diff --git a/Dockerfile b/Dockerfile
index 6bd5acb335..c4acfec71a 100644
--- a/Dockerfile
+++ b/Dockerfile
@@ -26,4 +26,4 @@ VOLUME /qmk_firmware
WORKDIR /qmk_firmware
COPY . .
-CMD make $KEYBOARD:$KEYMAP
+CMD make clean ; make git-submodule ; make $KEYBOARD:$KEYMAP
diff --git a/common_features.mk b/common_features.mk
index 046f94d1db..c3b6fa9168 100644
--- a/common_features.mk
+++ b/common_features.mk
@@ -114,7 +114,7 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
-VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 custom
+VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 custom
LED_MATRIX_ENABLE ?= no
ifneq ($(strip $(LED_MATRIX_ENABLE)), no)
@@ -135,6 +135,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), IS31FL3731)
endif
RGB_MATRIX_ENABLE ?= no
+
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
ifeq ($(filter $(RGB_MATRIX_ENABLE),$(VALID_MATRIX_TYPES)),)
$(error RGB_MATRIX_ENABLE="$(RGB_MATRIX_ENABLE)" is not a valid matrix type)
@@ -151,19 +152,26 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
- OPT_DEFS += -DIS31FL3731
+ OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
- OPT_DEFS += -DIS31FL3733
+ OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
endif
+ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
+ OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
+ COMMON_VPATH += $(DRIVER_PATH)/issi
+ SRC += is31fl3737.c
+ SRC += i2c_master.c
+endif
+
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
diff --git a/drivers/issi/is31fl3737.c b/drivers/issi/is31fl3737.c
new file mode 100644
index 0000000000..6491049274
--- /dev/null
+++ b/drivers/issi/is31fl3737.c
@@ -0,0 +1,252 @@
+/* Copyright 2017 Jason Williams
+ * Copyright 2018 Jack Humbert
+ * Copyright 2018 Yiancar
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#ifdef __AVR__
+#include
+#include
+#include
+#else
+#include "wait.h"
+#endif
+
+#include
+#include "i2c_master.h"
+#include "progmem.h"
+#include "rgb_matrix.h"
+
+// This is a 7-bit address, that gets left-shifted and bit 0
+// set to 0 for write, 1 for read (as per I2C protocol)
+// The address will vary depending on your wiring:
+// 00 <-> GND
+// 01 <-> SCL
+// 10 <-> SDA
+// 11 <-> VCC
+// ADDR1 represents A1:A0 of the 7-bit address.
+// ADDR2 represents A3:A2 of the 7-bit address.
+// The result is: 0b101(ADDR2)(ADDR1)
+#define ISSI_ADDR_DEFAULT 0x50
+
+#define ISSI_COMMANDREGISTER 0xFD
+#define ISSI_COMMANDREGISTER_WRITELOCK 0xFE
+#define ISSI_INTERRUPTMASKREGISTER 0xF0
+#define ISSI_INTERRUPTSTATUSREGISTER 0xF1
+
+#define ISSI_PAGE_LEDCONTROL 0x00 //PG0
+#define ISSI_PAGE_PWM 0x01 //PG1
+#define ISSI_PAGE_AUTOBREATH 0x02 //PG2
+#define ISSI_PAGE_FUNCTION 0x03 //PG3
+
+#define ISSI_REG_CONFIGURATION 0x00 //PG3
+#define ISSI_REG_GLOBALCURRENT 0x01 //PG3
+#define ISSI_REG_RESET 0x11// PG3
+#define ISSI_REG_SWPULLUP 0x0F //PG3
+#define ISSI_REG_CSPULLUP 0x10 //PG3
+
+#ifndef ISSI_TIMEOUT
+ #define ISSI_TIMEOUT 100
+#endif
+
+#ifndef ISSI_PERSISTENCE
+ #define ISSI_PERSISTENCE 0
+#endif
+
+// Transfer buffer for TWITransmitData()
+uint8_t g_twi_transfer_buffer[20];
+
+// These buffers match the IS31FL3737 PWM registers.
+// The control buffers match the PG0 LED On/Off registers.
+// Storing them like this is optimal for I2C transfers to the registers.
+// We could optimize this and take out the unused registers from these
+// buffers and the transfers in IS31FL3737_write_pwm_buffer() but it's
+// probably not worth the extra complexity.
+uint8_t g_pwm_buffer[DRIVER_COUNT][192];
+bool g_pwm_buffer_update_required = false;
+
+uint8_t g_led_control_registers[DRIVER_COUNT][24] = { { 0 } };
+bool g_led_control_registers_update_required = false;
+
+void IS31FL3737_write_register( uint8_t addr, uint8_t reg, uint8_t data )
+{
+ g_twi_transfer_buffer[0] = reg;
+ g_twi_transfer_buffer[1] = data;
+
+ #if ISSI_PERSISTENCE > 0
+ for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
+ if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
+ break;
+ }
+ #else
+ i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
+ #endif
+}
+
+void IS31FL3737_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
+{
+ // assumes PG1 is already selected
+
+ // transmit PWM registers in 12 transfers of 16 bytes
+ // g_twi_transfer_buffer[] is 20 bytes
+
+ // iterate over the pwm_buffer contents at 16 byte intervals
+ for ( int i = 0; i < 192; i += 16 ) {
+ g_twi_transfer_buffer[0] = i;
+ // copy the data from i to i+15
+ // device will auto-increment register for data after the first byte
+ // thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
+ for ( int j = 0; j < 16; j++ ) {
+ g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
+ }
+
+ #if ISSI_PERSISTENCE > 0
+ for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
+ if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
+ break;
+ }
+ #else
+ i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
+ #endif
+ }
+}
+
+void IS31FL3737_init( uint8_t addr )
+{
+ // In order to avoid the LEDs being driven with garbage data
+ // in the LED driver's PWM registers, shutdown is enabled last.
+ // Set up the mode and other settings, clear the PWM registers,
+ // then disable software shutdown.
+
+ // Unlock the command register.
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
+
+ // Select PG0
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
+ // Turn off all LEDs.
+ for ( int i = 0x00; i <= 0x17; i++ )
+ {
+ IS31FL3737_write_register( addr, i, 0x00 );
+ }
+
+ // Unlock the command register.
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
+
+ // Select PG1
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
+ // Set PWM on all LEDs to 0
+ // No need to setup Breath registers to PWM as that is the default.
+ for ( int i = 0x00; i <= 0xBF; i++ )
+ {
+ IS31FL3737_write_register( addr, i, 0x00 );
+ }
+
+ // Unlock the command register.
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
+
+ // Select PG3
+ IS31FL3737_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_FUNCTION );
+ // Set global current to maximum.
+ IS31FL3737_write_register( addr, ISSI_REG_GLOBALCURRENT, 0xFF );
+ // Disable software shutdown.
+ IS31FL3737_write_register( addr, ISSI_REG_CONFIGURATION, 0x01 );
+
+ // Wait 10ms to ensure the device has woken up.
+ #ifdef __AVR__
+ _delay_ms( 10 );
+ #else
+ wait_ms(10);
+ #endif
+}
+
+void IS31FL3737_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
+{
+ if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
+ is31_led led = g_is31_leds[index];
+
+ g_pwm_buffer[led.driver][led.r] = red;
+ g_pwm_buffer[led.driver][led.g] = green;
+ g_pwm_buffer[led.driver][led.b] = blue;
+ g_pwm_buffer_update_required = true;
+ }
+}
+
+void IS31FL3737_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
+{
+ for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
+ {
+ IS31FL3737_set_color( i, red, green, blue );
+ }
+}
+
+void IS31FL3737_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
+{
+ is31_led led = g_is31_leds[index];
+
+ uint8_t control_register_r = led.r / 8;
+ uint8_t control_register_g = led.g / 8;
+ uint8_t control_register_b = led.b / 8;
+ uint8_t bit_r = led.r % 8;
+ uint8_t bit_g = led.g % 8;
+ uint8_t bit_b = led.b % 8;
+
+ if ( red ) {
+ g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
+ } else {
+ g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
+ }
+ if ( green ) {
+ g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
+ } else {
+ g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
+ }
+ if ( blue ) {
+ g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
+ } else {
+ g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
+ }
+
+ g_led_control_registers_update_required = true;
+
+}
+
+void IS31FL3737_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
+{
+ if ( g_pwm_buffer_update_required )
+ {
+ // Firstly we need to unlock the command register and select PG1
+ IS31FL3737_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
+ IS31FL3737_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
+
+ IS31FL3737_write_pwm_buffer( addr1, g_pwm_buffer[0] );
+ //IS31FL3737_write_pwm_buffer( addr2, g_pwm_buffer[1] );
+ }
+ g_pwm_buffer_update_required = false;
+}
+
+void IS31FL3737_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
+{
+ if ( g_led_control_registers_update_required )
+ {
+ // Firstly we need to unlock the command register and select PG0
+ IS31FL3737_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
+ IS31FL3737_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
+ for ( int i=0; i<24; i++ )
+ {
+ IS31FL3737_write_register(addr1, i, g_led_control_registers[0][i] );
+ //IS31FL3737_write_register(addr2, i, g_led_control_registers[1][i] );
+ }
+ }
+}
diff --git a/drivers/issi/is31fl3737.h b/drivers/issi/is31fl3737.h
new file mode 100644
index 0000000000..69c4b9b538
--- /dev/null
+++ b/drivers/issi/is31fl3737.h
@@ -0,0 +1,207 @@
+/* Copyright 2017 Jason Williams
+ * Copyright 2018 Jack Humbert
+ * Copyright 2018 Yiancar
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+
+#ifndef IS31FL3737_DRIVER_H
+#define IS31FL3737_DRIVER_H
+
+#include
+#include
+
+typedef struct is31_led {
+ uint8_t driver:2;
+ uint8_t r;
+ uint8_t g;
+ uint8_t b;
+} __attribute__((packed)) is31_led;
+
+extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
+
+void IS31FL3737_init( uint8_t addr );
+void IS31FL3737_write_register( uint8_t addr, uint8_t reg, uint8_t data );
+void IS31FL3737_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer );
+
+void IS31FL3737_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
+void IS31FL3737_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
+
+void IS31FL3737_set_led_control_register( uint8_t index, bool red, bool green, bool blue );
+
+// This should not be called from an interrupt
+// (eg. from a timer interrupt).
+// Call this while idle (in between matrix scans).
+// If the buffer is dirty, it will update the driver with the buffer.
+void IS31FL3737_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
+void IS31FL3737_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
+
+#define A_1 0x00
+#define A_2 0x01
+#define A_3 0x02
+#define A_4 0x03
+#define A_5 0x04
+#define A_6 0x05
+#define A_7 0x08
+#define A_8 0x09
+#define A_9 0x0A
+#define A_10 0x0B
+#define A_11 0x0C
+#define A_12 0x0D
+
+#define B_1 0x10
+#define B_2 0x11
+#define B_3 0x12
+#define B_4 0x13
+#define B_5 0x14
+#define B_6 0x15
+#define B_7 0x18
+#define B_8 0x19
+#define B_9 0x1A
+#define B_10 0x1B
+#define B_11 0x1C
+#define B_12 0x1D
+
+#define C_1 0x20
+#define C_2 0x21
+#define C_3 0x22
+#define C_4 0x23
+#define C_5 0x24
+#define C_6 0x25
+#define C_7 0x28
+#define C_8 0x29
+#define C_9 0x2A
+#define C_10 0x2B
+#define C_11 0x2C
+#define C_12 0x2D
+
+#define D_1 0x30
+#define D_2 0x31
+#define D_3 0x32
+#define D_4 0x33
+#define D_5 0x34
+#define D_6 0x35
+#define D_7 0x38
+#define D_8 0x39
+#define D_9 0x3A
+#define D_10 0x3B
+#define D_11 0x3C
+#define D_12 0x3D
+
+#define E_1 0x40
+#define E_2 0x41
+#define E_3 0x42
+#define E_4 0x43
+#define E_5 0x44
+#define E_6 0x45
+#define E_7 0x48
+#define E_8 0x49
+#define E_9 0x4A
+#define E_10 0x4B
+#define E_11 0x4C
+#define E_12 0x4D
+
+#define F_1 0x50
+#define F_2 0x51
+#define F_3 0x52
+#define F_4 0x53
+#define F_5 0x54
+#define F_6 0x55
+#define F_7 0x58
+#define F_8 0x59
+#define F_9 0x5A
+#define F_10 0x5B
+#define F_11 0x5C
+#define F_12 0x5D
+
+#define G_1 0x60
+#define G_2 0x61
+#define G_3 0x62
+#define G_4 0x63
+#define G_5 0x64
+#define G_6 0x65
+#define G_7 0x68
+#define G_8 0x69
+#define G_9 0x6A
+#define G_10 0x6B
+#define G_11 0x6C
+#define G_12 0x6D
+
+#define H_1 0x70
+#define H_2 0x71
+#define H_3 0x72
+#define H_4 0x73
+#define H_5 0x74
+#define H_6 0x75
+#define H_7 0x78
+#define H_8 0x79
+#define H_9 0x7A
+#define H_10 0x7B
+#define H_11 0x7C
+#define H_12 0x7D
+
+#define I_1 0x80
+#define I_2 0x81
+#define I_3 0x82
+#define I_4 0x83
+#define I_5 0x84
+#define I_6 0x85
+#define I_7 0x88
+#define I_8 0x89
+#define I_9 0x8A
+#define I_10 0x8B
+#define I_11 0x8C
+#define I_12 0x8D
+
+#define J_1 0x90
+#define J_2 0x91
+#define J_3 0x92
+#define J_4 0x93
+#define J_5 0x94
+#define J_6 0x95
+#define J_7 0x98
+#define J_8 0x99
+#define J_9 0x9A
+#define J_10 0x9B
+#define J_11 0x9C
+#define J_12 0x9D
+
+#define K_1 0xA0
+#define K_2 0xA1
+#define K_3 0xA2
+#define K_4 0xA3
+#define K_5 0xA4
+#define K_6 0xA5
+#define K_7 0xA8
+#define K_8 0xA9
+#define K_9 0xAA
+#define K_10 0xAB
+#define K_11 0xAC
+#define K_12 0xAD
+
+#define L_1 0xB0
+#define L_2 0xB1
+#define L_3 0xB2
+#define L_4 0xB3
+#define L_5 0xB4
+#define L_6 0xB5
+#define L_7 0xB8
+#define L_8 0xB9
+#define L_9 0xBA
+#define L_10 0xBB
+#define L_11 0xBC
+#define L_12 0xBD
+
+#endif // IS31FL3737_DRIVER_H
diff --git a/keyboards/ergodox_ez/config.h b/keyboards/ergodox_ez/config.h
index 096368f7ab..a75edd4154 100644
--- a/keyboards/ergodox_ez/config.h
+++ b/keyboards/ergodox_ez/config.h
@@ -109,7 +109,6 @@ along with this program. If not, see .
#define DRIVER_1_LED_TOTAL 24
#define DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
-#define RGB_MATRIX_SKIP_FRAMES 10
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
diff --git a/keyboards/ergodox_ez/matrix.c b/keyboards/ergodox_ez/matrix.c
index 860cf7b229..6f604ae2b9 100644
--- a/keyboards/ergodox_ez/matrix.c
+++ b/keyboards/ergodox_ez/matrix.c
@@ -33,14 +33,14 @@ along with this program. If not, see .
#include "debug.h"
#include "util.h"
#include "matrix.h"
+#include "debounce.h"
#include QMK_KEYBOARD_H
#ifdef DEBUG_MATRIX_SCAN_RATE
-#include "timer.h"
+# include "timer.h"
#endif
/*
- * This constant define not debouncing time in msecs, but amount of matrix
- * scan loops which should be made to get stable debounced results.
+ * This constant define not debouncing time in msecs, assuming eager_pr.
*
* On Ergodox matrix scan rate is relatively low, because of slow I2C.
* Now it's only 317 scans/second, or about 3.15 msec/scan.
@@ -52,26 +52,17 @@ along with this program. If not, see .
*/
#ifndef DEBOUNCE
-# define DEBOUNCE 5
+# define DEBOUNCE 5
#endif
/* matrix state(1:on, 0:off) */
-static matrix_row_t matrix[MATRIX_ROWS];
-/*
- * matrix state(1:on, 0:off)
- * contains the raw values without debounce filtering of the last read cycle.
- */
-static matrix_row_t raw_matrix[MATRIX_ROWS];
-
-// Debouncing: store for each key the number of scans until it's eligible to
-// change. When scanning the matrix, ignore any changes in keys that have
-// already changed in the last DEBOUNCE scans.
-static uint8_t debounce_matrix[MATRIX_ROWS * MATRIX_COLS];
+static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
+static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
static matrix_row_t read_cols(uint8_t row);
-static void init_cols(void);
-static void unselect_rows(void);
-static void select_row(uint8_t row);
+static void init_cols(void);
+static void unselect_rows(void);
+static void select_row(uint8_t row);
static uint8_t mcp23018_reset_loop;
// static uint16_t mcp23018_reset_loop;
@@ -81,197 +72,150 @@ uint32_t matrix_timer;
uint32_t matrix_scan_count;
#endif
+__attribute__((weak)) void matrix_init_user(void) {}
-__attribute__ ((weak))
-void matrix_init_user(void) {}
+__attribute__((weak)) void matrix_scan_user(void) {}
-__attribute__ ((weak))
-void matrix_scan_user(void) {}
+__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
-__attribute__ ((weak))
-void matrix_init_kb(void) {
- matrix_init_user();
-}
+__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
-__attribute__ ((weak))
-void matrix_scan_kb(void) {
- matrix_scan_user();
-}
-
-inline
-uint8_t matrix_rows(void)
-{
- return MATRIX_ROWS;
-}
+inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
-inline
-uint8_t matrix_cols(void)
-{
- return MATRIX_COLS;
-}
+inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
-void matrix_init(void)
-{
- // initialize row and col
+void matrix_init(void) {
+ // initialize row and col
- mcp23018_status = init_mcp23018();
+ mcp23018_status = init_mcp23018();
+ unselect_rows();
+ init_cols();
- unselect_rows();
- init_cols();
-
- // initialize matrix state: all keys off
- for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- matrix[i] = 0;
- raw_matrix[i] = 0;
- for (uint8_t j=0; j < MATRIX_COLS; ++j) {
- debounce_matrix[i * MATRIX_COLS + j] = 0;
- }
- }
+ // initialize matrix state: all keys off
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ raw_matrix[i] = 0;
+ }
#ifdef DEBUG_MATRIX_SCAN_RATE
- matrix_timer = timer_read32();
- matrix_scan_count = 0;
+ matrix_timer = timer_read32();
+ matrix_scan_count = 0;
#endif
-
- matrix_init_quantum();
-
+ debounce_init(MATRIX_ROWS);
+ matrix_init_quantum();
}
void matrix_power_up(void) {
- mcp23018_status = init_mcp23018();
+ mcp23018_status = init_mcp23018();
- unselect_rows();
- init_cols();
+ unselect_rows();
+ init_cols();
- // initialize matrix state: all keys off
- for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- matrix[i] = 0;
- }
+ // initialize matrix state: all keys off
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ }
#ifdef DEBUG_MATRIX_SCAN_RATE
- matrix_timer = timer_read32();
- matrix_scan_count = 0;
+ matrix_timer = timer_read32();
+ matrix_scan_count = 0;
#endif
}
-// Returns a matrix_row_t whose bits are set if the corresponding key should be
-// eligible to change in this scan.
-matrix_row_t debounce_mask(matrix_row_t rawcols, uint8_t row) {
- matrix_row_t result = 0;
- matrix_row_t change = rawcols ^ raw_matrix[row];
- raw_matrix[row] = rawcols;
- for (uint8_t i = 0; i < MATRIX_COLS; ++i) {
- if (debounce_matrix[row * MATRIX_COLS + i]) {
- --debounce_matrix[row * MATRIX_COLS + i];
- } else {
- result |= (1 << i);
- }
- if (change & (1 << i)) {
- debounce_matrix[row * MATRIX_COLS + i] = DEBOUNCE;
- }
+// Reads and stores a row, returning
+// whether a change occurred.
+static inline bool store_raw_matrix_row(uint8_t index) {
+ matrix_row_t temp = read_cols(index);
+ if (raw_matrix[index] != temp) {
+ raw_matrix[index] = temp;
+ return true;
}
- return result;
+ return false;
}
-matrix_row_t debounce_read_cols(uint8_t row) {
- // Read the row without debouncing filtering and store it for later usage.
- matrix_row_t cols = read_cols(row);
- // Get the Debounce mask.
- matrix_row_t mask = debounce_mask(cols, row);
- // debounce the row and return the result.
- return (cols & mask) | (matrix[row] & ~mask);;
-}
-
-uint8_t matrix_scan(void)
-{
- if (mcp23018_status) { // if there was an error
- if (++mcp23018_reset_loop == 0) {
- // if (++mcp23018_reset_loop >= 1300) {
- // since mcp23018_reset_loop is 8 bit - we'll try to reset once in 255 matrix scans
- // this will be approx bit more frequent than once per second
- print("trying to reset mcp23018\n");
- mcp23018_status = init_mcp23018();
- if (mcp23018_status) {
- print("left side not responding\n");
- } else {
- print("left side attached\n");
- ergodox_blink_all_leds();
- }
- }
+uint8_t matrix_scan(void) {
+ if (mcp23018_status) { // if there was an error
+ if (++mcp23018_reset_loop == 0) {
+ // if (++mcp23018_reset_loop >= 1300) {
+ // since mcp23018_reset_loop is 8 bit - we'll try to reset once in 255 matrix scans
+ // this will be approx bit more frequent than once per second
+ print("trying to reset mcp23018\n");
+ mcp23018_status = init_mcp23018();
+ if (mcp23018_status) {
+ print("left side not responding\n");
+ } else {
+ print("left side attached\n");
+ ergodox_blink_all_leds();
+ }
}
+ }
#ifdef DEBUG_MATRIX_SCAN_RATE
- matrix_scan_count++;
+ matrix_scan_count++;
- uint32_t timer_now = timer_read32();
- if (TIMER_DIFF_32(timer_now, matrix_timer)>1000) {
- print("matrix scan frequency: ");
- pdec(matrix_scan_count);
- print("\n");
+ uint32_t timer_now = timer_read32();
+ if (TIMER_DIFF_32(timer_now, matrix_timer) > 1000) {
+ print("matrix scan frequency: ");
+ pdec(matrix_scan_count);
+ print("\n");
- matrix_timer = timer_now;
- matrix_scan_count = 0;
- }
+ matrix_timer = timer_now;
+ matrix_scan_count = 0;
+ }
#endif
#ifdef LEFT_LEDS
- mcp23018_status = ergodox_left_leds_update();
-#endif // LEFT_LEDS
- for (uint8_t i = 0; i < MATRIX_ROWS_PER_SIDE; i++) {
- select_row(i);
- // and select on left hand
- select_row(i + MATRIX_ROWS_PER_SIDE);
- // we don't need a 30us delay anymore, because selecting a
- // left-hand row requires more than 30us for i2c.
-
- // grab cols from left hand
- matrix[i] = debounce_read_cols(i);
- // grab cols from right hand
- matrix[i + MATRIX_ROWS_PER_SIDE] = debounce_read_cols(i + MATRIX_ROWS_PER_SIDE);
-
- unselect_rows();
- }
+ mcp23018_status = ergodox_left_leds_update();
+#endif // LEFT_LEDS
+ bool changed = false;
+ for (uint8_t i = 0; i < MATRIX_ROWS_PER_SIDE; i++) {
+ // select rows from left and right hands
+ uint8_t left_index = i;
+ uint8_t right_index = i + MATRIX_ROWS_PER_SIDE;
+ select_row(left_index);
+ select_row(right_index);
+
+ // we don't need a 30us delay anymore, because selecting a
+ // left-hand row requires more than 30us for i2c.
+
+ changed |= store_raw_matrix_row(left_index);
+ changed |= store_raw_matrix_row(right_index);
- matrix_scan_quantum();
+ unselect_rows();
+ }
+
+ debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
+ matrix_scan_quantum();
- return 1;
+ return 1;
}
-bool matrix_is_modified(void) // deprecated and evidently not called.
+bool matrix_is_modified(void) // deprecated and evidently not called.
{
- return true;
+ return true;
}
-inline
-bool matrix_is_on(uint8_t row, uint8_t col)
-{
- return (matrix[row] & ((matrix_row_t)1<> 2));
+ uint8_t data = 0;
+ mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT);
+ if (mcp23018_status) goto out;
+ mcp23018_status = i2c_write(GPIOB, ERGODOX_EZ_I2C_TIMEOUT);
+ if (mcp23018_status) goto out;
+ mcp23018_status = i2c_start(I2C_ADDR_READ, ERGODOX_EZ_I2C_TIMEOUT);
+ if (mcp23018_status) goto out;
+ mcp23018_status = i2c_read_nack(ERGODOX_EZ_I2C_TIMEOUT);
+ if (mcp23018_status < 0) goto out;
+ data = ~((uint8_t)mcp23018_status);
+ mcp23018_status = I2C_STATUS_SUCCESS;
+ out:
+ i2c_stop();
+ return data;
}
+ } else {
+ /* read from teensy
+ * bitmask is 0b11110011, but we want those all
+ * in the lower six bits.
+ * we'll return 1s for the top two, but that's harmless.
+ */
+
+ return ~((PINF & 0x03) | ((PINF & 0xF0) >> 2));
+ }
}
/* Row pin configuration
@@ -333,69 +279,70 @@ static matrix_row_t read_cols(uint8_t row)
* row: 0 1 2 3 4 5 6
* pin: A0 A1 A2 A3 A4 A5 A6
*/
-static void unselect_rows(void)
-{
- // no need to unselect on mcp23018, because the select step sets all
- // the other row bits high, and it's not changing to a different
- // direction
-
- // unselect on teensy
- // Hi-Z(DDR:0, PORT:0) to unselect
- DDRB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3);
- PORTB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3);
- DDRD &= ~(1<<2 | 1<<3);
- PORTD &= ~(1<<2 | 1<<3);
- DDRC &= ~(1<<6);
- PORTC &= ~(1<<6);
+static void unselect_rows(void) {
+ // no need to unselect on mcp23018, because the select step sets all
+ // the other row bits high, and it's not changing to a different
+ // direction
+
+ // unselect on teensy
+ // Hi-Z(DDR:0, PORT:0) to unselect
+ DDRB &= ~(1 << 0 | 1 << 1 | 1 << 2 | 1 << 3);
+ PORTB &= ~(1 << 0 | 1 << 1 | 1 << 2 | 1 << 3);
+ DDRD &= ~(1 << 2 | 1 << 3);
+ PORTD &= ~(1 << 2 | 1 << 3);
+ DDRC &= ~(1 << 6);
+ PORTC &= ~(1 << 6);
}
-static void select_row(uint8_t row)
-{
- if (row < 7) {
- // select on mcp23018
- if (mcp23018_status) { // if there was an error
- // do nothing
- } else {
- // set active row low : 0
- // set other rows hi-Z : 1
- mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
- mcp23018_status = i2c_write(GPIOA, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
- mcp23018_status = i2c_write(0xFF & ~(1<
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
+
+/* USB Device descriptor parameter */
+#define DEVICE_VER 0x0000
+
+#undef MATRIX_ROWS
+#undef MATRIX_COLS
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 6
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+
+#undef MATRIX_ROW_PINS
+#undef MATRIX_COL_PINS
+
+#define MATRIX_ROW_PINS { A10, A9, A8, B15, C13, C14, C15, A2 }
+#define MATRIX_COL_PINS { B11, B10, B2, B1, A7, B0 }
+
+#define NUMBER_OF_ENCODERS 1
+#define ENCODERS_PAD_A { B12 }
+#define ENCODERS_PAD_B { B13 }
+
+#define MUSIC_MAP
+#undef AUDIO_VOICES
+#undef C6_AUDIO
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 6
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+// #define WS2812_LED_N 2
+// #define RGBLED_NUM WS2812_LED_N
+// #define WS2812_TIM_N 2
+// #define WS2812_TIM_CH 2
+// #define PORT_WS2812 GPIOA
+// #define PIN_WS2812 1
+// #define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA stream for TIMx_UP (look up in reference manual under DMA Channel selection)
+//#define WS2812_DMA_CHANNEL 7 // DMA channel for TIMx_UP
+//#define WS2812_EXTERNAL_PULLUP
+
+#define DRIVER_ADDR_1 0b1010000
+#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
+
+#define DRIVER_COUNT 1
+#define DRIVER_1_LED_TOTAL 47
+#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
+
+#define RGB_MATRIX_KEYPRESSES
diff --git a/keyboards/planck/ez/ez.c b/keyboards/planck/ez/ez.c
new file mode 100644
index 0000000000..b859af6c15
--- /dev/null
+++ b/keyboards/planck/ez/ez.c
@@ -0,0 +1,175 @@
+/* Copyright 2018 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+#include "ez.h"
+
+const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
+/* Refer to IS31 manual for these locations
+ * driver
+ * | R location
+ * | | G location
+ * | | | B location
+ * | | | | */
+ {0, A_12, B_12, C_12},
+ {0, A_11, B_11, C_11},
+ {0, A_10, B_10, C_10},
+ {0, A_9, B_9, C_9},
+ {0, A_8, B_8, C_8},
+ {0, A_7, B_7, C_7},
+
+ {0, G_12, H_12, I_12},
+ {0, G_11, H_11, I_11},
+ {0, G_10, H_10, I_10},
+ {0, G_9, H_9, I_9},
+ {0, G_8, H_8, I_8},
+ {0, G_7, H_7, I_7},
+
+ {0, A_6, B_6, C_6},
+ {0, A_5, B_5, C_5},
+ {0, A_4, B_4, C_4},
+ {0, A_3, B_3, C_3},
+ {0, A_2, B_2, C_2},
+ {0, A_1, B_1, C_1},
+
+ {0, G_6, H_6, I_6},
+ {0, G_5, H_5, I_5},
+ {0, G_4, H_4, I_4},
+ {0, G_3, H_3, I_3},
+ {0, G_2, H_2, I_2},
+ {0, G_1, H_1, I_1},
+
+ {0, D_12, E_12, F_12},
+ {0, D_11, E_11, F_11},
+ {0, D_10, E_10, F_10},
+ {0, D_9, E_9, F_9},
+ {0, D_8, E_8, F_8},
+ {0, D_7, E_7, F_7},
+
+ {0, J_12, K_12, L_12},
+ {0, J_11, K_11, L_11},
+ {0, J_10, K_10, L_10},
+ {0, J_9, K_9, L_9},
+ {0, J_8, K_8, L_8},
+ {0, J_7, K_7, L_7},
+
+ {0, D_6, E_6, F_6},
+ {0, D_5, E_5, F_5},
+ {0, D_4, E_4, F_4},
+ {0, D_3, E_3, F_3},
+ {0, D_2, E_2, F_2},
+ {0, D_1, E_1, F_1},
+
+ {0, J_6, K_6, L_6},
+ {0, J_5, K_5, L_5},
+ {0, J_4, K_4, L_4},
+ {0, J_3, K_3, L_3},
+ {0, J_2, K_2, L_2},
+
+};
+
+const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
+
+ /*{row | col << 4}
+ | {x=0..224, y=0..64}
+ | | modifier
+ | | | */
+ {{0|(0<<4)}, {20.36*0, 21.33*0}, 1},
+ {{0|(1<<4)}, {20.36*1, 21.33*0}, 0},
+ {{0|(2<<4)}, {20.36*2, 21.33*0}, 0},
+ {{0|(3<<4)}, {20.36*3, 21.33*0}, 0},
+ {{0|(4<<4)}, {20.36*4, 21.33*0}, 0},
+ {{0|(5<<4)}, {20.36*5, 21.33*0}, 0},
+ {{4|(0<<4)}, {20.36*6, 21.33*0}, 0},
+ {{4|(1<<4)}, {20.36*7, 21.33*0}, 0},
+ {{4|(2<<4)}, {20.36*8, 21.33*0}, 0},
+ {{4|(3<<4)}, {20.36*9, 21.33*0}, 0},
+ {{4|(4<<4)}, {20.36*10,21.33*0}, 0},
+ {{4|(5<<4)}, {20.36*11,21.33*0}, 1},
+
+ {{1|(0<<4)}, {20.36*0, 21.33*1}, 1},
+ {{1|(1<<4)}, {20.36*1, 21.33*1}, 0},
+ {{1|(2<<4)}, {20.36*2, 21.33*1}, 0},
+ {{1|(3<<4)}, {20.36*3, 21.33*1}, 0},
+ {{1|(4<<4)}, {20.36*4, 21.33*1}, 0},
+ {{1|(5<<4)}, {20.36*5, 21.33*1}, 0},
+ {{5|(0<<4)}, {20.36*6, 21.33*1}, 0},
+ {{5|(1<<4)}, {20.36*7, 21.33*1}, 0},
+ {{5|(2<<4)}, {20.36*8, 21.33*1}, 0},
+ {{5|(3<<4)}, {20.36*9, 21.33*1}, 0},
+ {{5|(4<<4)}, {20.36*10,21.33*1}, 0},
+ {{5|(5<<4)}, {20.36*11,21.33*1}, 1},
+
+ {{2|(0<<4)}, {20.36*0, 21.33*2}, 1},
+ {{2|(1<<4)}, {20.36*1, 21.33*2}, 0},
+ {{2|(2<<4)}, {20.36*2, 21.33*2}, 0},
+ {{2|(3<<4)}, {20.36*3, 21.33*2}, 0},
+ {{2|(4<<4)}, {20.36*4, 21.33*2}, 0},
+ {{2|(5<<4)}, {20.36*5, 21.33*2}, 0},
+ {{6|(0<<4)}, {20.36*6, 21.33*2}, 0},
+ {{6|(1<<4)}, {20.36*7, 21.33*2}, 0},
+ {{6|(2<<4)}, {20.36*8, 21.33*2}, 0},
+ {{6|(3<<4)}, {20.36*9, 21.33*2}, 0},
+ {{6|(4<<4)}, {20.36*10,21.33*2}, 0},
+ {{6|(5<<4)}, {20.36*11,21.33*2}, 1},
+
+ {{3|(0<<4)}, {20.36*0, 21.33*3}, 1},
+ {{3|(1<<4)}, {20.36*1, 21.33*3}, 1},
+ {{3|(2<<4)}, {20.36*2, 21.33*3}, 1},
+ {{7|(3<<4)}, {20.36*3, 21.33*3}, 1},
+ {{7|(4<<4)}, {20.36*4, 21.33*3}, 1},
+ {{7|(5<<4)}, {20.36*5.5,21.33*3}, 0},
+ {{7|(0<<4)}, {20.36*7, 21.33*3}, 1},
+ {{7|(1<<4)}, {20.36*8, 21.33*3}, 1},
+ {{7|(2<<4)}, {20.36*9, 21.33*3}, 1},
+ {{3|(3<<4)}, {20.36*10,21.33*3}, 1},
+ {{3|(4<<4)}, {20.36*11,21.33*3}, 1}
+};
+
+void matrix_init_kb(void) {
+ matrix_init_user();
+
+ palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
+ palSetPadMode(GPIOB, 9, PAL_MODE_OUTPUT_PUSHPULL);
+
+ palClearPad(GPIOB, 8);
+ palClearPad(GPIOB, 9);
+}
+
+void matrix_scan_kb(void) {
+ matrix_scan_user();
+}
+
+uint32_t layer_state_set_kb(uint32_t state) {
+
+ palClearPad(GPIOB, 8);
+ palClearPad(GPIOB, 9);
+ state = layer_state_set_user(state);
+ uint8_t layer = biton32(state);
+ switch (layer) {
+ case 3:
+ palSetPad(GPIOB, 9);
+ break;
+ case 4:
+ palSetPad(GPIOB, 8);
+ break;
+ case 6:
+ palSetPad(GPIOB, 9);
+ palSetPad(GPIOB, 8);
+ break;
+ default:
+ break;
+ }
+ return state;
+}
diff --git a/keyboards/planck/ez/ez.h b/keyboards/planck/ez/ez.h
new file mode 100644
index 0000000000..a3ca2b6ece
--- /dev/null
+++ b/keyboards/planck/ez/ez.h
@@ -0,0 +1,107 @@
+/* Copyright 2018 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+#pragma once
+
+#include "planck.h"
+
+#define LAYOUT_planck_1x2uC( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k39, k3a, k3b }, \
+ { k06, k07, k08, k09, k0a, k0b }, \
+ { k16, k17, k18, k19, k1a, k1b }, \
+ { k26, k27, k28, k29, k2a, k2b }, \
+ { k36, k37, k38, k33, k34, k35 } \
+}
+
+#define LAYOUT_planck_1x2uR( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k39, k3a, k3b }, \
+ { k06, k07, k08, k09, k0a, k0b }, \
+ { k16, k17, k18, k19, k1a, k1b }, \
+ { k26, k27, k28, k29, k2a, k2b }, \
+ { k36, k37, k38, k33, k34, k35 } \
+}
+
+#define LAYOUT_planck_1x2uL( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k39, k3a, k3b }, \
+ { k06, k07, k08, k09, k0a, k0b }, \
+ { k16, k17, k18, k19, k1a, k1b }, \
+ { k26, k27, k28, k29, k2a, k2b }, \
+ { k36, k37, k38, k33, k34, k35 } \
+}
+
+#define LAYOUT_planck_2x2u( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k39, k3a, k3b }, \
+ { k06, k07, k08, k09, k0a, k0b }, \
+ { k16, k17, k18, k19, k1a, k1b }, \
+ { k26, k27, k28, k29, k2a, k2b }, \
+ { k36, k37, k38, k33, k34, k35 } \
+}
+
+#define LAYOUT_planck_grid( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, KC_NO, k36, k37, k38, k39, k3a \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k20, k21, k22, k23, k24, k25 }, \
+ { k30, k31, k32, k39, k3a, KC_NO }, \
+ { k06, k07, k08, k09, k0a, k0b }, \
+ { k16, k17, k18, k19, k1a, k1b }, \
+ { k26, k27, k28, k29, k2a, k2b }, \
+ { k36, k37, k38, k33, k34, k35 } \
+}
+
+#define KEYMAP LAYOUT_planck_grid
+#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
+#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
diff --git a/keyboards/planck/ez/rules.mk b/keyboards/planck/ez/rules.mk
new file mode 100644
index 0000000000..c6fb52d2b5
--- /dev/null
+++ b/keyboards/planck/ez/rules.mk
@@ -0,0 +1,24 @@
+# project specific files
+LAYOUTS += ortho_4x12
+
+# Cortex version
+MCU = STM32F303
+
+# Build Options
+# comment out to disable the options.
+#
+BACKLIGHT_ENABLE = no
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
+## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes # USB Nkey Rollover
+CUSTOM_MATRIX = no # Custom matrix file
+AUDIO_ENABLE = yes
+RGBLIGHT_ENABLE = no
+# SERIAL_LINK_ENABLE = yes
+ENCODER_ENABLE = yes
+RGB_MATRIX_ENABLE = IS31FL3737
diff --git a/keyboards/planck/planck.h b/keyboards/planck/planck.h
index d908d80ec4..4bc5e9c3f2 100644
--- a/keyboards/planck/planck.h
+++ b/keyboards/planck/planck.h
@@ -5,6 +5,10 @@
#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
+#ifdef KEYBOARD_planck_ez
+ #include "ez.h"
+#endif
+
#ifdef __AVR__
#define LAYOUT_planck_mit( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
@@ -50,7 +54,7 @@
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
-#else
+#elif KEYBOARD_planck_rev6
#define LAYOUT_planck_1x2uC( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
diff --git a/lib/lib8tion/LICENSE b/lib/lib8tion/LICENSE
new file mode 100644
index 0000000000..ebe476330b
--- /dev/null
+++ b/lib/lib8tion/LICENSE
@@ -0,0 +1,20 @@
+The MIT License (MIT)
+
+Copyright (c) 2013 FastLED
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/lib/lib8tion/lib8tion.c b/lib/lib8tion/lib8tion.c
new file mode 100644
index 0000000000..84b3e9c61c
--- /dev/null
+++ b/lib/lib8tion/lib8tion.c
@@ -0,0 +1,242 @@
+#define FASTLED_INTERNAL
+#include
+
+#define RAND16_SEED 1337
+uint16_t rand16seed = RAND16_SEED;
+
+
+// memset8, memcpy8, memmove8:
+// optimized avr replacements for the standard "C" library
+// routines memset, memcpy, and memmove.
+//
+// There are two techniques that make these routines
+// faster than the standard avr-libc routines.
+// First, the loops are unrolled 2X, meaning that
+// the average loop overhead is cut in half.
+// And second, the compare-and-branch at the bottom
+// of each loop decrements the low byte of the
+// counter, and if the carry is clear, it branches
+// back up immediately. Only if the low byte math
+// causes carry do we bother to decrement the high
+// byte and check that result for carry as well.
+// Results for a 100-byte buffer are 20-40% faster
+// than standard avr-libc, at a cost of a few extra
+// bytes of code.
+
+#if defined(__AVR__)
+//__attribute__ ((noinline))
+void * memset8 ( void * ptr, uint8_t val, uint16_t num )
+{
+ asm volatile(
+ " movw r26, %[ptr] \n\t"
+ " sbrs %A[num], 0 \n\t"
+ " rjmp Lseteven_%= \n\t"
+ " rjmp Lsetodd_%= \n\t"
+ "Lsetloop_%=: \n\t"
+ " st X+, %[val] \n\t"
+ "Lsetodd_%=: \n\t"
+ " st X+, %[val] \n\t"
+ "Lseteven_%=: \n\t"
+ " subi %A[num], 2 \n\t"
+ " brcc Lsetloop_%= \n\t"
+ " sbci %B[num], 0 \n\t"
+ " brcc Lsetloop_%= \n\t"
+ : [num] "+r" (num)
+ : [ptr] "r" (ptr),
+ [val] "r" (val)
+ : "memory"
+ );
+ return ptr;
+}
+
+
+
+//__attribute__ ((noinline))
+void * memcpy8 ( void * dst, const void* src, uint16_t num )
+{
+ asm volatile(
+ " movw r30, %[src] \n\t"
+ " movw r26, %[dst] \n\t"
+ " sbrs %A[num], 0 \n\t"
+ " rjmp Lcpyeven_%= \n\t"
+ " rjmp Lcpyodd_%= \n\t"
+ "Lcpyloop_%=: \n\t"
+ " ld __tmp_reg__, Z+ \n\t"
+ " st X+, __tmp_reg__ \n\t"
+ "Lcpyodd_%=: \n\t"
+ " ld __tmp_reg__, Z+ \n\t"
+ " st X+, __tmp_reg__ \n\t"
+ "Lcpyeven_%=: \n\t"
+ " subi %A[num], 2 \n\t"
+ " brcc Lcpyloop_%= \n\t"
+ " sbci %B[num], 0 \n\t"
+ " brcc Lcpyloop_%= \n\t"
+ : [num] "+r" (num)
+ : [src] "r" (src),
+ [dst] "r" (dst)
+ : "memory"
+ );
+ return dst;
+}
+
+//__attribute__ ((noinline))
+void * memmove8 ( void * dst, const void* src, uint16_t num )
+{
+ if( src > dst) {
+ // if src > dst then we can use the forward-stepping memcpy8
+ return memcpy8( dst, src, num);
+ } else {
+ // if src < dst then we have to step backward:
+ dst = (char*)dst + num;
+ src = (char*)src + num;
+ asm volatile(
+ " movw r30, %[src] \n\t"
+ " movw r26, %[dst] \n\t"
+ " sbrs %A[num], 0 \n\t"
+ " rjmp Lmoveven_%= \n\t"
+ " rjmp Lmovodd_%= \n\t"
+ "Lmovloop_%=: \n\t"
+ " ld __tmp_reg__, -Z \n\t"
+ " st -X, __tmp_reg__ \n\t"
+ "Lmovodd_%=: \n\t"
+ " ld __tmp_reg__, -Z \n\t"
+ " st -X, __tmp_reg__ \n\t"
+ "Lmoveven_%=: \n\t"
+ " subi %A[num], 2 \n\t"
+ " brcc Lmovloop_%= \n\t"
+ " sbci %B[num], 0 \n\t"
+ " brcc Lmovloop_%= \n\t"
+ : [num] "+r" (num)
+ : [src] "r" (src),
+ [dst] "r" (dst)
+ : "memory"
+ );
+ return dst;
+ }
+}
+
+#endif /* AVR */
+
+
+
+
+#if 0
+// TEST / VERIFICATION CODE ONLY BELOW THIS POINT
+#include
+#include "lib8tion.h"
+
+void test1abs( int8_t i)
+{
+ Serial.print("abs("); Serial.print(i); Serial.print(") = ");
+ int8_t j = abs8(i);
+ Serial.print(j); Serial.println(" ");
+}
+
+void testabs()
+{
+ delay(5000);
+ for( int8_t q = -128; q != 127; q++) {
+ test1abs(q);
+ }
+ for(;;){};
+}
+
+
+void testmul8()
+{
+ delay(5000);
+ byte r, c;
+
+ Serial.println("mul8:");
+ for( r = 0; r <= 20; r += 1) {
+ Serial.print(r); Serial.print(" : ");
+ for( c = 0; c <= 20; c += 1) {
+ byte t;
+ t = mul8( r, c);
+ Serial.print(t); Serial.print(' ');
+ }
+ Serial.println(' ');
+ }
+ Serial.println("done.");
+ for(;;){};
+}
+
+
+void testscale8()
+{
+ delay(5000);
+ byte r, c;
+
+ Serial.println("scale8:");
+ for( r = 0; r <= 240; r += 10) {
+ Serial.print(r); Serial.print(" : ");
+ for( c = 0; c <= 240; c += 10) {
+ byte t;
+ t = scale8( r, c);
+ Serial.print(t); Serial.print(' ');
+ }
+ Serial.println(' ');
+ }
+
+ Serial.println(' ');
+ Serial.println("scale8_video:");
+
+ for( r = 0; r <= 100; r += 4) {
+ Serial.print(r); Serial.print(" : ");
+ for( c = 0; c <= 100; c += 4) {
+ byte t;
+ t = scale8_video( r, c);
+ Serial.print(t); Serial.print(' ');
+ }
+ Serial.println(' ');
+ }
+
+ Serial.println("done.");
+ for(;;){};
+}
+
+
+
+void testqadd8()
+{
+ delay(5000);
+ byte r, c;
+ for( r = 0; r <= 240; r += 10) {
+ Serial.print(r); Serial.print(" : ");
+ for( c = 0; c <= 240; c += 10) {
+ byte t;
+ t = qadd8( r, c);
+ Serial.print(t); Serial.print(' ');
+ }
+ Serial.println(' ');
+ }
+ Serial.println("done.");
+ for(;;){};
+}
+
+void testnscale8x3()
+{
+ delay(5000);
+ byte r, g, b, sc;
+ for( byte z = 0; z < 10; z++) {
+ r = random8(); g = random8(); b = random8(); sc = random8();
+
+ Serial.print("nscale8x3_video( ");
+ Serial.print(r); Serial.print(", ");
+ Serial.print(g); Serial.print(", ");
+ Serial.print(b); Serial.print(", ");
+ Serial.print(sc); Serial.print(") = [ ");
+
+ nscale8x3_video( r, g, b, sc);
+
+ Serial.print(r); Serial.print(", ");
+ Serial.print(g); Serial.print(", ");
+ Serial.print(b); Serial.print("]");
+
+ Serial.println(' ');
+ }
+ Serial.println("done.");
+ for(;;){};
+}
+
+#endif
diff --git a/lib/lib8tion/lib8tion.h b/lib/lib8tion/lib8tion.h
new file mode 100644
index 0000000000..d93c748e6a
--- /dev/null
+++ b/lib/lib8tion/lib8tion.h
@@ -0,0 +1,934 @@
+#ifndef __INC_LIB8TION_H
+#define __INC_LIB8TION_H
+
+/*
+
+ Fast, efficient 8-bit math functions specifically
+ designed for high-performance LED programming.
+
+ Because of the AVR(Arduino) and ARM assembly language
+ implementations provided, using these functions often
+ results in smaller and faster code than the equivalent
+ program using plain "C" arithmetic and logic.
+
+
+ Included are:
+
+
+ - Saturating unsigned 8-bit add and subtract.
+ Instead of wrapping around if an overflow occurs,
+ these routines just 'clamp' the output at a maxumum
+ of 255, or a minimum of 0. Useful for adding pixel
+ values. E.g., qadd8( 200, 100) = 255.
+
+ qadd8( i, j) == MIN( (i + j), 0xFF )
+ qsub8( i, j) == MAX( (i - j), 0 )
+
+ - Saturating signed 8-bit ("7-bit") add.
+ qadd7( i, j) == MIN( (i + j), 0x7F)
+
+
+ - Scaling (down) of unsigned 8- and 16- bit values.
+ Scaledown value is specified in 1/256ths.
+ scale8( i, sc) == (i * sc) / 256
+ scale16by8( i, sc) == (i * sc) / 256
+
+ Example: scaling a 0-255 value down into a
+ range from 0-99:
+ downscaled = scale8( originalnumber, 100);
+
+ A special version of scale8 is provided for scaling
+ LED brightness values, to make sure that they don't
+ accidentally scale down to total black at low
+ dimming levels, since that would look wrong:
+ scale8_video( i, sc) = ((i * sc) / 256) +? 1
+
+ Example: reducing an LED brightness by a
+ dimming factor:
+ new_bright = scale8_video( orig_bright, dimming);
+
+
+ - Fast 8- and 16- bit unsigned random numbers.
+ Significantly faster than Arduino random(), but
+ also somewhat less random. You can add entropy.
+ random8() == random from 0..255
+ random8( n) == random from 0..(N-1)
+ random8( n, m) == random from N..(M-1)
+
+ random16() == random from 0..65535
+ random16( n) == random from 0..(N-1)
+ random16( n, m) == random from N..(M-1)
+
+ random16_set_seed( k) == seed = k
+ random16_add_entropy( k) == seed += k
+
+
+ - Absolute value of a signed 8-bit value.
+ abs8( i) == abs( i)
+
+
+ - 8-bit math operations which return 8-bit values.
+ These are provided mostly for completeness,
+ not particularly for performance.
+ mul8( i, j) == (i * j) & 0xFF
+ add8( i, j) == (i + j) & 0xFF
+ sub8( i, j) == (i - j) & 0xFF
+
+
+ - Fast 16-bit approximations of sin and cos.
+ Input angle is a uint16_t from 0-65535.
+ Output is a signed int16_t from -32767 to 32767.
+ sin16( x) == sin( (x/32768.0) * pi) * 32767
+ cos16( x) == cos( (x/32768.0) * pi) * 32767
+ Accurate to more than 99% in all cases.
+
+ - Fast 8-bit approximations of sin and cos.
+ Input angle is a uint8_t from 0-255.
+ Output is an UNsigned uint8_t from 0 to 255.
+ sin8( x) == (sin( (x/128.0) * pi) * 128) + 128
+ cos8( x) == (cos( (x/128.0) * pi) * 128) + 128
+ Accurate to within about 2%.
+
+
+ - Fast 8-bit "easing in/out" function.
+ ease8InOutCubic(x) == 3(x^i) - 2(x^3)
+ ease8InOutApprox(x) ==
+ faster, rougher, approximation of cubic easing
+ ease8InOutQuad(x) == quadratic (vs cubic) easing
+
+ - Cubic, Quadratic, and Triangle wave functions.
+ Input is a uint8_t representing phase withing the wave,
+ similar to how sin8 takes an angle 'theta'.
+ Output is a uint8_t representing the amplitude of
+ the wave at that point.
+ cubicwave8( x)
+ quadwave8( x)
+ triwave8( x)
+
+ - Square root for 16-bit integers. About three times
+ faster and five times smaller than Arduino's built-in
+ generic 32-bit sqrt routine.
+ sqrt16( uint16_t x ) == sqrt( x)
+
+ - Dimming and brightening functions for 8-bit
+ light values.
+ dim8_video( x) == scale8_video( x, x)
+ dim8_raw( x) == scale8( x, x)
+ dim8_lin( x) == (x<128) ? ((x+1)/2) : scale8(x,x)
+ brighten8_video( x) == 255 - dim8_video( 255 - x)
+ brighten8_raw( x) == 255 - dim8_raw( 255 - x)
+ brighten8_lin( x) == 255 - dim8_lin( 255 - x)
+ The dimming functions in particular are suitable
+ for making LED light output appear more 'linear'.
+
+
+ - Linear interpolation between two values, with the
+ fraction between them expressed as an 8- or 16-bit
+ fixed point fraction (fract8 or fract16).
+ lerp8by8( fromU8, toU8, fract8 )
+ lerp16by8( fromU16, toU16, fract8 )
+ lerp15by8( fromS16, toS16, fract8 )
+ == from + (( to - from ) * fract8) / 256)
+ lerp16by16( fromU16, toU16, fract16 )
+ == from + (( to - from ) * fract16) / 65536)
+ map8( in, rangeStart, rangeEnd)
+ == map( in, 0, 255, rangeStart, rangeEnd);
+
+ - Optimized memmove, memcpy, and memset, that are
+ faster than standard avr-libc 1.8.
+ memmove8( dest, src, bytecount)
+ memcpy8( dest, src, bytecount)
+ memset8( buf, value, bytecount)
+
+ - Beat generators which return sine or sawtooth
+ waves in a specified number of Beats Per Minute.
+ Sine wave beat generators can specify a low and
+ high range for the output. Sawtooth wave beat
+ generators always range 0-255 or 0-65535.
+ beatsin8( BPM, low8, high8)
+ = (sine(beatphase) * (high8-low8)) + low8
+ beatsin16( BPM, low16, high16)
+ = (sine(beatphase) * (high16-low16)) + low16
+ beatsin88( BPM88, low16, high16)
+ = (sine(beatphase) * (high16-low16)) + low16
+ beat8( BPM) = 8-bit repeating sawtooth wave
+ beat16( BPM) = 16-bit repeating sawtooth wave
+ beat88( BPM88) = 16-bit repeating sawtooth wave
+ BPM is beats per minute in either simple form
+ e.g. 120, or Q8.8 fixed-point form.
+ BPM88 is beats per minute in ONLY Q8.8 fixed-point
+ form.
+
+Lib8tion is pronounced like 'libation': lie-BAY-shun
+
+*/
+
+
+
+#include
+
+#define LIB8STATIC __attribute__ ((unused)) static inline
+#define LIB8STATIC_ALWAYS_INLINE __attribute__ ((always_inline)) static inline
+
+#if !defined(__AVR__)
+#include
+// for memmove, memcpy, and memset if not defined here
+#endif
+
+#if defined(__arm__)
+
+#if defined(FASTLED_TEENSY3)
+// Can use Cortex M4 DSP instructions
+#define QADD8_C 0
+#define QADD7_C 0
+#define QADD8_ARM_DSP_ASM 1
+#define QADD7_ARM_DSP_ASM 1
+#else
+// Generic ARM
+#define QADD8_C 1
+#define QADD7_C 1
+#endif
+
+#define QSUB8_C 1
+#define SCALE8_C 1
+#define SCALE16BY8_C 1
+#define SCALE16_C 1
+#define ABS8_C 1
+#define MUL8_C 1
+#define QMUL8_C 1
+#define ADD8_C 1
+#define SUB8_C 1
+#define EASE8_C 1
+#define AVG8_C 1
+#define AVG7_C 1
+#define AVG16_C 1
+#define AVG15_C 1
+#define BLEND8_C 1
+
+
+#elif defined(__AVR__)
+
+// AVR ATmega and friends Arduino
+
+#define QADD8_C 0
+#define QADD7_C 0
+#define QSUB8_C 0
+#define ABS8_C 0
+#define ADD8_C 0
+#define SUB8_C 0
+#define AVG8_C 0
+#define AVG7_C 0
+#define AVG16_C 0
+#define AVG15_C 0
+
+#define QADD8_AVRASM 1
+#define QADD7_AVRASM 1
+#define QSUB8_AVRASM 1
+#define ABS8_AVRASM 1
+#define ADD8_AVRASM 1
+#define SUB8_AVRASM 1
+#define AVG8_AVRASM 1
+#define AVG7_AVRASM 1
+#define AVG16_AVRASM 1
+#define AVG15_AVRASM 1
+
+// Note: these require hardware MUL instruction
+// -- sorry, ATtiny!
+#if !defined(LIB8_ATTINY)
+#define SCALE8_C 0
+#define SCALE16BY8_C 0
+#define SCALE16_C 0
+#define MUL8_C 0
+#define QMUL8_C 0
+#define EASE8_C 0
+#define BLEND8_C 0
+#define SCALE8_AVRASM 1
+#define SCALE16BY8_AVRASM 1
+#define SCALE16_AVRASM 1
+#define MUL8_AVRASM 1
+#define QMUL8_AVRASM 1
+#define EASE8_AVRASM 1
+#define CLEANUP_R1_AVRASM 1
+#define BLEND8_AVRASM 1
+#else
+// On ATtiny, we just use C implementations
+#define SCALE8_C 1
+#define SCALE16BY8_C 1
+#define SCALE16_C 1
+#define MUL8_C 1
+#define QMUL8_C 1
+#define EASE8_C 1
+#define BLEND8_C 1
+#define SCALE8_AVRASM 0
+#define SCALE16BY8_AVRASM 0
+#define SCALE16_AVRASM 0
+#define MUL8_AVRASM 0
+#define QMUL8_AVRASM 0
+#define EASE8_AVRASM 0
+#define BLEND8_AVRASM 0
+#endif
+
+#else
+
+// unspecified architecture, so
+// no ASM, everything in C
+#define QADD8_C 1
+#define QADD7_C 1
+#define QSUB8_C 1
+#define SCALE8_C 1
+#define SCALE16BY8_C 1
+#define SCALE16_C 1
+#define ABS8_C 1
+#define MUL8_C 1
+#define QMUL8_C 1
+#define ADD8_C 1
+#define SUB8_C 1
+#define EASE8_C 1
+#define AVG8_C 1
+#define AVG7_C 1
+#define AVG16_C 1
+#define AVG15_C 1
+#define BLEND8_C 1
+
+#endif
+
+///@defgroup lib8tion Fast math functions
+///A variety of functions for working with numbers.
+///@{
+
+
+///////////////////////////////////////////////////////////////////////
+//
+// typdefs for fixed-point fractional types.
+//
+// sfract7 should be interpreted as signed 128ths.
+// fract8 should be interpreted as unsigned 256ths.
+// sfract15 should be interpreted as signed 32768ths.
+// fract16 should be interpreted as unsigned 65536ths.
+//
+// Example: if a fract8 has the value "64", that should be interpreted
+// as 64/256ths, or one-quarter.
+//
+//
+// fract8 range is 0 to 0.99609375
+// in steps of 0.00390625
+//
+// sfract7 range is -0.9921875 to 0.9921875
+// in steps of 0.0078125
+//
+// fract16 range is 0 to 0.99998474121
+// in steps of 0.00001525878
+//
+// sfract15 range is -0.99996948242 to 0.99996948242
+// in steps of 0.00003051757
+//
+
+/// ANSI unsigned short _Fract. range is 0 to 0.99609375
+/// in steps of 0.00390625
+typedef uint8_t fract8; ///< ANSI: unsigned short _Fract
+
+/// ANSI: signed short _Fract. range is -0.9921875 to 0.9921875
+/// in steps of 0.0078125
+typedef int8_t sfract7; ///< ANSI: signed short _Fract
+
+/// ANSI: unsigned _Fract. range is 0 to 0.99998474121
+/// in steps of 0.00001525878
+typedef uint16_t fract16; ///< ANSI: unsigned _Fract
+
+/// ANSI: signed _Fract. range is -0.99996948242 to 0.99996948242
+/// in steps of 0.00003051757
+typedef int16_t sfract15; ///< ANSI: signed _Fract
+
+
+// accumXY types should be interpreted as X bits of integer,
+// and Y bits of fraction.
+// E.g., accum88 has 8 bits of int, 8 bits of fraction
+
+typedef uint16_t accum88; ///< ANSI: unsigned short _Accum. 8 bits int, 8 bits fraction
+typedef int16_t saccum78; ///< ANSI: signed short _Accum. 7 bits int, 8 bits fraction
+typedef uint32_t accum1616;///< ANSI: signed _Accum. 16 bits int, 16 bits fraction
+typedef int32_t saccum1516;///< ANSI: signed _Accum. 15 bits int, 16 bits fraction
+typedef uint16_t accum124; ///< no direct ANSI counterpart. 12 bits int, 4 bits fraction
+typedef int32_t saccum114;///< no direct ANSI counterpart. 1 bit int, 14 bits fraction
+
+
+
+#include "math8.h"
+#include "scale8.h"
+#include "random8.h"
+#include "trig8.h"
+
+///////////////////////////////////////////////////////////////////////
+
+
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////
+//
+// float-to-fixed and fixed-to-float conversions
+//
+// Note that anything involving a 'float' on AVR will be slower.
+
+/// sfract15ToFloat: conversion from sfract15 fixed point to
+/// IEEE754 32-bit float.
+LIB8STATIC float sfract15ToFloat( sfract15 y)
+{
+ return y / 32768.0;
+}
+
+/// conversion from IEEE754 float in the range (-1,1)
+/// to 16-bit fixed point. Note that the extremes of
+/// one and negative one are NOT representable. The
+/// representable range is basically
+LIB8STATIC sfract15 floatToSfract15( float f)
+{
+ return f * 32768.0;
+}
+
+
+
+///////////////////////////////////////////////////////////////////////
+//
+// memmove8, memcpy8, and memset8:
+// alternatives to memmove, memcpy, and memset that are
+// faster on AVR than standard avr-libc 1.8
+
+#if defined(__AVR__)
+void * memmove8( void * dst, const void * src, uint16_t num );
+void * memcpy8 ( void * dst, const void * src, uint16_t num ) __attribute__ ((noinline));
+void * memset8 ( void * ptr, uint8_t value, uint16_t num ) __attribute__ ((noinline)) ;
+#else
+// on non-AVR platforms, these names just call standard libc.
+#define memmove8 memmove
+#define memcpy8 memcpy
+#define memset8 memset
+#endif
+
+
+///////////////////////////////////////////////////////////////////////
+//
+// linear interpolation, such as could be used for Perlin noise, etc.
+//
+
+// A note on the structure of the lerp functions:
+// The cases for b>a and b<=a are handled separately for
+// speed: without knowing the relative order of a and b,
+// the value (a-b) might be overflow the width of a or b,
+// and have to be promoted to a wider, slower type.
+// To avoid that, we separate the two cases, and are able
+// to do all the math in the same width as the arguments,
+// which is much faster and smaller on AVR.
+
+/// linear interpolation between two unsigned 8-bit values,
+/// with 8-bit fraction
+LIB8STATIC uint8_t lerp8by8( uint8_t a, uint8_t b, fract8 frac)
+{
+ uint8_t result;
+ if( b > a) {
+ uint8_t delta = b - a;
+ uint8_t scaled = scale8( delta, frac);
+ result = a + scaled;
+ } else {
+ uint8_t delta = a - b;
+ uint8_t scaled = scale8( delta, frac);
+ result = a - scaled;
+ }
+ return result;
+}
+
+/// linear interpolation between two unsigned 16-bit values,
+/// with 16-bit fraction
+LIB8STATIC uint16_t lerp16by16( uint16_t a, uint16_t b, fract16 frac)
+{
+ uint16_t result;
+ if( b > a ) {
+ uint16_t delta = b - a;
+ uint16_t scaled = scale16(delta, frac);
+ result = a + scaled;
+ } else {
+ uint16_t delta = a - b;
+ uint16_t scaled = scale16( delta, frac);
+ result = a - scaled;
+ }
+ return result;
+}
+
+/// linear interpolation between two unsigned 16-bit values,
+/// with 8-bit fraction
+LIB8STATIC uint16_t lerp16by8( uint16_t a, uint16_t b, fract8 frac)
+{
+ uint16_t result;
+ if( b > a) {
+ uint16_t delta = b - a;
+ uint16_t scaled = scale16by8( delta, frac);
+ result = a + scaled;
+ } else {
+ uint16_t delta = a - b;
+ uint16_t scaled = scale16by8( delta, frac);
+ result = a - scaled;
+ }
+ return result;
+}
+
+/// linear interpolation between two signed 15-bit values,
+/// with 8-bit fraction
+LIB8STATIC int16_t lerp15by8( int16_t a, int16_t b, fract8 frac)
+{
+ int16_t result;
+ if( b > a) {
+ uint16_t delta = b - a;
+ uint16_t scaled = scale16by8( delta, frac);
+ result = a + scaled;
+ } else {
+ uint16_t delta = a - b;
+ uint16_t scaled = scale16by8( delta, frac);
+ result = a - scaled;
+ }
+ return result;
+}
+
+/// linear interpolation between two signed 15-bit values,
+/// with 8-bit fraction
+LIB8STATIC int16_t lerp15by16( int16_t a, int16_t b, fract16 frac)
+{
+ int16_t result;
+ if( b > a) {
+ uint16_t delta = b - a;
+ uint16_t scaled = scale16( delta, frac);
+ result = a + scaled;
+ } else {
+ uint16_t delta = a - b;
+ uint16_t scaled = scale16( delta, frac);
+ result = a - scaled;
+ }
+ return result;
+}
+
+/// map8: map from one full-range 8-bit value into a narrower
+/// range of 8-bit values, possibly a range of hues.
+///
+/// E.g. map myValue into a hue in the range blue..purple..pink..red
+/// hue = map8( myValue, HUE_BLUE, HUE_RED);
+///
+/// Combines nicely with the waveform functions (like sin8, etc)
+/// to produce continuous hue gradients back and forth:
+///
+/// hue = map8( sin8( myValue), HUE_BLUE, HUE_RED);
+///
+/// Mathematically simiar to lerp8by8, but arguments are more
+/// like Arduino's "map"; this function is similar to
+///
+/// map( in, 0, 255, rangeStart, rangeEnd)
+///
+/// but faster and specifically designed for 8-bit values.
+LIB8STATIC uint8_t map8( uint8_t in, uint8_t rangeStart, uint8_t rangeEnd)
+{
+ uint8_t rangeWidth = rangeEnd - rangeStart;
+ uint8_t out = scale8( in, rangeWidth);
+ out += rangeStart;
+ return out;
+}
+
+
+///////////////////////////////////////////////////////////////////////
+//
+// easing functions; see http://easings.net
+//
+
+/// ease8InOutQuad: 8-bit quadratic ease-in / ease-out function
+/// Takes around 13 cycles on AVR
+#if EASE8_C == 1
+LIB8STATIC uint8_t ease8InOutQuad( uint8_t i)
+{
+ uint8_t j = i;
+ if( j & 0x80 ) {
+ j = 255 - j;
+ }
+ uint8_t jj = scale8( j, j);
+ uint8_t jj2 = jj << 1;
+ if( i & 0x80 ) {
+ jj2 = 255 - jj2;
+ }
+ return jj2;
+}
+
+#elif EASE8_AVRASM == 1
+// This AVR asm version of ease8InOutQuad preserves one more
+// low-bit of precision than the C version, and is also slightly
+// smaller and faster.
+LIB8STATIC uint8_t ease8InOutQuad(uint8_t val) {
+ uint8_t j=val;
+ asm volatile (
+ "sbrc %[val], 7 \n"
+ "com %[j] \n"
+ "mul %[j], %[j] \n"
+ "add r0, %[j] \n"
+ "ldi %[j], 0 \n"
+ "adc %[j], r1 \n"
+ "lsl r0 \n" // carry = high bit of low byte of mul product
+ "rol %[j] \n" // j = (j * 2) + carry // preserve add'l bit of precision
+ "sbrc %[val], 7 \n"
+ "com %[j] \n"
+ "clr __zero_reg__ \n"
+ : [j] "+&a" (j)
+ : [val] "a" (val)
+ : "r0", "r1"
+ );
+ return j;
+}
+
+#else
+#error "No implementation for ease8InOutQuad available."
+#endif
+
+/// ease16InOutQuad: 16-bit quadratic ease-in / ease-out function
+// C implementation at this point
+LIB8STATIC uint16_t ease16InOutQuad( uint16_t i)
+{
+ uint16_t j = i;
+ if( j & 0x8000 ) {
+ j = 65535 - j;
+ }
+ uint16_t jj = scale16( j, j);
+ uint16_t jj2 = jj << 1;
+ if( i & 0x8000 ) {
+ jj2 = 65535 - jj2;
+ }
+ return jj2;
+}
+
+
+/// ease8InOutCubic: 8-bit cubic ease-in / ease-out function
+/// Takes around 18 cycles on AVR
+LIB8STATIC fract8 ease8InOutCubic( fract8 i)
+{
+ uint8_t ii = scale8_LEAVING_R1_DIRTY( i, i);
+ uint8_t iii = scale8_LEAVING_R1_DIRTY( ii, i);
+
+ uint16_t r1 = (3 * (uint16_t)(ii)) - ( 2 * (uint16_t)(iii));
+
+ /* the code generated for the above *'s automatically
+ cleans up R1, so there's no need to explicitily call
+ cleanup_R1(); */
+
+ uint8_t result = r1;
+
+ // if we got "256", return 255:
+ if( r1 & 0x100 ) {
+ result = 255;
+ }
+ return result;
+}
+
+/// ease8InOutApprox: fast, rough 8-bit ease-in/ease-out function
+/// shaped approximately like 'ease8InOutCubic',
+/// it's never off by more than a couple of percent
+/// from the actual cubic S-curve, and it executes
+/// more than twice as fast. Use when the cycles
+/// are more important than visual smoothness.
+/// Asm version takes around 7 cycles on AVR.
+
+#if EASE8_C == 1
+LIB8STATIC fract8 ease8InOutApprox( fract8 i)
+{
+ if( i < 64) {
+ // start with slope 0.5
+ i /= 2;
+ } else if( i > (255 - 64)) {
+ // end with slope 0.5
+ i = 255 - i;
+ i /= 2;
+ i = 255 - i;
+ } else {
+ // in the middle, use slope 192/128 = 1.5
+ i -= 64;
+ i += (i / 2);
+ i += 32;
+ }
+
+ return i;
+}
+
+#elif EASE8_AVRASM == 1
+LIB8STATIC uint8_t ease8InOutApprox( fract8 i)
+{
+ // takes around 7 cycles on AVR
+ asm volatile (
+ " subi %[i], 64 \n\t"
+ " cpi %[i], 128 \n\t"
+ " brcc Lshift_%= \n\t"
+
+ // middle case
+ " mov __tmp_reg__, %[i] \n\t"
+ " lsr __tmp_reg__ \n\t"
+ " add %[i], __tmp_reg__ \n\t"
+ " subi %[i], 224 \n\t"
+ " rjmp Ldone_%= \n\t"
+
+ // start or end case
+ "Lshift_%=: \n\t"
+ " lsr %[i] \n\t"
+ " subi %[i], 96 \n\t"
+
+ "Ldone_%=: \n\t"
+
+ : [i] "+&a" (i)
+ :
+ : "r0", "r1"
+ );
+ return i;
+}
+#else
+#error "No implementation for ease8 available."
+#endif
+
+
+
+/// triwave8: triangle (sawtooth) wave generator. Useful for
+/// turning a one-byte ever-increasing value into a
+/// one-byte value that oscillates up and down.
+///
+/// input output
+/// 0..127 0..254 (positive slope)
+/// 128..255 254..0 (negative slope)
+///
+/// On AVR this function takes just three cycles.
+///
+LIB8STATIC uint8_t triwave8(uint8_t in)
+{
+ if( in & 0x80) {
+ in = 255 - in;
+ }
+ uint8_t out = in << 1;
+ return out;
+}
+
+
+// quadwave8 and cubicwave8: S-shaped wave generators (like 'sine').
+// Useful for turning a one-byte 'counter' value into a
+// one-byte oscillating value that moves smoothly up and down,
+// with an 'acceleration' and 'deceleration' curve.
+//
+// These are even faster than 'sin8', and have
+// slightly different curve shapes.
+//
+
+/// quadwave8: quadratic waveform generator. Spends just a little more
+/// time at the limits than 'sine' does.
+LIB8STATIC uint8_t quadwave8(uint8_t in)
+{
+ return ease8InOutQuad( triwave8( in));
+}
+
+/// cubicwave8: cubic waveform generator. Spends visibly more time
+/// at the limits than 'sine' does.
+LIB8STATIC uint8_t cubicwave8(uint8_t in)
+{
+ return ease8InOutCubic( triwave8( in));
+}
+
+/// squarewave8: square wave generator. Useful for
+/// turning a one-byte ever-increasing value
+/// into a one-byte value that is either 0 or 255.
+/// The width of the output 'pulse' is
+/// determined by the pulsewidth argument:
+///
+///~~~
+/// If pulsewidth is 255, output is always 255.
+/// If pulsewidth < 255, then
+/// if input < pulsewidth then output is 255
+/// if input >= pulsewidth then output is 0
+///~~~
+///
+/// the output looking like:
+///
+///~~~
+/// 255 +--pulsewidth--+
+/// . | |
+/// 0 0 +--------(256-pulsewidth)--------
+///~~~
+///
+/// @param in
+/// @param pulsewidth
+/// @returns square wave output
+LIB8STATIC uint8_t squarewave8( uint8_t in, uint8_t pulsewidth)
+{
+ if( in < pulsewidth || (pulsewidth == 255)) {
+ return 255;
+ } else {
+ return 0;
+ }
+}
+
+
+// Beat generators - These functions produce waves at a given
+// number of 'beats per minute'. Internally, they use
+// the Arduino function 'millis' to track elapsed time.
+// Accuracy is a bit better than one part in a thousand.
+//
+// beat8( BPM ) returns an 8-bit value that cycles 'BPM' times
+// per minute, rising from 0 to 255, resetting to zero,
+// rising up again, etc.. The output of this function
+// is suitable for feeding directly into sin8, and cos8,
+// triwave8, quadwave8, and cubicwave8.
+// beat16( BPM ) returns a 16-bit value that cycles 'BPM' times
+// per minute, rising from 0 to 65535, resetting to zero,
+// rising up again, etc. The output of this function is
+// suitable for feeding directly into sin16 and cos16.
+// beat88( BPM88) is the same as beat16, except that the BPM88 argument
+// MUST be in Q8.8 fixed point format, e.g. 120BPM must
+// be specified as 120*256 = 30720.
+// beatsin8( BPM, uint8_t low, uint8_t high) returns an 8-bit value that
+// rises and falls in a sine wave, 'BPM' times per minute,
+// between the values of 'low' and 'high'.
+// beatsin16( BPM, uint16_t low, uint16_t high) returns a 16-bit value
+// that rises and falls in a sine wave, 'BPM' times per
+// minute, between the values of 'low' and 'high'.
+// beatsin88( BPM88, ...) is the same as beatsin16, except that the
+// BPM88 argument MUST be in Q8.8 fixed point format,
+// e.g. 120BPM must be specified as 120*256 = 30720.
+//
+// BPM can be supplied two ways. The simpler way of specifying BPM is as
+// a simple 8-bit integer from 1-255, (e.g., "120").
+// The more sophisticated way of specifying BPM allows for fractional
+// "Q8.8" fixed point number (an 'accum88') with an 8-bit integer part and
+// an 8-bit fractional part. The easiest way to construct this is to multiply
+// a floating point BPM value (e.g. 120.3) by 256, (e.g. resulting in 30796
+// in this case), and pass that as the 16-bit BPM argument.
+// "BPM88" MUST always be specified in Q8.8 format.
+//
+// Originally designed to make an entire animation project pulse with brightness.
+// For that effect, add this line just above your existing call to "FastLED.show()":
+//
+// uint8_t bright = beatsin8( 60 /*BPM*/, 192 /*dimmest*/, 255 /*brightest*/ ));
+// FastLED.setBrightness( bright );
+// FastLED.show();
+//
+// The entire animation will now pulse between brightness 192 and 255 once per second.
+
+
+// The beat generators need access to a millisecond counter.
+// On Arduino, this is "millis()". On other platforms, you'll
+// need to provide a function with this signature:
+// uint32_t get_millisecond_timer();
+// that provides similar functionality.
+// You can also force use of the get_millisecond_timer function
+// by #defining USE_GET_MILLISECOND_TIMER.
+#if (defined(ARDUINO) || defined(SPARK) || defined(FASTLED_HAS_MILLIS)) && !defined(USE_GET_MILLISECOND_TIMER)
+// Forward declaration of Arduino function 'millis'.
+//uint32_t millis();
+#define GET_MILLIS millis
+#else
+uint32_t get_millisecond_timer(void);
+#define GET_MILLIS get_millisecond_timer
+#endif
+
+// beat16 generates a 16-bit 'sawtooth' wave at a given BPM,
+/// with BPM specified in Q8.8 fixed-point format; e.g.
+/// for this function, 120 BPM MUST BE specified as
+/// 120*256 = 30720.
+/// If you just want to specify "120", use beat16 or beat8.
+LIB8STATIC uint16_t beat88( accum88 beats_per_minute_88, uint32_t timebase)
+{
+ // BPM is 'beats per minute', or 'beats per 60000ms'.
+ // To avoid using the (slower) division operator, we
+ // want to convert 'beats per 60000ms' to 'beats per 65536ms',
+ // and then use a simple, fast bit-shift to divide by 65536.
+ //
+ // The ratio 65536:60000 is 279.620266667:256; we'll call it 280:256.
+ // The conversion is accurate to about 0.05%, more or less,
+ // e.g. if you ask for "120 BPM", you'll get about "119.93".
+ return (((GET_MILLIS()) - timebase) * beats_per_minute_88 * 280) >> 16;
+}
+
+/// beat16 generates a 16-bit 'sawtooth' wave at a given BPM
+LIB8STATIC uint16_t beat16( accum88 beats_per_minute, uint32_t timebase)
+{
+ // Convert simple 8-bit BPM's to full Q8.8 accum88's if needed
+ if( beats_per_minute < 256) beats_per_minute <<= 8;
+ return beat88(beats_per_minute, timebase);
+}
+
+/// beat8 generates an 8-bit 'sawtooth' wave at a given BPM
+LIB8STATIC uint8_t beat8( accum88 beats_per_minute, uint32_t timebase)
+{
+ return beat16( beats_per_minute, timebase) >> 8;
+}
+
+/// beatsin88 generates a 16-bit sine wave at a given BPM,
+/// that oscillates within a given range.
+/// For this function, BPM MUST BE SPECIFIED as
+/// a Q8.8 fixed-point value; e.g. 120BPM must be
+/// specified as 120*256 = 30720.
+/// If you just want to specify "120", use beatsin16 or beatsin8.
+LIB8STATIC uint16_t beatsin88( accum88 beats_per_minute_88, uint16_t lowest, uint16_t highest, uint32_t timebase, uint16_t phase_offset)
+{
+ uint16_t beat = beat88( beats_per_minute_88, timebase);
+ uint16_t beatsin = (sin16( beat + phase_offset) + 32768);
+ uint16_t rangewidth = highest - lowest;
+ uint16_t scaledbeat = scale16( beatsin, rangewidth);
+ uint16_t result = lowest + scaledbeat;
+ return result;
+}
+
+/// beatsin16 generates a 16-bit sine wave at a given BPM,
+/// that oscillates within a given range.
+LIB8STATIC uint16_t beatsin16(accum88 beats_per_minute, uint16_t lowest, uint16_t highest, uint32_t timebase, uint16_t phase_offset)
+{
+ uint16_t beat = beat16( beats_per_minute, timebase);
+ uint16_t beatsin = (sin16( beat + phase_offset) + 32768);
+ uint16_t rangewidth = highest - lowest;
+ uint16_t scaledbeat = scale16( beatsin, rangewidth);
+ uint16_t result = lowest + scaledbeat;
+ return result;
+}
+
+/// beatsin8 generates an 8-bit sine wave at a given BPM,
+/// that oscillates within a given range.
+LIB8STATIC uint8_t beatsin8( accum88 beats_per_minute, uint8_t lowest, uint8_t highest, uint32_t timebase, uint8_t phase_offset)
+{
+ uint8_t beat = beat8( beats_per_minute, timebase);
+ uint8_t beatsin = sin8( beat + phase_offset);
+ uint8_t rangewidth = highest - lowest;
+ uint8_t scaledbeat = scale8( beatsin, rangewidth);
+ uint8_t result = lowest + scaledbeat;
+ return result;
+}
+
+
+/// Return the current seconds since boot in a 16-bit value. Used as part of the
+/// "every N time-periods" mechanism
+LIB8STATIC uint16_t seconds16(void)
+{
+ uint32_t ms = GET_MILLIS();
+ uint16_t s16;
+ s16 = ms / 1000;
+ return s16;
+}
+
+/// Return the current minutes since boot in a 16-bit value. Used as part of the
+/// "every N time-periods" mechanism
+LIB8STATIC uint16_t minutes16(void)
+{
+ uint32_t ms = GET_MILLIS();
+ uint16_t m16;
+ m16 = (ms / (60000L)) & 0xFFFF;
+ return m16;
+}
+
+/// Return the current hours since boot in an 8-bit value. Used as part of the
+/// "every N time-periods" mechanism
+LIB8STATIC uint8_t hours8(void)
+{
+ uint32_t ms = GET_MILLIS();
+ uint8_t h8;
+ h8 = (ms / (3600000L)) & 0xFF;
+ return h8;
+}
+
+///@}
+
+#endif
diff --git a/lib/lib8tion/math8.h b/lib/lib8tion/math8.h
new file mode 100644
index 0000000000..8c6b6c227e
--- /dev/null
+++ b/lib/lib8tion/math8.h
@@ -0,0 +1,552 @@
+#ifndef __INC_LIB8TION_MATH_H
+#define __INC_LIB8TION_MATH_H
+
+#include "scale8.h"
+
+///@ingroup lib8tion
+
+///@defgroup Math Basic math operations
+/// Fast, efficient 8-bit math functions specifically
+/// designed for high-performance LED programming.
+///
+/// Because of the AVR(Arduino) and ARM assembly language
+/// implementations provided, using these functions often
+/// results in smaller and faster code than the equivalent
+/// program using plain "C" arithmetic and logic.
+///@{
+
+
+/// add one byte to another, saturating at 0xFF
+/// @param i - first byte to add
+/// @param j - second byte to add
+/// @returns the sum of i & j, capped at 0xFF
+LIB8STATIC_ALWAYS_INLINE uint8_t qadd8( uint8_t i, uint8_t j)
+{
+#if QADD8_C == 1
+ uint16_t t = i + j;
+ if (t > 255) t = 255;
+ return t;
+#elif QADD8_AVRASM == 1
+ asm volatile(
+ /* First, add j to i, conditioning the C flag */
+ "add %0, %1 \n\t"
+
+ /* Now test the C flag.
+ If C is clear, we branch around a load of 0xFF into i.
+ If C is set, we go ahead and load 0xFF into i.
+ */
+ "brcc L_%= \n\t"
+ "ldi %0, 0xFF \n\t"
+ "L_%=: "
+ : "+a" (i)
+ : "a" (j) );
+ return i;
+#elif QADD8_ARM_DSP_ASM == 1
+ asm volatile( "uqadd8 %0, %0, %1" : "+r" (i) : "r" (j));
+ return i;
+#else
+#error "No implementation for qadd8 available."
+#endif
+}
+
+/// Add one byte to another, saturating at 0x7F
+/// @param i - first byte to add
+/// @param j - second byte to add
+/// @returns the sum of i & j, capped at 0xFF
+LIB8STATIC_ALWAYS_INLINE int8_t qadd7( int8_t i, int8_t j)
+{
+#if QADD7_C == 1
+ int16_t t = i + j;
+ if (t > 127) t = 127;
+ return t;
+#elif QADD7_AVRASM == 1
+ asm volatile(
+ /* First, add j to i, conditioning the V flag */
+ "add %0, %1 \n\t"
+
+ /* Now test the V flag.
+ If V is clear, we branch around a load of 0x7F into i.
+ If V is set, we go ahead and load 0x7F into i.
+ */
+ "brvc L_%= \n\t"
+ "ldi %0, 0x7F \n\t"
+ "L_%=: "
+ : "+a" (i)
+ : "a" (j) );
+
+ return i;
+#elif QADD7_ARM_DSP_ASM == 1
+ asm volatile( "qadd8 %0, %0, %1" : "+r" (i) : "r" (j));
+ return i;
+#else
+#error "No implementation for qadd7 available."
+#endif
+}
+
+/// subtract one byte from another, saturating at 0x00
+/// @returns i - j with a floor of 0
+LIB8STATIC_ALWAYS_INLINE uint8_t qsub8( uint8_t i, uint8_t j)
+{
+#if QSUB8_C == 1
+ int16_t t = i - j;
+ if (t < 0) t = 0;
+ return t;
+#elif QSUB8_AVRASM == 1
+
+ asm volatile(
+ /* First, subtract j from i, conditioning the C flag */
+ "sub %0, %1 \n\t"
+
+ /* Now test the C flag.
+ If C is clear, we branch around a load of 0x00 into i.
+ If C is set, we go ahead and load 0x00 into i.
+ */
+ "brcc L_%= \n\t"
+ "ldi %0, 0x00 \n\t"
+ "L_%=: "
+ : "+a" (i)
+ : "a" (j) );
+
+ return i;
+#else
+#error "No implementation for qsub8 available."
+#endif
+}
+
+/// add one byte to another, with one byte result
+LIB8STATIC_ALWAYS_INLINE uint8_t add8( uint8_t i, uint8_t j)
+{
+#if ADD8_C == 1
+ uint16_t t = i + j;
+ return t;
+#elif ADD8_AVRASM == 1
+ // Add j to i, period.
+ asm volatile( "add %0, %1" : "+a" (i) : "a" (j));
+ return i;
+#else
+#error "No implementation for add8 available."
+#endif
+}
+
+/// add one byte to another, with one byte result
+LIB8STATIC_ALWAYS_INLINE uint16_t add8to16( uint8_t i, uint16_t j)
+{
+#if ADD8_C == 1
+ uint16_t t = i + j;
+ return t;
+#elif ADD8_AVRASM == 1
+ // Add i(one byte) to j(two bytes)
+ asm volatile( "add %A[j], %[i] \n\t"
+ "adc %B[j], __zero_reg__ \n\t"
+ : [j] "+a" (j)
+ : [i] "a" (i)
+ );
+ return i;
+#else
+#error "No implementation for add8to16 available."
+#endif
+}
+
+
+/// subtract one byte from another, 8-bit result
+LIB8STATIC_ALWAYS_INLINE uint8_t sub8( uint8_t i, uint8_t j)
+{
+#if SUB8_C == 1
+ int16_t t = i - j;
+ return t;
+#elif SUB8_AVRASM == 1
+ // Subtract j from i, period.
+ asm volatile( "sub %0, %1" : "+a" (i) : "a" (j));
+ return i;
+#else
+#error "No implementation for sub8 available."
+#endif
+}
+
+/// Calculate an integer average of two unsigned
+/// 8-bit integer values (uint8_t).
+/// Fractional results are rounded down, e.g. avg8(20,41) = 30
+LIB8STATIC_ALWAYS_INLINE uint8_t avg8( uint8_t i, uint8_t j)
+{
+#if AVG8_C == 1
+ return (i + j) >> 1;
+#elif AVG8_AVRASM == 1
+ asm volatile(
+ /* First, add j to i, 9th bit overflows into C flag */
+ "add %0, %1 \n\t"
+ /* Divide by two, moving C flag into high 8th bit */
+ "ror %0 \n\t"
+ : "+a" (i)
+ : "a" (j) );
+ return i;
+#else
+#error "No implementation for avg8 available."
+#endif
+}
+
+/// Calculate an integer average of two unsigned
+/// 16-bit integer values (uint16_t).
+/// Fractional results are rounded down, e.g. avg16(20,41) = 30
+LIB8STATIC_ALWAYS_INLINE uint16_t avg16( uint16_t i, uint16_t j)
+{
+#if AVG16_C == 1
+ return (uint32_t)((uint32_t)(i) + (uint32_t)(j)) >> 1;
+#elif AVG16_AVRASM == 1
+ asm volatile(
+ /* First, add jLo (heh) to iLo, 9th bit overflows into C flag */
+ "add %A[i], %A[j] \n\t"
+ /* Now, add C + jHi to iHi, 17th bit overflows into C flag */
+ "adc %B[i], %B[j] \n\t"
+ /* Divide iHi by two, moving C flag into high 16th bit, old 9th bit now in C */
+ "ror %B[i] \n\t"
+ /* Divide iLo by two, moving C flag into high 8th bit */
+ "ror %A[i] \n\t"
+ : [i] "+a" (i)
+ : [j] "a" (j) );
+ return i;
+#else
+#error "No implementation for avg16 available."
+#endif
+}
+
+
+/// Calculate an integer average of two signed 7-bit
+/// integers (int8_t)
+/// If the first argument is even, result is rounded down.
+/// If the first argument is odd, result is result up.
+LIB8STATIC_ALWAYS_INLINE int8_t avg7( int8_t i, int8_t j)
+{
+#if AVG7_C == 1
+ return ((i + j) >> 1) + (i & 0x1);
+#elif AVG7_AVRASM == 1
+ asm volatile(
+ "asr %1 \n\t"
+ "asr %0 \n\t"
+ "adc %0, %1 \n\t"
+ : "+a" (i)
+ : "a" (j) );
+ return i;
+#else
+#error "No implementation for avg7 available."
+#endif
+}
+
+/// Calculate an integer average of two signed 15-bit
+/// integers (int16_t)
+/// If the first argument is even, result is rounded down.
+/// If the first argument is odd, result is result up.
+LIB8STATIC_ALWAYS_INLINE int16_t avg15( int16_t i, int16_t j)
+{
+#if AVG15_C == 1
+ return ((int32_t)((int32_t)(i) + (int32_t)(j)) >> 1) + (i & 0x1);
+#elif AVG15_AVRASM == 1
+ asm volatile(
+ /* first divide j by 2, throwing away lowest bit */
+ "asr %B[j] \n\t"
+ "ror %A[j] \n\t"
+ /* now divide i by 2, with lowest bit going into C */
+ "asr %B[i] \n\t"
+ "ror %A[i] \n\t"
+ /* add j + C to i */
+ "adc %A[i], %A[j] \n\t"
+ "adc %B[i], %B[j] \n\t"
+ : [i] "+a" (i)
+ : [j] "a" (j) );
+ return i;
+#else
+#error "No implementation for avg15 available."
+#endif
+}
+
+
+/// Calculate the remainder of one unsigned 8-bit
+/// value divided by anoter, aka A % M.
+/// Implemented by repeated subtraction, which is
+/// very compact, and very fast if A is 'probably'
+/// less than M. If A is a large multiple of M,
+/// the loop has to execute multiple times. However,
+/// even in that case, the loop is only two
+/// instructions long on AVR, i.e., quick.
+LIB8STATIC_ALWAYS_INLINE uint8_t mod8( uint8_t a, uint8_t m)
+{
+#if defined(__AVR__)
+ asm volatile (
+ "L_%=: sub %[a],%[m] \n\t"
+ " brcc L_%= \n\t"
+ " add %[a],%[m] \n\t"
+ : [a] "+r" (a)
+ : [m] "r" (m)
+ );
+#else
+ while( a >= m) a -= m;
+#endif
+ return a;
+}
+
+/// Add two numbers, and calculate the modulo
+/// of the sum and a third number, M.
+/// In other words, it returns (A+B) % M.
+/// It is designed as a compact mechanism for
+/// incrementing a 'mode' switch and wrapping
+/// around back to 'mode 0' when the switch
+/// goes past the end of the available range.
+/// e.g. if you have seven modes, this switches
+/// to the next one and wraps around if needed:
+/// mode = addmod8( mode, 1, 7);
+///LIB8STATIC_ALWAYS_INLINESee 'mod8' for notes on performance.
+LIB8STATIC uint8_t addmod8( uint8_t a, uint8_t b, uint8_t m)
+{
+#if defined(__AVR__)
+ asm volatile (
+ " add %[a],%[b] \n\t"
+ "L_%=: sub %[a],%[m] \n\t"
+ " brcc L_%= \n\t"
+ " add %[a],%[m] \n\t"
+ : [a] "+r" (a)
+ : [b] "r" (b), [m] "r" (m)
+ );
+#else
+ a += b;
+ while( a >= m) a -= m;
+#endif
+ return a;
+}
+
+/// Subtract two numbers, and calculate the modulo
+/// of the difference and a third number, M.
+/// In other words, it returns (A-B) % M.
+/// It is designed as a compact mechanism for
+/// incrementing a 'mode' switch and wrapping
+/// around back to 'mode 0' when the switch
+/// goes past the end of the available range.
+/// e.g. if you have seven modes, this switches
+/// to the next one and wraps around if needed:
+/// mode = addmod8( mode, 1, 7);
+///LIB8STATIC_ALWAYS_INLINESee 'mod8' for notes on performance.
+LIB8STATIC uint8_t submod8( uint8_t a, uint8_t b, uint8_t m)
+{
+#if defined(__AVR__)
+ asm volatile (
+ " sub %[a],%[b] \n\t"
+ "L_%=: sub %[a],%[m] \n\t"
+ " brcc L_%= \n\t"
+ " add %[a],%[m] \n\t"
+ : [a] "+r" (a)
+ : [b] "r" (b), [m] "r" (m)
+ );
+#else
+ a -= b;
+ while( a >= m) a -= m;
+#endif
+ return a;
+}
+
+/// 8x8 bit multiplication, with 8 bit result
+LIB8STATIC_ALWAYS_INLINE uint8_t mul8( uint8_t i, uint8_t j)
+{
+#if MUL8_C == 1
+ return ((uint16_t)i * (uint16_t)(j) ) & 0xFF;
+#elif MUL8_AVRASM == 1
+ asm volatile(
+ /* Multiply 8-bit i * 8-bit j, giving 16-bit r1,r0 */
+ "mul %0, %1 \n\t"
+ /* Extract the LOW 8-bits (r0) */
+ "mov %0, r0 \n\t"
+ /* Restore r1 to "0"; it's expected to always be that */
+ "clr __zero_reg__ \n\t"
+ : "+a" (i)
+ : "a" (j)
+ : "r0", "r1");
+
+ return i;
+#else
+#error "No implementation for mul8 available."
+#endif
+}
+
+
+/// saturating 8x8 bit multiplication, with 8 bit result
+/// @returns the product of i * j, capping at 0xFF
+LIB8STATIC_ALWAYS_INLINE uint8_t qmul8( uint8_t i, uint8_t j)
+{
+#if QMUL8_C == 1
+ int p = ((uint16_t)i * (uint16_t)(j) );
+ if( p > 255) p = 255;
+ return p;
+#elif QMUL8_AVRASM == 1
+ asm volatile(
+ /* Multiply 8-bit i * 8-bit j, giving 16-bit r1,r0 */
+ " mul %0, %1 \n\t"
+ /* If high byte of result is zero, all is well. */
+ " tst r1 \n\t"
+ " breq Lnospill_%= \n\t"
+ /* If high byte of result > 0, saturate low byte to 0xFF */
+ " ldi %0,0xFF \n\t"
+ " rjmp Ldone_%= \n\t"
+ "Lnospill_%=: \n\t"
+ /* Extract the LOW 8-bits (r0) */
+ " mov %0, r0 \n\t"
+ "Ldone_%=: \n\t"
+ /* Restore r1 to "0"; it's expected to always be that */
+ " clr __zero_reg__ \n\t"
+ : "+a" (i)
+ : "a" (j)
+ : "r0", "r1");
+
+ return i;
+#else
+#error "No implementation for qmul8 available."
+#endif
+}
+
+
+/// take abs() of a signed 8-bit uint8_t
+LIB8STATIC_ALWAYS_INLINE int8_t abs8( int8_t i)
+{
+#if ABS8_C == 1
+ if( i < 0) i = -i;
+ return i;
+#elif ABS8_AVRASM == 1
+
+
+ asm volatile(
+ /* First, check the high bit, and prepare to skip if it's clear */
+ "sbrc %0, 7 \n"
+
+ /* Negate the value */
+ "neg %0 \n"
+
+ : "+r" (i) : "r" (i) );
+ return i;
+#else
+#error "No implementation for abs8 available."
+#endif
+}
+
+/// square root for 16-bit integers
+/// About three times faster and five times smaller
+/// than Arduino's general sqrt on AVR.
+LIB8STATIC uint8_t sqrt16(uint16_t x)
+{
+ if( x <= 1) {
+ return x;
+ }
+
+ uint8_t low = 1; // lower bound
+ uint8_t hi, mid;
+
+ if( x > 7904) {
+ hi = 255;
+ } else {
+ hi = (x >> 5) + 8; // initial estimate for upper bound
+ }
+
+ do {
+ mid = (low + hi) >> 1;
+ if ((uint16_t)(mid * mid) > x) {
+ hi = mid - 1;
+ } else {
+ if( mid == 255) {
+ return 255;
+ }
+ low = mid + 1;
+ }
+ } while (hi >= low);
+
+ return low - 1;
+}
+
+/// blend a variable proproportion(0-255) of one byte to another
+/// @param a - the starting byte value
+/// @param b - the byte value to blend toward
+/// @param amountOfB - the proportion (0-255) of b to blend
+/// @returns a byte value between a and b, inclusive
+#if (FASTLED_BLEND_FIXED == 1)
+LIB8STATIC uint8_t blend8( uint8_t a, uint8_t b, uint8_t amountOfB)
+{
+#if BLEND8_C == 1
+ uint16_t partial;
+ uint8_t result;
+
+ uint8_t amountOfA = 255 - amountOfB;
+
+ partial = (a * amountOfA);
+#if (FASTLED_SCALE8_FIXED == 1)
+ partial += a;
+ //partial = add8to16( a, partial);
+#endif
+
+ partial += (b * amountOfB);
+#if (FASTLED_SCALE8_FIXED == 1)
+ partial += b;
+ //partial = add8to16( b, partial);
+#endif
+
+ result = partial >> 8;
+
+ return result;
+
+#elif BLEND8_AVRASM == 1
+ uint16_t partial;
+ uint8_t result;
+
+ asm volatile (
+ /* partial = b * amountOfB */
+ " mul %[b], %[amountOfB] \n\t"
+ " movw %A[partial], r0 \n\t"
+
+ /* amountOfB (aka amountOfA) = 255 - amountOfB */
+ " com %[amountOfB] \n\t"
+
+ /* partial += a * amountOfB (aka amountOfA) */
+ " mul %[a], %[amountOfB] \n\t"
+
+ " add %A[partial], r0 \n\t"
+ " adc %B[partial], r1 \n\t"
+
+ " clr __zero_reg__ \n\t"
+
+#if (FASTLED_SCALE8_FIXED == 1)
+ /* partial += a */
+ " add %A[partial], %[a] \n\t"
+ " adc %B[partial], __zero_reg__ \n\t"
+
+ // partial += b
+ " add %A[partial], %[b] \n\t"
+ " adc %B[partial], __zero_reg__ \n\t"
+#endif
+
+ : [partial] "=r" (partial),
+ [amountOfB] "+a" (amountOfB)
+ : [a] "a" (a),
+ [b] "a" (b)
+ : "r0", "r1"
+ );
+
+ result = partial >> 8;
+
+ return result;
+
+#else
+#error "No implementation for blend8 available."
+#endif
+}
+
+#else
+LIB8STATIC uint8_t blend8( uint8_t a, uint8_t b, uint8_t amountOfB)
+{
+ // This version loses precision in the integer math
+ // and can actually return results outside of the range
+ // from a to b. Its use is not recommended.
+ uint8_t result;
+ uint8_t amountOfA = 255 - amountOfB;
+ result = scale8_LEAVING_R1_DIRTY( a, amountOfA)
+ + scale8_LEAVING_R1_DIRTY( b, amountOfB);
+ cleanup_R1();
+ return result;
+}
+#endif
+
+
+///@}
+#endif
diff --git a/lib/lib8tion/random8.h b/lib/lib8tion/random8.h
new file mode 100644
index 0000000000..7ee67cbb36
--- /dev/null
+++ b/lib/lib8tion/random8.h
@@ -0,0 +1,94 @@
+#ifndef __INC_LIB8TION_RANDOM_H
+#define __INC_LIB8TION_RANDOM_H
+///@ingroup lib8tion
+
+///@defgroup Random Fast random number generators
+/// Fast 8- and 16- bit unsigned random numbers.
+/// Significantly faster than Arduino random(), but
+/// also somewhat less random. You can add entropy.
+///@{
+
+// X(n+1) = (2053 * X(n)) + 13849)
+#define FASTLED_RAND16_2053 ((uint16_t)(2053))
+#define FASTLED_RAND16_13849 ((uint16_t)(13849))
+
+/// random number seed
+extern uint16_t rand16seed;// = RAND16_SEED;
+
+/// Generate an 8-bit random number
+LIB8STATIC uint8_t random8(void)
+{
+ rand16seed = (rand16seed * FASTLED_RAND16_2053) + FASTLED_RAND16_13849;
+ // return the sum of the high and low bytes, for better
+ // mixing and non-sequential correlation
+ return (uint8_t)(((uint8_t)(rand16seed & 0xFF)) +
+ ((uint8_t)(rand16seed >> 8)));
+}
+
+/// Generate a 16 bit random number
+LIB8STATIC uint16_t random16(void)
+{
+ rand16seed = (rand16seed * FASTLED_RAND16_2053) + FASTLED_RAND16_13849;
+ return rand16seed;
+}
+
+/// Generate an 8-bit random number between 0 and lim
+/// @param lim the upper bound for the result
+LIB8STATIC uint8_t random8_max(uint8_t lim)
+{
+ uint8_t r = random8();
+ r = (r*lim) >> 8;
+ return r;
+}
+
+/// Generate an 8-bit random number in the given range
+/// @param min the lower bound for the random number
+/// @param lim the upper bound for the random number
+LIB8STATIC uint8_t random8_min_max(uint8_t min, uint8_t lim)
+{
+ uint8_t delta = lim - min;
+ uint8_t r = random8_max(delta) + min;
+ return r;
+}
+
+/// Generate an 16-bit random number between 0 and lim
+/// @param lim the upper bound for the result
+LIB8STATIC uint16_t random16_max(uint16_t lim)
+{
+ uint16_t r = random16();
+ uint32_t p = (uint32_t)lim * (uint32_t)r;
+ r = p >> 16;
+ return r;
+}
+
+/// Generate an 16-bit random number in the given range
+/// @param min the lower bound for the random number
+/// @param lim the upper bound for the random number
+LIB8STATIC uint16_t random16_min_max( uint16_t min, uint16_t lim)
+{
+ uint16_t delta = lim - min;
+ uint16_t r = random16_max(delta) + min;
+ return r;
+}
+
+/// Set the 16-bit seed used for the random number generator
+LIB8STATIC void random16_set_seed(uint16_t seed)
+{
+ rand16seed = seed;
+}
+
+/// Get the current seed value for the random number generator
+LIB8STATIC uint16_t random16_get_seed(void)
+{
+ return rand16seed;
+}
+
+/// Add entropy into the random number generator
+LIB8STATIC void random16_add_entropy(uint16_t entropy)
+{
+ rand16seed += entropy;
+}
+
+///@}
+
+#endif
diff --git a/lib/lib8tion/scale8.h b/lib/lib8tion/scale8.h
new file mode 100644
index 0000000000..9895fd4d79
--- /dev/null
+++ b/lib/lib8tion/scale8.h
@@ -0,0 +1,542 @@
+#ifndef __INC_LIB8TION_SCALE_H
+#define __INC_LIB8TION_SCALE_H
+
+///@ingroup lib8tion
+
+///@defgroup Scaling Scaling functions
+/// Fast, efficient 8-bit scaling functions specifically
+/// designed for high-performance LED programming.
+///
+/// Because of the AVR(Arduino) and ARM assembly language
+/// implementations provided, using these functions often
+/// results in smaller and faster code than the equivalent
+/// program using plain "C" arithmetic and logic.
+///@{
+
+/// scale one byte by a second one, which is treated as
+/// the numerator of a fraction whose denominator is 256
+/// In other words, it computes i * (scale / 256)
+/// 4 clocks AVR with MUL, 2 clocks ARM
+LIB8STATIC_ALWAYS_INLINE uint8_t scale8( uint8_t i, fract8 scale)
+{
+#if SCALE8_C == 1
+#if (FASTLED_SCALE8_FIXED == 1)
+ return (((uint16_t)i) * (1+(uint16_t)(scale))) >> 8;
+#else
+ return ((uint16_t)i * (uint16_t)(scale) ) >> 8;
+#endif
+#elif SCALE8_AVRASM == 1
+#if defined(LIB8_ATTINY)
+#if (FASTLED_SCALE8_FIXED == 1)
+ uint8_t work=i;
+#else
+ uint8_t work=0;
+#endif
+ uint8_t cnt=0x80;
+ asm volatile(
+#if (FASTLED_SCALE8_FIXED == 1)
+ " inc %[scale] \n\t"
+ " breq DONE_%= \n\t"
+ " clr %[work] \n\t"
+#endif
+ "LOOP_%=: \n\t"
+ /*" sbrc %[scale], 0 \n\t"
+ " add %[work], %[i] \n\t"
+ " ror %[work] \n\t"
+ " lsr %[scale] \n\t"
+ " clc \n\t"*/
+ " sbrc %[scale], 0 \n\t"
+ " add %[work], %[i] \n\t"
+ " ror %[work] \n\t"
+ " lsr %[scale] \n\t"
+ " lsr %[cnt] \n\t"
+ "brcc LOOP_%= \n\t"
+ "DONE_%=: \n\t"
+ : [work] "+r" (work), [cnt] "+r" (cnt)
+ : [scale] "r" (scale), [i] "r" (i)
+ :
+ );
+ return work;
+#else
+ asm volatile(
+#if (FASTLED_SCALE8_FIXED==1)
+ // Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0
+ "mul %0, %1 \n\t"
+ // Add i to r0, possibly setting the carry flag
+ "add r0, %0 \n\t"
+ // load the immediate 0 into i (note, this does _not_ touch any flags)
+ "ldi %0, 0x00 \n\t"
+ // walk and chew gum at the same time
+ "adc %0, r1 \n\t"
+#else
+ /* Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0 */
+ "mul %0, %1 \n\t"
+ /* Move the high 8-bits of the product (r1) back to i */
+ "mov %0, r1 \n\t"
+ /* Restore r1 to "0"; it's expected to always be that */
+#endif
+ "clr __zero_reg__ \n\t"
+
+ : "+a" (i) /* writes to i */
+ : "a" (scale) /* uses scale */
+ : "r0", "r1" /* clobbers r0, r1 */ );
+
+ /* Return the result */
+ return i;
+#endif
+#else
+#error "No implementation for scale8 available."
+#endif
+}
+
+
+/// The "video" version of scale8 guarantees that the output will
+/// be only be zero if one or both of the inputs are zero. If both
+/// inputs are non-zero, the output is guaranteed to be non-zero.
+/// This makes for better 'video'/LED dimming, at the cost of
+/// several additional cycles.
+LIB8STATIC_ALWAYS_INLINE uint8_t scale8_video( uint8_t i, fract8 scale)
+{
+#if SCALE8_C == 1 || defined(LIB8_ATTINY)
+ uint8_t j = (((int)i * (int)scale) >> 8) + ((i&&scale)?1:0);
+ // uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
+ // uint8_t j = (i == 0) ? 0 : (((int)i * (int)(scale) ) >> 8) + nonzeroscale;
+ return j;
+#elif SCALE8_AVRASM == 1
+ uint8_t j=0;
+ asm volatile(
+ " tst %[i]\n\t"
+ " breq L_%=\n\t"
+ " mul %[i], %[scale]\n\t"
+ " mov %[j], r1\n\t"
+ " clr __zero_reg__\n\t"
+ " cpse %[scale], r1\n\t"
+ " subi %[j], 0xFF\n\t"
+ "L_%=: \n\t"
+ : [j] "+a" (j)
+ : [i] "a" (i), [scale] "a" (scale)
+ : "r0", "r1");
+
+ return j;
+ // uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
+ // asm volatile(
+ // " tst %0 \n"
+ // " breq L_%= \n"
+ // " mul %0, %1 \n"
+ // " mov %0, r1 \n"
+ // " add %0, %2 \n"
+ // " clr __zero_reg__ \n"
+ // "L_%=: \n"
+
+ // : "+a" (i)
+ // : "a" (scale), "a" (nonzeroscale)
+ // : "r0", "r1");
+
+ // // Return the result
+ // return i;
+#else
+#error "No implementation for scale8_video available."
+#endif
+}
+
+
+/// This version of scale8 does not clean up the R1 register on AVR
+/// If you are doing several 'scale8's in a row, use this, and
+/// then explicitly call cleanup_R1.
+LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY( uint8_t i, fract8 scale)
+{
+#if SCALE8_C == 1
+#if (FASTLED_SCALE8_FIXED == 1)
+ return (((uint16_t)i) * ((uint16_t)(scale)+1)) >> 8;
+#else
+ return ((int)i * (int)(scale) ) >> 8;
+#endif
+#elif SCALE8_AVRASM == 1
+ asm volatile(
+ #if (FASTLED_SCALE8_FIXED==1)
+ // Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0
+ "mul %0, %1 \n\t"
+ // Add i to r0, possibly setting the carry flag
+ "add r0, %0 \n\t"
+ // load the immediate 0 into i (note, this does _not_ touch any flags)
+ "ldi %0, 0x00 \n\t"
+ // walk and chew gum at the same time
+ "adc %0, r1 \n\t"
+ #else
+ /* Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0 */
+ "mul %0, %1 \n\t"
+ /* Move the high 8-bits of the product (r1) back to i */
+ "mov %0, r1 \n\t"
+ #endif
+ /* R1 IS LEFT DIRTY HERE; YOU MUST ZERO IT OUT YOURSELF */
+ /* "clr __zero_reg__ \n\t" */
+
+ : "+a" (i) /* writes to i */
+ : "a" (scale) /* uses scale */
+ : "r0", "r1" /* clobbers r0, r1 */ );
+
+ // Return the result
+ return i;
+#else
+#error "No implementation for scale8_LEAVING_R1_DIRTY available."
+#endif
+}
+
+
+/// This version of scale8_video does not clean up the R1 register on AVR
+/// If you are doing several 'scale8_video's in a row, use this, and
+/// then explicitly call cleanup_R1.
+LIB8STATIC_ALWAYS_INLINE uint8_t scale8_video_LEAVING_R1_DIRTY( uint8_t i, fract8 scale)
+{
+#if SCALE8_C == 1 || defined(LIB8_ATTINY)
+ uint8_t j = (((int)i * (int)scale) >> 8) + ((i&&scale)?1:0);
+ // uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
+ // uint8_t j = (i == 0) ? 0 : (((int)i * (int)(scale) ) >> 8) + nonzeroscale;
+ return j;
+#elif SCALE8_AVRASM == 1
+ uint8_t j=0;
+ asm volatile(
+ " tst %[i]\n\t"
+ " breq L_%=\n\t"
+ " mul %[i], %[scale]\n\t"
+ " mov %[j], r1\n\t"
+ " breq L_%=\n\t"
+ " subi %[j], 0xFF\n\t"
+ "L_%=: \n\t"
+ : [j] "+a" (j)
+ : [i] "a" (i), [scale] "a" (scale)
+ : "r0", "r1");
+
+ return j;
+ // uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
+ // asm volatile(
+ // " tst %0 \n"
+ // " breq L_%= \n"
+ // " mul %0, %1 \n"
+ // " mov %0, r1 \n"
+ // " add %0, %2 \n"
+ // " clr __zero_reg__ \n"
+ // "L_%=: \n"
+
+ // : "+a" (i)
+ // : "a" (scale), "a" (nonzeroscale)
+ // : "r0", "r1");
+
+ // // Return the result
+ // return i;
+#else
+#error "No implementation for scale8_video_LEAVING_R1_DIRTY available."
+#endif
+}
+
+/// Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls
+LIB8STATIC_ALWAYS_INLINE void cleanup_R1(void)
+{
+#if CLEANUP_R1_AVRASM == 1
+ // Restore r1 to "0"; it's expected to always be that
+ asm volatile( "clr __zero_reg__ \n\t" : : : "r1" );
+#endif
+}
+
+
+/// scale a 16-bit unsigned value by an 8-bit value,
+/// considered as numerator of a fraction whose denominator
+/// is 256. In other words, it computes i * (scale / 256)
+
+LIB8STATIC_ALWAYS_INLINE uint16_t scale16by8( uint16_t i, fract8 scale )
+{
+#if SCALE16BY8_C == 1
+ uint16_t result;
+#if FASTLED_SCALE8_FIXED == 1
+ result = (i * (1+((uint16_t)scale))) >> 8;
+#else
+ result = (i * scale) / 256;
+#endif
+ return result;
+#elif SCALE16BY8_AVRASM == 1
+#if FASTLED_SCALE8_FIXED == 1
+ uint16_t result = 0;
+ asm volatile(
+ // result.A = HighByte( (i.A x scale) + i.A )
+ " mul %A[i], %[scale] \n\t"
+ " add r0, %A[i] \n\t"
+ // " adc r1, [zero] \n\t"
+ // " mov %A[result], r1 \n\t"
+ " adc %A[result], r1 \n\t"
+
+ // result.A-B += i.B x scale
+ " mul %B[i], %[scale] \n\t"
+ " add %A[result], r0 \n\t"
+ " adc %B[result], r1 \n\t"
+
+ // cleanup r1
+ " clr __zero_reg__ \n\t"
+
+ // result.A-B += i.B
+ " add %A[result], %B[i] \n\t"
+ " adc %B[result], __zero_reg__ \n\t"
+
+ : [result] "+r" (result)
+ : [i] "r" (i), [scale] "r" (scale)
+ : "r0", "r1"
+ );
+ return result;
+#else
+ uint16_t result = 0;
+ asm volatile(
+ // result.A = HighByte(i.A x j )
+ " mul %A[i], %[scale] \n\t"
+ " mov %A[result], r1 \n\t"
+ //" clr %B[result] \n\t"
+
+ // result.A-B += i.B x j
+ " mul %B[i], %[scale] \n\t"
+ " add %A[result], r0 \n\t"
+ " adc %B[result], r1 \n\t"
+
+ // cleanup r1
+ " clr __zero_reg__ \n\t"
+
+ : [result] "+r" (result)
+ : [i] "r" (i), [scale] "r" (scale)
+ : "r0", "r1"
+ );
+ return result;
+#endif
+#else
+ #error "No implementation for scale16by8 available."
+#endif
+}
+
+/// scale a 16-bit unsigned value by a 16-bit value,
+/// considered as numerator of a fraction whose denominator
+/// is 65536. In other words, it computes i * (scale / 65536)
+
+LIB8STATIC uint16_t scale16( uint16_t i, fract16 scale )
+{
+ #if SCALE16_C == 1
+ uint16_t result;
+#if FASTLED_SCALE8_FIXED == 1
+ result = ((uint32_t)(i) * (1+(uint32_t)(scale))) / 65536;
+#else
+ result = ((uint32_t)(i) * (uint32_t)(scale)) / 65536;
+#endif
+ return result;
+#elif SCALE16_AVRASM == 1
+#if FASTLED_SCALE8_FIXED == 1
+ // implemented sort of like
+ // result = ((i * scale) + i ) / 65536
+ //
+ // why not like this, you may ask?
+ // result = (i * (scale+1)) / 65536
+ // the answer is that if scale is 65535, then scale+1
+ // will be zero, which is not what we want.
+ uint32_t result;
+ asm volatile(
+ // result.A-B = i.A x scale.A
+ " mul %A[i], %A[scale] \n\t"
+ // save results...
+ // basic idea:
+ //" mov %A[result], r0 \n\t"
+ //" mov %B[result], r1 \n\t"
+ // which can be written as...
+ " movw %A[result], r0 \n\t"
+ // Because we're going to add i.A-B to
+ // result.A-D, we DO need to keep both
+ // the r0 and r1 portions of the product
+ // UNlike in the 'unfixed scale8' version.
+ // So the movw here is needed.
+ : [result] "=r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale)
+ : "r0", "r1"
+ );
+
+ asm volatile(
+ // result.C-D = i.B x scale.B
+ " mul %B[i], %B[scale] \n\t"
+ //" mov %C[result], r0 \n\t"
+ //" mov %D[result], r1 \n\t"
+ " movw %C[result], r0 \n\t"
+ : [result] "+r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale)
+ : "r0", "r1"
+ );
+
+ const uint8_t zero = 0;
+ asm volatile(
+ // result.B-D += i.B x scale.A
+ " mul %B[i], %A[scale] \n\t"
+
+ " add %B[result], r0 \n\t"
+ " adc %C[result], r1 \n\t"
+ " adc %D[result], %[zero] \n\t"
+
+ // result.B-D += i.A x scale.B
+ " mul %A[i], %B[scale] \n\t"
+
+ " add %B[result], r0 \n\t"
+ " adc %C[result], r1 \n\t"
+ " adc %D[result], %[zero] \n\t"
+
+ // cleanup r1
+ " clr r1 \n\t"
+
+ : [result] "+r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale),
+ [zero] "r" (zero)
+ : "r0", "r1"
+ );
+
+ asm volatile(
+ // result.A-D += i.A-B
+ " add %A[result], %A[i] \n\t"
+ " adc %B[result], %B[i] \n\t"
+ " adc %C[result], %[zero] \n\t"
+ " adc %D[result], %[zero] \n\t"
+ : [result] "+r" (result)
+ : [i] "r" (i),
+ [zero] "r" (zero)
+ );
+
+ result = result >> 16;
+ return result;
+#else
+ uint32_t result;
+ asm volatile(
+ // result.A-B = i.A x scale.A
+ " mul %A[i], %A[scale] \n\t"
+ // save results...
+ // basic idea:
+ //" mov %A[result], r0 \n\t"
+ //" mov %B[result], r1 \n\t"
+ // which can be written as...
+ " movw %A[result], r0 \n\t"
+ // We actually don't need to do anything with r0,
+ // as result.A is never used again here, so we
+ // could just move the high byte, but movw is
+ // one clock cycle, just like mov, so might as
+ // well, in case we want to use this code for
+ // a generic 16x16 multiply somewhere.
+
+ : [result] "=r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale)
+ : "r0", "r1"
+ );
+
+ asm volatile(
+ // result.C-D = i.B x scale.B
+ " mul %B[i], %B[scale] \n\t"
+ //" mov %C[result], r0 \n\t"
+ //" mov %D[result], r1 \n\t"
+ " movw %C[result], r0 \n\t"
+ : [result] "+r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale)
+ : "r0", "r1"
+ );
+
+ const uint8_t zero = 0;
+ asm volatile(
+ // result.B-D += i.B x scale.A
+ " mul %B[i], %A[scale] \n\t"
+
+ " add %B[result], r0 \n\t"
+ " adc %C[result], r1 \n\t"
+ " adc %D[result], %[zero] \n\t"
+
+ // result.B-D += i.A x scale.B
+ " mul %A[i], %B[scale] \n\t"
+
+ " add %B[result], r0 \n\t"
+ " adc %C[result], r1 \n\t"
+ " adc %D[result], %[zero] \n\t"
+
+ // cleanup r1
+ " clr r1 \n\t"
+
+ : [result] "+r" (result)
+ : [i] "r" (i),
+ [scale] "r" (scale),
+ [zero] "r" (zero)
+ : "r0", "r1"
+ );
+
+ result = result >> 16;
+ return result;
+#endif
+#else
+ #error "No implementation for scale16 available."
+#endif
+}
+///@}
+
+///@defgroup Dimming Dimming and brightening functions
+///
+/// Dimming and brightening functions
+///
+/// The eye does not respond in a linear way to light.
+/// High speed PWM'd LEDs at 50% duty cycle appear far
+/// brighter then the 'half as bright' you might expect.
+///
+/// If you want your midpoint brightness leve (128) to
+/// appear half as bright as 'full' brightness (255), you
+/// have to apply a 'dimming function'.
+///@{
+
+/// Adjust a scaling value for dimming
+LIB8STATIC uint8_t dim8_raw( uint8_t x)
+{
+ return scale8( x, x);
+}
+
+/// Adjust a scaling value for dimming for video (value will never go below 1)
+LIB8STATIC uint8_t dim8_video( uint8_t x)
+{
+ return scale8_video( x, x);
+}
+
+/// Linear version of the dimming function that halves for values < 128
+LIB8STATIC uint8_t dim8_lin( uint8_t x )
+{
+ if( x & 0x80 ) {
+ x = scale8( x, x);
+ } else {
+ x += 1;
+ x /= 2;
+ }
+ return x;
+}
+
+/// inverse of the dimming function, brighten a value
+LIB8STATIC uint8_t brighten8_raw( uint8_t x)
+{
+ uint8_t ix = 255 - x;
+ return 255 - scale8( ix, ix);
+}
+
+/// inverse of the dimming function, brighten a value
+LIB8STATIC uint8_t brighten8_video( uint8_t x)
+{
+ uint8_t ix = 255 - x;
+ return 255 - scale8_video( ix, ix);
+}
+
+/// inverse of the dimming function, brighten a value
+LIB8STATIC uint8_t brighten8_lin( uint8_t x )
+{
+ uint8_t ix = 255 - x;
+ if( ix & 0x80 ) {
+ ix = scale8( ix, ix);
+ } else {
+ ix += 1;
+ ix /= 2;
+ }
+ return 255 - ix;
+}
+
+///@}
+#endif
diff --git a/lib/lib8tion/trig8.h b/lib/lib8tion/trig8.h
new file mode 100644
index 0000000000..4907c6ff30
--- /dev/null
+++ b/lib/lib8tion/trig8.h
@@ -0,0 +1,259 @@
+#ifndef __INC_LIB8TION_TRIG_H
+#define __INC_LIB8TION_TRIG_H
+
+///@ingroup lib8tion
+
+///@defgroup Trig Fast trig functions
+/// Fast 8 and 16-bit approximations of sin(x) and cos(x).
+/// Don't use these approximations for calculating the
+/// trajectory of a rocket to Mars, but they're great
+/// for art projects and LED displays.
+///
+/// On Arduino/AVR, the 16-bit approximation is more than
+/// 10X faster than floating point sin(x) and cos(x), while
+/// the 8-bit approximation is more than 20X faster.
+///@{
+
+#if defined(__AVR__)
+#define sin16 sin16_avr
+#else
+#define sin16 sin16_C
+#endif
+
+/// Fast 16-bit approximation of sin(x). This approximation never varies more than
+/// 0.69% from the floating point value you'd get by doing
+///
+/// float s = sin(x) * 32767.0;
+///
+/// @param theta input angle from 0-65535
+/// @returns sin of theta, value between -32767 to 32767.
+LIB8STATIC int16_t sin16_avr( uint16_t theta )
+{
+ static const uint8_t data[] =
+ { 0, 0, 49, 0, 6393%256, 6393/256, 48, 0,
+ 12539%256, 12539/256, 44, 0, 18204%256, 18204/256, 38, 0,
+ 23170%256, 23170/256, 31, 0, 27245%256, 27245/256, 23, 0,
+ 30273%256, 30273/256, 14, 0, 32137%256, 32137/256, 4 /*,0*/ };
+
+ uint16_t offset = (theta & 0x3FFF);
+
+ // AVR doesn't have a multi-bit shift instruction,
+ // so if we say "offset >>= 3", gcc makes a tiny loop.
+ // Inserting empty volatile statements between each
+ // bit shift forces gcc to unroll the loop.
+ offset >>= 1; // 0..8191
+ asm volatile("");
+ offset >>= 1; // 0..4095
+ asm volatile("");
+ offset >>= 1; // 0..2047
+
+ if( theta & 0x4000 ) offset = 2047 - offset;
+
+ uint8_t sectionX4;
+ sectionX4 = offset / 256;
+ sectionX4 *= 4;
+
+ uint8_t m;
+
+ union {
+ uint16_t b;
+ struct {
+ uint8_t blo;
+ uint8_t bhi;
+ };
+ } u;
+
+ //in effect u.b = blo + (256 * bhi);
+ u.blo = data[ sectionX4 ];
+ u.bhi = data[ sectionX4 + 1];
+ m = data[ sectionX4 + 2];
+
+ uint8_t secoffset8 = (uint8_t)(offset) / 2;
+
+ uint16_t mx = m * secoffset8;
+
+ int16_t y = mx + u.b;
+ if( theta & 0x8000 ) y = -y;
+
+ return y;
+}
+
+/// Fast 16-bit approximation of sin(x). This approximation never varies more than
+/// 0.69% from the floating point value you'd get by doing
+///
+/// float s = sin(x) * 32767.0;
+///
+/// @param theta input angle from 0-65535
+/// @returns sin of theta, value between -32767 to 32767.
+LIB8STATIC int16_t sin16_C( uint16_t theta )
+{
+ static const uint16_t base[] =
+ { 0, 6393, 12539, 18204, 23170, 27245, 30273, 32137 };
+ static const uint8_t slope[] =
+ { 49, 48, 44, 38, 31, 23, 14, 4 };
+
+ uint16_t offset = (theta & 0x3FFF) >> 3; // 0..2047
+ if( theta & 0x4000 ) offset = 2047 - offset;
+
+ uint8_t section = offset / 256; // 0..7
+ uint16_t b = base[section];
+ uint8_t m = slope[section];
+
+ uint8_t secoffset8 = (uint8_t)(offset) / 2;
+
+ uint16_t mx = m * secoffset8;
+ int16_t y = mx + b;
+
+ if( theta & 0x8000 ) y = -y;
+
+ return y;
+}
+
+
+/// Fast 16-bit approximation of cos(x). This approximation never varies more than
+/// 0.69% from the floating point value you'd get by doing
+///
+/// float s = cos(x) * 32767.0;
+///
+/// @param theta input angle from 0-65535
+/// @returns sin of theta, value between -32767 to 32767.
+LIB8STATIC int16_t cos16( uint16_t theta)
+{
+ return sin16( theta + 16384);
+}
+
+///////////////////////////////////////////////////////////////////////
+
+// sin8 & cos8
+// Fast 8-bit approximations of sin(x) & cos(x).
+// Input angle is an unsigned int from 0-255.
+// Output is an unsigned int from 0 to 255.
+//
+// This approximation can vary to to 2%
+// from the floating point value you'd get by doing
+// float s = (sin( x ) * 128.0) + 128;
+//
+// Don't use this approximation for calculating the
+// "real" trigonometric calculations, but it's great
+// for art projects and LED displays.
+//
+// On Arduino/AVR, this approximation is more than
+// 20X faster than floating point sin(x) and cos(x)
+
+#if defined(__AVR__) && !defined(LIB8_ATTINY)
+#define sin8 sin8_avr
+#else
+#define sin8 sin8_C
+#endif
+
+
+const uint8_t b_m16_interleave[] = { 0, 49, 49, 41, 90, 27, 117, 10 };
+
+/// Fast 8-bit approximation of sin(x). This approximation never varies more than
+/// 2% from the floating point value you'd get by doing
+///
+/// float s = (sin(x) * 128.0) + 128;
+///
+/// @param theta input angle from 0-255
+/// @returns sin of theta, value between 0 and 255
+LIB8STATIC uint8_t sin8_avr( uint8_t theta)
+{
+ uint8_t offset = theta;
+
+ asm volatile(
+ "sbrc %[theta],6 \n\t"
+ "com %[offset] \n\t"
+ : [theta] "+r" (theta), [offset] "+r" (offset)
+ );
+
+ offset &= 0x3F; // 0..63
+
+ uint8_t secoffset = offset & 0x0F; // 0..15
+ if( theta & 0x40) secoffset++;
+
+ uint8_t m16; uint8_t b;
+
+ uint8_t section = offset >> 4; // 0..3
+ uint8_t s2 = section * 2;
+
+ const uint8_t* p = b_m16_interleave;
+ p += s2;
+ b = *p;
+ p++;
+ m16 = *p;
+
+ uint8_t mx;
+ uint8_t xr1;
+ asm volatile(
+ "mul %[m16],%[secoffset] \n\t"
+ "mov %[mx],r0 \n\t"
+ "mov %[xr1],r1 \n\t"
+ "eor r1, r1 \n\t"
+ "swap %[mx] \n\t"
+ "andi %[mx],0x0F \n\t"
+ "swap %[xr1] \n\t"
+ "andi %[xr1], 0xF0 \n\t"
+ "or %[mx], %[xr1] \n\t"
+ : [mx] "=d" (mx), [xr1] "=d" (xr1)
+ : [m16] "d" (m16), [secoffset] "d" (secoffset)
+ );
+
+ int8_t y = mx + b;
+ if( theta & 0x80 ) y = -y;
+
+ y += 128;
+
+ return y;
+}
+
+
+/// Fast 8-bit approximation of sin(x). This approximation never varies more than
+/// 2% from the floating point value you'd get by doing
+///
+/// float s = (sin(x) * 128.0) + 128;
+///
+/// @param theta input angle from 0-255
+/// @returns sin of theta, value between 0 and 255
+LIB8STATIC uint8_t sin8_C( uint8_t theta)
+{
+ uint8_t offset = theta;
+ if( theta & 0x40 ) {
+ offset = (uint8_t)255 - offset;
+ }
+ offset &= 0x3F; // 0..63
+
+ uint8_t secoffset = offset & 0x0F; // 0..15
+ if( theta & 0x40) secoffset++;
+
+ uint8_t section = offset >> 4; // 0..3
+ uint8_t s2 = section * 2;
+ const uint8_t* p = b_m16_interleave;
+ p += s2;
+ uint8_t b = *p;
+ p++;
+ uint8_t m16 = *p;
+
+ uint8_t mx = (m16 * secoffset) >> 4;
+
+ int8_t y = mx + b;
+ if( theta & 0x80 ) y = -y;
+
+ y += 128;
+
+ return y;
+}
+
+/// Fast 8-bit approximation of cos(x). This approximation never varies more than
+/// 2% from the floating point value you'd get by doing
+///
+/// float s = (cos(x) * 128.0) + 128;
+///
+/// @param theta input angle from 0-255
+/// @returns sin of theta, value between 0 and 255
+LIB8STATIC uint8_t cos8( uint8_t theta)
+{
+ return sin8( theta + 64);
+}
+
+///@}
+#endif
diff --git a/quantum/audio/audio_arm.c b/quantum/audio/audio_arm.c
index 6760015ef4..de0cd15c58 100644
--- a/quantum/audio/audio_arm.c
+++ b/quantum/audio/audio_arm.c
@@ -79,7 +79,7 @@ float startup_song[][2] = STARTUP_SONG;
static void gpt_cb8(GPTDriver *gptp);
-#define DAC_BUFFER_SIZE 720
+#define DAC_BUFFER_SIZE 100
#ifndef DAC_SAMPLE_MAX
#define DAC_SAMPLE_MAX 65535U
#endif
@@ -98,8 +98,8 @@ static void gpt_cb8(GPTDriver *gptp);
RESTART_CHANNEL_1()
#define UPDATE_CHANNEL_2_FREQ(freq) gpt7cfg1.frequency = freq * DAC_BUFFER_SIZE; \
RESTART_CHANNEL_2()
-#define GET_CHANNEL_1_FREQ gpt6cfg1.frequency
-#define GET_CHANNEL_2_FREQ gpt7cfg1.frequency
+#define GET_CHANNEL_1_FREQ (uint16_t)(gpt6cfg1.frequency * DAC_BUFFER_SIZE)
+#define GET_CHANNEL_2_FREQ (uint16_t)(gpt7cfg1.frequency * DAC_BUFFER_SIZE)
/*
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
index 369e0b4843..1d4eec7116 100644
--- a/quantum/audio/song_list.h
+++ b/quantum/audio/song_list.h
@@ -713,4 +713,83 @@
H__NOTE(_B5), H__NOTE(_C6), H__NOTE(_E6), H__NOTE(_G6), WD_NOTE(_G6), Q__NOTE(_C6), B__NOTE(_C6), H__NOTE(_B6), \
Q__NOTE(_C7), BD_NOTE(_C7),
+#define ISABELLAS_LULLABY \
+ W__NOTE(_BF4), B__NOTE(_D5), W__NOTE(_EF5), B__NOTE(_F5), W__NOTE(_BF5), B__NOTE(_AF5), W__NOTE(_GF5), BD_NOTE(_F5), B__NOTE(_CS5), \
+ W__NOTE(_F5), B__NOTE(_C5), W__NOTE(_EF5), BD_NOTE(_BF4), W__NOTE(_AF4), W__NOTE(_BF4), W__NOTE(_F5), W__NOTE(_GF5), \
+ WD_NOTE(_AF5), H__NOTE(_FS5), W__NOTE(_F5), B__NOTE(_EF5), W__NOTE(_C6), B__NOTE(_AF5), W__NOTE(_F5), WD_NOTE(_AF5), \
+ H__NOTE(_BF5), W__NOTE(_F5), WD_NOTE(_AF5), H__NOTE(_BF5), W__NOTE(_F5), W__NOTE(_EF5), W__NOTE(_BF4), W__NOTE(_AF5), \
+ WD_NOTE(_F5), H__NOTE(_F5), H__NOTE(_BF5), H__NOTE(_C6), WD_NOTE(_CS6), H__NOTE(_C6), W__NOTE(_BF5), W__NOTE(_AF5), \
+ W__NOTE(_F5), W__NOTE(_EF5), WD_NOTE(_EF5), H__NOTE(_DF5), W__NOTE(_AF5), BD_NOTE(_F5), WD_NOTE(_BF4), H__NOTE(_C5), \
+ W__NOTE(_CS5), W__NOTE(_EF5), W__NOTE(_AF4), W__NOTE(_EF5), WD_NOTE(_GF5), H__NOTE(_F5), W__NOTE(_EF5), WD_NOTE(_F5), \
+ H__NOTE(_F5), H__NOTE(_BF5), H__NOTE(_C6), WD_NOTE(_CS6), H__NOTE(_C6), W__NOTE(_CS6), W__NOTE(_EF6), W__NOTE(_AF5), \
+ W__NOTE(_EF6), WD_NOTE(_GF6), H__NOTE(_F6), W__NOTE(_EF6), B__NOTE(_DF6), H__NOTE(_GF6), H__NOTE(_AF6), BD_NOTE(_DF6), \
+ B__NOTE(_BF5), W__NOTE(_F6), BD_NOTE(_C6), W__NOTE(_AF5), WD_NOTE(_EF6), H__NOTE(_DF6), W__NOTE(_C6), B__NOTE(_BF5),
+
+#define FANTASIE_IMPROMPTU \
+ E__NOTE(_GS4), E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), \
+ E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_GS4), E__NOTE(_A4), \
+ E__NOTE(_GS4), E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), \
+ E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_A4), E__NOTE(_CS5), E__NOTE(_DS5), \
+ E__NOTE(_FS5), E__NOTE(_A5), E__NOTE(_CS6), E__NOTE(_DS6), E__NOTE(_B6), E__NOTE(_A6), E__NOTE(_GS6), E__NOTE(_FS6), \
+ E__NOTE(_E6), E__NOTE(_DS6), E__NOTE(_FS6), E__NOTE(_CS6), E__NOTE(_C5), E__NOTE(_DS6), E__NOTE(_A5), E__NOTE(_GS5), \
+ E__NOTE(_FS5), E__NOTE(_A5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_FS5), E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_DS5), \
+ E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_B4), E__NOTE(_A4), E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_A4), E__NOTE(_GS4), \
+ E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), E__NOTE(_CS5), \
+ E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_GS4), E__NOTE(_AS4), E__NOTE(_GS4), E__NOTE(_REST), \
+ E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_C5), \
+ E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_DS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_REST), E__NOTE(_DS5), \
+ E__NOTE(_B5), E__NOTE(_AS5), E__NOTE(_GS5), E__NOTE(_REST), E__NOTE(_E6), E__NOTE(_DS6), E__NOTE(_CS6), E__NOTE(_B5), \
+ E__NOTE(_AS5), E__NOTE(_GS5), E__NOTE(_REST), E__NOTE(_AS5), WD_NOTE(_GS5),
+
+#define TERRAS_THEME \
+ Q__NOTE(_GS5), Q__NOTE(_AS5), Q__NOTE(_B5), Q__NOTE(_EF6), BD_NOTE(_B5), Q__NOTE(_AS5), Q__NOTE(_GS5), W__NOTE(_AS5), \
+ BD_NOTE(_DS5), Q__NOTE(_AF5), Q__NOTE(_BF5), Q__NOTE(_B5), Q__NOTE(_DS6), BD_NOTE(_B5), \
+ Q__NOTE(_BF5), Q__NOTE(_AF5), W__NOTE(_AS5), BD_NOTE(_DS6), Q__NOTE(_B5), Q__NOTE(_CS6), Q__NOTE(_DS6), \
+ Q__NOTE(_FS6), BD_NOTE(_DS6), Q__NOTE(_CS6), Q__NOTE(_B5), W__NOTE(_CS6), BD_NOTE(_FS5), \
+ Q__NOTE(_B5), Q__NOTE(_AS5), BD_NOTE(_GS5), Q__NOTE(_B5), Q__NOTE(_AS5), BD_NOTE(_GS5),
+
+#define RENAI_CIRCULATION \
+ Q__NOTE(_E6), Q__NOTE(_B5), HD_NOTE(_CS6), HD_NOTE(_CS6), H__NOTE(_B5), HD_NOTE(_E6), HD_NOTE(_E6), Q__NOTE(_E6), Q__NOTE(_B5), \
+ HD_NOTE(_CS6), HD_NOTE(_CS6), H__NOTE(_B5), HD_NOTE(_E6), HD_NOTE(_GS6), Q__NOTE(_E6), Q__NOTE(_B5), HD_NOTE(_CS6), \
+ H__NOTE(_CS6), Q__NOTE(_CS6), H__NOTE(_B5), HD_NOTE(_E6), H__NOTE(_E6), Q__NOTE(_E6), H__NOTE(_FS6), HD_NOTE(_E6), \
+ H__NOTE(_E6), Q__NOTE(_E6), H__NOTE(_CS6), WD_NOTE(_GS6), HD_NOTE(_E6), H__NOTE(_E6), Q__NOTE(_FS6), H__NOTE(_G6), \
+ HD_NOTE(_GS6), HD_NOTE(_E6), Q__NOTE(_B5), Q__NOTE(_CS6), HD_NOTE(_E6), H__NOTE(_E6), Q__NOTE(_FS6), H__NOTE(_G6), \
+ HD_NOTE(_GS6), HD_NOTE(_E6), H__NOTE(_CS6), H__NOTE(_E6), Q__NOTE(_CS6), HD_NOTE(_E6), H__NOTE(_CS6), H__NOTE(_E6), \
+ Q__NOTE(_CS6), HD_NOTE(_E6), H__NOTE(_E6), Q__NOTE(_A6), H__NOTE(_GS6), HD_NOTE(_E6), H__NOTE(_FS6), WD_NOTE(_E6), \
+ H__NOTE(_GS6), H__NOTE(_A6), H__NOTE(_GS6), H__NOTE(_A6), W__NOTE(_B6), H__NOTE(_GS6), H__NOTE(_A6), H__NOTE(_GS6), \
+ H__NOTE(_A6), W__NOTE(_B6), H__NOTE(_B6), H__NOTE(_A6), H__NOTE(_GS6), H__NOTE(_A6), Q__NOTE(_GS6), H__NOTE(_E6), \
+ H__NOTE(_E6), Q__NOTE(_E6), H__NOTE(_CS6), Q__NOTE(_GS6), H__NOTE(_E6), H__NOTE(_E6), Q__NOTE(_E6), H__NOTE(_CS6), \
+ Q__NOTE(_E6), H__NOTE(_E6), H__NOTE(_E6), Q__NOTE(_E6), H__NOTE(_FS6), WD_NOTE(_E6), W__NOTE(_B6), W__NOTE(_GS6), \
+ W__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_GS6), H__NOTE(_FS6), H__NOTE(_E6), H__NOTE(_FS6), B__NOTE(_GS6), H__NOTE(_GS6), \
+ W__NOTE(_CS7), W__NOTE(_GS6), W__NOTE(_E6), H__NOTE(_GS6), H__NOTE(_GS6), HD_NOTE(_E6), H__NOTE(_E6), Q__NOTE(_E6), \
+ H__NOTE(_FS6), WD_NOTE(_E6),
+
+#define PLATINUM_DISCO \
+ H__NOTE(_DS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_DS6), H__NOTE(_FS6), W__NOTE(_GS6), H__NOTE(_DS6), H__NOTE(_FS6), \
+ H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_CS6), H__NOTE(_FS6), WD_NOTE(_FS6), H__NOTE(_CS6), W__NOTE(_DS6), H__NOTE(_FS6), \
+ H__NOTE(_AS6), W__NOTE(_GS6), H__NOTE(_FS6), H__NOTE(_GS6), Q__NOTE(_AS6), Q__NOTE(_CS7), Q__NOTE(_GS6), Q__NOTE(_AS6), \
+ Q__NOTE(_FS6), Q__NOTE(_GS6), Q__NOTE(_DS6), Q__NOTE(_FS6), Q__NOTE(_CS6), Q__NOTE(_DS6), Q__NOTE(_AS5), Q__NOTE(_CS6), \
+ H__NOTE(_DS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_DS6), H__NOTE(_FS6), W__NOTE(_GS6), H__NOTE(_DS6), \
+ H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_CS7), H__NOTE(_GS6), WD_NOTE(_FS6), H__NOTE(_CS6), W__NOTE(_DS6), \
+ H__NOTE(_FS6), H__NOTE(_AS6), WD_NOTE(_GS6), H__NOTE(_FS6), Q__NOTE(_FS6), Q__NOTE(_GS5), Q__NOTE(_AS5), Q__NOTE(_CS6), \
+ Q__NOTE(_FS6), Q__NOTE(_GS6), Q__NOTE(_AS6), Q__NOTE(_CS7), WD_NOTE(_FS7), H__NOTE(_CS6), WD_NOTE(_DS6), H__NOTE(_CS6), \
+ WD_NOTE(_DS6), H__NOTE(_CS6), H__NOTE(_DS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_AS6), WD_NOTE(_GS6), H__NOTE(_FS6), \
+ WD_NOTE(_GS6), H__NOTE(_FS6), WD_NOTE(_GS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_DS6), H__NOTE(_FS6), \
+ WD_NOTE(_FS6), H__NOTE(_CS6), WD_NOTE(_DS6), H__NOTE(_CS6), WD_NOTE(_DS6), H__NOTE(_CS6), H__NOTE(_DS6), H__NOTE(_FS6), \
+ H__NOTE(_GS6), H__NOTE(_AS6), H__NOTE(_CS7), H__NOTE(_AS6), H__NOTE(_GS6), H__NOTE(_FS6), H__NOTE(_DS6), W__NOTE(_FS6), \
+ H__NOTE(_CS6), H__NOTE(_DS6), W__NOTE(_FS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_FS6), H__NOTE(_GS6), H__NOTE(_FS6), \
+ B__NOTE(_FS6),
+
+#define NOCTURNE_OP_9_NO_1 \
+ H__NOTE(_BF5), H__NOTE(_C6), H__NOTE(_DF6), H__NOTE(_A5), H__NOTE(_BF5), H__NOTE(_GF5), W__NOTE(_F5), W__NOTE(_F5), W__NOTE(_F5), \
+ W__NOTE(_F5), H__NOTE(_GF5), H__NOTE(_F5), H__NOTE(_EF5), H__NOTE(_C5), B__NOTE(_DF5), W__NOTE(_BF4), Q__NOTE(_BF5), \
+ Q__NOTE(_C6), Q__NOTE(_DF6), Q__NOTE(_A5), Q__NOTE(_BF5), Q__NOTE(_A5), Q__NOTE(_GS5), Q__NOTE(_A5), Q__NOTE(_C6), \
+ Q__NOTE(_BF5), Q__NOTE(_GF5), Q__NOTE(_F5), Q__NOTE(_GF5), Q__NOTE(_E5), Q__NOTE(_F5), Q__NOTE(_BF5), Q__NOTE(_A5), \
+ Q__NOTE(_AF5), Q__NOTE(_G5), Q__NOTE(_GF5), Q__NOTE(_F5), Q__NOTE(_E5), Q__NOTE(_EF5), Q__NOTE(_D5), Q__NOTE(_DF5), \
+ Q__NOTE(_C5), Q__NOTE(_DF5), Q__NOTE(_C5), Q__NOTE(_B4), Q__NOTE(_C5), Q__NOTE(_F5), Q__NOTE(_E5), Q__NOTE(_EF5), \
+ B__NOTE(_DF5), W__NOTE(_BF4), W__NOTE(_BF5), W__NOTE(_BF5), W__NOTE(_BF5), BD_NOTE(_AF5), W__NOTE(_DF5), H__NOTE(_BF4), \
+ H__NOTE(_C5), H__NOTE(_DF5), H__NOTE(_GF5), H__NOTE(_GF5), BD_NOTE(_F5), W__NOTE(_EF5), H__NOTE(_F5), H__NOTE(_EF5), \
+ H__NOTE(_DF5), H__NOTE(_A4), B__NOTE(_AF4), W__NOTE(_DF5), W__NOTE(_EF5), H__NOTE(_F5), H__NOTE(_EF5), H__NOTE(_DF5), \
+ H__NOTE(_EF5), BD_NOTE(_F5),
+
#endif
diff --git a/quantum/color.c b/quantum/color.c
index 8ede053e71..c49877592e 100644
--- a/quantum/color.c
+++ b/quantum/color.c
@@ -78,9 +78,11 @@ RGB hsv_to_rgb( HSV hsv )
break;
}
+#ifdef USE_CIE1931_CURVE
rgb.r = pgm_read_byte( &CIE1931_CURVE[rgb.r] );
rgb.g = pgm_read_byte( &CIE1931_CURVE[rgb.g] );
rgb.b = pgm_read_byte( &CIE1931_CURVE[rgb.b] );
+#endif
return rgb;
}
diff --git a/quantum/debounce/eager_pr.c b/quantum/debounce/eager_pr.c
new file mode 100644
index 0000000000..9eb9480a79
--- /dev/null
+++ b/quantum/debounce/eager_pr.c
@@ -0,0 +1,100 @@
+/*
+Copyright 2019 Alex Ong
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+/*
+Basic per-row algorithm. Uses an 8-bit counter per row.
+After pressing a key, it immediately changes state, and sets a counter.
+No further inputs are accepted until DEBOUNCE milliseconds have occurred.
+*/
+
+#include "matrix.h"
+#include "timer.h"
+#include "quantum.h"
+#include
+
+#ifndef DEBOUNCE
+ #define DEBOUNCE 5
+#endif
+
+
+#define debounce_counter_t uint8_t
+
+static debounce_counter_t *debounce_counters;
+
+#define DEBOUNCE_ELAPSED 251
+#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)
+
+void update_debounce_counters(uint8_t num_rows, uint8_t current_time);
+void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time);
+
+//we use num_rows rather than MATRIX_ROWS to support split keyboards
+void debounce_init(uint8_t num_rows)
+{
+ debounce_counters = (debounce_counter_t*)malloc(num_rows*sizeof(debounce_counter_t));
+ for (uint8_t r = 0; r < num_rows; r++)
+ {
+ debounce_counters[r] = DEBOUNCE_ELAPSED;
+ }
+}
+
+void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
+{
+ uint8_t current_time = timer_read() % MAX_DEBOUNCE;
+ update_debounce_counters(num_rows, current_time);
+ transfer_matrix_values(raw, cooked, num_rows, current_time);
+}
+
+//If the current time is > debounce counter, set the counter to enable input.
+void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
+{
+ debounce_counter_t *debounce_pointer = debounce_counters;
+ for (uint8_t row = 0; row < num_rows; row++)
+ {
+ if (*debounce_pointer != DEBOUNCE_ELAPSED)
+ {
+ if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) {
+ *debounce_pointer = DEBOUNCE_ELAPSED;
+ }
+ }
+ debounce_pointer++;
+ }
+}
+
+// upload from raw_matrix to final matrix;
+void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time)
+{
+ debounce_counter_t *debounce_pointer = debounce_counters;
+ for (uint8_t row = 0; row < num_rows; row++)
+ {
+ matrix_row_t existing_row = cooked[row];
+ matrix_row_t raw_row = raw[row];
+
+ //determine new value basd on debounce pointer + raw value
+ if (*debounce_pointer == DEBOUNCE_ELAPSED &&
+ (existing_row != raw_row))
+ {
+ *debounce_pointer = current_time;
+ existing_row = raw_row;
+ }
+ cooked[row] = existing_row;
+
+ debounce_pointer++;
+ }
+}
+
+bool debounce_active(void)
+{
+ return true;
+}
+
diff --git a/quantum/debounce/readme.md b/quantum/debounce/readme.md
index 5b318d845e..f77f78c764 100644
--- a/quantum/debounce/readme.md
+++ b/quantum/debounce/readme.md
@@ -22,7 +22,7 @@ Here are a few that could be implemented:
sym_g.c
sym_pk.c
sym_pr.c
-sym_pr_cycles.c //currently used in ergo-dox
+sym_pr_cycles.c
eager_g.c
eager_pk.c
eager_pr.c //could be used in ergo-dox!
diff --git a/quantum/dynamic_keymap.c b/quantum/dynamic_keymap.c
index 14627a93d6..38400e36f1 100644
--- a/quantum/dynamic_keymap.c
+++ b/quantum/dynamic_keymap.c
@@ -210,19 +210,27 @@ void dynamic_keymap_macro_send( uint8_t id )
++p;
}
- // Send the macro string one char at a time
- // by making temporary 1 char strings
- char data[2] = { 0, 0 };
+ // Send the macro string one or two chars at a time
+ // by making temporary 1 or 2 char strings
+ char data[3] = { 0, 0, 0 };
// We already checked there was a null at the end of
// the buffer, so this cannot go past the end
while ( 1 ) {
- data[0] = eeprom_read_byte(p);
+ data[0] = eeprom_read_byte(p++);
+ data[1] = 0;
// Stop at the null terminator of this macro string
if ( data[0] == 0 ) {
break;
}
+ // If the char is magic (tap, down, up),
+ // add the next char (key to use) and send a 2 char string.
+ if ( data[0] == SS_TAP_CODE || data[0] == SS_DOWN_CODE || data[0] == SS_UP_CODE ) {
+ data[1] = eeprom_read_byte(p++);
+ if ( data[1] == 0 ) {
+ break;
+ }
+ }
send_string(data);
- ++p;
}
}
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 6629a098b8..ddf6234ab8 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -17,6 +17,10 @@
#include "encoder.h"
+// for memcpy
+#include
+
+
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
@@ -35,7 +39,13 @@ static pin_t encoders_pad_b[NUMBER_OF_ENCODERS] = ENCODERS_PAD_B;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
+
+#ifdef SPLIT_KEYBOARD
+// slave half encoders come over as second set of encoders
+static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
+#else
static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
+#endif
__attribute__ ((weak))
void encoder_update_user(int8_t index, bool clockwise) { }
@@ -60,11 +70,30 @@ void encoder_read(void) {
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF];
if (encoder_value[i] >= ENCODER_RESOLUTION) {
- encoder_update_kb(i, COUNTRECLOCKWISE);
+ encoder_update_kb(i, false);
}
if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
- encoder_update_kb(i, CLOCKWISE);
+ encoder_update_kb(i, true);
}
encoder_value[i] %= ENCODER_RESOLUTION;
}
}
+
+#ifdef SPLIT_KEYBOARD
+void encoder_state_raw(uint8_t* slave_state) {
+ memcpy(slave_state, encoder_state, sizeof(encoder_state));
+}
+
+void encoder_update_raw(uint8_t* slave_state) {
+ for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
+ encoder_value[NUMBER_OF_ENCODERS + i] += encoder_LUT[slave_state[i] & 0xF];
+ if (encoder_value[NUMBER_OF_ENCODERS + i] >= ENCODER_RESOLUTION) {
+ encoder_update_kb(NUMBER_OF_ENCODERS + i, false);
+ }
+ if (encoder_value[NUMBER_OF_ENCODERS + i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ encoder_update_kb(NUMBER_OF_ENCODERS + i, true);
+ }
+ encoder_value[NUMBER_OF_ENCODERS + i] %= ENCODER_RESOLUTION;
+ }
+}
+#endif
diff --git a/quantum/encoder.h b/quantum/encoder.h
index 2024fa303f..ec09a8cc47 100644
--- a/quantum/encoder.h
+++ b/quantum/encoder.h
@@ -19,11 +19,13 @@
#include "quantum.h"
-#define COUNTRECLOCKWISE 0
-#define CLOCKWISE 1
-
void encoder_init(void);
void encoder_read(void);
void encoder_update_kb(int8_t index, bool clockwise);
void encoder_update_user(int8_t index, bool clockwise);
+
+#ifdef SPLIT_KEYBOARD
+void encoder_state_raw(uint8_t* slave_state);
+void encoder_update_raw(uint8_t* slave_state);
+#endif
diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c
index 13f8bbb331..a157ed48be 100644
--- a/quantum/process_keycode/process_combo.c
+++ b/quantum/process_keycode/process_combo.c
@@ -14,141 +14,164 @@
* along with this program. If not, see .
*/
-#include "process_combo.h"
#include "print.h"
+#include "process_combo.h"
-
-__attribute__ ((weak))
-combo_t key_combos[COMBO_COUNT] = {
+__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {
};
-__attribute__ ((weak))
-void process_combo_event(uint8_t combo_index, bool pressed) {
-
-}
+__attribute__((weak)) void process_combo_event(uint8_t combo_index,
+ bool pressed) {}
+static uint16_t timer = 0;
static uint8_t current_combo_index = 0;
+static bool drop_buffer = false;
+static bool is_active = false;
-static inline void send_combo(uint16_t action, bool pressed)
-{
- if (action) {
- if (pressed) {
- register_code16(action);
- } else {
- unregister_code16(action);
- }
- } else {
- process_combo_event(current_combo_index, pressed);
- }
-}
-
-#define ALL_COMBO_KEYS_ARE_DOWN (((1<state)
-#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
-#define KEY_STATE_DOWN(key) do{ combo->state |= (1<state &= ~(1<keys; ;++count) {
- uint16_t key = pgm_read_word(&keys[count]);
- if (keycode == key) index = count;
- if (COMBO_END == key) break;
- }
-
- /* Return if not a combo key */
- if (-1 == (int8_t)index) return false;
-
- /* The combos timer is used to signal whether the combo is active */
- bool is_combo_active = combo->is_active;
-
- if (record->event.pressed) {
- KEY_STATE_DOWN(index);
-
- if (is_combo_active) {
- if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
- send_combo(combo->keycode, true);
- combo->is_active = false;
- } else { /* Combo key was pressed */
- combo->timer = timer_read();
- combo->is_active = true;
+static uint8_t buffer_size = 0;
#ifdef COMBO_ALLOW_ACTION_KEYS
- combo->prev_record = *record;
+static keyrecord_t key_buffer[MAX_COMBO_LENGTH];
#else
- combo->prev_key = keycode;
+static uint16_t key_buffer[MAX_COMBO_LENGTH];
#endif
- }
- }
+
+static inline void send_combo(uint16_t action, bool pressed) {
+ if (action) {
+ if (pressed) {
+ register_code16(action);
} else {
- if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
- send_combo(combo->keycode, false);
- }
+ unregister_code16(action);
+ }
+ } else {
+ process_combo_event(current_combo_index, pressed);
+ }
+}
- if (is_combo_active) { /* Combo key was tapped */
+static inline void dump_key_buffer(bool emit) {
+ if (buffer_size == 0) {
+ return;
+ }
+
+ if (emit) {
+ for (uint8_t i = 0; i < buffer_size; i++) {
#ifdef COMBO_ALLOW_ACTION_KEYS
- record->event.pressed = true;
- process_action(record, store_or_get_action(record->event.pressed, record->event.key));
- record->event.pressed = false;
- process_action(record, store_or_get_action(record->event.pressed, record->event.key));
+ const action_t action = store_or_get_action(key_buffer[i].event.pressed,
+ key_buffer[i].event.key);
+ process_action(&(key_buffer[i]), action);
#else
- register_code16(keycode);
- send_keyboard_report();
- unregister_code16(keycode);
+ register_code16(key_buffer[i]);
+ send_keyboard_report();
#endif
- combo->is_active = false;
- combo->timer = 0;
- }
-
- KEY_STATE_UP(index);
}
+ }
- if (NO_COMBO_KEYS_ARE_DOWN) {
- combo->is_active = true;
- combo->timer = 0;
- }
-
- return is_combo_active;
+ buffer_size = 0;
}
-bool process_combo(uint16_t keycode, keyrecord_t *record)
-{
- bool is_combo_key = false;
+#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == combo->state)
+#define KEY_STATE_DOWN(key) \
+ do { \
+ combo->state |= (1 << key); \
+ } while (0)
+#define KEY_STATE_UP(key) \
+ do { \
+ combo->state &= ~(1 << key); \
+ } while (0)
+
+static bool process_single_combo(combo_t *combo, uint16_t keycode,
+ keyrecord_t *record) {
+ uint8_t count = 0;
+ uint8_t index = -1;
+ /* Find index of keycode and number of combo keys */
+ for (const uint16_t *keys = combo->keys;; ++count) {
+ uint16_t key = pgm_read_word(&keys[count]);
+ if (keycode == key)
+ index = count;
+ if (COMBO_END == key)
+ break;
+ }
+
+ /* Continue processing if not a combo key */
+ if (-1 == (int8_t)index)
+ return false;
+
+ bool is_combo_active = is_active;
+
+ if (record->event.pressed) {
+ KEY_STATE_DOWN(index);
+
+ if (is_combo_active) {
+ if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
+ send_combo(combo->keycode, true);
+ drop_buffer = true;
+ }
+ }
+ } else {
+ if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
+ send_combo(combo->keycode, false);
+ } else {
+ /* continue processing without immediately returning */
+ is_combo_active = false;
+ }
- for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
- combo_t *combo = &key_combos[current_combo_index];
- is_combo_key |= process_single_combo(combo, keycode, record);
- }
+ KEY_STATE_UP(index);
+ }
- return !is_combo_key;
+ return is_combo_active;
}
-void matrix_scan_combo(void)
-{
- for (int i = 0; i < COMBO_COUNT; ++i) {
- // Do not treat the (weak) key_combos too strict.
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Warray-bounds"
- combo_t *combo = &key_combos[i];
- #pragma GCC diagnostic pop
- if (combo->is_active &&
- combo->timer &&
- timer_elapsed(combo->timer) > COMBO_TERM) {
-
- /* This disables the combo, meaning key events for this
- * combo will be handled by the next processors in the chain
- */
- combo->is_active = false;
+#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
+
+bool process_combo(uint16_t keycode, keyrecord_t *record) {
+ bool is_combo_key = false;
+ drop_buffer = false;
+ bool no_combo_keys_pressed = false;
+
+ for (current_combo_index = 0; current_combo_index < COMBO_COUNT;
+ ++current_combo_index) {
+ combo_t *combo = &key_combos[current_combo_index];
+ is_combo_key |= process_single_combo(combo, keycode, record);
+ no_combo_keys_pressed |= NO_COMBO_KEYS_ARE_DOWN;
+ }
+
+ if (drop_buffer) {
+ /* buffer is only dropped when we complete a combo, so we refresh the timer
+ * here */
+ timer = timer_read();
+ dump_key_buffer(false);
+ } else if (!is_combo_key) {
+ /* if no combos claim the key we need to emit the keybuffer */
+ dump_key_buffer(true);
+
+ // reset state if there are no combo keys pressed at all
+ if (no_combo_keys_pressed) {
+ timer = 0;
+ is_active = true;
+ }
+ } else if (record->event.pressed && is_active) {
+ /* otherwise the key is consumed and placed in the buffer */
+ timer = timer_read();
+ if (buffer_size < MAX_COMBO_LENGTH) {
#ifdef COMBO_ALLOW_ACTION_KEYS
- process_action(&combo->prev_record,
- store_or_get_action(combo->prev_record.event.pressed,
- combo->prev_record.event.key));
+ key_buffer[buffer_size++] = *record;
#else
- unregister_code16(combo->prev_key);
- register_code16(combo->prev_key);
+ key_buffer[buffer_size++] = keycode;
#endif
- }
}
+ }
+
+ return !is_combo_key;
+}
+
+void matrix_scan_combo(void) {
+ if (is_active && timer && timer_elapsed(timer) > COMBO_TERM) {
+
+ /* This disables the combo, meaning key events for this
+ * combo will be handled by the next processors in the chain
+ */
+ is_active = false;
+ dump_key_buffer(true);
+ }
}
diff --git a/quantum/process_keycode/process_combo.h b/quantum/process_keycode/process_combo.h
index a5787c9ed3..f06d2d3454 100644
--- a/quantum/process_keycode/process_combo.h
+++ b/quantum/process_keycode/process_combo.h
@@ -17,33 +17,34 @@
#ifndef PROCESS_COMBO_H
#define PROCESS_COMBO_H
-#include
#include "progmem.h"
#include "quantum.h"
+#include
-typedef struct
-{
- const uint16_t *keys;
- uint16_t keycode;
#ifdef EXTRA_EXTRA_LONG_COMBOS
- uint32_t state;
+#define MAX_COMBO_LENGTH 32
#elif EXTRA_LONG_COMBOS
- uint16_t state;
+#define MAX_COMBO_LENGTH 16
#else
- uint8_t state;
+#define MAX_COMBO_LENGTH 8
#endif
- uint16_t timer;
- bool is_active;
-#ifdef COMBO_ALLOW_ACTION_KEYS
- keyrecord_t prev_record;
+
+typedef struct {
+ const uint16_t *keys;
+ uint16_t keycode;
+#ifdef EXTRA_EXTRA_LONG_COMBOS
+ uint32_t state;
+#elif EXTRA_LONG_COMBOS
+ uint16_t state;
#else
- uint16_t prev_key;
+ uint8_t state;
#endif
} combo_t;
-
-#define COMBO(ck, ca) {.keys = &(ck)[0], .keycode = (ca)}
-#define COMBO_ACTION(ck) {.keys = &(ck)[0]}
+#define COMBO(ck, ca) \
+ { .keys = &(ck)[0], .keycode = (ca) }
+#define COMBO_ACTION(ck) \
+ { .keys = &(ck)[0] }
#define COMBO_END 0
#ifndef COMBO_COUNT
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 8316d1f06a..a62368ded2 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -225,27 +225,39 @@ static uint16_t scs_timer[2] = {0, 0};
*/
static bool grave_esc_was_shifted = false;
-bool process_record_quantum(keyrecord_t *record) {
+/* Convert record into usable keycode via the contained event. */
+uint16_t get_record_keycode(keyrecord_t *record) {
+ return get_event_keycode(record->event);
+}
- /* This gets the keycode from the key pressed */
- keypos_t key = record->event.key;
- uint16_t keycode;
+
+/* Convert event into usable keycode. Checks the layer cache to ensure that it
+ * retains the correct keycode after a layer change, if the key is still pressed.
+ */
+uint16_t get_event_keycode(keyevent_t event) {
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
- if (record->event.pressed) {
- layer = layer_switch_get_layer(key);
- update_source_layers_cache(key, layer);
+ if (event.pressed) {
+ layer = layer_switch_get_layer(event.key);
+ update_source_layers_cache(event.key, layer);
} else {
- layer = read_source_layers_cache(key);
+ layer = read_source_layers_cache(event.key);
}
- keycode = keymap_key_to_keycode(layer, key);
+ return keymap_key_to_keycode(layer, event.key);
} else
#endif
- keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
+}
+
+/* Main keycode processing function. Hands off handling to other functions,
+ * then processes internal Quantum keycodes, then processes ACTIONs.
+ */
+bool process_record_quantum(keyrecord_t *record) {
+ uint16_t keycode = get_record_keycode(record);
// This is how you use actions here
// if (keycode == KC_LEAD) {
@@ -274,10 +286,10 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef HAPTIC_ENABLE
process_haptic(keycode, record) &&
#endif //HAPTIC_ENABLE
- process_record_kb(keycode, record) &&
- #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
+ #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
process_rgb_matrix(keycode, record) &&
#endif
+ process_record_kb(keycode, record) &&
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
#endif
@@ -870,16 +882,16 @@ void send_string_with_delay(const char *str, uint8_t interval) {
while (1) {
char ascii_code = *str;
if (!ascii_code) break;
- if (ascii_code == 1) {
+ if (ascii_code == SS_TAP_CODE) {
// tap
uint8_t keycode = *(++str);
register_code(keycode);
unregister_code(keycode);
- } else if (ascii_code == 2) {
+ } else if (ascii_code == SS_DOWN_CODE) {
// down
uint8_t keycode = *(++str);
register_code(keycode);
- } else if (ascii_code == 3) {
+ } else if (ascii_code == SS_UP_CODE) {
// up
uint8_t keycode = *(++str);
unregister_code(keycode);
@@ -896,16 +908,16 @@ void send_string_with_delay_P(const char *str, uint8_t interval) {
while (1) {
char ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
- if (ascii_code == 1) {
+ if (ascii_code == SS_TAP_CODE) {
// tap
uint8_t keycode = pgm_read_byte(++str);
register_code(keycode);
unregister_code(keycode);
- } else if (ascii_code == 2) {
+ } else if (ascii_code == SS_DOWN_CODE) {
// down
uint8_t keycode = pgm_read_byte(++str);
register_code(keycode);
- } else if (ascii_code == 3) {
+ } else if (ascii_code == SS_UP_CODE) {
// up
uint8_t keycode = pgm_read_byte(++str);
unregister_code(keycode);
@@ -1049,12 +1061,6 @@ void matrix_init_quantum() {
matrix_init_kb();
}
-uint8_t rgb_matrix_task_counter = 0;
-
-#ifndef RGB_MATRIX_SKIP_FRAMES
- #define RGB_MATRIX_SKIP_FRAMES 1
-#endif
-
void matrix_scan_quantum() {
#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
matrix_scan_music();
@@ -1078,10 +1084,6 @@ void matrix_scan_quantum() {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_task();
- if (rgb_matrix_task_counter == 0) {
- rgb_matrix_update_pwm_buffers();
- }
- rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
#endif
#ifdef ENCODER_ENABLE
diff --git a/quantum/quantum.h b/quantum/quantum.h
index c12ac9ab8a..c7fce9a0f6 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -187,6 +187,10 @@ extern uint32_t default_layer_state;
#define ADD_SLASH_X(y) STRINGIZE(\x ## y)
#define SYMBOL_STR(x) ADD_SLASH_X(x)
+#define SS_TAP_CODE 1
+#define SS_DOWN_CODE 2
+#define SS_UP_CODE 3
+
#define SS_TAP(keycode) "\1" SYMBOL_STR(keycode)
#define SS_DOWN(keycode) "\2" SYMBOL_STR(keycode)
#define SS_UP(keycode) "\3" SYMBOL_STR(keycode)
@@ -224,6 +228,8 @@ void matrix_init_kb(void);
void matrix_scan_kb(void);
void matrix_init_user(void);
void matrix_scan_user(void);
+uint16_t get_record_keycode(keyrecord_t *record);
+uint16_t get_event_keycode(keyevent_t event);
bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c
index 56a97e3c7d..a1193d4c07 100644
--- a/quantum/rgb_matrix.c
+++ b/quantum/rgb_matrix.c
@@ -24,77 +24,96 @@
#include
#include
-rgb_config_t rgb_matrix_config;
+#include "lib/lib8tion/lib8tion.h"
+
+#include "rgb_matrix_animations/solid_color_anim.h"
+#include "rgb_matrix_animations/alpha_mods_anim.h"
+#include "rgb_matrix_animations/dual_beacon_anim.h"
+#include "rgb_matrix_animations/gradient_up_down_anim.h"
+#include "rgb_matrix_animations/raindrops_anim.h"
+#include "rgb_matrix_animations/cycle_all_anim.h"
+#include "rgb_matrix_animations/cycle_left_right_anim.h"
+#include "rgb_matrix_animations/cycle_up_down_anim.h"
+#include "rgb_matrix_animations/rainbow_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
+#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
+#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
+#include "rgb_matrix_animations/digital_rain_anim.h"
+#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
+#include "rgb_matrix_animations/solid_reactive_anim.h"
+#include "rgb_matrix_animations/splash_anim.h"
+#include "rgb_matrix_animations/solid_splash_anim.h"
+#include "rgb_matrix_animations/breathing_anim.h"
-#ifndef MAX
- #define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
+#ifndef RGB_DISABLE_AFTER_TIMEOUT
+ #define RGB_DISABLE_AFTER_TIMEOUT 0
#endif
-#ifndef MIN
- #define MIN(a,b) ((a) < (b)? (a): (b))
+#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED false
#endif
-#ifndef RGB_DISABLE_AFTER_TIMEOUT
- #define RGB_DISABLE_AFTER_TIMEOUT 0
+#ifndef EECONFIG_RGB_MATRIX
+ #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
#endif
-#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
- #define RGB_DISABLE_WHEN_USB_SUSPENDED false
+#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
+ #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
#endif
-#ifndef EECONFIG_RGB_MATRIX
- #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
+#if !defined(RGB_MATRIX_HUE_STEP)
+ #define RGB_MATRIX_HUE_STEP 8
#endif
-#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
+#if !defined(RGB_MATRIX_SAT_STEP)
+ #define RGB_MATRIX_SAT_STEP 16
#endif
-#ifndef RGB_DIGITAL_RAIN_DROPS
- // lower the number for denser effect/wider keyboard
- #define RGB_DIGITAL_RAIN_DROPS 24
+#if !defined(RGB_MATRIX_VAL_STEP)
+ #define RGB_MATRIX_VAL_STEP 16
#endif
-#if !defined(DISABLE_RGB_MATRIX_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
- #define TRACK_PREVIOUS_EFFECT
+#if !defined(RGB_MATRIX_SPD_STEP)
+ #define RGB_MATRIX_SPD_STEP 16
#endif
bool g_suspend_state = false;
-// Global tick at 20 Hz
-uint32_t g_tick = 0;
-
-// Ticks since this key was last hit.
-uint8_t g_key_hit[DRIVER_LED_TOTAL];
+rgb_config_t rgb_matrix_config;
-// Ticks since any key was last hit.
-uint32_t g_any_key_hit = 0;
+rgb_counters_t g_rgb_counters;
+static uint32_t rgb_counters_buffer;
-#ifndef PI
-#define PI 3.14159265
-#endif
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+ last_hit_t g_last_hit_tracker;
+ static last_hit_t last_hit_buffer;
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
uint32_t eeconfig_read_rgb_matrix(void) {
return eeprom_read_dword(EECONFIG_RGB_MATRIX);
}
+
void eeconfig_update_rgb_matrix(uint32_t val) {
eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
}
+
void eeconfig_update_rgb_matrix_default(void) {
dprintf("eeconfig_update_rgb_matrix_default\n");
rgb_matrix_config.enable = 1;
-#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
+#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
#else
// fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace
rgb_matrix_config.mode = RGB_MATRIX_SOLID_COLOR;
#endif
rgb_matrix_config.hue = 0;
- rgb_matrix_config.sat = 255;
+ rgb_matrix_config.sat = UINT8_MAX;
rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
- rgb_matrix_config.speed = 0;
+ rgb_matrix_config.speed = UINT8_MAX / 2;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
+
void eeconfig_debug_rgb_matrix(void) {
dprintf("rgb_matrix_config eprom\n");
dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
@@ -105,710 +124,347 @@ void eeconfig_debug_rgb_matrix(void) {
dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
}
-// Last led hit
-#define LED_HITS_TO_REMEMBER 8
-uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
-uint8_t g_last_led_count = 0;
-
-void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
- rgb_led led;
- *led_count = 0;
-
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- // map_index_to_led(i, &led);
- led = g_rgb_leds[i];
- if (row == led.matrix_co.row && column == led.matrix_co.col) {
- led_i[*led_count] = i;
- (*led_count)++;
- }
+uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i) {
+ // TODO: This is kinda expensive, fix this soonish
+ uint8_t led_count = 0;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL && led_count < LED_HITS_TO_REMEMBER; i++) {
+ matrix_co_t matrix_co = g_rgb_leds[i].matrix_co;
+ if (row == matrix_co.row && column == matrix_co.col) {
+ led_i[led_count] = i;
+ led_count++;
}
+ }
+ return led_count;
}
void rgb_matrix_update_pwm_buffers(void) {
- rgb_matrix_driver.flush();
+ rgb_matrix_driver.flush();
}
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
- rgb_matrix_driver.set_color(index, red, green, blue);
+#ifdef RGB_MATRIX_EXTRA_TOG
+ const bool is_key = g_rgb_leds[index].matrix_co.raw != 0xff;
+ if (
+ (rgb_matrix_config.enable == RGB_ZONE_KEYS && !is_key) ||
+ (rgb_matrix_config.enable == RGB_ZONE_UNDER && is_key)
+ ) {
+ rgb_matrix_driver.set_color(index, 0, 0, 0);
+ return;
+ }
+#endif
+
+ rgb_matrix_driver.set_color(index, red, green, blue);
}
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
- rgb_matrix_driver.set_color_all(red, green, blue);
+#ifdef RGB_MATRIX_EXTRA_TOG
+ for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
+ rgb_matrix_set_color(i, red, green, blue);
+ }
+#else
+ rgb_matrix_driver.set_color_all(red, green, blue);
+#endif
}
bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
- if ( record->event.pressed ) {
- uint8_t led[8], led_count;
- map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
- if (led_count > 0) {
- for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
- g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
- }
- g_last_led_hit[0] = led[0];
- g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
- }
- for(uint8_t i = 0; i < led_count; i++)
- g_key_hit[led[i]] = 0;
- g_any_key_hit = 0;
- } else {
- #ifdef RGB_MATRIX_KEYRELEASES
- uint8_t led[8], led_count;
- map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
- for(uint8_t i = 0; i < led_count; i++)
- g_key_hit[led[i]] = 255;
-
- g_any_key_hit = 255;
- #endif
- }
- return true;
-}
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+ uint8_t led[LED_HITS_TO_REMEMBER];
+ uint8_t led_count = 0;
+
+#if defined(RGB_MATRIX_KEYRELEASES)
+ if (!record->event.pressed) {
+ led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led);
+ g_rgb_counters.any_key_hit = 0;
+ }
+#elif defined(RGB_MATRIX_KEYPRESSES)
+ if (record->event.pressed) {
+ led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led);
+ g_rgb_counters.any_key_hit = 0;
+ }
+#endif // defined(RGB_MATRIX_KEYRELEASES)
+
+ if (last_hit_buffer.count + led_count > LED_HITS_TO_REMEMBER) {
+ memcpy(&last_hit_buffer.x[0], &last_hit_buffer.x[led_count], LED_HITS_TO_REMEMBER - led_count);
+ memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count);
+ memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit
+ memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count);
+ last_hit_buffer.count--;
+ }
-void rgb_matrix_set_suspend_state(bool state) {
- g_suspend_state = state;
+ for(uint8_t i = 0; i < led_count; i++) {
+ uint8_t index = last_hit_buffer.count;
+ last_hit_buffer.x[index] = g_rgb_leds[led[i]].point.x;
+ last_hit_buffer.y[index] = g_rgb_leds[led[i]].point.y;
+ last_hit_buffer.index[index] = led[i];
+ last_hit_buffer.tick[index] = 0;
+ last_hit_buffer.count++;
+ }
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+ return true;
}
void rgb_matrix_test(void) {
- // Mask out bits 4 and 5
- // Increase the factor to make the test animation slower (and reduce to make it faster)
- uint8_t factor = 10;
- switch ( (g_tick & (0b11 << factor)) >> factor )
- {
- case 0:
- {
- rgb_matrix_set_color_all( 20, 0, 0 );
- break;
- }
- case 1:
- {
- rgb_matrix_set_color_all( 0, 20, 0 );
- break;
- }
- case 2:
- {
- rgb_matrix_set_color_all( 0, 0, 20 );
- break;
- }
- case 3:
- {
- rgb_matrix_set_color_all( 20, 20, 20 );
- break;
- }
- }
-}
-
-// All LEDs off
-void rgb_matrix_all_off(void) {
- rgb_matrix_set_color_all( 0, 0, 0 );
-}
-
-// Solid color
-void rgb_matrix_solid_color(void) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
-}
-
-void rgb_matrix_solid_reactive(void) {
- // Relies on hue being 8-bit and wrapping
- for ( int i=0; i 127 )
- {
- deltaH -= 256;
+ // Mask out bits 4 and 5
+ // Increase the factor to make the test animation slower (and reduce to make it faster)
+ uint8_t factor = 10;
+ switch ( (g_rgb_counters.tick & (0b11 << factor)) >> factor )
+ {
+ case 0: {
+ rgb_matrix_set_color_all( 20, 0, 0 );
+ break;
}
- else if ( deltaH < -127 )
- {
- deltaH += 256;
+ case 1: {
+ rgb_matrix_set_color_all( 0, 20, 0 );
+ break;
}
- // Divide delta by 4, this gives the delta per row
- deltaH /= 4;
-
- int16_t s1 = rgb_matrix_config.sat;
- int16_t s2 = rgb_matrix_config.hue;
- int16_t deltaS = ( s2 - s1 ) / 4;
-
- HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
- RGB rgb;
- Point point;
- for ( int i=0; i>4);
- // Relies on hue being 8-bit and wrapping
- hsv.h = rgb_matrix_config.hue + ( deltaH * y );
- hsv.s = rgb_matrix_config.sat + ( deltaS * y );
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
- }
-}
-
-void rgb_matrix_raindrops(bool initialize) {
- int16_t h1 = rgb_matrix_config.hue;
- int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
- int16_t deltaH = h2 - h1;
- deltaH /= 4;
-
- // Take the shortest path between hues
- if ( deltaH > 127 )
- {
- deltaH -= 256;
- }
- else if ( deltaH < -127 )
- {
- deltaH += 256;
- }
-
- int16_t s1 = rgb_matrix_config.sat;
- int16_t s2 = rgb_matrix_config.sat;
- int16_t deltaS = ( s2 - s1 ) / 4;
-
- HSV hsv;
- RGB rgb;
-
- // Change one LED every tick, make sure speed is not 0
- uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
-
- for ( int i=0; iinit) {
+ return false;
+ }
-void rgb_matrix_dual_beacon(void) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- Point point;
- double cos_value = cos(g_tick * PI / 128) / 32;
- double sin_value = sin(g_tick * PI / 128) / 112;
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- point = g_rgb_leds[i].point;
- hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue;
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
- }
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ rgb_matrix_set_color(i, 0, 0, 0);
+ }
+ return led_max < DRIVER_LED_TOTAL;
}
-void rgb_matrix_rainbow_beacon(void) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- Point point;
- double cos_value = cos(g_tick * PI / 128);
- double sin_value = sin(g_tick * PI / 128);
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- point = g_rgb_leds[i].point;
- hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue;
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
- }
-}
+static uint8_t rgb_last_enable = UINT8_MAX;
+static uint8_t rgb_last_effect = UINT8_MAX;
+static effect_params_t rgb_effect_params = { 0, 0 };
+static rgb_task_states rgb_task_state = SYNCING;
-void rgb_matrix_rainbow_pinwheels(void) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- Point point;
- double cos_value = cos(g_tick * PI / 128);
- double sin_value = sin(g_tick * PI / 128);
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- point = g_rgb_leds[i].point;
- hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue;
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+static void rgb_task_timers(void) {
+ // Update double buffer timers
+ uint16_t deltaTime = timer_elapsed32(rgb_counters_buffer);
+ rgb_counters_buffer = timer_read32();
+ if (g_rgb_counters.any_key_hit < UINT32_MAX) {
+ if (UINT32_MAX - deltaTime < g_rgb_counters.any_key_hit) {
+ g_rgb_counters.any_key_hit = UINT32_MAX;
+ } else {
+ g_rgb_counters.any_key_hit += deltaTime;
}
-}
+ }
-void rgb_matrix_rainbow_moving_chevron(void) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- Point point;
- uint8_t r = 128;
- double cos_value = cos(r * PI / 128);
- double sin_value = sin(r * PI / 128);
- double multiplier = (g_tick / 256.0 * 224);
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- point = g_rgb_leds[i].point;
- hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue;
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ // Update double buffer last hit timers
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+ uint8_t count = last_hit_buffer.count;
+ for (uint8_t i = 0; i < count; ++i) {
+ if (UINT16_MAX - deltaTime < last_hit_buffer.tick[i]) {
+ last_hit_buffer.count--;
+ continue;
}
-}
-
-
-void rgb_matrix_jellybean_raindrops( bool initialize ) {
- HSV hsv;
- RGB rgb;
+ last_hit_buffer.tick[i] += deltaTime;
+ }
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+}
+
+static void rgb_task_sync(void) {
+ // next task
+ if (timer_elapsed32(g_rgb_counters.tick) >= RGB_MATRIX_LED_FLUSH_LIMIT)
+ rgb_task_state = STARTING;
+}
+
+static void rgb_task_start(void) {
+ // reset iter
+ rgb_effect_params.iter = 0;
+
+ // update double buffers
+ g_rgb_counters.tick = rgb_counters_buffer;
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+ g_last_hit_tracker = last_hit_buffer;
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+
+ // next task
+ rgb_task_state = RENDERING;
+}
+
+static void rgb_task_render(uint8_t effect) {
+ bool rendering = false;
+ rgb_effect_params.init = (effect != rgb_last_effect) || (rgb_matrix_config.enable != rgb_last_enable);
+
+ // each effect can opt to do calculations
+ // and/or request PWM buffer updates.
+ switch (effect) {
+ case RGB_MATRIX_NONE:
+ rendering = rgb_matrix_none(&rgb_effect_params);
+ break;
+
+ case RGB_MATRIX_SOLID_COLOR:
+ rendering = rgb_matrix_solid_color(&rgb_effect_params); // Max 1ms Avg 0ms
+ break;
+#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
+ case RGB_MATRIX_ALPHAS_MODS:
+ rendering = rgb_matrix_alphas_mods(&rgb_effect_params); // Max 2ms Avg 1ms
+ break;
+#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
+#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ case RGB_MATRIX_GRADIENT_UP_DOWN:
+ rendering = rgb_matrix_gradient_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#ifndef DISABLE_RGB_MATRIX_BREATHING
+ case RGB_MATRIX_BREATHING:
+ rendering = rgb_matrix_breathing(&rgb_effect_params); // Max 1ms Avg 0ms
+ break;
+#endif // DISABLE_RGB_MATRIX_BREATHING
+#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
+ case RGB_MATRIX_CYCLE_ALL:
+ rendering = rgb_matrix_cycle_all(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
+#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+ case RGB_MATRIX_CYCLE_LEFT_RIGHT:
+ rendering = rgb_matrix_cycle_left_right(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+ case RGB_MATRIX_CYCLE_UP_DOWN:
+ rendering = rgb_matrix_cycle_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+ case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
+ rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
+ case RGB_MATRIX_DUAL_BEACON:
+ rendering = rgb_matrix_dual_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
+ case RGB_MATRIX_RAINBOW_BEACON:
+ rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ case RGB_MATRIX_RAINBOW_PINWHEELS:
+ rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#ifndef DISABLE_RGB_MATRIX_RAINDROPS
+ case RGB_MATRIX_RAINDROPS:
+ rendering = rgb_matrix_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
+ break;
+#endif // DISABLE_RGB_MATRIX_RAINDROPS
+#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ case RGB_MATRIX_JELLYBEAN_RAINDROPS:
+ rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
+ break;
+#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
+ case RGB_MATRIX_DIGITAL_RAIN:
+ rendering = rgb_matrix_digital_rain(&rgb_effect_params); // Max 9ms Avg 8ms | this is expensive, fix it
+ break;
+#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
+ rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms
+ break;
+#endif
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+ case RGB_MATRIX_SOLID_REACTIVE:
+ rendering = rgb_matrix_solid_reactive(&rgb_effect_params); // Max 4ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
+#ifndef DISABLE_RGB_MATRIX_SPLASH
+ case RGB_MATRIX_SPLASH:
+ rendering = rgb_matrix_splash(&rgb_effect_params); // Max 5ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_SPLASH
+#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+ case RGB_MATRIX_MULTISPLASH:
+ rendering = rgb_matrix_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
+ break;
+#endif // DISABLE_RGB_MATRIX_MULTISPLASH
+#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+ case RGB_MATRIX_SOLID_SPLASH:
+ rendering = rgb_matrix_solid_splash(&rgb_effect_params); // Max 5ms Avg 3ms
+ break;
+#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
+#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+ case RGB_MATRIX_SOLID_MULTISPLASH:
+ rendering = rgb_matrix_solid_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
+ break;
+#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
- // Change one LED every tick, make sure speed is not 0
- uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
+ // Factory default magic value
+ case UINT8_MAX: {
+ rgb_matrix_test();
+ rgb_task_state = FLUSHING;
+ }
+ return;
+ }
- for ( int i=0; i 0 && map[col][row] < max_intensity) {
- // neither fully bright nor dark, decay it
- map[col][row]--;
- }
- // set the pixel colour
- uint8_t led, led_count;
- map_row_column_to_led(row, col, &led, &led_count);
-
- if (map[col][row] > pure_green_intensity) {
- const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost
- * (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
- rgb_matrix_set_color(led, boost, max_intensity, boost);
- }
- else {
- const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity);
- rgb_matrix_set_color(led, 0, green, 0);
- }
- }
- }
- if (++drop > drop_ticks) {
- // reset drop timer
- drop = 0;
- for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
- for (uint8_t col = 0; col < MATRIX_COLS; col++) {
- // if ths is on the bottom row and bright allow decay
- if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) {
- map[col][row]--;
- }
- // check if the pixel above is bright
- if (map[col][row - 1] == max_intensity) {
- // allow old bright pixel to decay
- map[col][row - 1]--;
- // make this pixel bright
- map[col][row] = max_intensity;
- }
- }
- }
- }
-}
+ // update pwm buffers
+ rgb_matrix_update_pwm_buffers();
-void rgb_matrix_multisplash(void) {
- // if (g_any_key_hit < 0xFF) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- rgb_led led;
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- led = g_rgb_leds[i];
- uint16_t c = 0, d = 0;
- rgb_led last_led;
- // if (g_last_led_count) {
- for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
- last_led = g_rgb_leds[g_last_led_hit[last_i]];
- uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
- uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
- c += MIN(MAX(effect, 0), 255);
- d += 255 - MIN(MAX(effect, 0), 255);
- }
- // } else {
- // d = 255;
- // }
- hsv.h = (rgb_matrix_config.hue + c) % 256;
- hsv.v = MAX(MIN(d, 255), 0);
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
- }
- // } else {
- // rgb_matrix_set_color_all( 0, 0, 0 );
- // }
-}
-
-
-void rgb_matrix_splash(void) {
- g_last_led_count = MIN(g_last_led_count, 1);
- rgb_matrix_multisplash();
-}
-
-
-void rgb_matrix_solid_multisplash(void) {
- // if (g_any_key_hit < 0xFF) {
- HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
- RGB rgb;
- rgb_led led;
- for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
- led = g_rgb_leds[i];
- uint16_t d = 0;
- rgb_led last_led;
- // if (g_last_led_count) {
- for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
- last_led = g_rgb_leds[g_last_led_hit[last_i]];
- uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
- uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
- d += 255 - MIN(MAX(effect, 0), 255);
- }
- // } else {
- // d = 255;
- // }
- hsv.v = MAX(MIN(d, 255), 0);
- rgb = hsv_to_rgb( hsv );
- rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
- }
- // } else {
- // rgb_matrix_set_color_all( 0, 0, 0 );
- // }
-}
-
-
-void rgb_matrix_solid_splash(void) {
- g_last_led_count = MIN(g_last_led_count, 1);
- rgb_matrix_solid_multisplash();
-}
-
-
-// Needs eeprom access that we don't have setup currently
-
-void rgb_matrix_custom(void) {
-// HSV hsv;
-// RGB rgb;
-// for ( int i=0; i 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
- uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
-
- #ifdef TRACK_PREVIOUS_EFFECT
- // Keep track of the effect used last time,
- // detect change in effect, so each effect can
- // have an optional initialization.
-
- static uint8_t effect_last = 255;
- bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
- effect_last = effect;
- toggle_enable_last = rgb_matrix_config.enable;
- #endif
-
- // this gets ticked at 20 Hz.
- // each effect can opt to do calculations
- // and/or request PWM buffer updates.
- switch ( effect ) {
- case RGB_MATRIX_SOLID_COLOR:
- rgb_matrix_solid_color();
- break;
- #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
- case RGB_MATRIX_ALPHAS_MODS:
- rgb_matrix_alphas_mods();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
- case RGB_MATRIX_DUAL_BEACON:
- rgb_matrix_dual_beacon();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- case RGB_MATRIX_GRADIENT_UP_DOWN:
- rgb_matrix_gradient_up_down();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_RAINDROPS
- case RGB_MATRIX_RAINDROPS:
- rgb_matrix_raindrops( initialize );
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
- case RGB_MATRIX_CYCLE_ALL:
- rgb_matrix_cycle_all();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- case RGB_MATRIX_CYCLE_LEFT_RIGHT:
- rgb_matrix_cycle_left_right();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- case RGB_MATRIX_CYCLE_UP_DOWN:
- rgb_matrix_cycle_up_down();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
- case RGB_MATRIX_RAINBOW_BEACON:
- rgb_matrix_rainbow_beacon();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- case RGB_MATRIX_RAINBOW_PINWHEELS:
- rgb_matrix_rainbow_pinwheels();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
- rgb_matrix_rainbow_moving_chevron();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- case RGB_MATRIX_JELLYBEAN_RAINDROPS:
- rgb_matrix_jellybean_raindrops( initialize );
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
- case RGB_MATRIX_DIGITAL_RAIN:
- rgb_matrix_digital_rain( initialize );
- break;
- #endif
- #ifdef RGB_MATRIX_KEYPRESSES
- #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
- case RGB_MATRIX_SOLID_REACTIVE:
- rgb_matrix_solid_reactive();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
- rgb_matrix_solid_reactive_simple();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_SPLASH
- case RGB_MATRIX_SPLASH:
- rgb_matrix_splash();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
- case RGB_MATRIX_MULTISPLASH:
- rgb_matrix_multisplash();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
- case RGB_MATRIX_SOLID_SPLASH:
- rgb_matrix_solid_splash();
- break;
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- case RGB_MATRIX_SOLID_MULTISPLASH:
- rgb_matrix_solid_multisplash();
- break;
- #endif
- #endif
- default:
- rgb_matrix_custom();
- break;
- }
-
- if ( ! suspend_backlight ) {
- rgb_matrix_indicators();
- }
+ rgb_task_timers();
+
+ // Ideally we would also stop sending zeros to the LED driver PWM buffers
+ // while suspended and just do a software shutdown. This is a cheap hack for now.
+ bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) || (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_rgb_counters.any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
+ uint8_t effect = suspend_backlight || !rgb_matrix_config.enable ? 0 : rgb_matrix_config.mode;
+
+ switch (rgb_task_state) {
+ case STARTING:
+ rgb_task_start();
+ break;
+ case RENDERING:
+ rgb_task_render(effect);
+ break;
+ case FLUSHING:
+ rgb_task_flush(effect);
+ break;
+ case SYNCING:
+ rgb_task_sync();
+ break;
+ }
+ if (!suspend_backlight) {
+ rgb_matrix_indicators();
+ }
}
void rgb_matrix_indicators(void) {
- rgb_matrix_indicators_kb();
- rgb_matrix_indicators_user();
+ rgb_matrix_indicators_kb();
+ rgb_matrix_indicators_user();
}
__attribute__((weak))
@@ -817,103 +473,54 @@ void rgb_matrix_indicators_kb(void) {}
__attribute__((weak))
void rgb_matrix_indicators_user(void) {}
-
-// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
-// {
-// if ( row >= MATRIX_ROWS )
-// {
-// // Special value, 255=none, 254=all
-// *index = row;
-// }
-// else
-// {
-// // This needs updated to something like
-// // uint8_t led[8], led_count;
-// // map_row_column_to_led(row,column,led,&led_count);
-// // for(uint8_t i = 0; i < led_count; i++)
-// map_row_column_to_led( row, column, index );
-// }
-// }
-
void rgb_matrix_init(void) {
rgb_matrix_driver.init();
// TODO: put the 1 second startup delay here?
- // clear the key hits
- for ( int led=0; ledh = eeprom_read_byte(address);
-// hsv->s = eeprom_read_byte(address+1);
-// hsv->v = eeprom_read_byte(address+2);
-// }
-
-// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
-// {
-// uint8_t led[8], led_count;
-// map_row_column_to_led(row,column,led,&led_count);
-// for(uint8_t i = 0; i < led_count; i++) {
-// if ( led[i] < DRIVER_LED_TOTAL )
-// {
-// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
-// eeprom_update_byte(address, hsv.h);
-// eeprom_update_byte(address+1, hsv.s);
-// eeprom_update_byte(address+2, hsv.v);
-// }
-// }
-// }
-
-uint32_t rgb_matrix_get_tick(void) {
- return g_tick;
+void rgb_matrix_set_suspend_state(bool state) {
+ g_suspend_state = state;
}
void rgb_matrix_toggle(void) {
- rgb_matrix_config.enable ^= 1;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.enable++;
+ if (!rgb_matrix_config.enable) {
+ rgb_task_state = STARTING;
+ }
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_enable(void) {
rgb_matrix_config.enable = 1;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_enable_noeeprom(void) {
@@ -922,7 +529,7 @@ void rgb_matrix_enable_noeeprom(void) {
void rgb_matrix_disable(void) {
rgb_matrix_config.enable = 0;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_disable_noeeprom(void) {
@@ -930,76 +537,79 @@ void rgb_matrix_disable_noeeprom(void) {
}
void rgb_matrix_step(void) {
- rgb_matrix_config.mode++;
- if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
- rgb_matrix_config.mode = 1;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.mode++;
+ if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_config.mode = 1;
+ rgb_task_state = STARTING;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_step_reverse(void) {
- rgb_matrix_config.mode--;
- if (rgb_matrix_config.mode < 1)
- rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.mode--;
+ if (rgb_matrix_config.mode < 1)
+ rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
+ rgb_task_state = STARTING;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_increase_hue(void) {
- rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.hue += RGB_MATRIX_HUE_STEP;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_decrease_hue(void) {
- rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.hue -= RGB_MATRIX_HUE_STEP;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_increase_sat(void) {
- rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.sat = qadd8(rgb_matrix_config.sat, RGB_MATRIX_SAT_STEP);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_decrease_sat(void) {
- rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.sat = qsub8(rgb_matrix_config.sat, RGB_MATRIX_SAT_STEP);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_increase_val(void) {
- rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.val = qadd8(rgb_matrix_config.val, RGB_MATRIX_VAL_STEP);
+ if (rgb_matrix_config.val > RGB_MATRIX_MAXIMUM_BRIGHTNESS)
+ rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_decrease_val(void) {
- rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.val = qsub8(rgb_matrix_config.val, RGB_MATRIX_VAL_STEP);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_increase_speed(void) {
- rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
+ rgb_matrix_config.speed = qadd8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgb_matrix_decrease_speed(void) {
- rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
+ rgb_matrix_config.speed = qsub8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgb_matrix_mode(uint8_t mode) {
- rgb_matrix_config.mode = mode;
- eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+ rgb_matrix_config.mode = mode;
+ rgb_task_state = STARTING;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgb_matrix_mode_noeeprom(uint8_t mode) {
- rgb_matrix_config.mode = mode;
+ rgb_matrix_config.mode = mode;
}
uint8_t rgb_matrix_get_mode(void) {
- return rgb_matrix_config.mode;
+ return rgb_matrix_config.mode;
}
void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
- rgb_matrix_config.hue = hue;
- rgb_matrix_config.sat = sat;
- rgb_matrix_config.val = val;
+ rgb_matrix_sethsv_noeeprom(hue, sat, val);
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
@@ -1007,4 +617,6 @@ void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
rgb_matrix_config.hue = hue;
rgb_matrix_config.sat = sat;
rgb_matrix_config.val = val;
+ if (rgb_matrix_config.val > RGB_MATRIX_MAXIMUM_BRIGHTNESS)
+ rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
}
diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h
index e6acd2d4b5..0e193dcb2f 100644
--- a/quantum/rgb_matrix.h
+++ b/quantum/rgb_matrix.h
@@ -21,32 +21,35 @@
#include
#include
+#include "rgb_matrix_types.h"
#include "color.h"
#include "quantum.h"
#ifdef IS31FL3731
- #include "is31fl3731.h"
+ #include "is31fl3731.h"
#elif defined (IS31FL3733)
#include "is31fl3733.h"
+#elif defined (IS31FL3737)
+ #include "is31fl3737.h"
#endif
-typedef struct Point {
- uint8_t x;
- uint8_t y;
-} __attribute__((packed)) Point;
+#ifndef RGB_MATRIX_LED_FLUSH_LIMIT
+ #define RGB_MATRIX_LED_FLUSH_LIMIT 16
+#endif
-typedef struct rgb_led {
- union {
- uint8_t raw;
- struct {
- uint8_t row:4; // 16 max
- uint8_t col:4; // 16 max
- };
- } matrix_co;
- Point point;
- uint8_t modifier:1;
-} __attribute__((packed)) rgb_led;
+#ifndef RGB_MATRIX_LED_PROCESS_LIMIT
+ #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5
+#endif
+#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
+#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
+ uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
+ if (max > DRIVER_LED_TOTAL) \
+ max = DRIVER_LED_TOTAL;
+#else
+#define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = 0; \
+ uint8_t max = DRIVER_LED_TOTAL;
+#endif
extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
@@ -56,79 +59,73 @@ typedef struct
uint8_t index;
} rgb_indicator;
-typedef union {
- uint32_t raw;
- struct {
- bool enable :1;
- uint8_t mode :6;
- uint16_t hue :9;
- uint8_t sat :8;
- uint8_t val :8;
- uint8_t speed :8;//EECONFIG needs to be increased to support this
- };
-} rgb_config_t;
-
enum rgb_matrix_effects {
+ RGB_MATRIX_NONE = 0,
RGB_MATRIX_SOLID_COLOR = 1,
#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
- RGB_MATRIX_ALPHAS_MODS,
-#endif
-#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
- RGB_MATRIX_DUAL_BEACON,
-#endif
+ RGB_MATRIX_ALPHAS_MODS,
+#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- RGB_MATRIX_GRADIENT_UP_DOWN,
-#endif
-#ifndef DISABLE_RGB_MATRIX_RAINDROPS
- RGB_MATRIX_RAINDROPS,
-#endif
+ RGB_MATRIX_GRADIENT_UP_DOWN,
+#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#ifndef DISABLE_RGB_MATRIX_BREATHING
+ RGB_MATRIX_BREATHING,
+#endif // DISABLE_RGB_MATRIX_BREATHING
#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
- RGB_MATRIX_CYCLE_ALL,
-#endif
+ RGB_MATRIX_CYCLE_ALL,
+#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- RGB_MATRIX_CYCLE_LEFT_RIGHT,
-#endif
+ RGB_MATRIX_CYCLE_LEFT_RIGHT,
+#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
- RGB_MATRIX_CYCLE_UP_DOWN,
-#endif
+ RGB_MATRIX_CYCLE_UP_DOWN,
+#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+ RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
+#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
+ RGB_MATRIX_DUAL_BEACON,
+#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
- RGB_MATRIX_RAINBOW_BEACON,
-#endif
+ RGB_MATRIX_RAINBOW_BEACON,
+#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- RGB_MATRIX_RAINBOW_PINWHEELS,
-#endif
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
-#endif
+ RGB_MATRIX_RAINBOW_PINWHEELS,
+#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#ifndef DISABLE_RGB_MATRIX_RAINDROPS
+ RGB_MATRIX_RAINDROPS,
+#endif // DISABLE_RGB_MATRIX_RAINDROPS
#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- RGB_MATRIX_JELLYBEAN_RAINDROPS,
-#endif
+ RGB_MATRIX_JELLYBEAN_RAINDROPS,
+#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
- RGB_MATRIX_DIGITAL_RAIN,
-#endif
-#ifdef RGB_MATRIX_KEYPRESSES
- #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
- RGB_MATRIX_SOLID_REACTIVE,
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- RGB_MATRIX_SOLID_REACTIVE_SIMPLE,
- #endif
- #ifndef DISABLE_RGB_MATRIX_SPLASH
- RGB_MATRIX_SPLASH,
- #endif
- #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
- RGB_MATRIX_MULTISPLASH,
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
- RGB_MATRIX_SOLID_SPLASH,
- #endif
- #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
- RGB_MATRIX_SOLID_MULTISPLASH,
- #endif
-#endif
- RGB_MATRIX_EFFECT_MAX
+ RGB_MATRIX_DIGITAL_RAIN,
+#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ RGB_MATRIX_SOLID_REACTIVE_SIMPLE,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+ RGB_MATRIX_SOLID_REACTIVE,
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
+#ifndef DISABLE_RGB_MATRIX_SPLASH
+ RGB_MATRIX_SPLASH,
+#endif // DISABLE_RGB_MATRIX_SPLASH
+#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+ RGB_MATRIX_MULTISPLASH,
+#endif // DISABLE_RGB_MATRIX_MULTISPLASH
+#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+ RGB_MATRIX_SOLID_SPLASH,
+#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
+#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+ RGB_MATRIX_SOLID_MULTISPLASH,
+#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+ RGB_MATRIX_EFFECT_MAX
};
+uint8_t rgb_matrix_map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i);
+
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
@@ -162,8 +159,6 @@ void rgb_matrix_decrease(void);
// void backlight_get_key_color( uint8_t led, HSV *hsv );
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
-uint32_t rgb_matrix_get_tick(void);
-
void rgb_matrix_toggle(void);
void rgb_matrix_enable(void);
void rgb_matrix_enable_noeeprom(void);
@@ -212,7 +207,6 @@ uint8_t rgb_matrix_get_mode(void);
typedef struct {
/* Perform any initialisation required for the other driver functions to work. */
void (*init)(void);
-
/* Set the colour of a single LED in the buffer. */
void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
/* Set the colour of all LEDS on the keyboard in the buffer. */
diff --git a/quantum/rgb_matrix_animations/alpha_mods_anim.h b/quantum/rgb_matrix_animations/alpha_mods_anim.h
new file mode 100644
index 0000000000..cc1914d7f4
--- /dev/null
+++ b/quantum/rgb_matrix_animations/alpha_mods_anim.h
@@ -0,0 +1,26 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
+
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+// alphas = color1, mods = color2
+bool rgb_matrix_alphas_mods(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
+ RGB rgb1 = hsv_to_rgb(hsv);
+ hsv.h += rgb_matrix_config.speed;
+ RGB rgb2 = hsv_to_rgb(hsv);
+
+ for (uint8_t i = led_min; i < led_max; i++) {
+ if (g_rgb_leds[i].modifier) {
+ rgb_matrix_set_color(i, rgb2.r, rgb2.g, rgb2.b);
+ } else {
+ rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
+ }
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
diff --git a/quantum/rgb_matrix_animations/breathing_anim.h b/quantum/rgb_matrix_animations/breathing_anim.h
new file mode 100644
index 0000000000..4a9a1dcdb2
--- /dev/null
+++ b/quantum/rgb_matrix_animations/breathing_anim.h
@@ -0,0 +1,20 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_BREATHING
+
+extern rgb_counters_t g_rgb_counters;
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_breathing(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
+ uint8_t val = scale8(abs8(sin8(time) - 128) * 2, rgb_matrix_config.val);
+ HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, val };
+ RGB rgb = hsv_to_rgb(hsv);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_BREATHING
diff --git a/quantum/rgb_matrix_animations/cycle_all_anim.h b/quantum/rgb_matrix_animations/cycle_all_anim.h
new file mode 100644
index 0000000000..5c18cfa0c9
--- /dev/null
+++ b/quantum/rgb_matrix_animations/cycle_all_anim.h
@@ -0,0 +1,21 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_cycle_all(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ hsv.h = time;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
diff --git a/quantum/rgb_matrix_animations/cycle_left_right_anim.h b/quantum/rgb_matrix_animations/cycle_left_right_anim.h
new file mode 100644
index 0000000000..f519aeb476
--- /dev/null
+++ b/quantum/rgb_matrix_animations/cycle_left_right_anim.h
@@ -0,0 +1,22 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_cycle_left_right(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = point.x - time;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
diff --git a/quantum/rgb_matrix_animations/cycle_up_down_anim.h b/quantum/rgb_matrix_animations/cycle_up_down_anim.h
new file mode 100644
index 0000000000..8b91d890de
--- /dev/null
+++ b/quantum/rgb_matrix_animations/cycle_up_down_anim.h
@@ -0,0 +1,22 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_cycle_up_down(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = point.y - time;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
diff --git a/quantum/rgb_matrix_animations/digital_rain_anim.h b/quantum/rgb_matrix_animations/digital_rain_anim.h
new file mode 100644
index 0000000000..4ba3c1c87d
--- /dev/null
+++ b/quantum/rgb_matrix_animations/digital_rain_anim.h
@@ -0,0 +1,74 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
+
+#ifndef RGB_DIGITAL_RAIN_DROPS
+ // lower the number for denser effect/wider keyboard
+ #define RGB_DIGITAL_RAIN_DROPS 24
+#endif
+
+bool rgb_matrix_digital_rain(effect_params_t* params) {
+ // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
+ const uint8_t drop_ticks = 28;
+ const uint8_t pure_green_intensity = 0xd0;
+ const uint8_t max_brightness_boost = 0xc0;
+ const uint8_t max_intensity = 0xff;
+
+ static uint8_t map[MATRIX_COLS][MATRIX_ROWS] = {{0}};
+ static uint8_t drop = 0;
+
+ if (params->init) {
+ rgb_matrix_set_color_all(0, 0, 0);
+ memset(map, 0, sizeof map);
+ drop = 0;
+ }
+ for (uint8_t col = 0; col < MATRIX_COLS; col++) {
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
+ // top row, pixels have just fallen and we're
+ // making a new rain drop in this column
+ map[col][row] = max_intensity;
+ }
+ else if (map[col][row] > 0 && map[col][row] < max_intensity) {
+ // neither fully bright nor dark, decay it
+ map[col][row]--;
+ }
+ // set the pixel colour
+ uint8_t led[LED_HITS_TO_REMEMBER];
+ uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
+
+ // TODO: multiple leds are supported mapped to the same row/column
+ if (led_count > 0) {
+ if (map[col][row] > pure_green_intensity) {
+ const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
+ rgb_matrix_set_color(led[0], boost, max_intensity, boost);
+ }
+ else {
+ const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity);
+ rgb_matrix_set_color(led[0], 0, green, 0);
+ }
+ }
+ }
+ }
+ if (++drop > drop_ticks) {
+ // reset drop timer
+ drop = 0;
+ for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
+ for (uint8_t col = 0; col < MATRIX_COLS; col++) {
+ // if ths is on the bottom row and bright allow decay
+ if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) {
+ map[col][row]--;
+ }
+ // check if the pixel above is bright
+ if (map[col][row - 1] == max_intensity) {
+ // allow old bright pixel to decay
+ map[col][row - 1]--;
+ // make this pixel bright
+ map[col][row] = max_intensity;
+ }
+ }
+ }
+ }
+ return false;
+}
+
+#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
diff --git a/quantum/rgb_matrix_animations/dual_beacon_anim.h b/quantum/rgb_matrix_animations/dual_beacon_anim.h
new file mode 100644
index 0000000000..dda3157809
--- /dev/null
+++ b/quantum/rgb_matrix_animations/dual_beacon_anim.h
@@ -0,0 +1,24 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_dual_beacon(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ int8_t cos_value = cos8(time) - 128;
+ int8_t sin_value = sin8(time) - 128;
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = ((point.y - 32) * cos_value + (point.x - 112) * sin_value) / 128 + rgb_matrix_config.hue;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
diff --git a/quantum/rgb_matrix_animations/gradient_up_down_anim.h b/quantum/rgb_matrix_animations/gradient_up_down_anim.h
new file mode 100644
index 0000000000..11498e22f5
--- /dev/null
+++ b/quantum/rgb_matrix_animations/gradient_up_down_anim.h
@@ -0,0 +1,22 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_gradient_up_down(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint8_t scale = scale8(64, rgb_matrix_config.speed);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ // The y range will be 0..64, map this to 0..4
+ // Relies on hue being 8-bit and wrapping
+ hsv.h = rgb_matrix_config.hue + scale * (point.y >> 4);
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
diff --git a/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
new file mode 100644
index 0000000000..01ff5c2306
--- /dev/null
+++ b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
@@ -0,0 +1,30 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+static void jellybean_raindrops_set_color(int i) {
+ HSV hsv = { rand() & 0xFF , rand() & 0xFF, rgb_matrix_config.val };
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+}
+
+bool rgb_matrix_jellybean_raindrops(effect_params_t* params) {
+ if (!params->init) {
+ // Change one LED every tick, make sure speed is not 0
+ if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
+ jellybean_raindrops_set_color(rand() % DRIVER_LED_TOTAL);
+ }
+ return false;
+ }
+
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+ for (int i = led_min; i < led_max; i++) {
+ jellybean_raindrops_set_color(i);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
diff --git a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
new file mode 100644
index 0000000000..3c15e64ab6
--- /dev/null
+++ b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
@@ -0,0 +1,24 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ int16_t cos_value = 2 * (cos8(time) - 128);
+ int16_t sin_value = 2 * (sin8(time) - 128);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = ((point.y - 32) * cos_value + (point.x - 112) * sin_value) / 128 + rgb_matrix_config.hue;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
diff --git a/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
new file mode 100644
index 0000000000..0d11d52802
--- /dev/null
+++ b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
@@ -0,0 +1,22 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = abs8(point.y - 32) + (point.x - time) + rgb_matrix_config.hue;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
diff --git a/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
new file mode 100644
index 0000000000..d7cd42cbe8
--- /dev/null
+++ b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
@@ -0,0 +1,24 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+
+extern rgb_counters_t g_rgb_counters;
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_rainbow_pinwheels(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
+ int16_t cos_value = 3 * (cos8(time) - 128);
+ int16_t sin_value = 3 * (sin8(time) - 128);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ point_t point = g_rgb_leds[i].point;
+ hsv.h = ((point.y - 32) * cos_value + (56 - abs8(point.x - 112)) * sin_value) / 128 + rgb_matrix_config.hue;
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
diff --git a/quantum/rgb_matrix_animations/raindrops_anim.h b/quantum/rgb_matrix_animations/raindrops_anim.h
new file mode 100644
index 0000000000..fc721375b0
--- /dev/null
+++ b/quantum/rgb_matrix_animations/raindrops_anim.h
@@ -0,0 +1,40 @@
+#pragma once
+#ifndef DISABLE_RGB_MATRIX_RAINDROPS
+#include "rgb_matrix_types.h"
+
+extern rgb_counters_t g_rgb_counters;
+extern rgb_config_t rgb_matrix_config;
+
+static void raindrops_set_color(int i) {
+ HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val };
+
+ // Take the shortest path between hues
+ int16_t deltaH = ((rgb_matrix_config.hue + 180) % 360 - rgb_matrix_config.hue) / 4;
+ if (deltaH > 127) {
+ deltaH -= 256;
+ } else if (deltaH < -127) {
+ deltaH += 256;
+ }
+
+ hsv.h = rgb_matrix_config.hue + (deltaH * (rand() & 0x03));
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+}
+
+bool rgb_matrix_raindrops(effect_params_t* params) {
+ if (!params->init) {
+ // Change one LED every tick, make sure speed is not 0
+ if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
+ raindrops_set_color(rand() % DRIVER_LED_TOTAL);
+ }
+ return false;
+ }
+
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+ for (int i = led_min; i < led_max; i++) {
+ raindrops_set_color(i);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_RAINDROPS
diff --git a/quantum/rgb_matrix_animations/solid_color_anim.h b/quantum/rgb_matrix_animations/solid_color_anim.h
new file mode 100644
index 0000000000..24a197beb3
--- /dev/null
+++ b/quantum/rgb_matrix_animations/solid_color_anim.h
@@ -0,0 +1,14 @@
+#pragma once
+
+extern rgb_config_t rgb_matrix_config;
+
+bool rgb_matrix_solid_color(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
+ RGB rgb = hsv_to_rgb(hsv);
+ for (uint8_t i = led_min; i < led_max; i++) {
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
diff --git a/quantum/rgb_matrix_animations/solid_reactive_anim.h b/quantum/rgb_matrix_animations/solid_reactive_anim.h
new file mode 100644
index 0000000000..220e542331
--- /dev/null
+++ b/quantum/rgb_matrix_animations/solid_reactive_anim.h
@@ -0,0 +1,33 @@
+#pragma once
+#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+
+extern rgb_config_t rgb_matrix_config;
+extern last_hit_t g_last_hit_tracker;
+
+bool rgb_matrix_solid_reactive(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { rgb_matrix_config.hue, 255, rgb_matrix_config.val };
+ // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
+ uint16_t max_tick = 65535 / rgb_matrix_config.speed;
+ // Relies on hue being 8-bit and wrapping
+ for (uint8_t i = led_min; i < led_max; i++) {
+ uint16_t tick = max_tick;
+ for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
+ if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
+ tick = g_last_hit_tracker.tick[j];
+ break;
+ }
+ }
+
+ uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
+ hsv.h = rgb_matrix_config.hue + qsub8(130, offset);
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
diff --git a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
new file mode 100644
index 0000000000..e84cd69392
--- /dev/null
+++ b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
@@ -0,0 +1,32 @@
+#pragma once
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+
+extern rgb_config_t rgb_matrix_config;
+extern last_hit_t g_last_hit_tracker;
+
+bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
+ // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
+ uint16_t max_tick = 65535 / rgb_matrix_config.speed;
+ for (uint8_t i = led_min; i < led_max; i++) {
+ uint16_t tick = max_tick;
+ for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
+ if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
+ tick = g_last_hit_tracker.tick[j];
+ break;
+ }
+ }
+
+ uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
+ hsv.v = scale8(255 - offset, rgb_matrix_config.val);
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix_animations/solid_splash_anim.h b/quantum/rgb_matrix_animations/solid_splash_anim.h
new file mode 100644
index 0000000000..82ac055b88
--- /dev/null
+++ b/quantum/rgb_matrix_animations/solid_splash_anim.h
@@ -0,0 +1,42 @@
+#pragma once
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+#if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
+
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+extern last_hit_t g_last_hit_tracker;
+
+static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
+ uint8_t count = g_last_hit_tracker.count;
+ for (uint8_t i = led_min; i < led_max; i++) {
+ hsv.v = 0;
+ point_t point = g_rgb_leds[i].point;
+ for (uint8_t j = start; j < count; j++) {
+ int16_t dx = point.x - g_last_hit_tracker.x[j];
+ int16_t dy = point.y - g_last_hit_tracker.y[j];
+ uint8_t dist = sqrt16(dx * dx + dy * dy);
+ uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
+ if (effect > 255)
+ effect = 255;
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ }
+ hsv.v = scale8(hsv.v, rgb_matrix_config.val);
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+bool rgb_matrix_solid_multisplash(effect_params_t* params) {
+ return rgb_matrix_solid_multisplash_range(0, params);
+}
+
+bool rgb_matrix_solid_splash(effect_params_t* params) {
+ return rgb_matrix_solid_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
+}
+
+#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix_animations/splash_anim.h b/quantum/rgb_matrix_animations/splash_anim.h
new file mode 100644
index 0000000000..829d30eef5
--- /dev/null
+++ b/quantum/rgb_matrix_animations/splash_anim.h
@@ -0,0 +1,44 @@
+#pragma once
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+#if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
+
+extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern rgb_config_t rgb_matrix_config;
+extern last_hit_t g_last_hit_tracker;
+
+static bool rgb_matrix_multisplash_range(uint8_t start, effect_params_t* params) {
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+
+ HSV hsv = { 0, rgb_matrix_config.sat, 0 };
+ uint8_t count = g_last_hit_tracker.count;
+ for (uint8_t i = led_min; i < led_max; i++) {
+ hsv.h = rgb_matrix_config.hue;
+ hsv.v = 0;
+ point_t point = g_rgb_leds[i].point;
+ for (uint8_t j = start; j < count; j++) {
+ int16_t dx = point.x - g_last_hit_tracker.x[j];
+ int16_t dy = point.y - g_last_hit_tracker.y[j];
+ uint8_t dist = sqrt16(dx * dx + dy * dy);
+ uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
+ if (effect > 255)
+ effect = 255;
+ hsv.h += effect;
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ }
+ hsv.v = scale8(hsv.v, rgb_matrix_config.val);
+ RGB rgb = hsv_to_rgb(hsv);
+ rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
+ }
+ return led_max < DRIVER_LED_TOTAL;
+}
+
+bool rgb_matrix_multisplash(effect_params_t* params) {
+ return rgb_matrix_multisplash_range(0, params);
+}
+
+bool rgb_matrix_splash(effect_params_t* params) {
+ return rgb_matrix_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
+}
+
+#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
diff --git a/quantum/rgb_matrix_drivers.c b/quantum/rgb_matrix_drivers.c
index 70b80293dd..3b7d58483a 100644
--- a/quantum/rgb_matrix_drivers.c
+++ b/quantum/rgb_matrix_drivers.c
@@ -23,7 +23,7 @@
* be here if shared between boards.
*/
-#if defined(IS31FL3731) || defined(IS31FL3733)
+#if defined(IS31FL3731) || defined(IS31FL3733) || defined(IS31FL3737)
#include "i2c_master.h"
@@ -33,23 +33,29 @@ static void init( void )
#ifdef IS31FL3731
IS31FL3731_init( DRIVER_ADDR_1 );
IS31FL3731_init( DRIVER_ADDR_2 );
-#else
+#elif defined(IS31FL3733)
IS31FL3733_init( DRIVER_ADDR_1 );
+#else
+ IS31FL3737_init( DRIVER_ADDR_1 );
#endif
for ( int index = 0; index < DRIVER_LED_TOTAL; index++ ) {
bool enabled = true;
// This only caches it for later
#ifdef IS31FL3731
IS31FL3731_set_led_control_register( index, enabled, enabled, enabled );
-#else
+#elif defined(IS31FL3733)
IS31FL3733_set_led_control_register( index, enabled, enabled, enabled );
+#else
+ IS31FL3737_set_led_control_register( index, enabled, enabled, enabled );
#endif
}
// This actually updates the LED drivers
#ifdef IS31FL3731
IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
-#else
+#elif defined(IS31FL3733)
IS31FL3733_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
+#else
+ IS31FL3737_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
#endif
}
@@ -65,7 +71,7 @@ const rgb_matrix_driver_t rgb_matrix_driver = {
.set_color = IS31FL3731_set_color,
.set_color_all = IS31FL3731_set_color_all,
};
-#else
+#elif defined(IS31FL3733)
static void flush( void )
{
IS31FL3733_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
@@ -77,6 +83,18 @@ const rgb_matrix_driver_t rgb_matrix_driver = {
.set_color = IS31FL3733_set_color,
.set_color_all = IS31FL3733_set_color_all,
};
+#else
+static void flush( void )
+{
+ IS31FL3737_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
+}
+
+const rgb_matrix_driver_t rgb_matrix_driver = {
+ .init = init,
+ .flush = flush,
+ .set_color = IS31FL3737_set_color,
+ .set_color_all = IS31FL3737_set_color_all,
+};
#endif
#endif
diff --git a/quantum/rgb_matrix_types.h b/quantum/rgb_matrix_types.h
new file mode 100644
index 0000000000..908e96da56
--- /dev/null
+++ b/quantum/rgb_matrix_types.h
@@ -0,0 +1,97 @@
+#pragma once
+
+#include
+#include
+
+#if defined(__GNUC__)
+#define PACKED __attribute__ ((__packed__))
+#else
+#define PACKED
+#endif
+
+#if defined(_MSC_VER)
+#pragma pack( push, 1 )
+#endif
+
+#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
+ #define RGB_MATRIX_KEYREACTIVE_ENABLED
+#endif
+
+// Last led hit
+#ifndef LED_HITS_TO_REMEMBER
+ #define LED_HITS_TO_REMEMBER 8
+#endif // LED_HITS_TO_REMEMBER
+
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+typedef struct PACKED {
+ uint8_t count;
+ uint8_t x[LED_HITS_TO_REMEMBER];
+ uint8_t y[LED_HITS_TO_REMEMBER];
+ uint8_t index[LED_HITS_TO_REMEMBER];
+ uint16_t tick[LED_HITS_TO_REMEMBER];
+} last_hit_t;
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+
+typedef enum rgb_task_states {
+ STARTING,
+ RENDERING,
+ FLUSHING,
+ SYNCING
+} rgb_task_states;
+
+typedef uint8_t led_flags_t;
+
+typedef struct PACKED {
+ uint8_t iter;
+ led_flags_t flags;
+ bool init;
+} effect_params_t;
+
+typedef struct PACKED {
+ // Global tick at 20 Hz
+ uint32_t tick;
+ // Ticks since this key was last hit.
+ uint32_t any_key_hit;
+} rgb_counters_t;
+
+typedef struct PACKED {
+ uint8_t x;
+ uint8_t y;
+} point_t;
+
+typedef union {
+ uint8_t raw;
+ struct {
+ uint8_t row:4; // 16 max
+ uint8_t col:4; // 16 max
+ };
+} matrix_co_t;
+
+typedef struct PACKED {
+ matrix_co_t matrix_co;
+ point_t point;
+ uint8_t modifier:1;
+} rgb_led;
+
+typedef enum {
+ RGB_ZONE_OFF = 0,
+ RGB_ZONE_ALL,
+ RGB_ZONE_KEYS,
+ RGB_ZONE_UNDER,
+} rgb_zone_t;
+
+typedef union {
+ uint32_t raw;
+ struct PACKED {
+ uint8_t enable :2;
+ uint8_t mode :6;
+ uint8_t hue :8;
+ uint8_t sat :8;
+ uint8_t val :8;
+ uint8_t speed :8;//EECONFIG needs to be increased to support this
+ };
+} rgb_config_t;
+
+#if defined(_MSC_VER)
+#pragma pack( pop )
+#endif
diff --git a/quantum/split_common/matrix.c b/quantum/split_common/matrix.c
index dcb96254f5..eb110bd23a 100644
--- a/quantum/split_common/matrix.c
+++ b/quantum/split_common/matrix.c
@@ -29,6 +29,10 @@ along with this program. If not, see .
#include "debounce.h"
#include "transport.h"
+#ifdef ENCODER_ENABLE
+ #include "encoder.h"
+#endif
+
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
@@ -320,6 +324,9 @@ uint8_t matrix_scan(void) {
matrix_scan_quantum();
} else {
transport_slave(matrix + thisHand);
+#ifdef ENCODER_ENABLE
+ encoder_read();
+#endif
matrix_slave_scan_user();
}
diff --git a/quantum/split_common/transport.c b/quantum/split_common/transport.c
index 8d408f6fdc..ab055ee656 100644
--- a/quantum/split_common/transport.c
+++ b/quantum/split_common/transport.c
@@ -1,4 +1,5 @@
#include
+#include
#include "config.h"
#include "matrix.h"
@@ -15,15 +16,45 @@
extern backlight_config_t backlight_config;
#endif
+#ifdef ENCODER_ENABLE
+# include "encoder.h"
+#endif
+
#if defined(USE_I2C) || defined(EH)
# include "i2c_master.h"
# include "i2c_slave.h"
-# define I2C_BACKLIT_START 0x00
-// Need 4 bytes for RGB (32 bit)
-# define I2C_RGB_START 0x01
-# define I2C_KEYMAP_START 0x05
+typedef struct __attribute__ ((__packed__)) {
+#ifdef BACKLIGHT_ENABLE
+ uint8_t backlight_level;
+#endif
+#ifdef RGBLIGHT_ENABLE
+ uint32_t rgb_settings;
+#endif
+#ifdef ENCODER_ENABLE
+ uint8_t encoder_state[NUMBER_OF_ENCODERS];
+#endif
+ // Keep matrix last, we are only using this for it's offset
+ uint8_t matrix_start[0];
+} transport_values_t;
+
+__attribute__ ((unused))
+static transport_values_t transport_values;
+
+#ifdef BACKLIGHT_ENABLE
+# define I2C_BACKLIT_START (uint8_t)offsetof(transport_values_t, backlight_level)
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+# define I2C_RGB_START (uint8_t)offsetof(transport_values_t, rgb_settings)
+#endif
+
+#ifdef ENCODER_ENABLE
+# define I2C_ENCODER_START (uint8_t)offsetof(transport_values_t, encoder_state)
+#endif
+
+#define I2C_KEYMAP_START (uint8_t)offsetof(transport_values_t, matrix_start)
# define TIMEOUT 100
@@ -37,25 +68,28 @@ bool transport_master(matrix_row_t matrix[]) {
// write backlight info
# ifdef BACKLIGHT_ENABLE
- static uint8_t prev_level = ~0;
- uint8_t level = get_backlight_level();
- if (level != prev_level) {
+ uint8_t level = get_backlight_level();
+ if (level != transport_values.backlight_level) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_BACKLIT_START, (void *)&level, sizeof(level), TIMEOUT) >= 0) {
- prev_level = level;
+ transport_values.backlight_level = level;
}
}
# endif
# ifdef RGBLIGHT_ENABLE
- static uint32_t prev_rgb = ~0;
- uint32_t rgb = rgblight_read_dword();
- if (rgb != prev_rgb) {
+ uint32_t rgb = rgblight_read_dword();
+ if (rgb != transport_values.rgb_settings) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_RGB_START, (void *)&rgb, sizeof(rgb), TIMEOUT) >= 0) {
- prev_rgb = rgb;
+ transport_values.rgb_settings = rgb;
}
}
# endif
+# ifdef ENCODER_ENABLE
+ i2c_readReg(SLAVE_I2C_ADDRESS, I2C_ENCODER_START, (void *)transport_values.encoder_state, sizeof(transport_values.encoder_state), TIMEOUT);
+ encoder_update_raw(&transport_values.encoder_state[0]);
+# endif
+
return true;
}
@@ -73,6 +107,10 @@ void transport_slave(matrix_row_t matrix[]) {
// Update the RGB with the new data
rgblight_update_dword(rgb);
# endif
+
+# ifdef ENCODER_ENABLE
+ encoder_state_raw((uint8_t*)(i2c_slave_reg + I2C_ENCODER_START));
+# endif
}
void transport_master_init(void) { i2c_init(); }
@@ -83,12 +121,15 @@ void transport_slave_init(void) { i2c_slave_init(SLAVE_I2C_ADDRESS); }
# include "serial.h"
-typedef struct _Serial_s2m_buffer_t {
+typedef struct __attribute__ ((__packed__)) {
+# ifdef ENCODER_ENABLE
+ uint8_t encoder_state[NUMBER_OF_ENCODERS];
+# endif
// TODO: if MATRIX_COLS > 8 change to uint8_t packed_matrix[] for pack/unpack
matrix_row_t smatrix[ROWS_PER_HAND];
} Serial_s2m_buffer_t;
-typedef struct _Serial_m2s_buffer_t {
+typedef struct __attribute__ ((__packed__)) {
# ifdef BACKLIGHT_ENABLE
uint8_t backlight_level;
# endif
@@ -147,6 +188,10 @@ bool transport_master(matrix_row_t matrix[]) {
}
# endif
+# ifdef ENCODER_ENABLE
+ encoder_update_raw((uint8_t*)&serial_s2m_buffer.encoder_state);
+# endif
+
return true;
}
@@ -162,6 +207,10 @@ void transport_slave(matrix_row_t matrix[]) {
// Update RGB config with the new data
rgblight_update_dword(serial_m2s_buffer.rgblight_config.raw);
# endif
+
+# ifdef ENCODER_ENABLE
+ encoder_state_raw((uint8_t*)&serial_s2m_buffer.encoder_state);
+# endif
}
#endif
diff --git a/quantum/stm32/halconf.h b/quantum/stm32/halconf.h
index 8fe8e0c6f5..c3e0cbb728 100644
--- a/quantum/stm32/halconf.h
+++ b/quantum/stm32/halconf.h
@@ -76,7 +76,7 @@
* @brief Enables the I2C subsystem.
*/
#if !defined(HAL_USE_I2C) || defined(__DOXYGEN__)
-#define HAL_USE_I2C FALSE
+#define HAL_USE_I2C TRUE
#endif
/**
diff --git a/quantum/stm32/mcuconf.h b/quantum/stm32/mcuconf.h
index 7c3c6e570c..36f8ca2252 100644
--- a/quantum/stm32/mcuconf.h
+++ b/quantum/stm32/mcuconf.h
@@ -154,7 +154,7 @@
/*
* I2C driver system settings.
*/
-#define STM32_I2C_USE_I2C1 FALSE
+#define STM32_I2C_USE_I2C1 TRUE
#define STM32_I2C_USE_I2C2 FALSE
#define STM32_I2C_BUSY_TIMEOUT 50
#define STM32_I2C_I2C1_IRQ_PRIORITY 10
diff --git a/tmk_core/common/action_tapping.c b/tmk_core/common/action_tapping.c
index 8adf013e16..3b67ed152f 100644
--- a/tmk_core/common/action_tapping.c
+++ b/tmk_core/common/action_tapping.c
@@ -18,8 +18,17 @@
#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
-#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
+__attribute__ ((weak))
+uint16_t get_tapping_term(uint16_t keycode) {
+ return TAPPING_TERM;
+}
+
+#ifdef TAPPING_TERM_PER_KEY
+#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_event_keycode(tapping_key.event)))
+#else
+#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
+#endif
static keyrecord_t tapping_key = {};
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
@@ -100,12 +109,17 @@ bool process_tapping(keyrecord_t *keyp)
// enqueue
return false;
}
-#if TAPPING_TERM >= 500 || defined PERMISSIVE_HOLD
/* Process a key typed within TAPPING_TERM
* This can register the key before settlement of tapping,
* useful for long TAPPING_TERM but may prevent fast typing.
*/
- else if (IS_RELEASED(event) && waiting_buffer_typed(event)) {
+#if defined(TAPPING_TERM_PER_KEY) || (!defined(PER_KEY_TAPPING_TERM) && TAPPING_TERM >= 500) || defined(PERMISSIVE_HOLD)
+#ifdef TAPPING_TERM_PER_KEY
+ else if ( ( get_tapping_term(get_event_keycode(tapping_key.event)) >= 500) && IS_RELEASED(event) && waiting_buffer_typed(event))
+#else
+ else if ( IS_RELEASED(event) && waiting_buffer_typed(event))
+#endif
+ {
debug("Tapping: End. No tap. Interfered by typing key\n");
process_record(&tapping_key);
tapping_key = (keyrecord_t){};
diff --git a/tmk_core/common/action_tapping.h b/tmk_core/common/action_tapping.h
index 2f143ae8b8..1db43a442e 100644
--- a/tmk_core/common/action_tapping.h
+++ b/tmk_core/common/action_tapping.h
@@ -35,6 +35,8 @@ along with this program. If not, see .
#ifndef NO_ACTION_TAPPING
+uint16_t get_event_keycode(keyevent_t event);
+uint16_t get_tapping_term(uint16_t keycode);
void action_tapping_process(keyrecord_t record);
#endif
diff --git a/tmk_core/common/arm_atsam/suspend.c b/tmk_core/common/arm_atsam/suspend.c
index e34965df64..9c2c47d561 100644
--- a/tmk_core/common/arm_atsam/suspend.c
+++ b/tmk_core/common/arm_atsam/suspend.c
@@ -35,7 +35,9 @@ void suspend_power_down_kb(void) {
*/
void suspend_power_down(void)
{
+#ifdef RGB_MATRIX_ENABLE
I2C3733_Control_Set(0); //Disable LED driver
+#endif
suspend_power_down_kb();
}
@@ -75,10 +77,9 @@ void suspend_wakeup_init_kb(void) {
* FIXME: needs doc
*/
void suspend_wakeup_init(void) {
- /* If LEDs are set to enabled, enable the hardware */
- if (led_enabled) {
- I2C3733_Control_Set(1);
- }
+#ifdef RGB_MATRIX_ENABLE
+ I2C3733_Control_Set(1);
+#endif
suspend_wakeup_init_kb();
}
diff --git a/tmk_core/protocol/arm_atsam.mk b/tmk_core/protocol/arm_atsam.mk
index 04e02790a0..8d6f724f09 100644
--- a/tmk_core/protocol/arm_atsam.mk
+++ b/tmk_core/protocol/arm_atsam.mk
@@ -4,7 +4,10 @@ SRC += $(ARM_ATSAM_DIR)/adc.c
SRC += $(ARM_ATSAM_DIR)/clks.c
SRC += $(ARM_ATSAM_DIR)/d51_util.c
SRC += $(ARM_ATSAM_DIR)/i2c_master.c
-SRC += $(ARM_ATSAM_DIR)/led_matrix.c
+ifeq ($(RGB_MATRIX_ENABLE),custom)
+ SRC += $(ARM_ATSAM_DIR)/led_matrix_programs.c
+ SRC += $(ARM_ATSAM_DIR)/led_matrix.c
+endif
SRC += $(ARM_ATSAM_DIR)/main_arm_atsam.c
SRC += $(ARM_ATSAM_DIR)/spi.c
SRC += $(ARM_ATSAM_DIR)/startup.c
diff --git a/tmk_core/protocol/arm_atsam/arm_atsam_protocol.h b/tmk_core/protocol/arm_atsam/arm_atsam_protocol.h
index 928af8c7e1..88109186aa 100644
--- a/tmk_core/protocol/arm_atsam/arm_atsam_protocol.h
+++ b/tmk_core/protocol/arm_atsam/arm_atsam_protocol.h
@@ -34,7 +34,10 @@ along with this program. If not, see .
#ifndef MD_BOOTLOADER
#include "main_arm_atsam.h"
+#ifdef RGB_MATRIX_ENABLE
#include "led_matrix.h"
+#include "rgb_matrix.h"
+#endif
#include "issi3733_driver.h"
#include "./usb/compiler.h"
#include "./usb/udc.h"
diff --git a/tmk_core/protocol/arm_atsam/i2c_master.c b/tmk_core/protocol/arm_atsam/i2c_master.c
index d91a851f37..1741d9ac5b 100644
--- a/tmk_core/protocol/arm_atsam/i2c_master.c
+++ b/tmk_core/protocol/arm_atsam/i2c_master.c
@@ -17,7 +17,7 @@ along with this program. If not, see .
#include "arm_atsam_protocol.h"
-#ifndef MD_BOOTLOADER
+#if !defined(MD_BOOTLOADER) && defined(RGB_MATRIX_ENABLE)
#include
@@ -37,7 +37,7 @@ static uint8_t dma_sendbuf[I2C_DMA_MAX_SEND]; //Data being written to I2C
volatile uint8_t i2c_led_q_running;
-#endif //MD_BOOTLOADER
+#endif // !defined(MD_BOOTLOADER) && defined(RGB_MATRIX_ENABLE)
void i2c0_init(void)
{
@@ -112,7 +112,7 @@ void i2c0_stop(void)
}
}
-#ifndef MD_BOOTLOADER
+#if !defined(MD_BOOTLOADER) && defined(RGB_MATRIX_ENABLE)
void i2c1_init(void)
{
DBGC(DC_I2C1_INIT_BEGIN);
@@ -583,4 +583,4 @@ uint8_t i2c_led_q_run(void)
return 1;
}
-#endif //MD_BOOTLOADER
+#endif // !defined(MD_BOOTLOADER) && defined(RGB_MATRIX_ENABLE)
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.c b/tmk_core/protocol/arm_atsam/led_matrix.c
index 04d05af6db..e29fb6587c 100644
--- a/tmk_core/protocol/arm_atsam/led_matrix.c
+++ b/tmk_core/protocol/arm_atsam/led_matrix.c
@@ -17,9 +17,19 @@ along with this program. If not, see .
#include "arm_atsam_protocol.h"
#include "tmk_core/common/led.h"
+#include "rgb_matrix.h"
#include
#include
+#ifdef USE_MASSDROP_CONFIGURATOR
+__attribute__((weak))
+led_instruction_t led_instructions[] = { { .end = 1 } };
+static void led_matrix_massdrop_config_override(int i);
+#endif // USE_MASSDROP_CONFIGURATOR
+
+extern rgb_config_t rgb_matrix_config;
+extern rgb_counters_t g_rgb_counters;
+
void SERCOM1_0_Handler( void )
{
if (SERCOM1->I2CM.INTFLAG.bit.ERROR)
@@ -51,14 +61,17 @@ void DMAC_0_Handler( void )
issi3733_driver_t issidrv[ISSI3733_DRIVER_COUNT];
-issi3733_led_t led_map[ISSI3733_LED_COUNT+1] = ISSI3733_LED_MAP;
-issi3733_led_t *lede = led_map + ISSI3733_LED_COUNT; //End pointer of mapping
+issi3733_led_t led_map[ISSI3733_LED_COUNT] = ISSI3733_LED_MAP;
+RGB led_buffer[ISSI3733_LED_COUNT];
uint8_t gcr_desired;
-uint8_t gcr_breathe;
-uint8_t gcr_use;
uint8_t gcr_actual;
uint8_t gcr_actual_last;
+#ifdef USE_MASSDROP_CONFIGURATOR
+uint8_t gcr_breathe;
+float breathe_mult;
+float pomod;
+#endif
#define ACT_GCR_NONE 0
#define ACT_GCR_INC 1
@@ -73,11 +86,14 @@ static uint8_t v_5v_cat_hit;
void gcr_compute(void)
{
uint8_t action = ACT_GCR_NONE;
+ uint8_t gcr_use = gcr_desired;
+#ifdef USE_MASSDROP_CONFIGURATOR
if (led_animation_breathing)
+ {
gcr_use = gcr_breathe;
- else
- gcr_use = gcr_desired;
+ }
+#endif
//If the 5v takes a catastrophic hit, disable the LED drivers briefly, assert auto gcr mode, min gcr and let the auto take over
if (v_5v < V5_CAT)
@@ -151,6 +167,7 @@ void gcr_compute(void)
gcr_actual -= LED_GCR_STEP_AUTO;
gcr_min_counter = 0;
+#ifdef USE_MASSDROP_CONFIGURATOR
//If breathe mode is active, the top end can fluctuate if the host can not supply enough current
//So set the breathe GCR to where it becomes stable
if (led_animation_breathing == 1)
@@ -160,12 +177,11 @@ void gcr_compute(void)
// and the same would happen maybe one or two more times. Therefore I'm favoring
// powering through one full breathe and letting gcr settle completely
}
+#endif
}
}
}
-led_disp_t disp;
-
void issi3733_prepare_arrays(void)
{
memset(issidrv,0,sizeof(issi3733_driver_t) * ISSI3733_DRIVER_COUNT);
@@ -178,361 +194,309 @@ void issi3733_prepare_arrays(void)
issidrv[i].addr = addrs[i];
}
- issi3733_led_t *cur = led_map;
-
- while (cur < lede)
+ for (uint8_t i = 0; i < ISSI3733_LED_COUNT; i++)
{
//BYTE: 1 + (SW-1)*16 + (CS-1)
- cur->rgb.g = issidrv[cur->adr.drv-1].pwm + 1 + ((cur->adr.swg-1)*16 + (cur->adr.cs-1));
- cur->rgb.r = issidrv[cur->adr.drv-1].pwm + 1 + ((cur->adr.swr-1)*16 + (cur->adr.cs-1));
- cur->rgb.b = issidrv[cur->adr.drv-1].pwm + 1 + ((cur->adr.swb-1)*16 + (cur->adr.cs-1));
+ led_map[i].rgb.g = issidrv[led_map[i].adr.drv-1].pwm + 1 + ((led_map[i].adr.swg-1)*16 + (led_map[i].adr.cs-1));
+ led_map[i].rgb.r = issidrv[led_map[i].adr.drv-1].pwm + 1 + ((led_map[i].adr.swr-1)*16 + (led_map[i].adr.cs-1));
+ led_map[i].rgb.b = issidrv[led_map[i].adr.drv-1].pwm + 1 + ((led_map[i].adr.swb-1)*16 + (led_map[i].adr.cs-1));
//BYTE: 1 + (SW-1)*2 + (CS-1)/8
//BIT: (CS-1)%8
- *(issidrv[cur->adr.drv-1].onoff + 1 + (cur->adr.swg-1)*2+(cur->adr.cs-1)/8) |= (1<<((cur->adr.cs-1)%8));
- *(issidrv[cur->adr.drv-1].onoff + 1 + (cur->adr.swr-1)*2+(cur->adr.cs-1)/8) |= (1<<((cur->adr.cs-1)%8));
- *(issidrv[cur->adr.drv-1].onoff + 1 + (cur->adr.swb-1)*2+(cur->adr.cs-1)/8) |= (1<<((cur->adr.cs-1)%8));
-
- cur++;
+ *(issidrv[led_map[i].adr.drv-1].onoff + 1 + (led_map[i].adr.swg-1)*2+(led_map[i].adr.cs-1)/8) |= (1<<((led_map[i].adr.cs-1)%8));
+ *(issidrv[led_map[i].adr.drv-1].onoff + 1 + (led_map[i].adr.swr-1)*2+(led_map[i].adr.cs-1)/8) |= (1<<((led_map[i].adr.cs-1)%8));
+ *(issidrv[led_map[i].adr.drv-1].onoff + 1 + (led_map[i].adr.swb-1)*2+(led_map[i].adr.cs-1)/8) |= (1<<((led_map[i].adr.cs-1)%8));
}
}
-void disp_calc_extents(void)
+void led_matrix_prepare(void)
{
- issi3733_led_t *cur = led_map;
-
- disp.left = 1e10;
- disp.right = -1e10;
- disp.top = -1e10;
- disp.bottom = 1e10;
-
- while (cur < lede)
+ for (uint8_t i = 0; i < ISSI3733_LED_COUNT; i++)
{
- if (cur->x < disp.left) disp.left = cur->x;
- if (cur->x > disp.right) disp.right = cur->x;
- if (cur->y < disp.bottom) disp.bottom = cur->y;
- if (cur->y > disp.top) disp.top = cur->y;
-
- cur++;
+ *led_map[i].rgb.r = 0;
+ *led_map[i].rgb.g = 0;
+ *led_map[i].rgb.b = 0;
}
-
- disp.width = disp.right - disp.left;
- disp.height = disp.top - disp.bottom;
- disp.max_distance = sqrtf(powf(disp.width, 2) + powf(disp.height, 2));
}
-void disp_pixel_setup(void)
+void led_set_one(int i, uint8_t r, uint8_t g, uint8_t b)
{
- issi3733_led_t *cur = led_map;
-
- while (cur < lede)
+ if (i < ISSI3733_LED_COUNT)
{
- cur->px = (cur->x - disp.left) / disp.width * 100;
- cur->py = (cur->y - disp.bottom) / disp.height * 100;
- *cur->rgb.r = 0;
- *cur->rgb.g = 0;
- *cur->rgb.b = 0;
-
- cur++;
+#ifdef USE_MASSDROP_CONFIGURATOR
+ led_matrix_massdrop_config_override(i);
+#else
+ led_buffer[i].r = r;
+ led_buffer[i].g = g;
+ led_buffer[i].b = b;
+#endif
}
}
-void led_matrix_prepare(void)
+void led_set_all(uint8_t r, uint8_t g, uint8_t b)
{
- disp_calc_extents();
- disp_pixel_setup();
+ for (uint8_t i = 0; i < ISSI3733_LED_COUNT; i++)
+ {
+ led_set_one(i, r, g, b);
+ }
}
-uint8_t led_enabled;
-float led_animation_speed;
-uint8_t led_animation_direction;
-uint8_t led_animation_orientation;
-uint8_t led_animation_breathing;
-uint8_t led_animation_breathe_cur;
-uint8_t breathe_step;
-uint8_t breathe_dir;
-uint8_t led_animation_circular;
-uint64_t led_next_run;
-
-uint8_t led_animation_id;
-uint8_t led_lighting_mode;
-
-issi3733_led_t *led_cur;
-uint8_t led_per_run = 15;
-float breathe_mult;
-
-__attribute__ ((weak))
-void led_matrix_run(void)
+void init(void)
{
- float ro;
- float go;
- float bo;
- float po;
-
- uint8_t led_this_run = 0;
- led_setup_t *f = (led_setup_t*)led_setups[led_animation_id];
-
- if (led_cur == 0) //Denotes start of new processing cycle in the case of chunked processing
- {
- led_cur = led_map;
+ DBGC(DC_LED_MATRIX_INIT_BEGIN);
- disp.frame += 1;
+ issi3733_prepare_arrays();
- breathe_mult = 1;
+ led_matrix_prepare();
- if (led_animation_breathing)
- {
- led_animation_breathe_cur += breathe_step * breathe_dir;
+ gcr_min_counter = 0;
+ v_5v_cat_hit = 0;
- if (led_animation_breathe_cur >= BREATHE_MAX_STEP)
- breathe_dir = -1;
- else if (led_animation_breathe_cur <= BREATHE_MIN_STEP)
- breathe_dir = 1;
+ DBGC(DC_LED_MATRIX_INIT_COMPLETE);
+}
- //Brightness curve created for 256 steps, 0 - ~98%
- breathe_mult = 0.000015 * led_animation_breathe_cur * led_animation_breathe_cur;
- if (breathe_mult > 1) breathe_mult = 1;
- else if (breathe_mult < 0) breathe_mult = 0;
- }
- }
+void flush(void)
+{
+#ifdef USE_MASSDROP_CONFIGURATOR
+ if (!led_enabled) { return; } //Prevent calculations and I2C traffic if LED drivers are not enabled
+#else
+ if (!sr_exp_data.bit.SDB_N) { return; } //Prevent calculations and I2C traffic if LED drivers are not enabled
+#endif
- uint8_t fcur = 0;
- uint8_t fmax = 0;
+ // Wait for previous transfer to complete
+ while (i2c_led_q_running) {}
- //Frames setup
- while (f[fcur].end != 1)
+ // Copy buffer to live DMA region
+ for (uint8_t i = 0; i < ISSI3733_LED_COUNT; i++)
{
- fcur++; //Count frames
+ *led_map[i].rgb.r = led_buffer[i].r;
+ *led_map[i].rgb.g = led_buffer[i].g;
+ *led_map[i].rgb.b = led_buffer[i].b;
}
- fmax = fcur; //Store total frames count
+#ifdef USE_MASSDROP_CONFIGURATOR
+ breathe_mult = 1;
- while (led_cur < lede && led_this_run < led_per_run)
+ if (led_animation_breathing)
{
- ro = 0;
- go = 0;
- bo = 0;
-
- if (led_lighting_mode == LED_MODE_KEYS_ONLY && led_cur->scan == 255)
- {
- //Do not act on this LED
- }
- else if (led_lighting_mode == LED_MODE_NON_KEYS_ONLY && led_cur->scan != 255)
- {
- //Do not act on this LED
- }
- else if (led_lighting_mode == LED_MODE_INDICATORS_ONLY)
- {
- //Do not act on this LED (Only show indicators)
- }
- else
- {
- //Act on LED
- for (fcur = 0; fcur < fmax; fcur++)
- {
-
- if (led_animation_circular) {
- po = sqrtf((powf(fabsf((disp.width / 2) - (led_cur->x - disp.left)), 2) + powf(fabsf((disp.height / 2) - (led_cur->y - disp.bottom)), 2))) / disp.max_distance * 100;
- }
- else {
- if (led_animation_orientation)
- {
- po = led_cur->py;
- }
- else
- {
- po = led_cur->px;
- }
- }
-
- float pomod;
- pomod = (float)(disp.frame % (uint32_t)(1000.0f / led_animation_speed)) / 10.0f * led_animation_speed;
-
- //Add in any moving effects
- if ((!led_animation_direction && f[fcur].ef & EF_SCR_R) || (led_animation_direction && (f[fcur].ef & EF_SCR_L)))
- {
- pomod *= 100.0f;
- pomod = (uint32_t)pomod % 10000;
- pomod /= 100.0f;
-
- po -= pomod;
-
- if (po > 100) po -= 100;
- else if (po < 0) po += 100;
- }
- else if ((!led_animation_direction && f[fcur].ef & EF_SCR_L) || (led_animation_direction && (f[fcur].ef & EF_SCR_R)))
- {
- pomod *= 100.0f;
- pomod = (uint32_t)pomod % 10000;
- pomod /= 100.0f;
- po += pomod;
-
- if (po > 100) po -= 100;
- else if (po < 0) po += 100;
- }
+ //+60us 119 LED
+ led_animation_breathe_cur += BREATHE_STEP * breathe_dir;
+
+ if (led_animation_breathe_cur >= BREATHE_MAX_STEP)
+ breathe_dir = -1;
+ else if (led_animation_breathe_cur <= BREATHE_MIN_STEP)
+ breathe_dir = 1;
+
+ //Brightness curve created for 256 steps, 0 - ~98%
+ breathe_mult = 0.000015 * led_animation_breathe_cur * led_animation_breathe_cur;
+ if (breathe_mult > 1) breathe_mult = 1;
+ else if (breathe_mult < 0) breathe_mult = 0;
+ }
- //Check if LED's po is in current frame
- if (po < f[fcur].hs) continue;
- if (po > f[fcur].he) continue;
- //note: < 0 or > 100 continue
+ //This should only be performed once per frame
+ pomod = (float)((g_rgb_counters.tick / 10) % (uint32_t)(1000.0f / led_animation_speed)) / 10.0f * led_animation_speed;
+ pomod *= 100.0f;
+ pomod = (uint32_t)pomod % 10000;
+ pomod /= 100.0f;
- //Calculate the po within the start-stop percentage for color blending
- po = (po - f[fcur].hs) / (f[fcur].he - f[fcur].hs);
+#endif // USE_MASSDROP_CONFIGURATOR
- //Add in any color effects
- if (f[fcur].ef & EF_OVER)
- {
- ro = (po * (f[fcur].re - f[fcur].rs)) + f[fcur].rs;// + 0.5;
- go = (po * (f[fcur].ge - f[fcur].gs)) + f[fcur].gs;// + 0.5;
- bo = (po * (f[fcur].be - f[fcur].bs)) + f[fcur].bs;// + 0.5;
- }
- else if (f[fcur].ef & EF_SUBTRACT)
- {
- ro -= (po * (f[fcur].re - f[fcur].rs)) + f[fcur].rs;// + 0.5;
- go -= (po * (f[fcur].ge - f[fcur].gs)) + f[fcur].gs;// + 0.5;
- bo -= (po * (f[fcur].be - f[fcur].bs)) + f[fcur].bs;// + 0.5;
- }
- else
- {
- ro += (po * (f[fcur].re - f[fcur].rs)) + f[fcur].rs;// + 0.5;
- go += (po * (f[fcur].ge - f[fcur].gs)) + f[fcur].gs;// + 0.5;
- bo += (po * (f[fcur].be - f[fcur].bs)) + f[fcur].bs;// + 0.5;
- }
- }
- }
+ uint8_t drvid;
- //Clamp values 0-255
- if (ro > 255) ro = 255; else if (ro < 0) ro = 0;
- if (go > 255) go = 255; else if (go < 0) go = 0;
- if (bo > 255) bo = 255; else if (bo < 0) bo = 0;
+ //NOTE: GCR does not need to be timed with LED processing, but there is really no harm
+ if (gcr_actual != gcr_actual_last)
+ {
+ for (drvid=0;drvidrgb.r = (uint8_t)ro;
- *led_cur->rgb.g = (uint8_t)go;
- *led_cur->rgb.b = (uint8_t)bo;
+ i2c_led_q_run();
+}
-#ifdef USB_LED_INDICATOR_ENABLE
- if (keyboard_leds())
+void led_matrix_indicators(void)
+{
+ uint8_t kbled = keyboard_leds();
+ if (kbled && rgb_matrix_config.enable)
+ {
+ for (uint8_t i = 0; i < ISSI3733_LED_COUNT; i++)
{
- uint8_t kbled = keyboard_leds();
if (
- #if USB_LED_NUM_LOCK_SCANCODE != 255
- (led_cur->scan == USB_LED_NUM_LOCK_SCANCODE && kbled & (1<scan == USB_LED_CAPS_LOCK_SCANCODE && kbled & (1<scan == USB_LED_SCROLL_LOCK_SCANCODE && kbled & (1<scan == USB_LED_COMPOSE_SCANCODE && kbled & (1<scan == USB_LED_KANA_SCANCODE && kbled & (1<rgb.r > 127) *led_cur->rgb.r = 0;
- else *led_cur->rgb.r = 255;
- if (*led_cur->rgb.g > 127) *led_cur->rgb.g = 0;
- else *led_cur->rgb.g = 255;
- if (*led_cur->rgb.b > 127) *led_cur->rgb.b = 0;
- else *led_cur->rgb.b = 255;
+ led_buffer[i].r = 255 - led_buffer[i].r;
+ led_buffer[i].g = 255 - led_buffer[i].g;
+ led_buffer[i].b = 255 - led_buffer[i].b;
}
}
-#endif //USB_LED_INDICATOR_ENABLE
-
- led_cur++;
- led_this_run++;
}
-}
-uint8_t led_matrix_init(void)
-{
- DBGC(DC_LED_MATRIX_INIT_BEGIN);
+}
- issi3733_prepare_arrays();
+const rgb_matrix_driver_t rgb_matrix_driver = {
+ .init = init,
+ .flush = flush,
+ .set_color = led_set_one,
+ .set_color_all = led_set_all
+};
+
+/*==============================================================================
+= Legacy Lighting Support =
+==============================================================================*/
+
+#ifdef USE_MASSDROP_CONFIGURATOR
+// Ported from Massdrop QMK Github Repo
+
+// TODO?: wire these up to keymap.c
+uint8_t led_animation_orientation = 0;
+uint8_t led_animation_direction = 0;
+uint8_t led_animation_breathing = 0;
+uint8_t led_animation_id = 0;
+float led_animation_speed = 4.0f;
+uint8_t led_lighting_mode = LED_MODE_NORMAL;
+uint8_t led_enabled = 1;
+uint8_t led_animation_breathe_cur = BREATHE_MIN_STEP;
+uint8_t breathe_dir = 1;
+
+static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, float pos) {
+ float po;
- led_matrix_prepare();
+ while (f->end != 1)
+ {
+ po = pos; //Reset po for new frame
- disp.frame = 0;
- led_next_run = 0;
-
- led_enabled = 1;
- led_animation_id = 0;
- led_lighting_mode = LED_MODE_NORMAL;
- led_animation_speed = 4.0f;
- led_animation_direction = 0;
- led_animation_orientation = 0;
- led_animation_breathing = 0;
- led_animation_breathe_cur = BREATHE_MIN_STEP;
- breathe_step = 1;
- breathe_dir = 1;
- led_animation_circular = 0;
+ //Add in any moving effects
+ if ((!led_animation_direction && f->ef & EF_SCR_R) || (led_animation_direction && (f->ef & EF_SCR_L)))
+ {
+ po -= pomod;
- gcr_min_counter = 0;
- v_5v_cat_hit = 0;
+ if (po > 100) po -= 100;
+ else if (po < 0) po += 100;
+ }
+ else if ((!led_animation_direction && f->ef & EF_SCR_L) || (led_animation_direction && (f->ef & EF_SCR_R)))
+ {
+ po += pomod;
- //Run led matrix code once for initial LED coloring
- led_cur = 0;
- rgb_matrix_init_user();
- led_matrix_run();
+ if (po > 100) po -= 100;
+ else if (po < 0) po += 100;
+ }
- DBGC(DC_LED_MATRIX_INIT_COMPLETE);
+ //Check if LED's po is in current frame
+ if (po < f->hs) { f++; continue; }
+ if (po > f->he) { f++; continue; }
+ //note: < 0 or > 100 continue
- return 0;
-}
+ //Calculate the po within the start-stop percentage for color blending
+ po = (po - f->hs) / (f->he - f->hs);
-__attribute__ ((weak))
-void rgb_matrix_init_user(void) {
+ //Add in any color effects
+ if (f->ef & EF_OVER)
+ {
+ *ro = (po * (f->re - f->rs)) + f->rs;// + 0.5;
+ *go = (po * (f->ge - f->gs)) + f->gs;// + 0.5;
+ *bo = (po * (f->be - f->bs)) + f->bs;// + 0.5;
+ }
+ else if (f->ef & EF_SUBTRACT)
+ {
+ *ro -= (po * (f->re - f->rs)) + f->rs;// + 0.5;
+ *go -= (po * (f->ge - f->gs)) + f->gs;// + 0.5;
+ *bo -= (po * (f->be - f->bs)) + f->bs;// + 0.5;
+ }
+ else
+ {
+ *ro += (po * (f->re - f->rs)) + f->rs;// + 0.5;
+ *go += (po * (f->ge - f->gs)) + f->gs;// + 0.5;
+ *bo += (po * (f->be - f->bs)) + f->bs;// + 0.5;
+ }
+ f++;
+ }
}
-#define LED_UPDATE_RATE 10 //ms
-
-//led data processing can take time, so process data in chunks to free up the processor
-//this is done through led_cur and lede
-void led_matrix_task(void)
+static void led_matrix_massdrop_config_override(int i)
{
- if (led_enabled)
- {
- //If an update may run and frame processing has completed
- if (timer_read64() >= led_next_run && led_cur == lede)
- {
- uint8_t drvid;
+ float ro = 0;
+ float go = 0;
+ float bo = 0;
+
+ float po = (led_animation_orientation)
+ ? (float)g_rgb_leds[i].point.y / 64.f * 100
+ : (float)g_rgb_leds[i].point.x / 224.f * 100;
+
+ uint8_t highest_active_layer = biton32(layer_state);
+
+ if (led_lighting_mode == LED_MODE_KEYS_ONLY && g_rgb_leds[i].matrix_co.raw == 0xff) {
+ //Do not act on this LED
+ } else if (led_lighting_mode == LED_MODE_NON_KEYS_ONLY && g_rgb_leds[i].matrix_co.raw != 0xff) {
+ //Do not act on this LED
+ } else if (led_lighting_mode == LED_MODE_INDICATORS_ONLY) {
+ //Do not act on this LED (Only show indicators)
+ } else {
+ led_instruction_t* led_cur_instruction = led_instructions;
+ while (!led_cur_instruction->end) {
+ // Check if this applies to current layer
+ if ((led_cur_instruction->flags & LED_FLAG_MATCH_LAYER) &&
+ (led_cur_instruction->layer != highest_active_layer)) {
+ goto next_iter;
+ }
- led_next_run = timer_read64() + LED_UPDATE_RATE; //Set next frame update time
+ // Check if this applies to current index
+ if (led_cur_instruction->flags & LED_FLAG_MATCH_ID) {
+ uint8_t modid = i / 32; //Calculate which id# contains the led bit
+ uint32_t modidbit = 1 << (i % 32); //Calculate the bit within the id#
+ uint32_t *bitfield = &led_cur_instruction->id0 + modid; //Add modid as offset to id0 address. *bitfield is now idX of the led id
+ if (~(*bitfield) & modidbit) { //Check if led bit is not set in idX
+ goto next_iter;
+ }
+ }
- //NOTE: GCR does not need to be timed with LED processing, but there is really no harm
- if (gcr_actual != gcr_actual_last)
- {
- for (drvid=0;drvidflags & LED_FLAG_USE_RGB) {
+ ro = led_cur_instruction->r;
+ go = led_cur_instruction->g;
+ bo = led_cur_instruction->b;
+ } else if (led_cur_instruction->flags & LED_FLAG_USE_PATTERN) {
+ led_run_pattern(led_setups[led_cur_instruction->pattern_id], &ro, &go, &bo, po);
+ } else if (led_cur_instruction->flags & LED_FLAG_USE_ROTATE_PATTERN) {
+ led_run_pattern(led_setups[led_animation_id], &ro, &go, &bo, po);
}
- for (drvid=0;drvid 255) ro = 255; else if (ro < 0) ro = 0;
+ if (go > 255) go = 255; else if (go < 0) go = 0;
+ if (bo > 255) bo = 255; else if (bo < 0) bo = 0;
- led_cur = 0; //Signal next frame calculations may begin
+ if (led_animation_breathing)
+ {
+ ro *= breathe_mult;
+ go *= breathe_mult;
+ bo *= breathe_mult;
}
}
- //Process more data if not finished
- if (led_cur != lede)
- {
- //DBG_1_OFF; //debug profiling
- led_matrix_run();
- //DBG_1_ON; //debug profiling
- }
+ led_buffer[i].r = (uint8_t)ro;
+ led_buffer[i].g = (uint8_t)go;
+ led_buffer[i].b = (uint8_t)bo;
}
+#endif // USE_MASSDROP_CONFIGURATOR
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.h b/tmk_core/protocol/arm_atsam/led_matrix.h
index 4513234e7f..1316efd9a4 100644
--- a/tmk_core/protocol/arm_atsam/led_matrix.h
+++ b/tmk_core/protocol/arm_atsam/led_matrix.h
@@ -18,6 +18,8 @@ along with this program. If not, see .
#ifndef _LED_MATRIX_H_
#define _LED_MATRIX_H_
+#include "quantum.h"
+
//From keyboard
#include "config_led.h"
@@ -75,25 +77,20 @@ typedef struct issi3733_led_s {
uint8_t scan; //Key scan code from wiring (set 0xFF if no key)
} issi3733_led_t;
-typedef struct led_disp_s {
- uint64_t frame;
- float left;
- float right;
- float top;
- float bottom;
- float width;
- float height;
- float max_distance;
-} led_disp_t;
+extern issi3733_driver_t issidrv[ISSI3733_DRIVER_COUNT];
-uint8_t led_matrix_init(void);
-void rgb_matrix_init_user(void);
+extern uint8_t gcr_desired;
+extern uint8_t gcr_breathe;
+extern uint8_t gcr_actual;
+extern uint8_t gcr_actual_last;
-#define LED_MODE_NORMAL 0 //Must be 0
-#define LED_MODE_KEYS_ONLY 1
-#define LED_MODE_NON_KEYS_ONLY 2
-#define LED_MODE_INDICATORS_ONLY 3
-#define LED_MODE_MAX_INDEX LED_MODE_INDICATORS_ONLY //Must be highest value
+void gcr_compute(void);
+
+void led_matrix_indicators(void);
+
+/*------------------------- Legacy Lighting Support ------------------------*/
+
+#ifdef USE_MASSDROP_CONFIGURATOR
#define EF_NONE 0x00000000 //No effect
#define EF_OVER 0x00000001 //Overwrite any previous color information with new
@@ -114,33 +111,48 @@ typedef struct led_setup_s {
uint8_t end; //Set to signal end of the setup
} led_setup_t;
-extern issi3733_driver_t issidrv[ISSI3733_DRIVER_COUNT];
+extern const uint8_t led_setups_count;
+extern void *led_setups[];
-extern uint8_t gcr_desired;
-extern uint8_t gcr_breathe;
-extern uint8_t gcr_actual;
-extern uint8_t gcr_actual_last;
+//LED Extra Instructions
+#define LED_FLAG_NULL 0x00 //Matching and coloring not used (default)
+#define LED_FLAG_MATCH_ID 0x01 //Match on the ID of the LED (set id#'s to desired bit pattern, first LED is id 1)
+#define LED_FLAG_MATCH_LAYER 0x02 //Match on the current active layer (set layer to desired match layer)
+#define LED_FLAG_USE_RGB 0x10 //Use a specific RGB value (set r, g, b to desired output color values)
+#define LED_FLAG_USE_PATTERN 0x20 //Use a specific pattern ID (set pattern_id to desired output pattern)
+#define LED_FLAG_USE_ROTATE_PATTERN 0x40 //Use pattern the user has cycled to manually
+
+typedef struct led_instruction_s {
+ uint16_t flags; // Bitfield for LED instructions
+ uint32_t id0; // Bitwise id, IDs 0-31
+ uint32_t id1; // Bitwise id, IDs 32-63
+ uint32_t id2; // Bitwise id, IDs 64-95
+ uint32_t id3; // Bitwise id, IDs 96-127
+ uint8_t layer;
+ uint8_t r;
+ uint8_t g;
+ uint8_t b;
+ uint8_t pattern_id;
+ uint8_t end;
+} led_instruction_t;
+
+extern led_instruction_t led_instructions[];
+extern uint8_t led_animation_breathing;
extern uint8_t led_animation_id;
-extern uint8_t led_enabled;
extern float led_animation_speed;
extern uint8_t led_lighting_mode;
-extern uint8_t led_animation_direction;
-extern uint8_t led_animation_orientation;
-extern uint8_t led_animation_breathing;
+extern uint8_t led_enabled;
extern uint8_t led_animation_breathe_cur;
+extern uint8_t led_animation_direction;
extern uint8_t breathe_dir;
-extern uint8_t led_animation_circular;
-extern const uint8_t led_setups_count;
-extern void *led_setups[];
-
-extern issi3733_led_t *led_cur;
-extern issi3733_led_t *lede;
-
-void led_matrix_run(void);
-void led_matrix_task(void);
+#define LED_MODE_NORMAL 0 //Must be 0
+#define LED_MODE_KEYS_ONLY 1
+#define LED_MODE_NON_KEYS_ONLY 2
+#define LED_MODE_INDICATORS_ONLY 3
+#define LED_MODE_MAX_INDEX LED_MODE_INDICATORS_ONLY //Must be highest value
-void gcr_compute(void);
+#endif // USE_MASSDROP_CONFIGURATOR
#endif //_LED_MATRIX_H_
diff --git a/tmk_core/protocol/arm_atsam/led_matrix_programs.c b/tmk_core/protocol/arm_atsam/led_matrix_programs.c
new file mode 100644
index 0000000000..cf7478dc31
--- /dev/null
+++ b/tmk_core/protocol/arm_atsam/led_matrix_programs.c
@@ -0,0 +1,123 @@
+/*
+Copyright 2018 Massdrop Inc.
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+#ifdef USE_MASSDROP_CONFIGURATOR
+
+#include "led_matrix.h"
+
+//Teal <-> Salmon
+led_setup_t leds_teal_salmon[] = {
+ { .hs = 0, .he = 33, .rs = 24, .re = 24, .gs = 215, .ge = 215, .bs = 204, .be = 204, .ef = EF_NONE },
+ { .hs = 33, .he = 66, .rs = 24, .re = 255, .gs = 215, .ge = 114, .bs = 204, .be = 118, .ef = EF_NONE },
+ { .hs = 66, .he = 100, .rs = 255, .re = 255, .gs = 114, .ge = 114, .bs = 118, .be = 118, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//Yellow
+led_setup_t leds_yellow[] = {
+ { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//Off
+led_setup_t leds_off[] = {
+ { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//Red
+led_setup_t leds_red[] = {
+ { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//Green
+led_setup_t leds_green[] = {
+ { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//Blue
+led_setup_t leds_blue[] = {
+ { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//White
+led_setup_t leds_white[] = {
+ { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 255, .be = 255, .ef = EF_NONE },
+ { .end = 1 },
+};
+
+//White with moving red stripe
+led_setup_t leds_white_with_red_stripe[] = {
+ { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 255, .be = 255, .ef = EF_NONE },
+ { .hs = 0, .he = 15, .rs = 0, .re = 0, .gs = 0, .ge = 255, .bs = 0, .be = 255, .ef = EF_SCR_R | EF_SUBTRACT },
+ { .hs = 15, .he = 30, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 0, .ef = EF_SCR_R | EF_SUBTRACT },
+ { .end = 1 },
+};
+
+//Black with moving red stripe
+led_setup_t leds_black_with_red_stripe[] = {
+ { .hs = 0, .he = 15, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_SCR_R },
+ { .hs = 15, .he = 30, .rs = 255, .re = 0, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_SCR_R },
+ { .end = 1 },
+};
+
+//Rainbow no scrolling
+led_setup_t leds_rainbow_ns[] = {
+ { .hs = 0, .he = 16.67, .rs = 255, .re = 255, .gs = 0, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER },
+ { .hs = 16.67, .he = 33.33, .rs = 255, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER },
+ { .hs = 33.33, .he = 50, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 255, .ef = EF_OVER },
+ { .hs = 50, .he = 66.67, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER },
+ { .hs = 66.67, .he = 83.33, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER },
+ { .hs = 83.33, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 0, .ef = EF_OVER },
+ { .end = 1 },
+};
+
+//Rainbow scrolling
+led_setup_t leds_rainbow_s[] = {
+ { .hs = 0, .he = 16.67, .rs = 255, .re = 255, .gs = 0, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER | EF_SCR_R },
+ { .hs = 16.67, .he = 33.33, .rs = 255, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER | EF_SCR_R },
+ { .hs = 33.33, .he = 50, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 255, .ef = EF_OVER | EF_SCR_R },
+ { .hs = 50, .he = 66.67, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER | EF_SCR_R },
+ { .hs = 66.67, .he = 83.33, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER | EF_SCR_R },
+ { .hs = 83.33, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 0, .ef = EF_OVER | EF_SCR_R },
+ { .end = 1 },
+};
+
+//Add new LED animations here using one from above as example
+//The last entry must be { .end = 1 }
+//Add the new animation name to the list below following its format
+
+void *led_setups[] = {
+ leds_rainbow_s,
+ leds_rainbow_ns,
+ leds_teal_salmon,
+ leds_yellow,
+ leds_red,
+ leds_green,
+ leds_blue,
+ leds_white,
+ leds_white_with_red_stripe,
+ leds_black_with_red_stripe,
+ leds_off
+};
+
+const uint8_t led_setups_count = sizeof(led_setups) / sizeof(led_setups[0]);
+
+#endif
diff --git a/tmk_core/protocol/arm_atsam/main_arm_atsam.c b/tmk_core/protocol/arm_atsam/main_arm_atsam.c
index eaad66e9fc..0974a230d4 100644
--- a/tmk_core/protocol/arm_atsam/main_arm_atsam.c
+++ b/tmk_core/protocol/arm_atsam/main_arm_atsam.c
@@ -203,13 +203,6 @@ void main_subtask_usb_state(void)
}
}
-void main_subtask_led(void)
-{
- if (g_usb_state != USB_FSMSTATUS_FSMSTATE_ON_Val) return; //Only run LED tasks if USB is operating
-
- led_matrix_task();
-}
-
void main_subtask_power_check(void)
{
static uint64_t next_5v_checkup = 0;
@@ -221,7 +214,9 @@ void main_subtask_power_check(void)
v_5v = adc_get(ADC_5V);
v_5v_avg = 0.9 * v_5v_avg + 0.1 * v_5v;
+#ifdef RGB_MATRIX_ENABLE
gcr_compute();
+#endif
}
}
@@ -240,7 +235,6 @@ void main_subtask_usb_extra_device(void)
void main_subtasks(void)
{
main_subtask_usb_state();
- main_subtask_led();
main_subtask_power_check();
main_subtask_usb_extra_device();
}
@@ -263,7 +257,9 @@ int main(void)
SR_EXP_Init();
+#ifdef RGB_MATRIX_ENABLE
i2c1_init();
+#endif // RGB_MATRIX_ENABLE
matrix_init();
@@ -281,8 +277,7 @@ int main(void)
DBG_LED_OFF;
- led_matrix_init();
-
+#ifdef RGB_MATRIX_ENABLE
while (I2C3733_Init_Control() != 1) {}
while (I2C3733_Init_Drivers() != 1) {}
@@ -292,6 +287,7 @@ int main(void)
for (uint8_t drvid = 0; drvid < ISSI3733_DRIVER_COUNT; drvid++)
I2C_LED_Q_ONOFF(drvid); //Queue data
+#endif // RGB_MATRIX_ENABLE
keyboard_setup();
diff --git a/tmk_core/protocol/arm_atsam/usb/usb2422.c b/tmk_core/protocol/arm_atsam/usb/usb2422.c
index d6e1922429..76ec3aaaa7 100644
--- a/tmk_core/protocol/arm_atsam/usb/usb2422.c
+++ b/tmk_core/protocol/arm_atsam/usb/usb2422.c
@@ -365,8 +365,10 @@ void USB_ExtraSetState(uint8_t state)
if (usb_extra_state == USB_EXTRA_STATE_ENABLED) CDC_print("USB: Extra enabled\r\n");
else if (usb_extra_state == USB_EXTRA_STATE_DISABLED)
{
- CDC_print("USB: Extra disabled\r\n");
- if (led_animation_breathing) gcr_breathe = gcr_desired;
+ CDC_print("USB: Extra disabled\r\n");
+#ifdef USE_MASSDROP_CONFIGURATOR
+ if (led_animation_breathing) gcr_breathe = gcr_desired;
+#endif
}
else if (usb_extra_state == USB_EXTRA_STATE_DISABLED_UNTIL_REPLUG) CDC_print("USB: Extra disabled until replug\r\n");
else CDC_print("USB: Extra state unknown\r\n");
diff --git a/util/docker_build.sh b/util/docker_build.sh
index e7aeac8f3e..35839ac41e 100755
--- a/util/docker_build.sh
+++ b/util/docker_build.sh
@@ -47,4 +47,4 @@ dir=$(pwd -W 2>/dev/null) || dir=$PWD # Use Windows path if on Windows
# Run container and build firmware
docker run --rm -it $usb_args -v "$dir":/qmk_firmware qmkfm/qmk_firmware \
- make "$keyboard${keymap:+:$keymap}${target:+:$target}"
+ /bin/bash -c "make git-submodule; make \"$keyboard${keymap:+:$keymap}${target:+:$target}\""