | Q | J | K | X | B | M | W | V | Z | Shift | Fn0 |
* `-----------------------------------------------------------------------------------------'
* |LAlt | LGui | SpaceFN | RGui |RAlt |
* `-----------------------------------------------------------------'
*/
[DVORAK] =
KEYMAP(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC,KC_RBRC,KC_GRV, KC_BSPC, \
KC_TAB, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,KC_EQL, KC_BSLS, \
KC_LCTL,KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,KC_ENT, \
KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,KC_FN0, \
KC_LALT,KC_LGUI, KC_FN2, KC_RGUI,KC_RALT),
/* Layer 3: Mouse layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | MwL | MwD | MwU | MwR | | | | |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | McL | McD | McU | McR | | | |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | Mb1 | Mb2 | Mb3 | | | | Fn0 |
* `-----------------------------------------------------------------------------------------'
* | | | Mb1 | | |
* `-----------------------------------------------------------------'
*/
[MOUSE] =
KEYMAP(KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_TRNS, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_L,KC_WH_D,KC_WH_U,KC_WH_R,KC_NO, KC_NO, KC_NO, KC_NO, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,KC_NO, KC_NO, KC_TRNS, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN1,KC_BTN2,KC_BTN3,KC_NO, KC_NO, KC_TRNS,KC_FN0, \
KC_TRNS,KC_TRNS, KC_BTN1, KC_TRNS,KC_TRNS),
/* Layer 4: Tenkey layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | | | | | | | | | | / | * | - | | BSp |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | | | | 7 | 8 | 9 | + | |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | | | | 4 | 5 | 6 | Enter |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | | | 1 | 2 | 3 | + | Fn0 |
* `-----------------------------------------------------------------------------------------'
* | | | SpaceFN | 0 | . |
* `-----------------------------------------------------------------'
*/
[TENKEY] =
KEYMAP(KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSLS,KC_PAST,KC_PMNS,KC_NO, KC_BSPC, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_7,KC_KP_8,KC_KP_9,KC_PPLS,KC_NO, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_4,KC_KP_5,KC_KP_6,KC_PENT, \
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_1,KC_KP_2,KC_KP_3,KC_PPLS,KC_FN0, \
KC_TRNS,KC_TRNS, KC_FN2, KC_KP_0,KC_PDOT),
/* Layer 5: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------|
* | Caps | Fn5 | Fn6 | Fn7 | Fn8 | Fn9 | | | Psc | Slk | Pus | Up | | BSp |
* |-----------------------------------------------------------------------------------------|
* | | VoD | VoU | Mut | | | * | / | Hom | PgU | Lef | Rig | Enter |
* |-----------------------------------------------------------------------------------------|
* | | | | | | | + | - | End | PgD | Dow | | |
* `-----------------------------------------------------------------------------------------'
* | | | | | |
* `-----------------------------------------------------------------'
*/
[HHKB] =
KEYMAP(KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS,KC_FN5, KC_FN6, KC_FN7, KC_FN8, KC_FN9, KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_UP, KC_TRNS,KC_BSPC, \
KC_TRNS,KC_VOLD,KC_VOLU,KC_MUTE,KC_TRNS,KC_TRNS,KC_PAST,KC_PSLS,KC_HOME,KC_PGUP,KC_LEFT,KC_RGHT,KC_PENT, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PPLS,KC_PMNS,KC_END, KC_PGDN,KC_DOWN,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS),
/* Layer 6: SpaceFN
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | Del |
* |-----------------------------------------------------------------------------------------|
* | | End | Up | Hom | | | | Hom | Up | End | Psc | Slk | Pau | Ins |
* |-----------------------------------------------------------------------------------------|
* | | Lef | Dow | Rig | PgU | | PgU | Lef | Dow | Rig | | | |
* |-----------------------------------------------------------------------------------------|
* | | | | PgD | | Spc | PgD | ` | ~ | | | | |
* `-----------------------------------------------------------------------------------------'
* | | | | | |
* `-----------------------------------------------------------------'
*/
[SPACE_FN] =
KEYMAP(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL, \
KC_TRNS,KC_END, KC_UP, KC_HOME,KC_NO, KC_NO, KC_NO, KC_HOME,KC_UP, KC_END, KC_PSCR,KC_SLCK,KC_PAUS,KC_INS, \
KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_PGUP,KC_NO, KC_PGUP,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO, KC_NO, KC_TRNS, \
KC_TRNS,KC_NO, KC_NO, KC_PGDN,KC_NO, KC_SPC, KC_PGDN,KC_GRV, KC_TILD,KC_NO, KC_NO, KC_TRNS,KC_NO, \
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS),
};
/*
* user defined action function
*/
enum function_id {
PSEUDO_US_FUNCTION,
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case PSEUDO_US_FUNCTION:
action_pseudo_lut(record, BASE, keymap_jis2us);
break;
}
}
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(HHKB),
[1] = ACTION_FUNCTION(PSEUDO_US_FUNCTION),
[2] = ACTION_LAYER_TAP_KEY(SPACE_FN, KC_SPACE),
[3] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_MHEN),
[4] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_KANA),
[5] = ACTION_DEFAULT_LAYER_SET(BASE),
[6] = ACTION_DEFAULT_LAYER_SET(PSEUDO_US),
[7] = ACTION_DEFAULT_LAYER_SET(MOUSE),
[8] = ACTION_DEFAULT_LAYER_SET(TENKEY),
[9] = ACTION_DEFAULT_LAYER_SET(DVORAK),
};

@ -0,0 +1,32 @@
#ifndef KEYMAP_JIS2US_H
#define KEYMAP_JIS2US_H
/* keymap for convert from JIS to US */
const uint16_t PROGMEM keymap_jis2us[][2] = {
[KC_A ... KC_CAPS] = { 0x00, 0x00 }, /* default value */
[KC_1] = { KC_1, KC_EXLM }, /* 1 and ! -> 1 and ! */
[KC_2] = { KC_2, KC_LBRC }, /* 2 and " -> 2 and @ */
[KC_3] = { KC_3, KC_HASH }, /* 3 and # -> 3 and # */
[KC_4] = { KC_4, KC_DLR }, /* 4 and $ -> 4 and $ */
[KC_5] = { KC_5, KC_PERC }, /* 5 and % -> 5 and % */
[KC_6] = { KC_6, KC_EQL }, /* 6 and & -> 6 and ^ */
[KC_7] = { KC_7, KC_CIRC }, /* 7 and ' -> 7 and & */
[KC_8] = { KC_8, KC_DQT }, /* 8 and ( -> 8 and * */
[KC_9] = { KC_9, KC_ASTR }, /* 9 and ) -> 9 and ( */
[KC_0] = { KC_0, KC_LPRN }, /* 0 and (no assign) -> 0 and ) */
[KC_MINS] = { KC_MINS, S(KC_RO) }, /* - and = -> - and _ */
[KC_EQL] = { KC_UNDS, KC_COLN }, /* ^ and ~ -> = and + */
[KC_LBRC] = { KC_RBRC, KC_RCBR }, /* @ and ` -> [ and { */
[KC_RBRC] = { KC_BSLS, KC_PIPE }, /* [ and { -> ] and } */
[KC_BSLS] = { KC_JYEN, S(KC_JYEN) }, /* ] and } -> / and | */
[KC_NUHS] = { KC_NUHS, S(KC_NUHS) }, /* (no assign) */
[KC_SCLN] = { KC_SCLN, KC_QUOT }, /* ; and + -> ; and : */
[KC_QUOT] = { KC_AMPR, KC_AT }, /* : and * -> ' and " */
[KC_GRV] = { KC_LCBR, KC_PLUS }, /* (no assign) -> ` and ~ */
[KC_COMM] = { KC_COMM, KC_LT }, /* , and < -> , and < */
[KC_DOT] = { KC_DOT, KC_GT }, /* . and > -> . and > */
[KC_SLSH] = { KC_SLSH, KC_QUES }, /* / and ? -> / and ? */
};
#endif

@ -0,0 +1,14 @@
# Shela's HHKB Layout
Layer 0: US Layout
Layer 1: Pseudo US Layout
Layer 2: Dvorak Layout
Layer 3: Mouse
Layer 4: Tenkey
Layer 5: HHKB Fn Key
Layer 6: SpaceFN
## Pseudo US Layout
On japanese Windows, HHKB Professional 2 US layout model recognized wrongly as JIS layout without changing OS settings.
But, you can use HHKB like a US layout keyboard as it is.

@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_H
#define CONFIG_H
#define PREVENT_STUCK_MODIFIERS
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
@ -50,9 +51,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Keymap for Infiity prototype */
#define INFINITY_PROTOTYPE
/* Keymap for Infinity prototype */
//#define INFINITY_PROTOTYPE
/* Keymap for Infinity 1.1a (first revision with LED support) */
//#define INFINITY_LED
/*
* Feature disable options

@ -29,15 +29,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
K54, K64, K74, K84, K05, K15, K25, K35, K45, K55, K65, K75, K85, \
K06, K16, K26, K36, K46, K56, K66, K76 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16 }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26 }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36 }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46 }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56 }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66 }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76 }, \
{ KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_##K86 } \
{ K00, K01, K02, K03, K04, K05, K06 }, \
{ K10, K11, K12, K13, K14, K15, K16 }, \
{ K20, K21, K22, K23, K24, K25, K26 }, \
{ K30, K31, K32, K33, K34, K35, K36 }, \
{ K40, K41, K42, K43, K44, K45, K46 }, \
{ K50, K51, K52, K53, K54, K55, K56 }, \
{ K60, K61, K62, K63, K64, K65, K66 }, \
{ K70, K71, K72, K73, K74, K75, K76 }, \
{ K80, K81, K82, K83, K84, K85, K86 } \
}
#else
@ -50,15 +50,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
K64, K74, K84, K05, K15, K25, K35, K45, K55, K65, K75, K85, K06, \
K16, K26, K36, K46, K56, K66, K76, K86 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16 }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26 }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36 }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46 }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56 }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66 }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76 }, \
{ KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_##K86 } \
{ K00, K01, K02, K03, K04, K05, K06 }, \
{ K10, K11, K12, K13, K14, K15, K16 }, \
{ K20, K21, K22, K23, K24, K25, K26 }, \
{ K30, K31, K32, K33, K34, K35, K36 }, \
{ K40, K41, K42, K43, K44, K45, K46 }, \
{ K50, K51, K52, K53, K54, K55, K56 }, \
{ K60, K61, K62, K63, K64, K65, K66 }, \
{ K70, K71, K72, K73, K74, K75, K76 }, \
{ K80, K81, K82, K83, K84, K85, K86 } \
}
#endif

@ -14,12 +14,12 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | |Gui|Alt | Space |Alt |Gui| | |
* `-----------------------------------------------------------'
*/
[0] =
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
NO, LGUI,LALT, SPC, RALT,RGUI,NO, NO),
[0] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(1), \
KC_NO, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,KC_NO, KC_NO),
/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
@ -34,15 +34,15 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | |Gui|Alt | Space |Alt |Gui| | |
* `-----------------------------------------------------------'
*/
[1] =
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
[1] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS, KC_UP, KC_TRNS, KC_BSPC, \
KC_TRNS,KC_VOLD,KC_VOLU,KC_MUTE,KC_TRNS,KC_TRNS,KC_PAST,KC_PSLS,KC_HOME,KC_PGUP,KC_LEFT,KC_RGHT,KC_PENT, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PPLS,KC_PMNS,KC_END, KC_PGDN,KC_DOWN,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
};
const uint16_t fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

@ -0,0 +1,82 @@
#include "infinity_chibios.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Bksp|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2|
* |-----------------------------------------------------------'
* |Fn2 |Gui |Alt | Space |RAlt|Prv|PlPs|Next|
* `-----------------------------------------------------------'
*/
[0] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, LT(5, KC_ENT), \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, MO(4), \
MO(4), KC_LGUI, KC_LALT, LT(3, KC_SPC), KC_RALT, KC_MPRV, KC_MPLY, KC_MNXT),
/* Layer 1: "Toggle" off SpaceFn for League of Legends
*/
[1] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(4), \
MO(4), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_MPRV, KC_MPLY, KC_MNXT),
/* Layer 2: "Toggle" off SpaceFn for MapleRoyals
*/
[2] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_LSFT, \
MO(4), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
/* Layer 3: FN layer 1
*/
[3] = KEYMAP(
KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, LALT(KC_F4), KC_HOME, KC_PGUP, KC_PSCR, KC_SLCK, KC_UP, KC_NO, KC_LPRN, KC_RPRN, KC_DEL, \
MO(6), KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_END, KC_PGDN, KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, \
LGUI(KC_SPC), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_CALC, KC_MENU, KC_TRNS, TG(4), \
KC_TRNS, KC_TRNS, KC_TRNS, LT(3, KC_SPC), KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU),
/* Layer 4: FN layer 2
*/
[4] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PMNS, KC_PPLS, KC_PSLS, TG(2), \
KC_CAPS, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR, KC_NO, KC_P7, KC_P8, KC_P9, KC_PAST, KC_BSPC, \
KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P4, KC_P5, KC_P6, KC_PENT, \
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_RSFT, MO(4), \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_P0, KC_PDOT, KC_NO, TG(1)),
/* Layer 5: FN layer 3
*/
[5] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_TAB , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F13, KC_F14, KC_F15, KC_F16, KC_NO, KC_TRNS, \
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F17, KC_F18, KC_F19, KC_F20, LT(5, KC_ENT), \
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F21, KC_F22, KC_F23, KC_F24, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RALT, KC_NO, KC_NO, KC_NO),
/* Layer 6: FN layer 4
*/
[6] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
LCTL(LSFT(KC_TAB)), KC_NO, LGUI(KC_UP), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
MO(6), LGUI(KC_LEFT), LGUI(KC_DOWN), LGUI(KC_RGHT), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO),
};
const uint16_t PROGMEM fn_actions[] = {
};

@ -14,12 +14,12 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | |Gui|Alt | Space |Alt |Gui| | |
* `-----------------------------------------------------------'
*/
[0] =
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN6, \
FN7, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
NO, LGUI,LALT, FN4, FN5, RGUI,NO, NO),
[0] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(3, KC_SCLN), KC_QUOT,MT(KC_RCTL, KC_ENT), \
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, LT(2, KC_SLSH), KC_RSFT,TG(1), \
KC_NO, KC_LGUI,KC_LALT, LT(4, KC_SPC), MO(4), KC_RGUI,KC_NO, KC_NO),
/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
@ -34,12 +34,12 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | |Gui|Alt | Space |Alt |Gui| | |
* `-----------------------------------------------------------'
*/
[1] =
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS,BSPC, \
LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
TRNS,LGUI,LALT, TRNS, RALT,RGUI,TRNS,TRNS),
[1] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS, KC_UP, KC_TRNS,KC_BSPC, \
KC_LCTL,KC_VOLD,KC_VOLU,KC_MUTE,KC_TRNS,KC_TRNS,KC_PAST,KC_PSLS,KC_HOME,KC_PGUP,KC_LEFT,KC_RGHT,KC_ENT, \
KC_LSFT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PPLS,KC_PMNS,KC_END, KC_PGDN,KC_DOWN,KC_RSFT,KC_TRNS, \
KC_TRNS,KC_LGUI,KC_LALT, KC_TRNS, KC_RALT,KC_RGUI,KC_TRNS,KC_TRNS),
/* Layer 2: Vi mode[Slash]
* ,-----------------------------------------------------------.
@ -54,12 +54,12 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Gui|Alt | Space |Alt |Gui|
* `-------------------------------------------'
*/
[2] = \
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,TRNS, \
TRNS,LGUI,LALT, SPC, RALT,RGUI,TRNS,TRNS),
[2] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_TAB, KC_HOME,KC_PGDN,KC_UP, KC_PGUP,KC_END, KC_HOME,KC_PGDN,KC_PGUP,KC_END, KC_NO, KC_NO, KC_NO, KC_BSPC, \
KC_LCTL,KC_NO, KC_LEFT,KC_DOWN,KC_RGHT,KC_NO, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_NO, KC_NO, KC_ENT, \
KC_LSFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME,KC_PGDN,KC_PGUP,KC_END, LT(2, KC_SLSH), KC_RSFT,KC_TRNS, \
KC_TRNS,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,KC_TRNS, KC_TRNS),
/* Layer 3: Mouse mode(IJKL)[Semicolon]
* ,-----------------------------------------------------------.
@ -75,12 +75,12 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[3] = \
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,FN9, FN10,FN8, \
LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,FN3, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
TRNS,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,TRNS),
[3] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
LALT(KC_TAB), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_L,KC_WH_D,KC_MS_U, KC_WH_U, KC_WH_R, ALT_T(KC_LEFT), ALT_T(KC_RGHT),LALT(KC_TAB), \
KC_LCTL, KC_ACL0,KC_ACL1,KC_ACL2,KC_ACL2,KC_NO, KC_NO, KC_MS_L,KC_MS_D, KC_MS_R, LT(3, KC_SCLN), KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN3,KC_BTN2,KC_BTN1,ALT_T(KC_LEFT), ALT_T(KC_RGHT), KC_NO, KC_RSFT, KC_TRNS, \
KC_TRNS, KC_LGUI,KC_LALT, KC_BTN1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/* Layer 4: Mouse mode(IJKL)[Space]
* ,-----------------------------------------------------------.
@ -96,104 +96,18 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[4] = \
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,BTN4,BTN5,FN8, \
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
TRNS,LGUI,LALT, TRNS, TRNS,TRNS,TRNS,TRNS),
[4] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
LALT(KC_TAB), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_L,KC_WH_D,KC_MS_U, KC_WH_U, KC_WH_R,KC_BTN4,KC_BTN5,LALT(KC_TAB), \
KC_LCTL, KC_VOLD,KC_VOLU,KC_MUTE,KC_NO, KC_NO, KC_NO, KC_MS_L,KC_MS_D, KC_MS_R, KC_BTN1,KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN3,KC_BTN2,KC_BTN1,ALT_T(KC_LEFT),ALT_T(KC_RGHT),KC_NO, KC_RSFT,KC_TRNS, \
KC_TRNS, KC_LGUI,KC_LALT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS),
};
/* id for user defined functions */
enum function_id {
LSHIFT_LPAREN,
};
enum macro_id {
HELLO,
VOLUP,
ALT_TAB,
};
/*
* Fn action definition
*/
const uint16_t fn_actions[] = {
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
[3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon*
[4] = ACTION_LAYER_TAP_KEY(4, KC_SPC), // Mousekey layer with Space
[5] = ACTION_LAYER_MOMENTARY(4), // Mousekey layer(IJKL)
[6] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT), // RControl with tap Enter
[7] = ACTION_MODS_ONESHOT(MOD_LSFT), // Oneshot Shift
[8] = ACTION_MACRO(ALT_TAB), // Application switching
[9] = ACTION_MODS_KEY(MOD_LALT, KC_LEFT),
[10] = ACTION_MODS_KEY(MOD_LALT, KC_RIGHT),
};
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case HELLO:
return (record->event.pressed ?
MACRO( I(0), T(H), T(E), T(L), T(L), W(255), T(O), END ) :
MACRO_NONE );
case VOLUP:
return (record->event.pressed ?
MACRO( D(VOLU), U(VOLU), END ) :
MACRO_NONE );
case ALT_TAB:
return (record->event.pressed ?
MACRO( D(LALT), D(TAB), END ) :
MACRO( U(TAB), END ));
}
return MACRO_NONE;
}
/*
* user defined action function
*/
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (record->event.pressed) dprint("P"); else dprint("R");
dprintf("%d", record->tap.count);
if (record->tap.interrupted) dprint("i");
dprint("\n");
switch (id) {
case LSHIFT_LPAREN:
// Shift parentheses example: LShft + tap '('
// http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses
// http://geekhack.org/index.php?topic=41989.msg1304899#msg1304899
if (record->event.pressed) {
if (record->tap.count > 0 && !record->tap.interrupted) {
if (record->tap.interrupted) {
dprint("tap interrupted\n");
register_mods(MOD_BIT(KC_LSHIFT));
}
} else {
register_mods(MOD_BIT(KC_LSHIFT));
}
} else {
if (record->tap.count > 0 && !(record->tap.interrupted)) {
add_weak_mods(MOD_BIT(KC_LSHIFT));
send_keyboard_report();
register_code(KC_9);
unregister_code(KC_9);
del_weak_mods(MOD_BIT(KC_LSHIFT));
send_keyboard_report();
record->tap.count = 0; // ad hoc: cancel tap
} else {
unregister_mods(MOD_BIT(KC_LSHIFT));
}
}
break;
}
}
};

@ -12,9 +12,12 @@
* Infinity Pinusage:
* Column pins are input with internal pull-down. Row pins are output and strobe with high.
* Key is high or 1 when it turns on.
*
* INFINITY PRODUCTION (NO LED)
* col: { PTD1, PTD2, PTD3, PTD4, PTD5, PTD6, PTD7 }
* row: { PTB0, PTB1, PTB2, PTB3, PTB16, PTB17, PTC4, PTC5, PTD0 }
* INFINITY PRODUCTION (WITH LED)
* col: { PTD1, PTD2, PTD3, PTD4, PTD5, PTD6, PTD7 }
* row: { PTC0, PTC1, PTC2, PTC3, PTC4, PTC5, PTC6, PTC7, PTD0 }
*/
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
@ -34,6 +37,18 @@ void matrix_init(void)
palSetPadMode(GPIOD, 6, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOD, 7, PAL_MODE_INPUT_PULLDOWN);
#ifdef INFINITY_LED
/* Row(strobe) */
palSetPadMode(GPIOC, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 3, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 4, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 5, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 6, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 7, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
#else
/* Row(strobe) */
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
@ -44,7 +59,7 @@ void matrix_init(void)
palSetPadMode(GPIOC, 4, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 5, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
#endif
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
}
@ -53,7 +68,20 @@ uint8_t matrix_scan(void)
{
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t data = 0;
#ifdef INFINITY_LED
// strobe row
switch (row) {
case 0: palSetPad(GPIOC, 0); break;
case 1: palSetPad(GPIOC, 1); break;
case 2: palSetPad(GPIOC, 2); break;
case 3: palSetPad(GPIOC, 3); break;
case 4: palSetPad(GPIOC, 4); break;
case 5: palSetPad(GPIOC, 5); break;
case 6: palSetPad(GPIOC, 6); break;
case 7: palSetPad(GPIOC, 7); break;
case 8: palSetPad(GPIOD, 0); break;
}
#else
// strobe row
switch (row) {
case 0: palSetPad(GPIOB, 0); break;
@ -66,12 +94,26 @@ uint8_t matrix_scan(void)
case 7: palSetPad(GPIOC, 5); break;
case 8: palSetPad(GPIOD, 0); break;
}
#endif
wait_us(1); // need wait to settle pin state
// read col data
data = (palReadPort(GPIOD)>>1);
#ifdef INFINITY_LED
// un-strobe row
switch (row) {
case 0: palClearPad(GPIOC, 0); break;
case 1: palClearPad(GPIOC, 1); break;
case 2: palClearPad(GPIOC, 2); break;
case 3: palClearPad(GPIOC, 3); break;
case 4: palClearPad(GPIOC, 4); break;
case 5: palClearPad(GPIOC, 5); break;
case 6: palClearPad(GPIOC, 6); break;
case 7: palClearPad(GPIOC, 7); break;
case 8: palClearPad(GPIOD, 0); break;
}
#else
// un-strobe row
switch (row) {
case 0: palClearPad(GPIOB, 0); break;
@ -84,6 +126,7 @@ uint8_t matrix_scan(void)
case 7: palClearPad(GPIOC, 5); break;
case 8: palClearPad(GPIOD, 0); break;
}
#endif
if (matrix_debouncing[row] != data) {
matrix_debouncing[row] = data;

@ -1,44 +0,0 @@
#ifndef KEYBOARDS_INFINITY_ERGODOX_INFINITY_ERGODOX_H_
#define KEYBOARDS_INFINITY_ERGODOX_INFINITY_ERGODOX_H_
#include "quantum.h"
#define KEYMAP( \
A80, A70, A60, A50, A40, A30, A20, \
A81, A71, A61, A51, A41, A31, A21, \
A82, A72, A62, A52, A42, A32, \
A83, A73, A63, A53, A43, A33, A23, \
A84, A74, A64, A54, A44, \
A13, A03, \
A04, \
A34, A24, A14, \
B20, B30, B40, B50, B60, B70, B80, \
B21, B31, B41, B51, B61, B71, B81, \
B32, B42, B52, B62, B72, B82, \
B23, B33, B43, B53, B63, B73, B83, \
B44, B54, B64, B74, B84, \
B03, B13, \
B04, \
B14, B24, B34 \
) { \
{ KC_NO, KC_NO, KC_NO, KC_##A03, KC_##A04 }, \
{ KC_NO, KC_NO, KC_NO, KC_##A13, KC_##A14 }, \
{ KC_##A20, KC_##A21, KC_NO, KC_##A23, KC_##A24 }, \
{ KC_##A30, KC_##A31, KC_##A32, KC_##A33, KC_##A34 }, \
{ KC_##A40, KC_##A41, KC_##A42, KC_##A43, KC_##A44 }, \
{ KC_##A50, KC_##A51, KC_##A52, KC_##A53, KC_##A54 }, \
{ KC_##A60, KC_##A61, KC_##A62, KC_##A63, KC_##A64 }, \
{ KC_##A70, KC_##A71, KC_##A72, KC_##A73, KC_##A74 }, \
{ KC_##A80, KC_##A81, KC_##A82, KC_##A83, KC_##A84 }, \
{ KC_NO, KC_NO, KC_NO, KC_##B03, KC_##B04 }, \
{ KC_NO, KC_NO, KC_NO, KC_##B13, KC_##B14 }, \
{ KC_##B20, KC_##B21, KC_NO, KC_##B23, KC_##B24 }, \
{ KC_##B30, KC_##B31, KC_##B32, KC_##B33, KC_##B34 }, \
{ KC_##B40, KC_##B41, KC_##B42, KC_##B43, KC_##B44 }, \
{ KC_##B50, KC_##B51, KC_##B52, KC_##B53, KC_##B54 }, \
{ KC_##B60, KC_##B61, KC_##B62, KC_##B63, KC_##B64 }, \
{ KC_##B70, KC_##B71, KC_##B72, KC_##B73, KC_##B74 }, \
{ KC_##B80, KC_##B81, KC_##B82, KC_##B83, KC_##B84 } \
}
#endif /* KEYBOARDS_INFINITY_ERGODOX_INFINITY_ERGODOX_H_ */

@ -1,114 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "infinity_ergodox.h"
// Workaround for old keymap format
#define KC_RESET RESET
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 0 : default
// left hand
EQL, 1, 2, 3, 4, 5, ESC,
BSLS,Q, W, E, R, T, FN1,
TAB, A, S, D, F, G,
LSFT,Z, X, C, V, B, FN0,
LGUI,GRV, BSLS,LEFT,RGHT,
LCTL,LALT,
HOME,
BSPC,DEL, END,
// right hand
FN2, 6, 7, 8, 9, 0, MINS,
LBRC,Y, U, I, O, P, RBRC,
H, J, K, L, SCLN,QUOT,
FN0, N, M, COMM,DOT, SLSH,RSFT,
LEFT,DOWN,UP, RGHT,RGUI,
RALT,RCTL,
PGUP,
PGDN,ENT, SPC
),
KEYMAP( // layer 1 : function and symbol keys
// left hand
TRNS,F1, F2, F3, F4, F5, F11,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN3,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F12, F6, F7, F8, F9, F10, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layer 2 : keyboard functions
// left hand
RESET,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, FN3,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layer 3: numpad
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NO, P7, P8, P9, PMNS,BSPC,
NO, P4, P5, P6, PPLS,PENT,
TRNS,NO, P1, P2, P3, PPLS,PENT,
P0, PDOT,SLSH,PENT,PENT,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
};
const uint16_t fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0 - switch to Layer1
ACTION_LAYER_SET(2, ON_PRESS), // FN1 - set Layer2
ACTION_LAYER_TOGGLE(3), // FN2 - toggle Layer3 aka Numpad layer
ACTION_LAYER_SET(0, ON_PRESS), // FN3 - set Layer0
};

@ -1,168 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "led_test.h"
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
// Just an example how to write custom keyframe functions, we could have moved
// all this into the init function
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
// Read the uGFX documentation for information how to use the displays
// http://wiki.ugfx.org/index.php/Main_Page
gdispClear(White);
// You can use static variables for things that can't be found in the animation
// or state structs
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
// Always remember to flush the display
gdispFlush();
// you could set the backlight color as well, but we won't do it here, since
// it's part of the following animation
// lcd_backlight_color(hue, saturation, intensity);
// We don't need constant updates, just drawing the screen once is enough
return false;
}
// Feel free to modify the animations below, or even add new ones if needed
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
static keyframe_animation_t startup_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
display_welcome,
keyframe_animate_backlight_color,
keyframe_no_operation,
enable_visualization
},
};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
.loop = false,
// Note that there's a 200 ms no-operation frame,
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
};
// The LCD animation alternates between the layer name display and a
// bitmap that displays all active layers
static keyframe_animation_t lcd_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
};
static keyframe_animation_t suspend_animation = {
.num_frames = 3,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
.frame_functions = {
keyframe_display_layer_text,
keyframe_animate_backlight_color,
keyframe_disable_lcd_and_backlight,
},
};
static keyframe_animation_t resume_animation = {
.num_frames = 5,
.loop = false,
.frame_lengths = {0, 0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
keyframe_enable_lcd_and_backlight,
display_welcome,
keyframe_animate_backlight_color,
keyframe_no_operation,
enable_visualization,
},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(0x50);
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
start_keyframe_animation(&startup_animation);
start_keyframe_animation(&led_test_animation);
}
void update_user_visualizer_state(visualizer_state_t* state) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
if (state->status.layer & 0x8) {
state->target_lcd_color = LCD_COLOR(0xC0, 0xB0, 0xFF);
state->layer_text = "Numpad";
}
else if (state->status.layer & 0x4) {
state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF);
state->layer_text = "KBD functions";
}
else if (state->status.layer & 0x2) {
state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF);
state->layer_text = "Function keys";
}
else {
state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF);
state->layer_text = "Default";
}
// You can also stop existing animations, and start your custom ones here
// remember that you should normally have only one animation for the LCD
// and one for the background. But you can also combine them if you want.
start_keyframe_animation(&lcd_animation);
start_keyframe_animation(&color_animation);
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00);
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
start_keyframe_animation(&resume_animation);
start_keyframe_animation(&led_test_animation);
}

@ -1,12 +1,10 @@

#include "planck.h"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
#include "..\..\..\..\quantum\keymap_common.h"
#include "..\..\..\..\tmk_core\common\keycode.h"
#define _______ = KC_TRNS;
#include "keymap_german.h"
#define _______ KC_TRNS
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
@ -88,7 +86,7 @@ accessed by sliding from M2 to M3 with thumb
*/
[3] = {
{ KC_NO, KC_NO, DE_7, DE_8 DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ KC_NO, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
@ -112,7 +110,7 @@ slide from m4 to m5 to access flipped version
{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
{ _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
}
},
/* flipped Function & Media Keys
@ -128,8 +126,8 @@ slide from m4 to m5 to access flipped version
*/
[5] = {
{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
{ KC_NO, KC_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
{ _______, KC_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
}
};

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,138 @@
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _MOVE 1
#define _SYMB 2
#define _FUNC 3
enum planck_keycodes {
BASE = SAFE_RANGE,
MOVE,
SYMB,
FUNC
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | GUI | Alt | Ctrl | Symb |Enter |Space | Move | GUI | Alt | Ctrl |Caps |
* `-----------------------------------------------------------------------------------'
*/
[_BASE] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_MINS},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{FUNC, KC_LGUI, KC_LALT, KC_LCTL, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, KC_CAPS}
},
/* MOVE
* ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | | Left | Down |Right | | | Left | Down |Right | | Del |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | |Pg Up |Pg Dn | | |Pg Dn |Pg Up | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOVE] = {
{KC_ESC, _______, KC_HOME, KC_UP, KC_END, _______, _______, KC_HOME, KC_UP, KC_END, _______, KC_ESC},
{KC_DEL, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL},
{_______, _______, _______, KC_PGUP, KC_PGDN, _______, _______, KC_PGDN, KC_PGUP, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* SYMB
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Esc |
* |-----------------------------------------------------------------------------------.
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ~ | ` | + | = | | | \ | [ | ] | { | } | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMB] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC },
{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* FUNC
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |-----------------------------------------------------------------------------------.
* | | Play | Prev | Next | BL+ | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Mute | Vol- | Vol+ | BL- | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |Reset |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
{_______, KC_MPLY, KC_MPRV, KC_MNXT, KC_PAUS, _______, _______, _______, _______, _______, _______, _______},
{_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLCK, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MOVE:
if (record->event.pressed) {
layer_on(_MOVE);
update_tri_layer(_MOVE, _SYMB, _FUNC);
} else {
layer_off(_MOVE);
update_tri_layer(_MOVE, _SYMB, _FUNC);
}
return false;
break;
case SYMB:
if (record->event.pressed) {
layer_on(_SYMB);
update_tri_layer(_MOVE, _SYMB, _FUNC);
} else {
layer_off(_SYMB);
update_tri_layer(_MOVE, _SYMB, _FUNC);
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
} else {
layer_off(_FUNC);
}
return false;
break;
}
return true;
}

@ -0,0 +1,48 @@
# callums planck layout
This is a layout for the grid planck, built with a few ideals in mind. These ideals are just my opinion mind! The great thing about *qmk* is that we can all afford to have different opinions about what makes a good layout:
- Minimal response times should be maintained. i.e. keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided --- since they inevitably send their keycode later than a normal key, interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording.
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), since otherwise certain long key combinations become hard to make.
- Backspace should be in the “capslock position” as God intended.
- The keyboard should be usable without any firmware changes on any operating system. In my case that means it should work on *Windows* and *Linux* without any software modifications, while I can change the behaviour slightly on *macOS* in software since thats my home OS. The images reflect the intended use on *macOS* **after** minor software tweaks; which will be noted.
We have four layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster etc, a `SYMB` layer, with numbers and symbols; and a `FUNC` layer, with function keys and media keys.
## The `BASE` layer
![](http://i.imgur.com/aEXOlWl.png)
This is the default layer; in [colemak](https://colemak.com). `esc` and `del` are conspicuously absent but are especially easy to reach from either of the other main layers (see below). The `backspace` location is standard colemak. The `caps` key is still on the `BASE` layer but only because I dont really use the bottom corners so theres nothing else I would rather put there. Having `enter` on a thumb means I can still have `quote` immediately to the right of `O`, something that would have annoyed me endlessly otherwise. `minus` is in the upper right because I had an extra space and its probably my next most used key that didnt yet have a home.
The `MOVE` and `SYMB` layers are reached by holding down the `move` and `symb` keys respectively. The `FUNC` layer is reached by holding down both the `move` and `symb` keys simultaneosly, *or* by holding down the `fn` key. The intended use is that whenever both hands are on the keyboard, the former method is used, and the latter is only used when, for example, reaching over to the keyboard with one hand to access the media controls.
The `ctrl`, `alt`, `cmd` cluster is asymmetric around the centre so that at least one of each of the modifiers can be reached with the thumbs. The intended use is to always hit the left `cmd` and the right `ctrl`, unless an awkward key combination dictates otherwise.
In firmware `ctrl` and `cmd`/`GUI` are swapped with respect to the image above --- I swap them to the illustrated location when using *macOS* and leave them be for *Windows* and *Linux*. (so that `cmd-z,x,c,v,...` becomes `ctrl-z,x,c,v,...` saving me some confusion)
## The `MOVE` layer
![](http://i.imgur.com/KXRSuHT.png)
This is fairly self explanatory. I almost exclusively use the right hand cluster so that movement is a one handed affair, but the left hand cluster is there if its needed.
On *macOS* I recommend using [Karabiner](https://pqrs.org/osx/karabiner/) and ticking *Use PC Style Home/End #2* and *Use PC Style PageUp/PageDown* so that `home` and `end` jump you to the beginning and end of the line respectively and so that `pg up` and `pg dn` move the cursor instead of just scrolling.
None of the modifiers are overwritten so that `shift-alt-arrows` etc work as expected.
## The `SYMB` layer
![](http://i.imgur.com/thh1ne2.png)
The symbol layer has all the numbers and their usual corresponding symbols in the first two rows, with the symbols on the home row since I use them more frequently than the numbers. The third row contains all the remaining symbols, arranged roughly so that the most used symbols are accessible with the strongest fingers.
`esc` and `del` are repeated here since I wanted to be able to reach either, one handed, with either hand.
Again none of the modifiers are overwritten so that shortcuts involving numbers or symbols work as expected.
## The `FUNC` layer
![](http://i.imgur.com/skxRZiH.png)
The only thing of note here is that `bl+` and `bl-` are short for *backlight up* and *backlight down* respectively, and in firmware are actually `KC_PAUS` and `KC_SLCK` respectively, since *macOS* interprets these as the backlight keys.
## Other changes from the default
I have LEDs and sound disabled, simply because I have no need of them.

@ -4,6 +4,7 @@
#endif
#include "config.h"
#include "quantum.h"
#include "version.h"
/* Each layer is given a name to aid in readability, which is then
used in the keymap matrix below. The underscores do not denote

@ -8,6 +8,7 @@
#endif
#include "eeconfig.h"
#include "version.h"
extern keymap_config_t keymap_config;

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,459 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _TOUCHCURSOR 6
#define _MOUSECURSOR 7
#define _ADJUST 16
// Keycodes
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
enum macro_keycodes {
KC_ALT_TAB,
KC_CMD_TAB,
KC_CTL_TAB,
KC_CMD_SLSH,
KC_AG_FIND,
KC_AG_AGAIN,
KC_AG_UNDO,
KC_AG_CUT,
KC_AG_COPY,
KC_AG_PASTE,
KC_AG_DESK_L,
KC_AG_DESK_R,
KC_AG_TAB_C,
KC_AG_TAB_N,
KC_AG_TAB_R,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper
#define GUI_SEM GUI_T(KC_SCLN) // Tap for Semicolon, hold for GUI
#define ALT_QUO ALT_T(KC_QUOT) // Tap for Quote, hold for Alt
// Requires KC_TRNS/_______ for the trigger key in the destination layer
#define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
#define LT_MC(kc) LT(_MOUSECURSOR, kc) // L-ayer T-ap M-ouse C-ursor
#define ALT_TAB M(KC_ALT_TAB) // Macro for Alt-Tab
#define CMD_TAB M(KC_CMD_TAB) // Macro for Cmd-Tab
#define CTL_TAB M(KC_CTL_TAB) // Macro for Ctl-Tab
#define CMD_SLSH M(KC_CMD_SLSH) // Macro for Cmd-Slash (personal shortcut to toggle iTerm2 visibility)
#define AG_FIND M(KC_AG_FIND) // Macros for Cmd-[x] vs Ctrl-[x] based on current AG_NORM or AG_SWAP settings
#define AG_AGAIN M(KC_AG_AGAIN)
#define AG_UNDO M(KC_AG_UNDO)
#define AG_CUT M(KC_AG_CUT)
#define AG_COPY M(KC_AG_COPY)
#define AG_PASTE M(KC_AG_PASTE)
#define AG_D_L M(KC_AG_DESK_L) // For Virtual Desktop Switching: Left, and
#define AG_D_R M(KC_AG_DESK_R) // Right
#define AG_T_C M(KC_AG_TAB_C) // For Chrome, etc. Tab Close,
#define AG_T_N M(KC_AG_TAB_N) // Tab New, and
#define AG_T_R M(KC_AG_TAB_R) // Tab Reopen Closed
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Hyper/Tab| Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | A | S | MC/D | F | G | H | J | K | L |GUI/; | Alt/" |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_ESC, KC_A, KC_S, LT_MC(KC_D),KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, GUI_SEM, ALT_QUO},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Colemak
* ,-----------------------------------------------------------------------------------------.
* | Hyper/Tab| Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | A | R | MC/S | T | D | H | N | E | I | O | " |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{CTL_ESC, KC_A, KC_R, LT_MC(KC_S),KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------------.
* | Hyper/Tab| " | , | . | P | Y | F | G | C | R | L | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | A | O | MC/E | U | I | D | H | T | N | S | / |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{CTL_ESC, KC_A, KC_O, LT_MC(KC_E),KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite | | | | | | | Prev | Stop | Slct | Mute |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_LBRC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | $ | 4 | 5 | 6 | . | + | . | 4 | 5 | 6 | * | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | = | 7 | 8 | 9 | 0 | - | . | 1 | 2 | 3 | / | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite | | | | | | | Prev | Stop | Slct | Mute |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DLR, KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_DOT, KC_4, KC_5, KC_6, KC_ASTR, KC_PIPE},
{KC_EQL, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_DOT, KC_1, KC_2, KC_3, KC_SLSH, KC_BSLS},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
},
/* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
* ,-----------------------------------------------------------------------------------.
* |AltTab|CmdTab|CtlTab| GUI |Shift | ~ |Insert| Home | Up | End | Bksp | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Alt |Space |Tab_C | Find |Again | PgUp | Left | Down |Right |Desk_L|Desk_R|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy |Paste | ` | PgDn | Del |Tab_N |Tab_R |iTerm2| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*
* The KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND, and KC_AGAIN keycodes don't
* seem to work on Mac. Presumably they'll work under Windows.
*/
[_TOUCHCURSOR] = {
{ALT_TAB, CMD_TAB, CTL_TAB, KC_LGUI, KC_LSFT, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______},
{_______, KC_LALT, KC_SPC, AG_T_C, AG_FIND,AG_AGAIN, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, AG_D_L, AG_D_R },
{_______, AG_UNDO, AG_CUT, AG_COPY, AG_PASTE,KC_GRV, KC_PGDN, KC_DEL, AG_T_N, AG_T_R, CMD_SLSH,_______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Mouse Layer
* ,-----------------------------------------------------------------------------------.
* | | |ACCL0 | | | | |WHL_L | Up |WHL_R | BTN2 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | |ACCL2 | BTN2 | | BTN1 |ACCL1 |WHL_Up| Left | Down |Right | BTN4 | BTN5 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | BTN3 | |WHL_Dn| BTN1 | | | BTN3 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSECURSOR] = {
{_______, _______, KC_ACL0, _______, _______, _______, _______, KC_WH_L, KC_MS_U, KC_WH_R, KC_BTN2, _______},
{_______, KC_ACL2, KC_BTN2, _______, KC_BTN1, KC_ACL1, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN4, KC_BTN5},
{_______, _______, _______, _______, KC_BTN3, _______, KC_WH_D, KC_BTN1, _______, _______, KC_BTN3, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |Reset |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
bool use_cmd = true; // Use, for example, Cmd-Tab, Cmd-C, Cmd-V, etc.
// Compare to MAGIC_SWAP_ALT_GUI and MAGIC_UNSWAP_ALT_GUI configs, set in:
// quantum/quantum.c
if(keymap_config.swap_lalt_lgui == 1 && keymap_config.swap_ralt_rgui == 1) {
use_cmd = false; // ... or, Alt-Tab, Ctrl-C, Ctrl-V, etc.
}
switch (id) {
case KC_ALT_TAB:
if(use_cmd) { return (record->event.pressed ? MACRO( D(LALT), D(TAB), END ) : MACRO( U(TAB), END )); }
else { return (record->event.pressed ? MACRO( D(LGUI), D(TAB), END ) : MACRO( U(TAB), END )); }
case KC_CMD_TAB:
if(use_cmd) { return (record->event.pressed ? MACRO( D(LGUI), D(TAB), END ) : MACRO( U(TAB), END )); }
else { return (record->event.pressed ? MACRO( D(LALT), D(TAB), END ) : MACRO( U(TAB), END )); }
case KC_CTL_TAB:
return (record->event.pressed ? MACRO( D(LCTRL), D(TAB), END ) : MACRO( U(TAB), END ));
case KC_CMD_SLSH:
return (record->event.pressed ? MACRO( D(LGUI), D(SLSH),END ) : MACRO( U(SLSH),END ));
case KC_AG_FIND:
return use_cmd ? MACRODOWN( D(LGUI), T(F), END ) : MACRODOWN( D(LCTRL), T(F), END );
case KC_AG_AGAIN:
return use_cmd ? MACRODOWN( D(LGUI), T(G), END ) : MACRODOWN( D(LCTRL), T(G), END );
case KC_AG_UNDO:
return use_cmd ? MACRODOWN( D(LGUI), T(Z), END ) : MACRODOWN( D(LCTRL), T(Z), END );
case KC_AG_CUT:
return use_cmd ? MACRODOWN( D(LGUI), T(X), END ) : MACRODOWN( D(LCTRL), T(X), END );
case KC_AG_COPY:
return use_cmd ? MACRODOWN( D(LGUI), T(C), END ) : MACRODOWN( D(LCTRL), T(C), END );
case KC_AG_PASTE:
return use_cmd ? MACRODOWN( D(LGUI), T(V), END ) : MACRODOWN( D(LCTRL), T(V), END );
case KC_AG_DESK_L:
return use_cmd ? MACRODOWN( D(LGUI), D(LCTRL), T(SCLN), END ) : MACRODOWN( D(LALT), D(LCTRL), T(SCLN), END );
case KC_AG_DESK_R:
return use_cmd ? MACRODOWN( D(LGUI), D(LCTRL), T(QUOT), END ) : MACRODOWN( D(LALT), D(LCTRL), T(QUOT), END );
case KC_AG_TAB_C:
return use_cmd ? MACRODOWN( D(LGUI), T(W), END ) : MACRODOWN( D(LCTRL), T(W), END );
case KC_AG_TAB_N:
return use_cmd ? MACRODOWN( D(LGUI), T(T), END ) : MACRODOWN( D(LCTRL), T(T), END );
case KC_AG_TAB_R:
return use_cmd ? MACRODOWN( D(LGUI), D(LSHIFT), T(T), END ) : MACRODOWN( D(LCTRL), D(LSHIFT), T(T), END );
}
return MACRO_NONE;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1,127 @@
jeebak's layout
=======================
This WIP keymap attempts to minimize fingers straying away from the home row.
To aid in this endeavor, when additional modifyer keys to switch layers are
needed, they will be mapped to home row keys. The `keymap.c` file will contain
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
I also decided to change all calls to `persistant_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros
```
#define ALT_TAB M(KC_ALT_TAB)
```
## Base Layers (Qwerty/Colemak/Dvorak)
These base layers are mostly the same as the default mappings. The interesting
changes are shown below.
- The `Ctrl/Esc`, will emit an `Escape` when tapped, and act as a `Control` key when held,
- `GUI/;` as `;` and `GUI`,
- `Alt/"` as `"` and `Alt`,
- `Sft/Ent` as `Enter` and `Shift`, and
- `Hyper/Tab` as `Tab` and `Hyper`
A `TODO` item is to see if it can also act as a `CapsLock` when double-tapped.
The arrow keys, which have been moved to the
[TouchCursor](http://martin-stone.github.io/touchcursor/) layer, have been
replaced with the Media keys as shown. The `MC/kc` key activates the
`MouseCursor` layer when held, and emits the corresponding `kc` for its layer,
when tapped.
```
,-----------------------------------------------------------------------------------------.
| Hyper/Tab| | | | | | | | | | | |
|----------+------+------+------+------+-------------+------+------+------+------+--------|
| Ctrl/Esc | | |MC/kc | | | | | | |GUI/; | Alt/" |
|----------+------+------+------+------+------|------+------+------+------+------+--------|
| | | | | | | | | | | |Sft/Ent |
|----------+------+------+------+------+------+------+------+------+------+------+--------|
| PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------------'
```
## Lower Layer (Symbols and Function Keys)
The symbols and functions keys are essentially the same as the default mapping.
The most notable changes are that the symbol keys from the `RAISE` layer have
been moved here. The remaining Media keys replace those that are now on the
base layers. The `BACKLIT` key has also been moved here.
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Brite | | | | | | | Prev | Stop | Slct | Mute |
`-----------------------------------------------------------------------------------'
```
## Raise Layer (Numbers and Arithmetic Operators)
All of the numbers and arithmetic operators are available on this layer. Some
keys are duplicated for the convenience of their positions. The `0` and `$`
keys at the far left are for quick access to beginning and end of line in vim.
```
,-----------------------------------------------------------------------------------.
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| $ | 4 | 5 | 6 | . | + | . | 4 | 5 | 6 | * | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| = | 7 | 8 | 9 | 0 | - | . | 1 | 2 | 3 | / | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Brite | | | | | | | Prev | Stop | Slct | Mute |
`-----------------------------------------------------------------------------------'
```
## TouchCursor layer plus personal customizations
[TouchCursor](http://martin-stone.github.io/touchcursor/) uses the `Space` key
as the modifier, with the `IJKL` home row keys representing the inverted-T of
the arrow keys. All of the default TouchCursor keymappings for the right hand
are represented below. My personalizations include all of the keys shown for
the left hand. Having the `Alt` and `Shift` keys (as well as the `Control` key
from the base layers) readily accessible from the home row allows quick word
jumps and highlighting when used in conjunction with the arrow keys. The
`Alt-Tab` macro is not only useful under Windows, but also under Mac when used
with alternative switchers like [HyperSwitch](https://bahoom.com/hyperswitch).
The `Cmd-Tab` and `Ctrl-Tab` sequences are duplicated for easy access while in
this layer. The `KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND,` and `KC_AGAIN`
keycodes do not seem to work. There are macros in place that'll "automatically"
choose the correct version (`Cmd-Tab` vs. `Alt-Tab`, `Cmd-C` vs. `Ctrl-C`,
etc.) depending on which layout you've currently selected (`AG_NORM` or
`AG_SWAP`) in the `_ADJUST` layer. The `Desk_L` and `Desk_R` macros are what I
use to switch between Virtual Desktops Left/Right. The `Tab_C`, `Tab_N` and
`Tab_R` are for "Close Tab," "New Tab" and "Reopen Closed Tab" for apps such as
Google Chrome.
```
,-----------------------------------------------------------------------------------.
|AltTab|CmdTab|CtlTab| GUI |Shift | ~ |Insert| Home | Up | End | Bksp | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | Alt |Space |Tab_C | Find |Again | PgUp | Left | Down |Right |Desk_L|Desk_R|
|------+------+------+------+------+------|------+------+------+------+------+------|
| | Undo | Cut | Copy |Paste | ` | PgDn | Del |Tab_N |Tab_R |iTerm2| |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```
## Mouse Layer
The Mouse layer, closely mimics the layout/behaviour of the TouchCursor layer.
The `D` key (on QWERTY) is used to activate this layer. All 16 keycodes for the
mouse from the `doc/keycode.txt` file are represented, and logically located,
IMHO. The left and right click buttons are duplicated; on the right hand side,
for a quick click here and there, and again on the left hand side for when the
buttons need to be held for dragging things or highlighting text, thus allowing
the right hand to be free to use the up/down/left/right actions.
```
,-----------------------------------------------------------------------------------.
| | |ACCL0 | | | | |WHL_L | Up |WHL_R | BTN2 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| |ACCL2 | BTN2 | | BTN1 |ACCL1 |WHL_Up| Left | Down |Right | BTN4 | BTN5 |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | | | BTN3 | |WHL_Dn| BTN1 | | | BTN3 | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

@ -0,0 +1,314 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,21 @@
# Build Options
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,30 @@
Ergonomic Colemak Keymap
========================
An ergonomically optimized Colemak keymap for the grid-layout Preonic
Modes
----------
#### Colemak
> Base layer
- All alphanumerics and symbols available on the base layer
----------
#### Game
> QWERTY layout for use with games or number entry
- Standard QWERTY layout
- Integrated right-hand numpad in phone layout
----------
#### Function (Raise)
> Functions and mode switching
- Turns NEIO into arrow cluster, with nav cluster below (Home, Page Down, Page Up, End)
- Reset key at lower left (Esc)

@ -0,0 +1,10 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// Number of backlight levels
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 5
#endif

@ -0,0 +1,173 @@
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Layer names
#define _COLEMAK 0
#define _GAME 1
#define _RAISE 2
enum preonic_keycodes {
COLEMAK = SAFE_RANGE,
GAME,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | = | Q | W | F | P | G | J | L | U | Y | [ | ] |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | - | A | R | S | T | D | H | N | E | I | O | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ; | Z | X | C | V | B | K | M | , | . | / | ENTER|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ESC | ALT | GUI | SHIFT| CTRL | BKSP | SPACE| RAISE| SHIFT| | DEL | TAB |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSLS},
{KC_EQL ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_LBRC,KC_RBRC},
{KC_MINS,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_QUOT},
{KC_SCLN,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_K ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_ENT },
{KC_ESC ,KC_LALT,KC_LGUI,KC_LSFT,KC_LCTL,KC_BSPC,KC_SPC ,RAISE ,KC_RSFT,_______,KC_DEL ,KC_TAB }
},
/* Game
* ,-----------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 |NUM LK| ÷ | × | - |
* |------+------+------+------+------+------+------+------+------+------+------+------+
* | TAB | Q | W | E | R | T | Y | U | 1 | 2 | 3 | + |
* |------+------+------+------+------+------+------+------+------+------+------+------+
* | CTRL | A | S | D | F | G | H | J | 4 | 5 | 6 | = |
* |------+------+------+------+------+------+------+------+------+------+------+------+
* | SHIFT| Z | X | C | V | B | N | M | 7 | 8 | 9 | ENTER|
* |------+------+------+------+------+------+------+------+------+------+------+------+
* | | ALT | GUI | SPACE| CTRL | BKSP | SPACE| RAISE| , | 0 | . | TAB |
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = {
{KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS},
{KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PPLS},
{KC_LCTL,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PEQL},
{KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PENT},
{XXXXXXX,KC_LALT,KC_LGUI,KC_SPC ,KC_LCTL,KC_BSPC,KC_SPC ,RAISE ,KC_PCMM,KC_P0 ,KC_PDOT,KC_TAB }
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | SLEEP| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 |PRTSCR|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | SYM | F11 | F12 | |AU TOG| VOL+ |BL INC|COLMAK| GAME | MUSIC| MENU |SCRLCK|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CAPS | PREV | STOP | PLAY | NEXT | VOL- |BL DEC| LEFT | DOWN | UP | RIGHT| PAUSE|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | BACK | STOP | RFRSH| FRWRD| MUTE |BL TOG| HOME | PGDN | PGUP | END |INSERT|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | RESET| | | | | DEL | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_SLEP,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_PSCR},
{XXXXXXX,KC_F11 ,KC_F12 ,XXXXXXX,AU_TOG ,KC_VOLU,BL_INC ,COLEMAK,GAME ,MU_TOG ,KC_MENU,KC_SLCK},
{KC_CAPS,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,KC_VOLD,BL_DEC ,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,KC_PAUS},
{XXXXXXX,KC_WBAK,KC_WSTP,KC_WREF,KC_WFWD,KC_MUTE,BL_TOGG,KC_HOME,KC_PGDN,KC_PGUP,KC_END ,KC_INS },
{RESET ,_______,_______,_______,_______,KC_DEL ,_______,_______,_______,_______,_______,_______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_game[][2] = {
{NOTE_E6, 10} ,{NOTE_E6, 10} ,{NOTE_REST, 10} ,{NOTE_E6, 10} ,
{NOTE_REST, 10} ,{NOTE_C6, 10} ,{NOTE_E6, 10} ,{NOTE_REST, 10} ,
{NOTE_G6, 10} ,{NOTE_REST, 30},
{NOTE_G5, 10} ,{NOTE_REST, 30}
};
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
void startup_user() {
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user() {
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void) {
music_scale_user();
}
void music_scale_user(void) {
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
break;
case GAME:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_game, false, STACCATO);
#endif
persistant_default_layer_set(1UL<<_GAME);
}
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
break;
default:
return true;
break;
}
return false;
};

@ -0,0 +1,27 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -1,6 +1,5 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -23,22 +22,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1307
#define PRODUCT_ID 0x6061
#define DEVICE_VER 0x0001
#define MANUFACTURER ErgoDox EZ
#define PRODUCT ErgoDox EZ
#define DESCRIPTION QMK keyboard firmware for Ergodox EZ
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Preonic Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
#define MOUSEKEY_DELAY 100
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 3
#define MOUSEKEY_TIME_TO_MAX 10
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS
#define TAPPING_TOGGLE 1
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
@ -47,9 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
@ -58,15 +58,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
#define RGBLIGHT_TIMER
#define RGBLED_NUM 28 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
#define TAPPING_TERM 200
/* disable debug print */
// #define NO_DEBUG
@ -79,6 +88,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//#define DEBUG_MATRIX_SCAN_RATE
#endif

@ -0,0 +1,144 @@
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _FN 1
#define _ULCK 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define HYP_TIC ALL_T(KC_GRV)
#define EQ_LOCK TD(TD_EQ_LOCK)
#define MIN_ULK TD(TD_MIN_ULOCK)
//Tap Dance Declarations
enum {
TD_EQ_LOCK = 0,
TD_MIN_ULOCK
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | FN | ` | Alt | LGUI | Back | ESC |ENTER | SPCE | RGUI | [ | ] | FN |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{EQ_LOCK, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MIN_ULK },
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS },
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC },
{MO(_FN), HYP_TIC, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, KC_RGUI, KC_LBRC, KC_RBRC, MO(_FN) }
},
/* Fn
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | VOL- | VOL+ | MUTE |BLtogg| | LEFT | DOWN | UP | RGHT | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | BL- | BL+ |Aud on|AudOff|AGnorm|AGswap| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff| | |PLY/PS| | PREV | NEXT | |
* `-----------------------------------------------------------------------------------'
*/
[_FN] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ },
{_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ },
{_______, KC_VOLD, KC_VOLU, KC_MUTE, BL_TOGG, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______ },
{_______, BL_DEC, BL_INC, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______ },
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, KC_MPLY, _______, KC_MPRV, KC_MNXT, _______ }
}
};
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
/*bool process_record_user(uint16_t keycode, keyrecord_t *record) {*/
/*return true;*/
/*[>switch (keycode) {<]*/
/*[>case QWERTY:<]*/
/*[>return true;<]*/
/*[>}<]*/
/*};*/
void matrix_init_user(void) {
startup_user();
}
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
const qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for equal, twice for hyper + X (alfred lock)
[TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)),
//Tap once for minus, twice for time.heals.nothing
[TD_MIN_ULOCK] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, M(_ULCK))
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _ULCK:
if (record->event.pressed) {
/* time.heals.nothing */
return MACRO( I(220), T(T), T(I), T(M), T(E), T(DOT), T(H), T(E), T(A), T(L), T(S), T(DOT), T(N), T(O), T(T), T(H), T(I), T(N), T(G), END);
}
break;
}
return MACRO_NONE;
};

@ -0,0 +1 @@
# The default Preonic layout - largely based on the Planck's

@ -0,0 +1,342 @@
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _MUSIC 5
#define _ADJUST 16
// Macro name shortcuts
#define QWERTY M(_QWERTY)
#define COLEMAK M(_COLEMAK)
#define DVORAK M(_DVORAK)
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
#define M_BL 5
#define AUD_OFF M(6)
#define AUD_ON M(7)
#define MUS_OFF M(8)
#define MUS_ON M(9)
#define VC_IN M(10)
#define VC_DE M(11)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | - | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
{KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Music (reserved for process_action_user)
*
*/
[_MUSIC] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, VC_DE, VC_IN, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
#ifdef AUDIO_ENABLE
float start_up[][2] = {
{440.0*pow(2.0,(14)/12.0), 20},
{440.0*pow(2.0,(26)/12.0), 8},
{440.0*pow(2.0,(18)/12.0), 20},
{440.0*pow(2.0,(26)/12.0), 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
break;
case _LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
case _RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
case M_BL:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case 6:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
audio_off();
#endif
}
break;
case 7:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
audio_on();
PLAY_NOTE_ARRAY(start_up, false, 0);
#endif
}
break;
case 8:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
layer_off(_MUSIC);
stop_all_notes();
#endif
}
break;
case 9:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(music_scale, false, 0);
layer_on(_MUSIC);
#endif
}
break;
case 10:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
voice_iterate();
PLAY_NOTE_ARRAY(music_scale, false, 0);
#endif
}
break;
case 11:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
voice_deiterate();
PLAY_NOTE_ARRAY(music_scale, false, 0);
#endif
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(start_up, false, 0);
#endif
}
#ifdef AUDIO_ENABLE
uint8_t starting_note = 0x0C;
int offset = 7;
void process_action_user(keyrecord_t *record) {
if (IS_LAYER_ON(_MUSIC)) {
if (record->event.pressed) {
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
} else {
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}
}
void play_goodbye_tone()
{
PLAY_NOTE_ARRAY(goodbye, false, 0);
_delay_ms(150);
}
#endif

@ -17,7 +17,7 @@ What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and
Made in Taiwan using advanced robotic manufacturing, the ErgoDox EZ is a fully-assembled, premium ergonomic keyboard. Its split design allows you to place both halves shoulder width, and its custom-made wrist rests and tilt/tent kit make for incredibly comfortable typing. Available on [ergodox-ez.com](https://ergodox-ez.com).
* [ErgoDox EZ](/keyboards/ergodox_ez/) - Our one and only product. Yes, it's that awesome. Comes with either printed or blank keycaps, and 7 different keyswitch types.
* [ErgoDox EZ](/keyboards/ergodox/) - Our one and only product. Yes, it's that awesome. Comes with either printed or blank keycaps, and 7 different keyswitch types.
### Clueboard - Zach White

@ -0,0 +1,20 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,12 @@
# denolfe's Layout
Customized Satan keymap
![Layout](keyboard-layout.png "Practical Keymap")
## Programming Instructions:
`cd` into keymap directory, `make dfu`
## Features
- Movement keys with <kbd>CapsLock</kbd> + <kbd>h</kbd>, <kbd>j</kbd>, <kbd>k</kbd>, <kbd>l</kbd>
- Media Keys
- Backlight control

Binary file not shown.

After

Width:  |  Height:  |  Size: 31 KiB

@ -0,0 +1,171 @@
#include "satan.h"
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _SL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RGUI, KC_RCTL),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | RESET|
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = KEYMAP(
#ifdef RGBLIGHT_ENABLE
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, F(1), F(2), F(3), F(4), F(5), F(6), F(7), F(8), KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
#else
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_PGUP, KC_TRNS, KC_END, KC_MPRV, KC_MNXT, KC_MPLY, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, KC_HOME, LCTL(KC_LEFT), LCTL(KC_END), LCTL(KC_RIGHT), KC_TRNS, RESET, \
KC_TRNS, KC_TRNS, F(9), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
#endif
[_SL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_PGUP, KC_TRNS, LSFT(KC_END), KC_MPRV, KC_MNXT, KC_MPLY, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LSFT(KC_LEFT), LSFT(KC_DOWN), LSFT(KC_UP), LSFT(KC_RIGHT), KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, LSFT(KC_HOME), LCTL(LSFT(KC_LEFT)), LCTL(LSFT(KC_END)), LCTL(LSFT(KC_RIGHT)), KC_TRNS, RESET, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
#ifdef RGBLIGHT_ENABLE
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL
#endif
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
#ifdef RGBLIGHT_ENABLE
[1] = ACTION_FUNCTION(RGBLED_TOGGLE),
[2] = ACTION_FUNCTION(RGBLED_STEP_MODE),
[3] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[4] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[5] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[6] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[7] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[8] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
#endif
[9] = ACTION_LAYER_MODS(2, MOD_LSFT)
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
//led operations
#ifdef RGBLIGHT_ENABLE
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
#endif
}
}

@ -1,20 +1,15 @@
#include "../../config.h"
// USB Device descriptor parameter
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
#define MANUFACTURER Custom
#define PRODUCT GH60 rev.CHN
#define DESCRIPTION QMK keyboard firmware for GH60 with WS2812 support
// Backlight configuration
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 3
// Underlight configuration
#define RGB_DI_PIN E2
#define RGBLIGHT_TIMER
#undef RGBLED_NUM
#define RGBLED_NUM 6 // Number of LEDs
#undef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 8
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 8
#undef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 8

@ -28,6 +28,14 @@
Q__NOTE(_E4), Q__NOTE(_C4), \
Q__NOTE(_E4),
/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
#define IN_LIKE_FLINT \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \

@ -156,16 +156,16 @@ enum quantum_keycodes {
BL_INC,
BL_TOGG,
BL_STEP,
// RGB functionality
RGB_TOG,
RGB_MOD,
RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
// RGB functionality
RGB_TOG,
RGB_MOD,
RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
// Left shift, open paren
KC_LSPO,
@ -309,7 +309,7 @@ enum quantum_keycodes {
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
#define OSM(layer) (layer | QK_ONE_SHOT_MOD)
#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))

@ -0,0 +1,77 @@
#ifndef KEYMAP_RUSSIAN_H
#define KEYMAP_RUSSIAN_H
#include "keymap.h"
// Normal Chracters // reg SHIFT
#define RU_A KC_F // а and А
#define RU_BE KC_COMM // б and Б
#define RU_VE KC_D // в and В
#define RU_GHE KC_U // г and Г
#define RU_DE KC_L // д and Д
#define RU_IE KC_T // е and Е
#define RU_IO KC_GRV // ё and Ё
#define RU_ZHE KC_SCLN // ж and Ж
#define RU_ZE KC_P // з and З
#define RU_I KC_B // и and И
#define RU_SRT_I KC_Q // й and Й
#define RU_KA KC_R // к and К
#define RU_EL KC_K // л and Л
#define RU_EM KC_V // м and М
#define RU_EN KC_Y // н and Н
#define RU_O KC_J // о and О
#define RU_PE KC_G // п and П
#define RU_ER KC_H // р and Р
#define RU_ES KC_C // с and С
#define RU_TE KC_N // т and Т
#define RU_U KC_E // у and У
#define RU_EF KC_A // ф and Ф
#define RU_HA KC_LBRC // х and Х
#define RU_TSE KC_W // ц and Ц
#define RU_CHE KC_X // ч and Ч
#define RU_SHA KC_I // ш and Ш
#define RU_SHCHA KC_O // щ and Щ
#define RU_HSIGN KC_RBRC // ъ and Ъ
#define RU_YERU KC_S // ы and Ы
#define RU_SSIGN KC_M // ь and Ь
#define RU_E KC_QUOT // э and Э
#define RU_YU KC_DOT // ю and Ю
#define RU_YA KC_Z // я and Я
#define RU_1 KC_1 // 1 and !
#define RU_2 KC_2 // 2 and "
#define RU_3 KC_3 // 3 and №
#define RU_4 KC_4 // 4 and ;
#define RU_5 KC_5 // 5 and %
#define RU_6 KC_6 // 6 and :
#define RU_7 KC_7 // 7 and ?
#define RU_8 KC_8 // 8 and *
#define RU_9 KC_9 // 9 and (
#define RU_0 KC_0 // 0 and )
#define RU_MINS KC_MINS // - and _
#define RU_EQL KC_EQL // = and +
#define RU_BSLS KC_BSLS // \ and /
#define RU_DOT KC_SLSH // . and ,
// Shifted Chracters
#define RU_EXLM LSFT(RU_1) // !
#define RU_DQUT LSFT(RU_2) // "
#define RU_NMRO LSFT(RU_3) // №
#define RU_SCLN LSFT(RU_4) // ;
#define RU_PERC LSFT(RU_5) // %
#define RU_COLN LSFT(RU_6) // :
#define RU_QUES LSFT(RU_7) // ?
#define RU_ASTR LSFT(RU_8) // *
#define RU_LPRN LSFT(RU_9) // (
#define RU_RPRN LSFT(RU_0) // )
#define RU_UNDR LSFT(RU_MINS) // _
#define RU_PLUS LSFT(RU_EQL) // +
#define RU_SLSH LSFT(RU_BSLS) // /
#define RU_COMM LSFT(RU_DOT) // ,
// Alt Gr-ed characters
#define RU_RUBL RALT(RU_8) // ₽
#endif

@ -0,0 +1,163 @@
#ifndef KEYMAP_CYRILLIC_H
#define KEYMAP_CYRILLIC_H
#include "keymap.h"
/*
* This is based off of
* https://en.wikipedia.org/wiki/Cyrillic_script
*
* Unicode is iffy, a software implementation is preferred
*/
// Capital Char russian/ukrainian/bulgarian
#define CY_A UC(0x0410) // А rus ukr bul
#define CY_BE UC(0x0411) // Б rus ukr bul
#define CY_VE UC(0x0412) // В rus ukr bul
#define CY_GHE UC(0x0413) // Г rus ukr bul
#define CY_GHEUP UC(0x0490) // Ґ ukr
#define CY_DE UC(0x0414) // Д rus ukr bul
#define CY_DJE UC(0x0402) // Ђ
#define CY_GJE UC(0x0403) // Ѓ
#define CY_IE UC(0x0415) // Е rus ukr bul
#define CY_IO UC(0x0401) // Ё rus
#define CY_UIE UC(0x0404) // Є ukr
#define CY_ZHE UC(0x0416) // Ж rus ukr bul
#define CY_ZE UC(0x0417) // З rus ukr bul
#define CY_DZE UC(0x0405) // Ѕ
#define CY_I UC(0x0418) // И rus ukr bul
#define CY_B_U_I UC(0x0406) // І ukr
#define CY_YI UC(0x0407) // Ї ukr
#define CY_SRT_I UC(0x0419) // Й rus ukr bul
#define CY_JE UC(0x0408) // Ј
#define CY_KA UC(0x041a) // К rus ukr bul
#define CY_EL UC(0x041b) // Л rus ukr bul
#define CY_LJE UC(0x0409) // Љ
#define CY_EM UC(0x041c) // М rus ukr bul
#define CY_EN UC(0x041d) // Н rus ukr bul
#define CY_NJE UC(0x040a) // Њ
#define CY_O UC(0x041e) // О rus ukr bul
#define CY_PE UC(0x041f) // П rus ukr bul
#define CY_ER UC(0x0420) // Р rus ukr bul
#define CY_ES UC(0x0421) // С rus ukr bul
#define CY_TE UC(0x0422) // Т rus ukr bul
#define CY_TSHE UC(0x040b) // Ћ
#define CY_KJE UC(0x040c) // Ќ
#define CY_U UC(0x0423) // У rus ukr bul
#define CY_SRT_U UC(0x040e) // Ў
#define CY_EF UC(0x0424) // Ф rus ukr bul
#define CY_HA UC(0x0425) // Х rus bul
#define CY_TSE UC(0x0426) // Ц rus ukr bul
#define CY_CHE UC(0x0427) // Ч rus ukr bul
#define CY_DZHE UC(0x040f) // Џ
#define CY_SHA UC(0x0428) // Ш rus ukr bul
#define CY_SHCHA UC(0x0429) // Щ rus ukr bul
#define CY_HSIGN UC(0x042a) // Ъ rus bul
#define CY_YERU UC(0x042b) // Ы rus
#define CY_SSIGN UC(0x042c) // Ь rus ukr bul
#define CY_E UC(0x042d) // Э rus
#define CY_YU UC(0x042e) // Ю rus ukr bul
#define CY_YA UC(0x042f) // Я rus ukr bul
// Important Cyrillic non-Slavic letters
#define CY_PALOCHKA UC(0x04c0) // Ӏ
#define CY_SCHWA UC(0x04d8) // Ә
#define CY_GHE_S UC(0x0492) // Ғ
#define CY_ZE_D UC(0x0498) // Ҙ
#define CY_ES_D UC(0x04aa) // Ҫ
#define CY_BR_KA UC(0x04a0) // Ҡ
#define CY_ZHE_D UC(0x0496) // Җ
#define CY_KA_D UC(0x049a) // Қ
#define CY_EN_D UC(0x04a2) // Ң
#define CY_ENGHE UC(0x04a4) // Ҥ
#define CY_BRD_O UC(0x04e8) // Ө
#define CY_STR_U UC(0x04ae) // Ү
#define CY_S_U_S UC(0x04b0) // Ұ
#define CY_SHHA UC(0x04ba) // Һ
#define CY_HA_D UC(0x04b2) // Ҳ
// Small
#define CY_a UC(0x0430) // a rus ukr bul
#define CY_be UC(0x0431) // б rus ukr bul
#define CY_ve UC(0x0432) // в rus ukr bul
#define CY_ghe UC(0x0433) // г rus ukr bul
#define CY_gheup UC(0x0491) // ґ ukr
#define CY_de UC(0x0434) // д rus ukr bul
#define CY_dje UC(0x0452) // ђ
#define CY_gje UC(0x0453) // ѓ
#define CY_ie UC(0x0435) // е rus ukr bul
#define CY_io UC(0x0451) // ё rus
#define CY_uie UC(0x0454) // є ukr
#define CY_zhe UC(0x0436) // ж rus ukr bul
#define CY_ze UC(0x0437) // з rus ukr bul
#define CY_dze UC(0x0455) // ѕ
#define CY_i UC(0x0438) // и rus ukr bul
#define CY_b_u_i UC(0x0456) // і ukr
#define CY_yi UC(0x0457) // ї ukr
#define CY_srt_i UC(0x0439) // й rus ukr bul
#define CY_je UC(0x0458) // ј
#define CY_ka UC(0x043a) // к rus ukr bul
#define CY_el UC(0x043b) // л rus ukr bul
#define CY_lje UC(0x0459) // љ
#define CY_em UC(0x043c) // м rus ukr bul
#define CY_en UC(0x043d) // н rus ukr bul
#define CY_nje UC(0x045a) // њ
#define CY_o UC(0x043e) // о rus ukr bul
#define CY_pe UC(0x043f) // п rus ukr bul
#define CY_er UC(0x0440) // р rus ukr bul
#define CY_es UC(0x0441) // с rus ukr bul
#define CY_te UC(0x0442) // т rus ukr bul
#define CY_tshe UC(0x045b) // ћ
#define CY_kje UC(0x045c) // ќ
#define CY_u UC(0x0443) // у rus ukr bul
#define CY_srt_u UC(0x045e) // ў
#define CY_ef UC(0x0444) // ф rus ukr bul
#define CY_ha UC(0x0445) // х rus ukr bul
#define CY_tse UC(0x0446) // ц rus ukr bul
#define CY_che UC(0x0447) // ч rus ukr bul
#define CY_dzhe UC(0x045f) // џ
#define CY_sha UC(0x0448) // ш rus ukr bul
#define CY_shcha UC(0x0449) // щ rus ukr bul
#define CY_hsign UC(0x044a) // ъ rus bul
#define CY_yeru UC(0x044b) // ы rus
#define CY_ssign UC(0x044c) // ь rus ukr bul
#define CY_e UC(0x044d) // э rus
#define CY_yu UC(0x044e) // ю rus ukr bul
#define CY_ya UC(0x044f) // я rus ukr bul
// Important Cyrillic non-Slavic letters
#define CY_palochka UC(0x04cf) // ӏ
#define CY_schwa UC(0x04d9) // ә
#define CY_ghe_s UC(0x0493) // ғ
#define CY_ze_d UC(0x0499) // ҙ
#define CY_es_d UC(0x04ab) // ҫ
#define CY_br_ka UC(0x04a1) // ҡ
#define CY_zhe_d UC(0x0497) // җ
#define CY_ka_d UC(0x049b) // қ
#define CY_en_d UC(0x04a3) // ң
#define CY_enghe UC(0x04a5) // ҥ
#define CY_brd_o UC(0x04e9) // ө
#define CY_str_u UC(0x04af) // ү
#define CY_s_u_s UC(0x04b1) // ұ
#define CY_shha UC(0x04bb) // һ
#define CY_ha_d UC(0x04b3) // ҳ
// Extra
#define CY_slr_ve UC(0x1c80) // ᲀ CYRILLIC SMALL LETTER ROUNDED VE
#define CY_ll_de UC(0x1c81) // ᲁ CYRILLIC SMALL LETTER LONG-LEGGED DE
#define CY_ZEMLYA UC(0xa640) // Ꙁ CYRILLIC CAPITAL LETTER ZEMLYA
#define CY_zemlya UC(0xa641) // ꙁ CYRILLIC SMALL LETTER ZEMLYA
#define CY_RV_DZE UC(0xa644) // CYRILLIC CAPITAL LETTER REVERSED DZE
#define CY_rv_DZE UC(0xa645) // ꙅ CYRILLIC SMALL LETTER REVERSED DZE
#define CY_slw_es UC(0x1c83) // ᲃ CYRILLIC SMALL LETTER WIDE ES
#define CY_st_te UC(0x1c84) // ᲄ CYRILLIC SMALL LETTER TALL TE
#define CY_3l_te UC(0x1c85) // ᲅ CYRILLIC SMALL LETTER THREE-LEGGED TE
#define CY_thsign UC(0x1c86) // ᲆ CYRILLIC SMALL LETTER TALL HARD SIGN
#define CY_YERUBY UC(0xa650) // Ꙑ CYRILLIC CAPITAL LETTER YERU WITH BACK YER
#define CY_yeruby UC(0xa651) // ꙑ CYRILLIC SMALL LETTER YERU WITH BACK YER
#define CY_RUBL UC(0x20bd) // ₽
#define CY_NMRO UC(0x2116) // №
// The letters Zje and Sje are made for other letters and accent marks
#endif

@ -1,6 +1,18 @@
#include "quantum.h"
static qk_tap_dance_state_t qk_tap_dance_state;
bool td_debug_enable = false;
#if CONSOLE_ENABLE
#define td_debug(s) if (td_debug_enable) \
{ \
xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
}
#else
#define td_debug(s)
#endif
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@ -33,16 +45,19 @@ static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
}
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action)
{
td_debug("trigger")
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
}

@ -49,6 +49,7 @@ typedef struct
}
extern const qk_tap_dance_action_t tap_dance_actions[];
extern bool td_debug_enable;
/* To be used internally */

@ -25,6 +25,7 @@
#include "led.h"
#include "action_util.h"
#include <stdlib.h>
#include "print.h"
extern uint32_t default_layer_state;

@ -7,24 +7,41 @@
#include "debug.h"
const uint8_t DIM_CURVE[] PROGMEM = {
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255,
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255
};
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
};
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {0,0,0,0,1,1,1,2,2,3,4,5,5,6,7,9,10,11,12,14,15,17,18,20,21,23,25,27,29,31,33,35,37,40,42,44,47,49,52,54,57,59,62,65,67,70,73,76,79,82,85,88,90,93,97,100,103,106,109,112,115,118,121,124,127,131,134,137,140,143,146,149,152,155,158,162,165,167,170,173,176,179,182,185,188,190,193,196,198,201,203,206,208,211,213,215,218,220,222,224,226,228,230,232,234,235,237,238,240,241,243,244,245,246,248,249,250,250,251,252,253,253,254,254,254,255,255,255,255,255,255,255,254,254,254,253,253,252,251,250,250,249,248,246,245,244,243,241,240,238,237,235,234,232,230,228,226,224,222,220,218,215,213,211,208,206,203,201,198,196,193,190,188,185,182,179,176,173,170,167,165,162,158,155,152,149,146,143,140,137,134,131,128,124,121,118,115,112,109,106,103,100,97,93,90,88,85,82,79,76,73,70,67,65,62,59,57,54,52,49,47,44,42,40,37,35,33,31,29,27,25,23,21,20,18,17,15,14,12,11,10,9,7,6,5,5,4,3,2,2,1,1,1,0,0,0};
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
@ -38,63 +55,56 @@ uint8_t rgblight_inited = 0;
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1) {
/* convert hue, saturation and brightness ( HSB/HSV ) to RGB
The DIM_CURVE is used only on brightness/value and on saturation (inverted).
This looks the most natural.
*/
uint8_t r = 0, g = 0, b = 0;
// Convert hue, saturation, and value (HSV/HSB) to RGB. DIM_CURVE is used only
// on value and saturation (inverted). This looks the most natural.
uint8_t r = 0, g = 0, b = 0, base, color;
val = pgm_read_byte(&DIM_CURVE[val]);
sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);
uint8_t base;
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
switch (hue / 60) {
case 0:
r = val;
g = (((val - base)*hue) / 60) + base;
b = base;
break;
case 1:
r = (((val - base)*(60 - (hue % 60))) / 60) + base;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = (((val - base)*(hue % 60)) / 60) + base;
break;
case 3:
r = base;
g = (((val - base)*(60 - (hue % 60))) / 60) + base;
b = val;
break;
case 4:
r = (((val - base)*(hue % 60)) / 60) + base;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = (((val - base)*(60 - (hue % 60))) / 60) + base;
break;
}
}
setrgb(r,g,b, led1);
sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
color = (val - base) * (hue % 60) / 60;
switch (hue / 60) {
case 0:
r = val;
g = base + color;
b = base;
break;
case 1:
r = val - color;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = base + color;
break;
case 3:
r = base;
g = val - color;
b = val;
break;
case 4:
r = base + color;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = val - color;
break;
}
}
setrgb(r, g, b, led1);
}
void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {
@ -111,44 +121,44 @@ void eeconfig_update_rgblight(uint32_t val) {
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
}
void eeconfig_update_rgblight_default(void) {
dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
eeconfig_update_rgblight(rgblight_config.raw);
dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
dprintf("rgblight_config.val = %d\n", rgblight_config.val);
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
dprintf("rgblight_config.val = %d\n", rgblight_config.val);
}
void rgblight_init(void) {
debug_enable = 1; // Debug ON!
dprintf("rgblight_init called.\n");
dprintf("rgblight_init called.\n");
rgblight_inited = 1;
dprintf("rgblight_init start!\n");
dprintf("rgblight_init start!\n");
if (!eeconfig_is_enabled()) {
dprintf("rgblight_init eeconfig is not enabled.\n");
dprintf("rgblight_init eeconfig is not enabled.\n");
eeconfig_init();
eeconfig_update_rgblight_default();
eeconfig_update_rgblight_default();
}
rgblight_config.raw = eeconfig_read_rgblight();
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_update_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_update_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_init(); // setup the timer
#endif
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_init(); // setup the timer
#endif
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
@ -156,58 +166,57 @@ void rgblight_init(void) {
}
void rgblight_increase(void) {
uint8_t mode = 0;
uint8_t mode = 0;
if (rgblight_config.mode < RGBLIGHT_MODES) {
mode = rgblight_config.mode + 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_decrease(void) {
uint8_t mode = 0;
if (rgblight_config.mode > 1) { //mode will never < 1, if mode is less than 1, eeprom need to be initialized.
mode = rgblight_config.mode-1;
uint8_t mode = 0;
// Mode will never be < 1. If it ever is, eeprom needs to be initialized.
if (rgblight_config.mode > 1) {
mode = rgblight_config.mode - 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_step(void) {
uint8_t mode = 0;
uint8_t mode = 0;
mode = rgblight_config.mode + 1;
if (mode > RGBLIGHT_MODES) {
mode = 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_mode(uint8_t mode) {
if (!rgblight_config.enable) {
return;
}
if (mode<1) {
rgblight_config.mode = 1;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
rgblight_config.mode = mode;
}
if (!rgblight_config.enable) {
return;
}
if (mode < 1) {
rgblight_config.mode = 1;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
rgblight_config.mode = mode;
}
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight mode: %u\n", rgblight_config.mode);
if (rgblight_config.mode == 1) {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
} else if (rgblight_config.mode >=2 && rgblight_config.mode <=23) {
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_enable();
#endif
}
if (rgblight_config.mode == 1) {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
} else if (rgblight_config.mode >= 2 && rgblight_config.mode <= 23) {
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_enable();
#endif
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
@ -215,306 +224,318 @@ void rgblight_toggle(void) {
rgblight_config.enable ^= 1;
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable);
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
} else {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
_delay_ms(50);
rgblight_set();
}
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
} else {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
_delay_ms(50);
rgblight_set();
}
}
void rgblight_increase_hue(void){
uint16_t hue;
void rgblight_increase_hue(void) {
uint16_t hue;
hue = (rgblight_config.hue+RGBLIGHT_HUE_STEP) % 360;
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_decrease_hue(void){
uint16_t hue;
if (rgblight_config.hue-RGBLIGHT_HUE_STEP <0 ) {
hue = (rgblight_config.hue+360-RGBLIGHT_HUE_STEP) % 360;
} else {
hue = (rgblight_config.hue-RGBLIGHT_HUE_STEP) % 360;
}
void rgblight_decrease_hue(void) {
uint16_t hue;
if (rgblight_config.hue-RGBLIGHT_HUE_STEP < 0) {
hue = (rgblight_config.hue + 360 - RGBLIGHT_HUE_STEP) % 360;
} else {
hue = (rgblight_config.hue - RGBLIGHT_HUE_STEP) % 360;
}
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_increase_sat(void) {
uint8_t sat;
uint8_t sat;
if (rgblight_config.sat + RGBLIGHT_SAT_STEP > 255) {
sat = 255;
} else {
sat = rgblight_config.sat+RGBLIGHT_SAT_STEP;
sat = rgblight_config.sat + RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_decrease_sat(void){
uint8_t sat;
void rgblight_decrease_sat(void) {
uint8_t sat;
if (rgblight_config.sat - RGBLIGHT_SAT_STEP < 0) {
sat = 0;
} else {
sat = rgblight_config.sat-RGBLIGHT_SAT_STEP;
sat = rgblight_config.sat - RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_increase_val(void){
uint8_t val;
void rgblight_increase_val(void) {
uint8_t val;
if (rgblight_config.val + RGBLIGHT_VAL_STEP > 255) {
val = 255;
} else {
val = rgblight_config.val+RGBLIGHT_VAL_STEP;
val = rgblight_config.val + RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_decrease_val(void) {
uint8_t val;
uint8_t val;
if (rgblight_config.val - RGBLIGHT_VAL_STEP < 0) {
val = 0;
} else {
val = rgblight_config.val-RGBLIGHT_VAL_STEP;
val = rgblight_config.val - RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val){
inmem_config.raw = rgblight_config.raw;
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
inmem_config.raw = rgblight_config.raw;
if (rgblight_config.enable) {
struct cRGB tmp_led;
sethsv(hue, sat, val, &tmp_led);
inmem_config.hue = hue;
inmem_config.sat = sat;
inmem_config.val = val;
inmem_config.hue = hue;
inmem_config.sat = sat;
inmem_config.val = val;
// dprintf("rgblight set hue [MEMORY]: %u,%u,%u\n", inmem_config.hue, inmem_config.sat, inmem_config.val);
rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
}
}
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val){
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
if (rgblight_config.mode == 1) {
// same static color
rgblight_sethsv_noeeprom(hue, sat, val);
} else {
// all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
// rainbow mood and rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
}
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b){
if (rgblight_config.mode == 1) {
// same static color
rgblight_sethsv_noeeprom(hue, sat, val);
} else {
// all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
// rainbow mood and rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
}
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
// dprintf("rgblight set rgb: %u,%u,%u\n", r,g,b);
for (uint8_t i=0;i<RGBLED_NUM;i++) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
}
rgblight_set();
}
void rgblight_set(void) {
if (rgblight_config.enable) {
ws2812_setleds(led, RGBLED_NUM);
} else {
for (uint8_t i=0;i<RGBLED_NUM;i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
ws2812_setleds(led, RGBLED_NUM);
}
if (rgblight_config.enable) {
ws2812_setleds(led, RGBLED_NUM);
} else {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
ws2812_setleds(led, RGBLED_NUM);
}
}
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
// Animation timer -- AVR Timer3
void rgblight_timer_init(void) {
static uint8_t rgblight_timer_is_init = 0;
if (rgblight_timer_is_init) {
return;
}
rgblight_timer_is_init = 1;
/* Timer 3 setup */
TCCR3B = _BV(WGM32) //CTC mode OCR3A as TOP
| _BV(CS30); //Clock selelct: clk/1
/* Set TOP value */
uint8_t sreg = SREG;
cli();
OCR3AH = (RGBLED_TIMER_TOP>>8)&0xff;
OCR3AL = RGBLED_TIMER_TOP&0xff;
SREG = sreg;
static uint8_t rgblight_timer_is_init = 0;
if (rgblight_timer_is_init) {
return;
}
rgblight_timer_is_init = 1;
/* Timer 3 setup */
TCCR3B = _BV(WGM32) //CTC mode OCR3A as TOP
| _BV(CS30); //Clock selelct: clk/1
/* Set TOP value */
uint8_t sreg = SREG;
cli();
OCR3AH = (RGBLED_TIMER_TOP >> 8) & 0xff;
OCR3AL = RGBLED_TIMER_TOP & 0xff;
SREG = sreg;
}
void rgblight_timer_enable(void) {
TIMSK3 |= _BV(OCIE3A);
dprintf("TIMER3 enabled.\n");
TIMSK3 |= _BV(OCIE3A);
dprintf("TIMER3 enabled.\n");
}
void rgblight_timer_disable(void) {
TIMSK3 &= ~_BV(OCIE3A);
dprintf("TIMER3 disabled.\n");
TIMSK3 &= ~_BV(OCIE3A);
dprintf("TIMER3 disabled.\n");
}
void rgblight_timer_toggle(void) {
TIMSK3 ^= _BV(OCIE3A);
dprintf("TIMER3 toggled.\n");
TIMSK3 ^= _BV(OCIE3A);
dprintf("TIMER3 toggled.\n");
}
ISR(TIMER3_COMPA_vect) {
// Mode = 1, static light, do nothing here
if (rgblight_config.mode>=2 && rgblight_config.mode<=5) {
// mode = 2 to 5, breathing mode
rgblight_effect_breathing(rgblight_config.mode-2);
} else if (rgblight_config.mode>=6 && rgblight_config.mode<=8) {
rgblight_effect_rainbow_mood(rgblight_config.mode-6);
} else if (rgblight_config.mode>=9 && rgblight_config.mode<=14) {
rgblight_effect_rainbow_swirl(rgblight_config.mode-9);
} else if (rgblight_config.mode>=15 && rgblight_config.mode<=20) {
rgblight_effect_snake(rgblight_config.mode-15);
} else if (rgblight_config.mode>=21 && rgblight_config.mode<=23) {
rgblight_effect_knight(rgblight_config.mode-21);
}
}
// effects
// mode = 1, static light, do nothing here
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// mode = 2 to 5, breathing mode
rgblight_effect_breathing(rgblight_config.mode - 2);
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 8) {
// mode = 6 to 8, rainbow mood mod
rgblight_effect_rainbow_mood(rgblight_config.mode - 6);
} else if (rgblight_config.mode >= 9 && rgblight_config.mode <= 14) {
// mode = 9 to 14, rainbow swirl mode
rgblight_effect_rainbow_swirl(rgblight_config.mode - 9);
} else if (rgblight_config.mode >= 15 && rgblight_config.mode <= 20) {
// mode = 15 to 20, snake mode
rgblight_effect_snake(rgblight_config.mode - 15);
} else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
// mode = 21 to 23, knight mode
rgblight_effect_knight(rgblight_config.mode - 21);
}
}
// Effects
void rgblight_effect_breathing(uint8_t interval) {
static uint8_t pos = 0;
static uint16_t last_timer = 0;
static uint8_t pos = 0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) return;
last_timer = timer_read();
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
pos = (pos+1) % 256;
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
pos = (pos + 1) % 256;
}
void rgblight_effect_rainbow_mood(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) return;
last_timer = timer_read();
rgblight_sethsv_noeeprom(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue+1) % 360;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
rgblight_sethsv_noeeprom(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue + 1) % 360;
}
void rgblight_effect_rainbow_swirl(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0; i<RGBLED_NUM; i++) {
hue = (360/RGBLED_NUM*i+current_hue)%360;
sethsv(hue, rgblight_config.sat, rgblight_config.val, &led[i]);
}
rgblight_set();
if (interval % 2) {
current_hue = (current_hue+1) % 360;
} else {
if (current_hue -1 < 0) {
current_hue = 359;
} else {
current_hue = current_hue - 1;
}
}
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval / 2])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
hue = (360 / RGBLED_NUM * i + current_hue) % 360;
sethsv(hue, rgblight_config.sat, rgblight_config.val, &led[i]);
}
rgblight_set();
if (interval % 2) {
current_hue = (current_hue + 1) % 360;
} else {
if (current_hue - 1 < 0) {
current_hue = 359;
} else {
current_hue = current_hue - 1;
}
}
}
void rgblight_effect_snake(uint8_t interval) {
static uint8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j;
int8_t k;
int8_t increament = 1;
if (interval%2) increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
led[i].r=0;
led[i].g=0;
led[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_SNAKE_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = k+RGBLED_NUM;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), &led[i]);
}
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0) {
pos = RGBLED_NUM-1;
} else {
pos -= 1;
}
} else {
pos = (pos+1)%RGBLED_NUM;
}
static uint8_t pos = 0;
static uint16_t last_timer = 0;
uint8_t i, j;
int8_t k;
int8_t increment = 1;
if (interval % 2) {
increment = -1;
}
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval / 2])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) {
k = pos + j * increment;
if (k < 0) {
k = k + RGBLED_NUM;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), &led[i]);
}
}
}
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0) {
pos = RGBLED_NUM - 1;
} else {
pos -= 1;
}
} else {
pos = (pos + 1) % RGBLED_NUM;
}
}
void rgblight_effect_knight(uint8_t interval) {
static int8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j,cur;
int8_t k;
struct cRGB preled[RGBLED_NUM];
static int8_t increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
preled[i].r=0;
preled[i].g=0;
preled[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_KNIGHT_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = 0;
if (k>=RGBLED_NUM) k=RGBLED_NUM-1;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, &preled[i]);
}
}
}
if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
for (i=0;i<RGBLED_NUM;i++) {
cur = (i+RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
led[i].r = preled[cur].r;
led[i].g = preled[cur].g;
led[i].b = preled[cur].b;
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = 0- RGBLIGHT_EFFECT_KNIGHT_LENGTH;
increament = -1;
} else {
pos -= 1;
}
} else {
if (pos+1>RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH-1;
increament = 1;
} else {
pos += 1;
}
}
}
#endif
static int8_t pos = 0;
static uint16_t last_timer = 0;
uint8_t i, j, cur;
int8_t k;
struct cRGB preled[RGBLED_NUM];
static int8_t increment = -1;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
preled[i].r = 0;
preled[i].g = 0;
preled[i].b = 0;
for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) {
k = pos + j * increment;
if (k < 0) {
k = 0;
}
if (k >= RGBLED_NUM) {
k = RGBLED_NUM - 1;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, &preled[i]);
}
}
}
if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
for (i = 0; i < RGBLED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
led[i].r = preled[cur].r;
led[i].g = preled[cur].g;
led[i].b = preled[cur].b;
}
}
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH;
increment = -1;
} else {
pos -= 1;
}
} else {
if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
increment = 1;
} else {
pos += 1;
}
}
}
#endif

@ -82,9 +82,9 @@ If this is a bit complex for you, Docker might be the turn-key solution you need
```bash
# You'll run this every time you want to build a keymap
# modify the keymap and keyboard assigment to compile what you want
# defaults are ergodox_ez/default
# defaults are ergodox/default
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
docker run -e keymap=gwen -e keyboard=ergodox --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
```
@ -122,17 +122,16 @@ Below are some definitions that will be useful:
Below is a list of the useful `make` commands in QMK:
* `make` - cleans automatically and builds your keyboard and keymap depending on which folder you're in. This defaults to the "default" layout (unless in a keymap folder), and Planck keyboard in the root folder
* `make` - builds your keyboard and keymap depending on which folder you're in. This defaults to the "default" layout (unless in a keymap folder), and Planck keyboard in the root folder
* `make keyboard=<keyboard>` - specifies the keyboard (only to be used in root)
* `make keymap=<keymap>` - specifies the keymap (only to be used in root and keyboard folder - not needed when in keymap folder)
* `make quick` - skips the clean step (cannot be used immediately after modifying config.h or Makefiles)
* `make clean` - cleans the `.build` folder, ensuring that everything is re-built
* `make dfu` - (requires dfu-programmer) builds and flashes the keymap to your keyboard once placed in reset/dfu mode (button or press `KC_RESET`). This does not work for Teensy-based keyboards like the ErgoDox EZ.
* `keyboard=` and `keymap=` are compatible with this
* `make all-keyboards` - builds all keymaps for all keyboards and outputs status of each (use in root)
* `make all-keyboards-default` - builds all default keymaps for all keyboards and outputs status of each (use in root)
* `make all-keymaps [keyboard=<keyboard>]` - builds all of the keymaps for whatever keyboard folder you're in, or specified by `<keyboard>`
* `make all-keyboards-quick`, `make all-keyboards-default-quick` and `make all-keymaps-quick [keyboard=<keyboard>]` - like the normal "make-all-*" commands, but they skip the clean steps
* `make all-keyboards-*`, `make all-keyboards-default-*` and `make all-keymaps-* [keyboard=<keyboard>]` - like the normal "make-all-*" commands, but the last string aftter the `-` (for example clean) is passed to the keyboard make command.
Other, less useful functionality:
* `make COLOR=false` - turns off color output
@ -229,10 +228,18 @@ For a value of `4` for this imaginary setting. So we `undef` it first, then `def
You can then override any settings, rather than having to copy and paste the whole thing.
## Going beyond the keycodes
# Going beyond the keycodes
Aside from the [basic keycodes](doc/keycode.txt), your keymap can include shortcuts to common operations.
## Quick aliases to common actions
Your keymap can include shortcuts to common operations (called "function actions" in tmk).
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk `ACTION_*` functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
### Switching and toggling layers
`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack.
@ -310,7 +317,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
### Space Cadet Shift: The future, built in
## Space Cadet Shift: The future, built in
Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) the Space Cadet Shift quite well. Essentially, you hit the left Shift on its own, and you get an opening parenthesis; hit the right Shift on its own, and you get the closing one. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds.
@ -335,7 +342,7 @@ COMMAND_ENABLE = no # Commands for debug and configuration
This is just to keep the keyboard from going into command mode when you hold both Shift keys at the same time.
### The Leader key: A new kind of modifier
## The Leader key: A new kind of modifier
If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a _sequence_ of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.
@ -373,7 +380,7 @@ void matrix_scan_user(void) {
As you can see, you have three function. you can use - `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS` and `SEQ_THREE_KEYS` for longer sequences. Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
### Tap Dance: A single key can do 3, 5, or 100 different things
## Tap Dance: A single key can do 3, 5, or 100 different things
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/jackhumbert/qmk_firmware/pull/451). Here's how algernon describes the feature:
@ -409,7 +416,7 @@ Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-danc
For the sake of flexibility, tap-dance actions can be either a pair of keycodes, or a user function. The latter allows one to handle higher tap counts, or do extra things, like blink the LEDs, fiddle with the backlighting, and so on. This is accomplished by using an union, and some clever macros.
#### Examples
### Examples
Here's a simple example for a single definition:
@ -518,11 +525,11 @@ const qk_tap_dance_action_t tap_dance_actions[] = {
};
```
### Temporarily setting the default layer
## Temporarily setting the default layer
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
### Prevent stuck modifiers
## Prevent stuck modifiers
Consider the following scenario:
@ -543,12 +550,6 @@ This option uses 5 bytes of memory per every 8 keys on the keyboard
rounded up (5 bits per key). For example on Planck (48 keys) it uses
(48/8)\*5 = 30 bytes.
### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
## Macro shortcuts: Send a whole string when pressing just one key
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c).
@ -735,7 +736,7 @@ Enable the backlight from the Makefile.
All of these functions are available in the `*_kb()` or `*_user()` variety. `kb` ones should only be used in the `<keyboard>/<keyboard>.c` file, and `user` ones should only be used in the `keymap.c`. The keyboard ones call the user ones - it's necessary to keep these calls to allow the keymap functions to work correctly.
## `void martix_init_*(void)`
## `void matrix_init_*(void)`
This function gets called when the matrix is initiated, and can contain start-up code for your keyboard/keymap.

@ -138,6 +138,11 @@ else
endif
dfu-programmer $(MCU) reset
# Convert hex to bin.
flashbin: $(BUILD_DIR)/$(TARGET).hex
$(OBJCOPY) -Iihex -Obinary $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).bin
$(COPY) $(BUILD_DIR)/$(TARGET).bin $(TARGET).bin;
$(COPY) $(BUILD_DIR)/$(TARGET).bin FLASH.bin;
# Generate avr-gdb config/init file which does the following:
# define the reset signal, load the target file, connect to target, and set

@ -111,7 +111,7 @@ void layer_debug(void)
#endif
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {0};
uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
void update_source_layers_cache(keypos_t key, uint8_t layer)
{

@ -29,7 +29,9 @@
#include <stdbool.h>
#include "util.h"
#if defined(PROTOCOL_CHIBIOS)
#define PSTR(x) x
#endif
#ifndef NO_PRINT

@ -15,6 +15,16 @@
# Carlos Lamas
#
# Enable vpath seraching for source files only
# Without this, output files, could be read from the wrong .build directories
VPATH_SRC := $(VPATH)
vpath %.c $(VPATH_SRC)
vpath %.h $(VPATH_SRC)
vpath %.cpp $(VPATH_SRC)
vpath %.hpp $(VPATH_SRC)
vpath %.S $(VPATH_SRC)
VPATH :=
# Output format. (can be srec, ihex, binary)
FORMAT = ihex
@ -35,11 +45,6 @@ ifeq ($(COLOR),true)
BOLD=\033[1m
endif
ifdef quick
QUICK = $(quick)
endif
QUICK ?= false
AUTOGEN ?= false
ifneq ($(shell awk --version 2>/dev/null),)
@ -60,9 +65,9 @@ TAB_LOG = printf "\n$$LOG\n\n" | $(AWK) '{ sub(/^/," | "); print }'
TAB_LOG_PLAIN = printf "$$LOG\n"
AWK_STATUS = $(AWK) '{ printf " %-10s\n", $$1; }'
AWK_CMD = $(AWK) '{ printf "%-99s", $$0; }'
PRINT_ERROR = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $(TAB_LOG) && false
PRINT_ERROR = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $(TAB_LOG) && exit 1
PRINT_WARNING = ($(SILENT) || printf " $(WARN_STRING)" | $(AWK_STATUS)) && $(TAB_LOG)
PRINT_ERROR_PLAIN = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $(TAB_LOG_PLAIN) && false && break
PRINT_ERROR_PLAIN = ($(SILENT) ||printf " $(ERROR_STRING)" | $(AWK_STATUS)) && $(TAB_LOG_PLAIN) && exit 1
PRINT_WARNING_PLAIN = ($(SILENT) || printf " $(WARN_STRING)" | $(AWK_STATUS)) && $(TAB_LOG_PLAIN)
PRINT_OK = $(SILENT) || printf " $(OK_STRING)" | $(AWK_STATUS)
BUILD_CMD = LOG=$$($(CMD) 2>&1) ; if [ $$? -gt 0 ]; then $(PRINT_ERROR); elif [ "$$LOG" != "" ] ; then $(PRINT_WARNING); else $(PRINT_OK); fi;
@ -71,7 +76,7 @@ BUILD_CMD = LOG=$$($(CMD) 2>&1) ; if [ $$? -gt 0 ]; then $(PRINT_ERROR); elif [
# Each directory must be seperated by a space.
# Use forward slashes for directory separators.
# For a directory that has spaces, enclose it in quotes.
EXTRAINCDIRS += $(subst :, ,$(VPATH))
EXTRAINCDIRS += $(subst :, ,$(VPATH_SRC))
# Compiler flag to set the C Standard level.
@ -253,6 +258,14 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
# Define all object files.
OBJ = $(patsubst %.c,$(OBJDIR)/%.o,$(patsubst %.cpp,$(OBJDIR)/%.o,$(patsubst %.S,$(OBJDIR)/%.o,$(SRC))))
# The files in the lib folder are shared between all keymaps, so generate that folder name by removing
# the keymap from the name
KBOBJDIR=$(subst _$(KEYMAP),,$(OBJDIR))
# And fixup the object files to match
LIBOBJ = $(foreach v,$(OBJ),$(if $(findstring /lib/,$v),$v))
NONLIBOBJ := $(filter-out $(LIBOBJ),$(OBJ))
LIBOBJ := $(subst _$(KEYMAP)/,/,$(LIBOBJ))
OBJ := $(LIBOBJ) $(NONLIBOBJ)
# Define all listing files.
LST = $(patsubst %.c,$(OBJDIR)/%.lst,$(patsubst %.cpp,$(OBJDIR)/%.lst,$(patsubst %.S,$(OBJDIR)/%.lst,$(SRC))))
@ -260,22 +273,21 @@ LST = $(patsubst %.c,$(OBJDIR)/%.lst,$(patsubst %.cpp,$(OBJDIR)/%.lst,$(patsubst
# Compiler flags to generate dependency files.
#GENDEPFLAGS = -MMD -MP -MF .dep/$(@F).d
GENDEPFLAGS = -MMD -MP -MF $(BUILD_DIR)/.dep/$(subst /,_,$(subst $(BUILD_DIR)/,,$@)).d
GENDEPFLAGS = -MMD -MP -MF $(patsubst %.o,%.td,$@)
# Combine all necessary flags and optional flags.
# Add target processor to flags.
# You can give extra flags at 'make' command line like: make EXTRAFLAGS=-DFOO=bar
ALL_CFLAGS = $(MCUFLAGS) $(CFLAGS) $(GENDEPFLAGS) $(EXTRAFLAGS)
ALL_CPPFLAGS = $(MCUFLAGS) -x c++ $(CPPFLAGS) $(GENDEPFLAGS) $(EXTRAFLAGS)
ALL_CFLAGS = $(MCUFLAGS) $(CFLAGS) $(EXTRAFLAGS)
ALL_CPPFLAGS = $(MCUFLAGS) -x c++ $(CPPFLAGS) $(EXTRAFLAGS)
ALL_ASFLAGS = $(MCUFLAGS) -x assembler-with-cpp $(ASFLAGS) $(EXTRAFLAGS)
MOVE_DEP = mv -f $(patsubst %.o,%.td,$@) $(patsubst %.o,%.d,$@)
# Default target.
all: build sizeafter
# Quick make that doesn't clean
quick: build sizeafter
# Change the build target to build a HEX file or a library.
build: elf hex
#build: elf hex eep lss sym
@ -365,25 +377,67 @@ BEGIN = gccversion check_submodule sizebefore
# Link: create ELF output file from object files.
.SECONDARY : $(BUILD_DIR)/$(TARGET).elf
.PRECIOUS : $(OBJ)
%.elf: $(OBJ) | $(BEGIN)
# Note the obj.txt depeendency is there to force linking if a source file is deleted
%.elf: $(OBJ) $(OBJDIR)/cflags.txt $(OBJDIR)/ldflags.txt $(OBJDIR)/obj.txt | $(BEGIN)
@$(SILENT) || printf "$(MSG_LINKING) $@" | $(AWK_CMD)
$(eval CMD=$(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS))
$(eval CMD=$(CC) $(ALL_CFLAGS) $(filter-out %.txt,$^) --output $@ $(LDFLAGS))
@$(BUILD_CMD)
define GEN_OBJRULE
# Compile: create object files from C source files.
$(OBJDIR)/%.o : %.c | $(BEGIN)
@mkdir -p $(@D)
@$(SILENT) || printf "$(MSG_COMPILING) $<" | $(AWK_CMD)
$(eval CMD=$(CC) -c $(ALL_CFLAGS) $< -o $@)
@$(BUILD_CMD)
$1/%.o : %.c $1/%.d $1/cflags.txt $1/compiler.txt | $(BEGIN)
@mkdir -p $$(@D)
@$$(SILENT) || printf "$$(MSG_COMPILING) $$<" | $$(AWK_CMD)
$$(eval CMD=$$(CC) -c $$(ALL_CFLAGS) $$(GENDEPFLAGS) $$< -o $$@ && $$(MOVE_DEP))
@$$(BUILD_CMD)
# Compile: create object files from C++ source files.
$(OBJDIR)/%.o : %.cpp | $(BEGIN)
@mkdir -p $(@D)
@$(SILENT) || printf "$(MSG_COMPILING_CPP) $<" | $(AWK_CMD)
$(eval CMD=$(CC) -c $(ALL_CPPFLAGS) $< -o $@)
$1/%.o : %.cpp $1/%.d $1/cppflags.txt $1/compiler.txt | $(BEGIN)
@mkdir -p $$(@D)
@$$(SILENT) || printf "$$(MSG_COMPILING_CPP) $$<" | $$(AWK_CMD)
$$(eval CMD=$$(CC) -c $$(ALL_CPPFLAGS) $$(GENDEPFLAGS) $$< -o $$@ && $$(MOVE_DEP))
@$(BUILD_CMD)
# Assemble: create object files from assembler source files.
$1/%.o : %.S $1/asflags.txt $1/compiler.txt | $(BEGIN)
@mkdir -p $$(@D)
@$(SILENT) || printf "$$(MSG_ASSEMBLING) $$<" | $$(AWK_CMD)
$$(eval CMD=$$(CC) -c $$(ALL_ASFLAGS) $$< -o $$@)
@$$(BUILD_CMD)
$1/force:
$1/cflags.txt: $1/force
echo '$$(ALL_CFLAGS)' | cmp -s - $$@ || echo '$$(ALL_CFLAGS)' > $$@
$1/cppflags.txt: $1/force
echo '$$(ALL_CPPFLAGS)' | cmp -s - $$@ || echo '$$(ALL_CPPFLAGS)' > $$@
$1/asflags.txt: $1/force
echo '$$(ALL_ASFLAGS)' | cmp -s - $$@ || echo '$$(ALL_ASFLAGS)' > $$@
$1/ldflags.txt: $1/force
echo '$$(LDFLAGS)' | cmp -s - $$@ || echo '$$(LDFLAGS)' > $$@
$1/obj.txt: $1/force
echo '$$(OBJ)' | cmp -s - $$@ || echo '$$(OBJ)' > $$@
$1/compiler.txt: $1/force
$$(CC) --version | cmp -s - $$@ || $$(CC) --version > $$@
endef
# We have to use static rules for the .d files for some reason
DEPS = $(patsubst %.o,%.d,$(OBJ))
# Keep the .d files
.PRECIOUS: $(DEPS)
# Empty rule to force recompilation if the .d file is missing
$(DEPS):
# Since the object files could be in two different folders, generate
# separate rules for them, rather than having too generic rules
$(eval $(call GEN_OBJRULE,$(OBJDIR)))
$(eval $(call GEN_OBJRULE,$(KBOBJDIR)))
# Compile: create assembler files from C source files.
%.s : %.c | $(BEGIN)
@$(SILENT) || printf "$(MSG_ASSEMBLING) $<" | $(AWK_CMD)
@ -396,19 +450,15 @@ $(OBJDIR)/%.o : %.cpp | $(BEGIN)
$(eval CMD=$(CC) -S $(ALL_CPPFLAGS) $< -o $@)
@$(BUILD_CMD)
# Assemble: create object files from assembler source files.
$(OBJDIR)/%.o : %.S | $(BEGIN)
@mkdir -p $(@D)
@$(SILENT) || printf "$(MSG_ASSEMBLING) $<" | $(AWK_CMD)
$(eval CMD=$(CC) -c $(ALL_ASFLAGS) $< -o $@)
@$(BUILD_CMD)
# Create preprocessed source for use in sending a bug report.
%.i : %.c | $(BEGIN)
$(CC) -E -mmcu=$(MCU) $(CFLAGS) $< -o $@
# Target: clean project.
clean:
clean:
$(REMOVE) -r $(OBJDIR) 2>/dev/null
$(REMOVE) -r $(KBOBJDIR) 2>/dev/null
$(REMOVE) $(BUILD_DIR)/$(TARGET).*
show_path:
@echo VPATH=$(VPATH)
@ -428,7 +478,6 @@ all-keyboards-defaults: all-keyboards-defaults-all
KEYBOARDS := $(SUBDIRS:$(TOP_DIR)/keyboards/%/=/keyboards/%)
all-keyboards-all: $(addsuffix -all,$(KEYBOARDS))
all-keyboards-quick: $(addsuffix -quick,$(KEYBOARDS))
all-keyboards-clean: $(addsuffix -clean,$(KEYBOARDS))
all-keyboards: all-keyboards-all
@ -445,12 +494,10 @@ done
endef
define make_keyboard_helper
# Just remove the -quick, -all and so on from the first argument and pass it forward
# Just remove the -all and so on from the first argument and pass it forward
$(call make_keyboard,$(subst -$2,,$1),$2)
endef
/keyboards/%-quick:
$(call make_keyboard_helper,$@,quick)
/keyboards/%-all:
$(call make_keyboard_helper,$@,all)
/keyboards/%-clean:
@ -468,32 +515,19 @@ all-keymaps-%:
all-keymaps: all-keymaps-all
GOAL=$(MAKECMDGOALS)
ifeq ($(MAKECMDGOALS),)
GOAL = all
endif
CLEANING_GOALS=clean clean_list all
ifneq ($(findstring $(GOAL),$(CLEANING_GOALS)),)
$(shell $(REMOVE) -r $(BUILD_DIR) 2>/dev/null)
$(shell $(REMOVE) -r $(TOP_DIR)/$(BUILD_DIR))
$(shell $(REMOVE) -r $(KEYBOARD_PATH)/$(BUILD_DIR))
$(shell if $$SUBPROJECT; then $(REMOVE) -r $(SUBPROJECT_PATH)/$(BUILD_DIR); fi)
$(shell $(REMOVE) -r $(KEYMAP_PATH)/$(BUILD_DIR))
endif
# Create build directory
$(shell mkdir $(BUILD_DIR) 2>/dev/null)
# Create object files directory
$(shell mkdir $(OBJDIR) 2>/dev/null)
$(shell mkdir $(KBOBJDIR) 2>/dev/null)
# Include the dependency files.
-include $(shell mkdir $(BUILD_DIR)/.dep 2>/dev/null) $(wildcard $(BUILD_DIR)/.dep/*)
-include $(patsubst %.o,%.d,$(OBJ))
# Listing of phony targets.
.PHONY : all quick finish sizebefore sizeafter gccversion \
.PHONY : all finish sizebefore sizeafter gccversion \
build elf hex eep lss sym coff extcoff check_submodule \
clean clean_list debug gdb-config show_path \
program teensy dfu flip dfu-ee flip-ee dfu-start \

@ -0,0 +1 @@
<html><head><meta http-equiv="refresh" content="0; url=http://qmk.fm/keyboards/ergodox/" /></head></html>

@ -7,6 +7,8 @@ rev=$(git rev-parse --short HEAD)
git config --global user.name "Travis CI"
git config --global user.email "jack.humb+travis.ci@gmail.com"
make all-keymaps keyboard=ergodox/ez AUTOGEN=true
find . -name ".build" | xargs rm -rf
cd ..
git clone https://$GH_TOKEN@github.com/jackhumbert/qmk.fm.git
@ -15,6 +17,8 @@ git submodule update --init --recursive
rm -rf keyboard
rm -rf keyboards
cp -r ../qmk_firmware/keyboards .
mkdir keyboards/ergodox_ez/
cp ../qmk_firmware/util/ergodox_ez.html keyboards/ergodox_ez/index.html
cp ../qmk_firmware/readme.md qmk_readme.md
./generate.sh

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