Roguepullrequest mousepad (#5860)
	
		
	
				
					
				
			* First publish of roguepullreqest programmer dvorak planck layout
* Removed junk line
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Update keyboards/planck/keymaps/roguepullrequest/keymap.c
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Removed layer songs
Removed layer songs for cleanliness. Will use them later.
* Update keyboards/planck/keymaps/roguepullrequest/readme.md
Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>
* Made basic LSHIFT framework but is not working. Listed other tapdances.
* Got LSHIFT to work
* Added working RSHIFT
* Added working TD_S
* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.
* Cleaned up layout.
* Reenabled audio space is not needed right now.
* Added tap dances and layout image
* Started dactylmanuform layout
* Revert "Started dactylmanuform layout"
This reverts commit 5ef48e4a23.
* Started mousepad version of BDN9...wont compile for some reason.
* Fixed BDN9 mousepad layout
* Added readme.md to mousepad bdn9 layout.
* Updated readme.md for mousepad bdn9 layout. 
Fixed the tables to finally work.
* Unslashed the mousepad keymap for the BDN9
			
			
				pull/5858/head^2
			
			
		
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#define MK_3_SPEED
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#define TERMINAL_HELP
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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bool is_alt_tab_active = false;    // ADD this near the begining of keymap.c
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uint16_t alt_tab_timer = 0;        // we will be using them soon.
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enum custom_keycodes {             // Make sure have the awesome keycode ready
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  ALT_TAB = SAFE_RANGE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT(
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        KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, 
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        KC_WH_U, ALT_TAB, KC_WH_L, 
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        KC_WH_D, TT(1), KC_WH_R 
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    ),
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    [1] = LAYOUT(
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        RESET,   KC_ACL0, KC_ACL1, 
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        KC_VOLU, KC_ACL2, KC_BRIU, 
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        KC_VOLD, TO(1),  KC_BRID 
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    ),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) {
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        if (clockwise) {
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            tap_code(KC_MS_LEFT);
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        } else {
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            tap_code(KC_MS_RIGHT);
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        }
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    }
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    else if (index == 1) {
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        if (clockwise) {
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            tap_code(KC_MS_U);
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        } else {
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            tap_code(KC_MS_D);
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        }
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    }
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  switch (keycode) {               // This will do most of the grunt work with the keycodes.
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    case ALT_TAB:
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      if (record->event.pressed) {
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        if (!is_alt_tab_active) {
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          is_alt_tab_active = true;
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          register_code(KC_LALT);
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        }
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        alt_tab_timer = timer_read();
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        register_code(KC_TAB);
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      } else {
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        unregister_code(KC_TAB);
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      }
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      break;
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  }
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  return true;
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}
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void matrix_scan_user(void) {     // The very important timer.
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  if (is_alt_tab_active) {
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    if (timer_elapsed(alt_tab_timer) > 1000) {
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      unregister_code(KC_LALT);
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      is_alt_tab_active = false;
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    }
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  }
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}
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@ -0,0 +1,16 @@
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# Mousepad layout for BDN9
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##### 2 encoders required
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Why use a movable mouse when you can "Etech-a-sketch" style mousepad. 
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The left encoder will move the X axis; leaving the right to handle the Y axis
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|   |   |   |
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|:-:|:-:|:-:|
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| Left Click | Middle Click | Right Click |
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| Scroll Up | Super ALT↯TAB | Scroll Left |
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| Scroll Down | ADJUSTMENT Layer | Scroll Right|
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|   |   |   |
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|:-:|:-:|:-:|
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| RESET | Mouse ACL0 | Mouse ACL1 |
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| VOL UP | Mouse ACL2 | Brightness UP |
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| VOL Down | Adjustment Layer OFF | Brightness Down |
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@ -0,0 +1,2 @@
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MOUSEKEY_ENABLE = yes
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TAPDANCE_ENABLE = yes
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