Fix layer LED signalling in magicmonty keymap (#1373)

* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
pull/1377/head^2
Martin Gondermann 8 years ago committed by skullydazed
parent e82c089b4c
commit e4eb4eaa16

@ -28,8 +28,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, _______, _______, _______, _______, _______, \
MO(_FL), _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, KC_PAUS, _______, _______, _______, _______, \
MO(_FL), _______, MO(_CL),_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RGHT, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
@ -116,24 +116,29 @@ enum layer_id {
void clueboard_set_led(uint8_t id) {
switch (id) {
case LAYER_BASE:
rgblight_sethsv(346, 0, 255);
rgblight_sethsv_noeeprom(346, 0, 255);
break;
case LAYER_FUNCTION:
rgblight_sethsv(46, 255, 255);
rgblight_sethsv_noeeprom(46, 255, 255);
break;
case LAYER_MEDIA:
rgblight_sethsv(86, 255, 255);
rgblight_sethsv_noeeprom(86, 255, 255);
break;
case LAYER_CONTROL:
rgblight_sethsv(346, 255, 255);
rgblight_sethsv_noeeprom(346, 255, 255);
break;
case LAYER_MOUSE:
rgblight_sethsv(206, 255, 255);
rgblight_sethsv_noeeprom(206, 255, 255);
break;
}
};
void matrix_scan_user(void) {
rgblight_config_t rgblight_config;
rgblight_config.raw = eeconfig_read_rgblight();
if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
uint32_t layer = layer_state;
if (layer & (1<<_FL)) {

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