@ -0,0 +1,89 @@
|
||||
// This is the personal keymap of Ian Sterling (@xyverz). It is based on the keymap by
|
||||
// Chris Gerber (@gerbercj), with the addition of persistent layers like the Planck and
|
||||
// Preonic keyboards by Jack Humbert.
|
||||
|
||||
#include "atreus.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DV 0
|
||||
#define _QW 1
|
||||
#define _CM 2
|
||||
#define _L1 3
|
||||
#define _L2 4
|
||||
|
||||
// Macro name shortcuts
|
||||
#define DVORAK M(_DV)
|
||||
#define QWERTY M(_QW)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DV] = { /* Dvorak */
|
||||
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
|
||||
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
|
||||
{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
|
||||
},
|
||||
[_QW] = { /* Qwerty */
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
||||
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
|
||||
},
|
||||
[_CM] = { /* Colemak */
|
||||
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
|
||||
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
|
||||
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
|
||||
},
|
||||
[_L1] = { /* LAYER 1 */
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
|
||||
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
|
||||
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
|
||||
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
|
||||
},
|
||||
[_L2] = { /* LAYER 2 */
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PLUS},
|
||||
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
|
||||
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1,5 @@
|
||||
# skullY's Clueboard Layout
|
||||
|
||||
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
|
||||
|
||||
The most notable change from the default layout is putting Ctrl on the Capslock key. I also swap Alt and Cmd because I mostly use a Mac day to day.
|
@ -1,4 +1,97 @@
|
||||
Clueboard keyboard firmware
|
||||
======================
|
||||
|
||||
TODO: to be updated.
|
||||
DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
|
||||
|
||||
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
|
||||
|
||||
## First Time Setup
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
|
||||
|
||||
```
|
||||
$ make
|
||||
```
|
||||
|
||||
You will see a lot of output and if everything worked correctly you will see something similar to this:
|
||||
|
||||
```
|
||||
Size after:
|
||||
text data bss dec hex filename
|
||||
0 19992 0 19992 4e18 clueboard_rev2_default.hex
|
||||
```
|
||||
|
||||
At this point you can press RESET on your Clueboard and flash your keyboard with this command:
|
||||
|
||||
```
|
||||
$ make dfu
|
||||
```
|
||||
|
||||
If you would like to use one of the alternative keymaps, or create your own, see below.
|
||||
|
||||
## Clueboard 1.0
|
||||
|
||||
If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
|
||||
|
||||
```
|
||||
$ make SUBPROJECT=rev1
|
||||
```
|
||||
|
||||
And when flashing your keyboard:
|
||||
|
||||
```
|
||||
$ make SUBPROJECT=rev1 dfu
|
||||
```
|
||||
|
||||
If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
|
||||
|
||||
```
|
||||
$ make SUBPROJECT=rev1 KEYMAP=max dfu
|
||||
```
|
||||
|
||||
## Alternate Keymaps
|
||||
|
||||
There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
|
||||
|
||||
```
|
||||
$ make KEYMAP=skully
|
||||
```
|
||||
|
||||
And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
|
||||
|
||||
```
|
||||
$ make KEYMAP=skully dfu
|
||||
```
|
||||
|
||||
### Notable Layouts
|
||||
|
||||
These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
|
||||
|
||||
* [keymaps/default](keymaps/default) - The default Clueboard layout
|
||||
* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
|
||||
* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
|
||||
|
||||
## Create Your Own Keymap
|
||||
|
||||
There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
|
||||
|
||||
* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
|
||||
* Compile the firmware (`$ make KEYMAP=<your_layout>`)
|
||||
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
|
||||
* Make sure everything works like the default keyboard
|
||||
* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
|
||||
* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
|
||||
* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
|
||||
** If you have warnings you may flash without fixing them, but something may not work right.
|
||||
** If you have any errors you must fix them before continuing.
|
||||
* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
|
||||
|
||||
## Share Your Keymap
|
||||
|
||||
Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
|
||||
|
||||
* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
|
||||
* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
|
||||
* If your layout requires special hardware to be added, please describe that in the readme.md
|
||||
|
||||
TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
|
||||
|
@ -1,63 +0,0 @@
|
||||
#include "clueboard2.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
matrix_init_user();
|
||||
led_init_ports();
|
||||
|
||||
// JTAG disable for PORT F. write JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
};
|
||||
|
||||
void led_init_ports() {
|
||||
// * Set our LED pins as output
|
||||
DDRB |= (1<<4);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// Turn capslock on
|
||||
PORTB |= (1<<4);
|
||||
} else {
|
||||
// Turn capslock off
|
||||
PORTB &= ~(1<<4);
|
||||
}
|
||||
}
|
||||
|
||||
/* Clueboard 2.0 LED locations:
|
||||
*
|
||||
* Capslock: B4, pull high to turn on
|
||||
* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
|
||||
* Page Up: B7, pull high to turn on
|
||||
* Escape: D6, pull high to turn on
|
||||
* Arrows: D4, pull high to turn on
|
||||
*/
|
||||
|
||||
void backlight_init_ports(void) {
|
||||
print("init_backlight_pin()\n");
|
||||
// Set our LED pins as output
|
||||
DDRD |= (1<<6); // Esc
|
||||
DDRB |= (1<<7); // Page Up
|
||||
DDRD |= (1<<4); // Arrows
|
||||
|
||||
// Set our LED pins low
|
||||
PORTD &= ~(1<<6); // Esc
|
||||
PORTB &= ~(1<<7); // Page Up
|
||||
PORTD &= ~(1<<4); // Arrows
|
||||
}
|
||||
|
||||
void backlight_set(uint8_t level) {
|
||||
if ( level == 0 ) {
|
||||
// Turn off light
|
||||
PORTD |= (1<<6); // Esc
|
||||
PORTB |= (1<<7); // Page Up
|
||||
PORTD |= (1<<4); // Arrows
|
||||
} else {
|
||||
// Turn on light
|
||||
PORTD &= ~(1<<6); // Esc
|
||||
PORTB &= ~(1<<7); // Page Up
|
||||
PORTD &= ~(1<<4); // Arrows
|
||||
}
|
||||
}
|
@ -0,0 +1,76 @@
|
||||
|
||||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE ?= no # USB Nkey Rollover
|
||||
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality by default
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE ?= yes # Audio output on port C6
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../Makefile
|
||||
endif
|
||||
|
||||
|
@ -0,0 +1,98 @@
|
||||
#include "cluecard.h"
|
||||
#define BL_RED OCR1B
|
||||
#define BL_GREEN OCR1A
|
||||
#define BL_BLUE OCR1C
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
||||
void backlight_init_ports(void)
|
||||
{
|
||||
// Set B5, B6, and B7 as output
|
||||
DDRB |= (1<<7)|(1<<6)|(1<<5);
|
||||
|
||||
// Setup PWM
|
||||
ICR1 = 0xFFFF;
|
||||
TCCR1A = 0b10101010;
|
||||
TCCR1B = 0b00011001;
|
||||
|
||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0xFFFF;
|
||||
}
|
||||
|
||||
void backlight_set(uint8_t level)
|
||||
{
|
||||
// Set the RGB color
|
||||
switch (level)
|
||||
{
|
||||
case 0:
|
||||
// Off
|
||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0xFFFF;
|
||||
break;
|
||||
case 1:
|
||||
// Red
|
||||
BL_RED = 0x0000;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0xFFFF;
|
||||
break;
|
||||
case 2:
|
||||
// Green
|
||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0x0000;
|
||||
BL_BLUE = 0xFFFF;
|
||||
break;
|
||||
case 3:
|
||||
// Blue
|
||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0x0000;
|
||||
break;
|
||||
case 4:
|
||||
// Magenta
|
||||
BL_RED = 0x4000;
|
||||
BL_GREEN = 0x4000;
|
||||
BL_BLUE = 0x4000;
|
||||
break;
|
||||
case 5:
|
||||
// Purple
|
||||
BL_RED = 0x0000;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0x0000;
|
||||
break;
|
||||
case 6:
|
||||
// Yellow
|
||||
BL_RED = 0x0000;
|
||||
BL_GREEN = 0x0000;
|
||||
BL_BLUE = 0xFFFF;
|
||||
break;
|
||||
default:
|
||||
xprintf("Unknown level: %d\n", level);
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
#ifndef CLUECARD_H
|
||||
#define CLUECARD_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, \
|
||||
k10, k12, \
|
||||
k20, k21, k22, \
|
||||
k11, \
|
||||
k30, k31, k32 \
|
||||
) { \
|
||||
{ k00, k01, k02, }, \
|
||||
{ k10, k11, k12, }, \
|
||||
{ k20, k21, k22, }, \
|
||||
{ k30, k31, k32, } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,167 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xC1ED
|
||||
#define PRODUCT_ID 0x2330
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Clueboard
|
||||
#define PRODUCT ATMEGA32U4 Firmware Dev Kit
|
||||
#define DESCRIPTION A small board to help you hack on QMK.
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 3
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { F0, F5, F4, B4 }
|
||||
#define MATRIX_COL_PINS { F1, F7, F6 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 20
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 6
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
//#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
//#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN E6
|
||||
//#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 4 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,63 @@
|
||||
#include "cluecard.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
RGB_TOG, RGB_SAI, RGB_VAI, \
|
||||
RGB_HUD, RGB_HUI, \
|
||||
RGB_MOD, RGB_SAD, RGB_VAD, \
|
||||
BL_STEP, \
|
||||
F(0), F(1), F(2) \
|
||||
)
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0),
|
||||
[1] = ACTION_FUNCTION(1),
|
||||
[2] = ACTION_FUNCTION(2)
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
if (record->event.pressed) {
|
||||
switch (id) {
|
||||
case 0:
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
break;
|
||||
case 1:
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
break;
|
||||
case 2:
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
}
|
@ -0,0 +1 @@
|
||||
# The default keymap for cluecard
|
@ -0,0 +1,28 @@
|
||||
cluecard keyboard firmware
|
||||
======================
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
|
||||
|
||||
```
|
||||
$ make keymap=[default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
|
Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 92 KiB |
Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 93 KiB |
Before Width: | Height: | Size: 89 KiB |
@ -0,0 +1,311 @@
|
||||
/*
|
||||
* The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak
|
||||
* software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner
|
||||
* keys. I've decided to continue using this layout with my ErgoDox.
|
||||
*
|
||||
* The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional
|
||||
* keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
|
||||
*
|
||||
* I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck
|
||||
* layouts.
|
||||
*
|
||||
* For a better explanation of the layout matrices shown below, take a look at ../../ez/ez.h where the
|
||||
* keymap is defined, beginning on line 81.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ergodox.h"
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _DV 0 // Dvorak layer
|
||||
#define _QW 1 // Qwerty layer
|
||||
#define _CM 2 // Colemak layer
|
||||
#define _MD 3 // Media Layer
|
||||
#define _KP 4 // Keypad Layer
|
||||
|
||||
// Macro name shortcuts
|
||||
#define DVORAK M(_DV)
|
||||
#define QWERTY M(_QW)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Dvorak layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Tab | ' | , | . | Y | Y | | | | F | G | C | R | L | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | CapsLk | A | O | E | U | I |------| |------| D | H | T | N | S | - |
|
||||
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | X | | | | B | M | W | V | Z | RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | LCtr | LAlt | | Ralt | RCtr |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | BkSp | Del |------| |------| Enter| Space|
|
||||
* | | | End | | PgDn | | |
|
||||
* `--------------------' `--------------------'
|
||||
*
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_DV] = { // layer 0 : Dvorak
|
||||
// left hand
|
||||
{KC_RBRC, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
|
||||
{KC_1, KC_QUOT, KC_A, KC_SCLN, KC_GRV, KC_END },
|
||||
{KC_2, KC_COMM, KC_O, KC_Q, KC_INS, KC_DEL },
|
||||
{KC_3, KC_DOT, KC_E, KC_J, KC_LEFT, KC_BSPC},
|
||||
{KC_4, KC_P, KC_U, KC_K, KC_RGHT, KC_HOME},
|
||||
{KC_5, KC_Y, KC_I, KC_X, KC_NO, KC_LCTL},
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
|
||||
|
||||
// right hand
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
|
||||
{KC_6, KC_F, KC_D, KC_B, KC_NO, KC_RCTL},
|
||||
{KC_7, KC_G, KC_H, KC_M, KC_UP, KC_PGUP},
|
||||
{KC_8, KC_C, KC_T, KC_W, KC_DOWN, KC_SPC },
|
||||
{KC_9, KC_R, KC_N, KC_V, KC_SLSH, KC_ENT },
|
||||
{KC_0, KC_L, KC_S, KC_Z, KC_EQL, KC_PGDN},
|
||||
{KC_LBRC, KC_BSLS, KC_MINS, KC_RSFT, KC_RGUI, KC_NO }
|
||||
},
|
||||
|
||||
/* Keymap 1: QWERTY layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | LCtr | LAlt | | Ralt | RCtr |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | BkSp | Del |------| |------| Enter| Space|
|
||||
* | | | End | | PgDn | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_QW] = { // layer 1 : QWERTY
|
||||
// left hand
|
||||
{KC_EQL, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
|
||||
{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
|
||||
{KC_2, KC_W, KC_S, KC_X, KC_INS, KC_DEL },
|
||||
{KC_3, KC_E, KC_D, KC_C, KC_LEFT, KC_BSPC},
|
||||
{KC_4, KC_R, KC_F, KC_V, KC_RGHT, KC_HOME},
|
||||
{KC_5, KC_T, KC_G, KC_B, KC_NO, KC_LCTL},
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
|
||||
|
||||
// right hand
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
|
||||
{KC_6, KC_Y, KC_H, KC_N, KC_NO, KC_RCTL},
|
||||
{KC_7, KC_U, KC_J, KC_M, KC_UP, KC_PGUP},
|
||||
{KC_8, KC_I, KC_K, KC_COMM, KC_DOWN, KC_SPC },
|
||||
{KC_9, KC_O, KC_L, KC_DOT, KC_LBRC, KC_ENT },
|
||||
{KC_0, KC_P, KC_SCLN, KC_SLSH, KC_RBRC, KC_PGDN},
|
||||
{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
|
||||
},
|
||||
|
||||
/* Keymap 2: Colemak layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSpc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
|
||||
* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | | | | K | M | , | . | / | RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | LCtr | LAlt | | Ralt | RCtr |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | BkSp | Del |------| |------| Enter| Space|
|
||||
* | | | End | | PgDn | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_CM] = { // layer 2 : Colemak
|
||||
// left hand
|
||||
{KC_EQL, KC_TAB, KC_BSPC, KC_LSFT, KC_LGUI, KC_NO },
|
||||
{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
|
||||
{KC_2, KC_W, KC_R, KC_X, KC_INS, KC_DEL },
|
||||
{KC_3, KC_F, KC_S, KC_C, KC_LEFT, KC_BSPC},
|
||||
{KC_4, KC_P, KC_T, KC_V, KC_RGHT, KC_HOME},
|
||||
{KC_5, KC_G, KC_D, KC_B, KC_NO, KC_LCTL},
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
|
||||
|
||||
// right hand
|
||||
{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
|
||||
{KC_6, KC_J, KC_H, KC_K, KC_NO, KC_RCTL},
|
||||
{KC_7, KC_L, KC_N, KC_M, KC_UP, KC_PGUP},
|
||||
{KC_8, KC_U, KC_E, KC_COMM, KC_DOWN, KC_SPC },
|
||||
{KC_9, KC_Y, KC_I, KC_DOT, KC_LBRC, KC_ENT },
|
||||
{KC_0, KC_SCLN, KC_O, KC_SLSH, KC_RBRC, KC_PGDN},
|
||||
{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
|
||||
},
|
||||
|
||||
/* Keymap 3: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | PrSc | ScLk | Paus | | FN4 | | FN5 | | Mute | Vol- | Vol+ | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | |
|
||||
* |--------+------+------+------+------+------| FN4 | | FN5 |------+------+------+------+------+--------|
|
||||
* | | |Dvorak|Qwerty|Colemk| | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// Media Layer
|
||||
[_MD] = { // layer 3 : Media layer
|
||||
// left hand
|
||||
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO },
|
||||
{KC_F1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_F2, KC_PSCR, KC_TRNS, DVORAK, KC_TRNS, KC_TRNS},
|
||||
{KC_F3, KC_SLCK, KC_TRNS, QWERTY, KC_TRNS, KC_TRNS},
|
||||
{KC_F4, KC_PAUS, KC_TRNS, COLEMAK, KC_TRNS, KC_TRNS},
|
||||
{KC_F5, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_F11, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
|
||||
|
||||
// right hand
|
||||
{KC_F12, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_F6, KC_TRNS, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_F7, KC_MUTE, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_F8, KC_VOLD, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_F9, KC_VOLU, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_F10, KC_TRNS, KC_MSEL, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO }
|
||||
},
|
||||
|
||||
/* Keymap 4: Keypad layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | |
|
||||
* |--------+------+------+------+------+------| FN5 | | FN4 |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | KP 0 | | KP . |KP Ent| |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
// Keypad Layer
|
||||
[_KP] = { // layer 4 : Keypad layer
|
||||
// left hand
|
||||
{KC_PWR, KC_SLEP, KC_WAKE, KC_TRNS, KC_TRNS, KC_NO },
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
|
||||
|
||||
// right hand
|
||||
{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
|
||||
{KC_NLCK, KC_P7, KC_P4, KC_P1, KC_P0, KC_TRNS},
|
||||
{KC_PSLS, KC_P8, KC_P5, KC_P2, KC_NO, KC_TRNS},
|
||||
{KC_PAST, KC_P9, KC_P6, KC_P3, KC_PDOT, KC_TRNS},
|
||||
{KC_PMNS, KC_PPLS, KC_PPLS, KC_PENT, KC_PENT, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO }
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
switch (layer) {
|
||||
// TODO: Make this relevant to the ErgoDox EZ.
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
default:
|
||||
// none
|
||||
break;
|
||||
}
|
||||
|
||||
};
|
@ -0,0 +1,71 @@
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=512
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
@ -0,0 +1,80 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6660
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER ME
|
||||
#define PRODUCT MinOrca
|
||||
#define DESCRIPTION Tiny Whale
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/* MinOrca PCB default pin-out */
|
||||
#define MATRIX_COL_PINS { D4, D6, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 }
|
||||
#define MATRIX_ROW_PINS { B0, B1, B2, B3 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../../Makefile
|
||||
endif
|
@ -0,0 +1,12 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
/* bootmagic salt key */
|
||||
#define BOOTMAGIC_KEY_SALT KC_ESC
|
||||
|
||||
/* skip bootmagic and eeconfig */
|
||||
#define BOOTMAGIC_KEY_SKIP KC_SPACE
|
||||
|
||||
#endif
|
@ -0,0 +1,44 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "minorca.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = { /* Base */
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_ENT },
|
||||
{KC_LCTRL,XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_QUOT, KC_FN1, KC_FN0 },
|
||||
{KC_NO, XXXXXXX, KC_NO, KC_LALT, KC_SPC, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, KC_DOT, KC_SLSH, KC_NO }
|
||||
},
|
||||
[1] = { /* First */
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT },
|
||||
{KC_TAB, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, XXXXXXX, KC_LGUI },
|
||||
{KC_LCTRL,XXXXXXX, KC_Z, KC_X, KC_C, KC_PGDN, KC_END, KC_L, KC_SCLN, KC_UP, KC_FN1, KC_FN0 },
|
||||
{KC_NO, XXXXXXX, KC_NO, KC_LALT, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_DOWN, KC_RIGHT,KC_NO }
|
||||
},
|
||||
[2] = { /* Second */
|
||||
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DELT },
|
||||
{KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, XXXXXXX, KC_ENT },
|
||||
{KC_CAPS, XXXXXXX, KC_LSFT, KC_RSFT, KC_PAUSE,KC_F10, KC_F11, KC_F12, KC_NO, KC_UP, KC_FN1, KC_FN0 },
|
||||
{KC_NO, XXXXXXX, KC_NO, KC_LALT, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_DOWN, KC_RIGHT,KC_NO }
|
||||
},
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_LAYER_MOMENTARY(1), // to First overlay
|
||||
[1] = ACTION_LAYER_MOMENTARY(2), // to Second overlay
|
||||
|
||||
};
|
@ -0,0 +1,5 @@
|
||||
# The Default Minorca Layout
|
||||
|
||||
Copied from https://github.com/pancinteractive/qmk_firmware/blob/master/keyboard/minorca_mkV/keymaps/default/keymap.c
|
||||
|
||||
It looks incomplete.
|
@ -0,0 +1,23 @@
|
||||
# How to add your own keymap
|
||||
|
||||
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
|
||||
|
||||
_[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
|
||||
|
||||
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
|
||||
|
||||
and contain the following files:
|
||||
|
||||
* `keymap.c`
|
||||
* `readme.md` *recommended*
|
||||
* `config.h` *optional*, found automatically when compiling
|
||||
* `Makefile` *optional*, found automatically when compling
|
||||
|
||||
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
|
||||
|
||||
* **folder_name** description
|
||||
|
||||
# List of Minorca keymaps
|
||||
|
||||
* **default** default Minorca layout
|
||||
* **rgb** layout with WS2812b control
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../../Makefile
|
||||
endif
|
@ -0,0 +1,20 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
/* bootmagic salt key */
|
||||
#define BOOTMAGIC_KEY_SALT KC_ESC
|
||||
|
||||
/* skip bootmagic and eeconfig */
|
||||
#define BOOTMAGIC_KEY_SKIP KC_SPACE
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGB_DI_PIN D5
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 13 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
#endif
|
After Width: | Height: | Size: 71 KiB |
@ -0,0 +1,65 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "minorca.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
#define _RAISE 2
|
||||
#define _TB 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QWERTY)
|
||||
#define LOWER M(_LOWER)
|
||||
#define RAISE M(_RAISE)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = { /* Qwerty */
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{FUNC(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_QUOT},
|
||||
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, FUNC(1)},
|
||||
{KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, FUNC(2), XXXXXXX, XXXXXXX, FUNC(3), XXXXXXX, KC_RALT, KC_APP, KC_RCTL}
|
||||
},
|
||||
|
||||
[_RAISE] = {
|
||||
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), XXXXXXX, S(KC_BSLS)},
|
||||
{KC_TRNS, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_ENT},
|
||||
{KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_MNXT, KC_MUTE, KC_MPLY}
|
||||
},
|
||||
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, XXXXXXX, KC_BSLS},
|
||||
{KC_TRNS, XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_PGUP, KC_ENT},
|
||||
{KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_HOME, KC_PGDN, KC_END}
|
||||
},
|
||||
|
||||
[_TB] = { /* Tab */
|
||||
{KC_ESC, KC_CALC, KC_WHOM, KC_MAIL, KC_MYCM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, KC_TRNS},
|
||||
{KC_TRNS, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_UP, KC_ENT},
|
||||
{BL_STEP, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_LAYER_TAP_KEY(_TB, KC_TAB),
|
||||
[1] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
|
||||
[2] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC),
|
||||
[3] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),
|
||||
};
|
@ -0,0 +1,25 @@
|
||||
#RGB backlight for MinOrca
|
||||
|
||||
![wiring](example.jpg)
|
||||
|
||||
Example of adding WS2812b LEDs to a MinOrca.
|
||||
|
||||
http://www.40percent.club/2016/08/tiny-whale.html
|
||||
|
||||
The keymap is a work in progress. The RGB functions are accessed by holding down the TAB key.
|
||||
|
||||
* Tab + Z Toggle on/off
|
||||
* Tab + X Mode
|
||||
* Tab + C Hue+
|
||||
* Tab + V Hue-
|
||||
* Tab + B Saturation+
|
||||
* Tab + N Saturation-
|
||||
* Tab + M Brightness+
|
||||
* Tab + , Brightness-
|
||||
|
||||
Example wiring:
|
||||
|
||||
WS2812 data pin is connected to D5
|
||||
|
||||
![wiring](wiring1.jpg)
|
||||
![wiring closeup](wiring2.jpg)
|
After Width: | Height: | Size: 117 KiB |
After Width: | Height: | Size: 93 KiB |
@ -0,0 +1,6 @@
|
||||
#include "minorca.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
|
||||
matrix_init_user();
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
#ifndef MINORCA_H
|
||||
#define MINORCA_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#endif
|
@ -0,0 +1,33 @@
|
||||
minorca keyboard firmware
|
||||
======================
|
||||
Handwired 40% keyboard
|
||||
|
||||
http://www.panc.co/blog/minorcasebright-information-page
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme.md](/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
|
||||
```
|
||||
$ make KEYMAP=[default|jack|<name>]
|
||||
```
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
||||
|
||||
### Notable forks (which some of the keymap files are from)
|
||||
- [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck)
|
||||
- [Pierre's Fork](https://github.com/pcarrier/tmk_keyboard/blob/pcarrier/planck/keyboard/gh60/keymap_planck.c)
|
||||
- [Nathan's Fork](https://github.com/nathanrosspowell/tmk_keyboard/tree/planck-jack/keyboard/planck)
|
||||
- [Matthew's Fork](https://github.com/pepers/tmk_keyboard/tree/master/keyboard/planck_grid)
|
@ -0,0 +1 @@
|
||||
SRC += action_pseudo_lut.c
|
@ -0,0 +1,142 @@
|
||||
#include "quantum.h"
|
||||
#include "action_pseudo_lut.h"
|
||||
|
||||
static uint8_t send_key_shift_bit[SHIFT_BIT_SIZE];
|
||||
|
||||
/*
|
||||
* Pseudo layout action.
|
||||
* This action converts a keycode in order to output the character according to the keymap you specified
|
||||
* still your keyboard layout recognized wrongly on your OS.
|
||||
* Memo: Using other layer keymap to get keycode
|
||||
*/
|
||||
void action_pseudo_lut(keyrecord_t *record, uint8_t base_keymap_id, const uint16_t (*keymap)[2]) {
|
||||
static uint8_t prev_shift;
|
||||
uint16_t keycode;
|
||||
uint16_t pseudo_keycode;
|
||||
|
||||
/* get keycode from keymap you specified */
|
||||
keycode = keymap_key_to_keycode(base_keymap_id, record->event.key);
|
||||
|
||||
prev_shift = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT));
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* when magic commands entered, keycode does not converted */
|
||||
if (IS_COMMAND()) {
|
||||
if (prev_shift) {
|
||||
add_shift_bit(keycode);
|
||||
}
|
||||
register_code(keycode);
|
||||
return;
|
||||
}
|
||||
|
||||
if (prev_shift) {
|
||||
pseudo_keycode = convert_keycode(keymap, keycode, true);
|
||||
dprintf("pressed: %02X, converted: %04X\n", keycode, pseudo_keycode);
|
||||
add_shift_bit(keycode);
|
||||
|
||||
if (IS_LSFT(pseudo_keycode)) {
|
||||
register_code(QK_LSFT ^ pseudo_keycode);
|
||||
} else {
|
||||
/* delete shift mod temporarily */
|
||||
del_mods(prev_shift);
|
||||
send_keyboard_report();
|
||||
register_code(pseudo_keycode);
|
||||
add_mods(prev_shift);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
pseudo_keycode = convert_keycode(keymap, keycode, false);
|
||||
dprintf("pressed: %02X, converted: %04X\n", keycode, pseudo_keycode);
|
||||
|
||||
if (IS_LSFT(pseudo_keycode)) {
|
||||
add_weak_mods(MOD_BIT(KC_LSFT));
|
||||
send_keyboard_report();
|
||||
register_code(QK_LSFT ^ pseudo_keycode);
|
||||
/* on Windows, prevent key repeat to avoid unintended output */
|
||||
unregister_code(QK_LSFT ^ pseudo_keycode);
|
||||
del_weak_mods(MOD_BIT(KC_LSFT));
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
register_code(pseudo_keycode);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (get_shift_bit(keycode)) {
|
||||
del_shift_bit(keycode);
|
||||
pseudo_keycode = convert_keycode(keymap, keycode, true);
|
||||
} else {
|
||||
pseudo_keycode = convert_keycode(keymap, keycode, false);
|
||||
}
|
||||
dprintf("released: %02X, converted: %04X\n", keycode, pseudo_keycode);
|
||||
|
||||
if (IS_LSFT(pseudo_keycode)) {
|
||||
unregister_code(QK_LSFT ^ pseudo_keycode);
|
||||
} else {
|
||||
unregister_code(pseudo_keycode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t convert_keycode(const uint16_t (*keymap)[2], uint16_t keycode, bool shift_modded)
|
||||
{
|
||||
uint16_t pseudo_keycode;
|
||||
|
||||
switch (keycode) {
|
||||
case KC_A ... KC_CAPSLOCK:
|
||||
#if defined(__AVR__)
|
||||
if (shift_modded) {
|
||||
pseudo_keycode = pgm_read_word(&keymap[keycode][1]);
|
||||
} else {
|
||||
pseudo_keycode = pgm_read_word(&keymap[keycode][0]);
|
||||
}
|
||||
#else
|
||||
if (shift_modded) {
|
||||
pseudo_keycode = keymap[keycode][1];
|
||||
} else {
|
||||
pseudo_keycode = keymap[keycode][0];
|
||||
}
|
||||
#endif
|
||||
/* if undefined, use got keycode as it is */
|
||||
if (pseudo_keycode == 0x00) {
|
||||
if (shift_modded) {
|
||||
pseudo_keycode = S(keycode);
|
||||
} else {
|
||||
pseudo_keycode = keycode;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (shift_modded) {
|
||||
pseudo_keycode = S(keycode);
|
||||
} else {
|
||||
pseudo_keycode = keycode;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return pseudo_keycode;
|
||||
}
|
||||
|
||||
uint8_t get_shift_bit(uint16_t keycode) {
|
||||
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
|
||||
return send_key_shift_bit[keycode >> 3] & (1 << (keycode & 7));
|
||||
} else {
|
||||
dprintf("get_shift_bit: Can't get shift bit. keycode: %02X\n", keycode);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void add_shift_bit(uint16_t keycode) {
|
||||
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
|
||||
send_key_shift_bit[keycode >> 3] |= (1 << (keycode & 7));
|
||||
} else {
|
||||
dprintf("add_shift_bit: Can't add shift bit. keycode: %02X\n", keycode);
|
||||
}
|
||||
}
|
||||
|
||||
void del_shift_bit(uint16_t keycode) {
|
||||
if ((keycode >> 3) < SHIFT_BIT_SIZE) {
|
||||
send_key_shift_bit[keycode >> 3] &= ~(1 << (keycode & 7));
|
||||
} else {
|
||||
dprintf("del_shift_bit: Can't delete shift bit. keycode: %02X\n", keycode);
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
#ifndef ACTION_PSEUDO_LUT_H
|
||||
#define ACTION_PSEUDO_LUT_H
|
||||
|
||||
#define SHIFT_BIT_SIZE (0xE7 / 8 + 1) // 1bit per 1key
|
||||
|
||||
#define IS_LSFT(kc) ((QK_LSFT & (kc)) == QK_LSFT)
|
||||
|
||||
void action_pseudo_lut(keyrecord_t *, uint8_t, const uint16_t (*)[2]);
|
||||
uint16_t convert_keycode(const uint16_t (*)[2], uint16_t, bool);
|
||||
|
||||
uint8_t get_shift_bit(uint16_t);
|
||||
void add_shift_bit(uint16_t);
|
||||
void del_shift_bit(uint16_t);
|
||||
|
||||
#endif
|
@ -0,0 +1,12 @@
|
||||
#ifndef CONFIG_SHELA_H
|
||||
#define CONFIG_SHELA_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 230
|
||||
|
||||
#define ONESHOT_TAP_TOGGLE 2
|
||||
#define ONESHOT_TIMEOUT 2000
|
||||
|
||||
#endif
|
@ -0,0 +1,179 @@
|
||||
/*
|
||||
* HHKB Pro 2 US Layout for shela
|
||||
*/
|
||||
#include "hhkb.h"
|
||||
#include "keymap_jis2us.h"
|
||||
#include "action_pseudo_lut.h"
|
||||
|
||||
enum keymap_layout {
|
||||
BASE = 0,
|
||||
PSEUDO_US,
|
||||
DVORAK,
|
||||
MOUSE,
|
||||
TENKEY,
|
||||
HHKB,
|
||||
SPACE_FN,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Layer 0: Default Layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` | BSp |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Control | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn0 |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* |LAlt | LGui | SpaceFN | RGui |RAlt |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[BASE] =
|
||||
KEYMAP(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
|
||||
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \
|
||||
OSM(MOD_LSFT),KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_FN0, \
|
||||
KC_LALT,KC_LGUI, KC_FN2, KC_RGUI,KC_RALT),
|
||||
|
||||
/* Layer 1: Pseudo US Layout Layer */
|
||||
[PSEUDO_US] =
|
||||
KEYMAP(KC_ESC, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_BSPC, \
|
||||
KC_TAB, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, \
|
||||
KC_LCTL,KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_ENT, \
|
||||
OSM(MOD_LSFT),KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_FN1, KC_RSFT,KC_FN0, \
|
||||
KC_LGUI,KC_FN3, KC_FN2, KC_FN4 ,KC_RGUI),
|
||||
|
||||
/* Layer 2: Dvorak Layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | ` | BSp |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Tab | ' | , | . | P | Y | F | G | C | R | L | / | = | \ |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Control | A | O | E | U | I | D | H | T | N | S | - | Enter |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Shift | ; | Q | J | K | X | B | M | W | V | Z | Shift | Fn0 |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* |LAlt | LGui | SpaceFN | RGui |RAlt |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[DVORAK] =
|
||||
KEYMAP(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC,KC_RBRC,KC_GRV, KC_BSPC, \
|
||||
KC_TAB, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,KC_EQL, KC_BSLS, \
|
||||
KC_LCTL,KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,KC_ENT, \
|
||||
KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,KC_FN0, \
|
||||
KC_LALT,KC_LGUI, KC_FN2, KC_RGUI,KC_RALT),
|
||||
|
||||
/* Layer 3: Mouse layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | MwL | MwD | MwU | MwR | | | | |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | McL | McD | McU | McR | | | |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | Mb1 | Mb2 | Mb3 | | | | Fn0 |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* | | | Mb1 | | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[MOUSE] =
|
||||
KEYMAP(KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_TRNS, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_L,KC_WH_D,KC_WH_U,KC_WH_R,KC_NO, KC_NO, KC_NO, KC_NO, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,KC_NO, KC_NO, KC_TRNS, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BTN1,KC_BTN2,KC_BTN3,KC_NO, KC_NO, KC_TRNS,KC_FN0, \
|
||||
KC_TRNS,KC_TRNS, KC_BTN1, KC_TRNS,KC_TRNS),
|
||||
|
||||
/* Layer 4: Tenkey layer
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Esc | | | | | | | | | | / | * | - | | BSp |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | | | | 7 | 8 | 9 | + | |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | | | | 4 | 5 | 6 | Enter |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | | | 1 | 2 | 3 | + | Fn0 |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* | | | SpaceFN | 0 | . |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[TENKEY] =
|
||||
KEYMAP(KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSLS,KC_PAST,KC_PMNS,KC_NO, KC_BSPC, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_7,KC_KP_8,KC_KP_9,KC_PPLS,KC_NO, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_4,KC_KP_5,KC_KP_6,KC_PENT, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_KP_1,KC_KP_2,KC_KP_3,KC_PPLS,KC_FN0, \
|
||||
KC_TRNS,KC_TRNS, KC_FN2, KC_KP_0,KC_PDOT),
|
||||
|
||||
/* Layer 5: HHKB mode (HHKB Fn)
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | Caps | Fn5 | Fn6 | Fn7 | Fn8 | Fn9 | | | Psc | Slk | Pus | Up | | BSp |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | VoD | VoU | Mut | | | * | / | Hom | PgU | Lef | Rig | Enter |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | | | | + | - | End | PgD | Dow | | |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* | | | | | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[HHKB] =
|
||||
KEYMAP(KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
|
||||
KC_CAPS,KC_FN5, KC_FN6, KC_FN7, KC_FN8, KC_FN9, KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_UP, KC_TRNS,KC_BSPC, \
|
||||
KC_TRNS,KC_VOLD,KC_VOLU,KC_MUTE,KC_TRNS,KC_TRNS,KC_PAST,KC_PSLS,KC_HOME,KC_PGUP,KC_LEFT,KC_RGHT,KC_PENT, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PPLS,KC_PMNS,KC_END, KC_PGDN,KC_DOWN,KC_TRNS,KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS),
|
||||
|
||||
/* Layer 6: SpaceFN
|
||||
* ,-----------------------------------------------------------------------------------------.
|
||||
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | Del |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | End | Up | Hom | | | | Hom | Up | End | Psc | Slk | Pau | Ins |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | Lef | Dow | Rig | PgU | | PgU | Lef | Dow | Rig | | | |
|
||||
* |-----------------------------------------------------------------------------------------|
|
||||
* | | | | PgD | | Spc | PgD | ` | ~ | | | | |
|
||||
* `-----------------------------------------------------------------------------------------'
|
||||
* | | | | | |
|
||||
* `-----------------------------------------------------------------'
|
||||
*/
|
||||
[SPACE_FN] =
|
||||
KEYMAP(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL, \
|
||||
KC_TRNS,KC_END, KC_UP, KC_HOME,KC_NO, KC_NO, KC_NO, KC_HOME,KC_UP, KC_END, KC_PSCR,KC_SLCK,KC_PAUS,KC_INS, \
|
||||
KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_PGUP,KC_NO, KC_PGUP,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO, KC_NO, KC_TRNS, \
|
||||
KC_TRNS,KC_NO, KC_NO, KC_PGDN,KC_NO, KC_SPC, KC_PGDN,KC_GRV, KC_TILD,KC_NO, KC_NO, KC_TRNS,KC_NO, \
|
||||
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS),
|
||||
};
|
||||
|
||||
/*
|
||||
* user defined action function
|
||||
*/
|
||||
enum function_id {
|
||||
PSEUDO_US_FUNCTION,
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
|
||||
switch (id) {
|
||||
case PSEUDO_US_FUNCTION:
|
||||
action_pseudo_lut(record, BASE, keymap_jis2us);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Fn action definition
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_LAYER_MOMENTARY(HHKB),
|
||||
[1] = ACTION_FUNCTION(PSEUDO_US_FUNCTION),
|
||||
[2] = ACTION_LAYER_TAP_KEY(SPACE_FN, KC_SPACE),
|
||||
[3] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_MHEN),
|
||||
[4] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_KANA),
|
||||
[5] = ACTION_DEFAULT_LAYER_SET(BASE),
|
||||
[6] = ACTION_DEFAULT_LAYER_SET(PSEUDO_US),
|
||||
[7] = ACTION_DEFAULT_LAYER_SET(MOUSE),
|
||||
[8] = ACTION_DEFAULT_LAYER_SET(TENKEY),
|
||||
[9] = ACTION_DEFAULT_LAYER_SET(DVORAK),
|
||||
};
|
@ -0,0 +1,32 @@
|
||||
#ifndef KEYMAP_JIS2US_H
|
||||
#define KEYMAP_JIS2US_H
|
||||
|
||||
/* keymap for convert from JIS to US */
|
||||
const uint16_t PROGMEM keymap_jis2us[][2] = {
|
||||
[KC_A ... KC_CAPS] = { 0x00, 0x00 }, /* default value */
|
||||
|
||||
[KC_1] = { KC_1, KC_EXLM }, /* 1 and ! -> 1 and ! */
|
||||
[KC_2] = { KC_2, KC_LBRC }, /* 2 and " -> 2 and @ */
|
||||
[KC_3] = { KC_3, KC_HASH }, /* 3 and # -> 3 and # */
|
||||
[KC_4] = { KC_4, KC_DLR }, /* 4 and $ -> 4 and $ */
|
||||
[KC_5] = { KC_5, KC_PERC }, /* 5 and % -> 5 and % */
|
||||
[KC_6] = { KC_6, KC_EQL }, /* 6 and & -> 6 and ^ */
|
||||
[KC_7] = { KC_7, KC_CIRC }, /* 7 and ' -> 7 and & */
|
||||
[KC_8] = { KC_8, KC_DQT }, /* 8 and ( -> 8 and * */
|
||||
[KC_9] = { KC_9, KC_ASTR }, /* 9 and ) -> 9 and ( */
|
||||
[KC_0] = { KC_0, KC_LPRN }, /* 0 and (no assign) -> 0 and ) */
|
||||
[KC_MINS] = { KC_MINS, S(KC_RO) }, /* - and = -> - and _ */
|
||||
[KC_EQL] = { KC_UNDS, KC_COLN }, /* ^ and ~ -> = and + */
|
||||
[KC_LBRC] = { KC_RBRC, KC_RCBR }, /* @ and ` -> [ and { */
|
||||
[KC_RBRC] = { KC_BSLS, KC_PIPE }, /* [ and { -> ] and } */
|
||||
[KC_BSLS] = { KC_JYEN, S(KC_JYEN) }, /* ] and } -> / and | */
|
||||
[KC_NUHS] = { KC_NUHS, S(KC_NUHS) }, /* (no assign) */
|
||||
[KC_SCLN] = { KC_SCLN, KC_QUOT }, /* ; and + -> ; and : */
|
||||
[KC_QUOT] = { KC_AMPR, KC_AT }, /* : and * -> ' and " */
|
||||
[KC_GRV] = { KC_LCBR, KC_PLUS }, /* (no assign) -> ` and ~ */
|
||||
[KC_COMM] = { KC_COMM, KC_LT }, /* , and < -> , and < */
|
||||
[KC_DOT] = { KC_DOT, KC_GT }, /* . and > -> . and > */
|
||||
[KC_SLSH] = { KC_SLSH, KC_QUES }, /* / and ? -> / and ? */
|
||||
};
|
||||
|
||||
#endif
|
@ -0,0 +1,14 @@
|
||||
# Shela's HHKB Layout
|
||||
|
||||
Layer 0: US Layout
|
||||
Layer 1: Pseudo US Layout
|
||||
Layer 2: Dvorak Layout
|
||||
Layer 3: Mouse
|
||||
Layer 4: Tenkey
|
||||
Layer 5: HHKB Fn Key
|
||||
Layer 6: SpaceFN
|
||||
|
||||
## Pseudo US Layout
|
||||
|
||||
On japanese Windows, HHKB Professional 2 US layout model recognized wrongly as JIS layout without changing OS settings.
|
||||
But, you can use HHKB like a US layout keyboard as it is.
|
@ -0,0 +1,104 @@
|
||||
#include "phantom.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QW 0
|
||||
#define _DV 1
|
||||
#define _CM 2
|
||||
#define _FL 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QW)
|
||||
#define DVORAK M(_DV)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QW] = { /* Layer 0: Qwerty */
|
||||
{KC_ESC, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS},
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP},
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
|
||||
{KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
|
||||
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
},
|
||||
|
||||
[_DV] = { /* Layer 1: Dvorak */
|
||||
{KC_ESC, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS},
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP},
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
|
||||
{KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
|
||||
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
},
|
||||
|
||||
[_CM] = { /* Layer 2: Colemak */
|
||||
{KC_ESC, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS},
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN},
|
||||
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, XXXXXXX, KC_UP, XXXXXXX},
|
||||
{KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
},
|
||||
|
||||
[_FL] = { /* Layer 3: Functions */
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RESET, KC_MPRV, KC_MPLY, KC_MNXT},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX},
|
||||
{QWERTY, DVORAK, COLEMAK, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, _______},
|
||||
},
|
||||
|
||||
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1,25 @@
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the makefile.mk in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
TAP_DANCE_ENABLE = yes # Enables the double-tap functionality of keys
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,44 @@
|
||||
##Design goals:
|
||||
1. Arrow keys always available.
|
||||
2. As close to a to my US layout 107-key QWERTY keyboard as I could manage, (i.e. as few arbitrary decisions as possible).
|
||||
3. Togglable DVORAK keyboard.
|
||||
4. most frequently used things in the easiest to reach places.
|
||||
5. Ability to game on it, just for fun.
|
||||
|
||||
My layout differs from most in the placement the ARROW keys, `ESC`, VOL keys, use of double-tap `CAPS`, and the GAME LOCK function.
|
||||
|
||||
I put the layer buttons in the usual spots. I originally wanted only function/symbols layer, but that proved detrimental. I use some timed press actions to save some space, but this has been accounted for, (see GAME LOCK below). I'm not fully satisfied with the current product (see NOTES below), so it may change in the future.
|
||||
|
||||
##Effective layers:
|
||||
* Default later is obviously your letters and modifiers.
|
||||
* Lower layer [NUMBER] is your numbers and punctuation.
|
||||
* Upper layer [ACTION] is your symbols and actions.
|
||||
* Function layer is the infrequently used function keys, layout toggle, game lock, and reset.
|
||||
|
||||
There is also a toggle for the DVORAK/QWERTY layers, but in normal typing this is not of concern.
|
||||
|
||||
###Special keys:
|
||||
* `RSHFT` and `ENTER` are combined. Tap once for `ENTER` and hold for `RSHFT`. `ENTER` will be registered on release if released within 200 ms, else `RSHFT` is registered starting at 201 ms until release.
|
||||
* If for some reason, this interferes with the normal usage of the `ENTER` key in any way, (some problem that may never happen), I have added a regular non-modified `ENTER` key on the same key in the [ACTION] layer.
|
||||
* `LSHFT` and `CAPS` are also combined. The key works like a normal `LSHFT` unless double-tapped, in which case it counts as `CAPS`. This functionality unfortunately delays all key presses by at most 200 ms, but I have added ways to disable this both temporarily or permanently, described below.
|
||||
* A failsafe `CAPS` key is on the same key in the [ACTION] layer.
|
||||
* There are `UNDO`, `CUT`, `COPY`, and `PASTE` keys. This was intended to be a universal way to use these commands since in macOS cut is `⌘ + C` but in Windows it is `⌃ + C`. Unfortunately these special keys only work in Windows. ¯\\\_(ツ)\_/¯
|
||||
|
||||
##Game lock:
|
||||
**TL;DR** the game lock toggle disables the double-tap `CAPS`, and disables `GUI` keys (WINDOWS key).
|
||||
|
||||
I wished for this keyboard to be fully usable in the most demanding of games. The most demanding game I know of is ARMA 3 which has a binding to practically every individual key of a 107-key keyboard. This means I need to have pretty much every key possible somewhere. I also wanted the keyboard to be responsive in games for every critical keypress. This means having a way to disable features that introduce an inherent delay to registering keys, such as double-tap.
|
||||
|
||||
I do not expect to see this used by the pros, but I enjoyed making it. As for use in ARMA 3, I got a little ways into the APEX campaign, but I found a few flaws. For Example, I cannot enable my HUD GPS since that requires `RCTRL`+`M` but `RCTRL` is not bound. The obvious fix is to rebind the action to a new key, but I still take this as a shortcoming of my layout.
|
||||
|
||||
###If you wish to disable double-tap
|
||||
####Disable it temporarily
|
||||
Turn on the game lock. While on, it registers as normal `LSHFT` and has no delay. Whether in game mode or not, `CAPS` is on the same key in the [ACTION] layer.
|
||||
|
||||
####Disable it permanently
|
||||
Open the `Makefile` and set `TAP_DANCE_ENABLE = no`. I wrote the layout to compensate for this change, and no further changes to the code should be necessary. Whether or not it's disabled, `CAPS` is on the same key in the [ACTION] layer.
|
||||
|
||||
##Notes:
|
||||
* `ALT` and `GUI` are reversed compared to the normal US layout. I will also be using my Planck on my mac, and that's the standard in the Apple ecosystem. I may add a special compiler flag in the future to swap the two.
|
||||
* The DVORAK `Z` key is to the right of the `S` key instead of under it as part of a compromise I made to keep the ARROW keys available on the default layer. I prioritize the ARROW keys, so the DVORAK layout is the one to suffer.
|
||||
* I also support the little tones that the default Planck layout features, identical to them too, (minus those for layouts I don't support). To enable it, open the `Makefile` and set `AUDIO_ENABLE = yes`.
|
@ -0,0 +1,91 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* Tap-dance interval definition */
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define MANUFACTURER Ortholinear Keyboards
|
||||
#define PRODUCT The Planck Keyboard
|
||||
#define DESCRIPTION A compact ortholinear keyboard
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/* Planck PCB default pin-out */
|
||||
#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
|
||||
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#ifdef SUBPROJECT_rev3
|
||||
#include "rev3/config.h"
|
||||
#endif
|
||||
#ifdef SUBPROJECT_rev4
|
||||
#include "rev4/config.h"
|
||||
#endif
|
||||
|
||||
#endif
|
After Width: | Height: | Size: 151 KiB |
@ -0,0 +1,258 @@
|
||||
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _DVORAK 1
|
||||
#define _LOCKED 2
|
||||
#define _NUMBER 3
|
||||
#define _ACTION 4
|
||||
#define _FUNCTN 5
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
DVORAK,
|
||||
NUMBER,
|
||||
ACTION
|
||||
};
|
||||
|
||||
// Key code names
|
||||
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
|
||||
#define LOCK FUNC(1)
|
||||
#define KC_PSTE KC_PASTE
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#define SFT_CAP TD(0) // Left shift, double tap for caps
|
||||
#endif
|
||||
#ifndef TAP_DANCE_ENABLE
|
||||
#define SFT_CAP KC_LSFT // Regular left shift
|
||||
#endif
|
||||
|
||||
// Tap Dance Definitions
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
const qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
|
||||
};
|
||||
#endif
|
||||
|
||||
// Function definitions
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
|
||||
[1] = ACTION_LAYER_TOGGLE(_LOCKED)
|
||||
};
|
||||
|
||||
// Layout definitions
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* QWERTY
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Cmd | Vol- | ACTN | Space | NUMS | Vol+ | Left | Down | Left |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
|
||||
},
|
||||
|
||||
/* DVORAK
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | ' | , | . | P | Y | F | G | C | R | L | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | A | O | E | U | I | D | H | T | N | S | Z |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | ; | Q | J | K | X | B | M | W | V | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
|
||||
{_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
|
||||
{_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* LOCK
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| | | | | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | NULL | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOCKED] = {
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* NUMBERS
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | ~ | NULL | NULL | NULL | | | _ | + | { | } | ? | / |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | ` | NULL | NULL | NULL | \ | - | = | [ | ] | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | NULL | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_NUMBER] = {
|
||||
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
|
||||
{_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
|
||||
{_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
|
||||
{_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* ACTIONS
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | CAPS | Undo | Cut | Copy | Paste| NULL | NULL | NULL | NULL | NULL | PgUp | Enter|
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | Mute | | NULL | | NULL | Home | PgDn | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ACTION] = {
|
||||
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
|
||||
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
|
||||
{_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
|
||||
},
|
||||
|
||||
/* FUNCTIONS
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | NULL | NULL | NULL | NULL | NULL |QWERTY|DVORAK| NULL | NULL | NULL | NULL | NULL |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Reset| NULL | Lock | NULL | | NULL | | NULL | NULL | NULL | NULL |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FUNCTN] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
|
||||
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
if (IS_LAYER_ON(_DVORAK)) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
layer_off(_DVORAK);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
if (!IS_LAYER_ON(_DVORAK)) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
layer_on(_DVORAK);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case NUMBER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_NUMBER);
|
||||
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
|
||||
} else {
|
||||
layer_off(_NUMBER);
|
||||
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ACTION:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ACTION);
|
||||
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
|
||||
} else {
|
||||
layer_off(_ACTION);
|
||||
update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,231 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _PLOVER 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
PLOVER,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
EXT_PLV
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DEL, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
||||
{KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
|
||||
{KC_LGUI, _______, _______, KC_LALT, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_RALT, _______, KC_RGUI}
|
||||
},
|
||||
[_COLEMAK] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
[_DVORAK] = {
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0},
|
||||
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END },
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_PLUS, KC_PIPE, KC_LCBR, KC_RCBR},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
[_RAISE] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{_______, _______, _______, KC_QUOT, KC_MINS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
|
||||
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, _______, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
|
||||
[_PLOVER] = {
|
||||
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
||||
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
|
||||
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
[_ADJUST] = {
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
layer_off(_LOWER);
|
||||
layer_off(_ADJUST);
|
||||
layer_on(_PLOVER);
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EXT_PLV:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,4 @@
|
||||
# Split Layout
|
||||
Inspired by TECK
|
||||
|
||||
[Layout](http://www.keyboard-layout-editor.com/##@_switchMount=cherry&switchBrand=gateron&switchType=KS-3-Tea&pcb:true%3B&@_c=%23e6e6e6&t=%23757575&a:7&fa@:5%3B%3B&=Esc&_a:4&fa@:5&:0&:0&:0&:0&:0&:0&:0&:0&:5%3B%3B&=%0A%0A!%0A1%0A%0A%0A%0A%0A%0AQ&=%0A%0A%2F@%0A2%0A%0A%0A%0A%0A%0AW&=%0A%0A%23%0A3%0A%0A%0A%0A%0A%0AE&=%0A%0A$%0A4%0A%0A%0A%0A%0A%0AR&=%0A%0A%25%0A5%0A%0A%0A%0A%0A%0AT&_c=%23e3b02d&a:7%3B&=Del&_c=%23e6e6e6&a:4%3B&=%0A%0A%5E%0A6%0A%0A%0A%0A%0A%0AY&=%0A%0A%2F&%0A7%0A%0A%0A%0A%0A%0AU&=%0A%0A*%0A8%0A%0A%0A%0A%0A%0AI&=%0A%0A(%0A9%0A%0A%0A%0A%0A%0AO&=%0A%0A)%0A0%0A%0A%0A%0A%0A%0AP%3B&@_a:7%3B&=Shift&_a:4%3B&=%0A%0A%0AF1%0A%0A%0A%0A%0A%0AA&=%0A%0A%0AF2%0A%0A%0A%0A%0A%0AS&=%0A%0A'%0AF3%0A%0A%0A%0A%0A%0AD&_c=%23e3b02d&n:true%3B&=%0A%0A-%0AF4%0A%0A%0A%0A%0A%0AF&_c=%23e6e6e6%3B&=%0A%0A%0AF5%0A%0A%0A%0A%0A%0AG&_c=%23e3b02d&a:7%3B&=Tab&_c=%23e6e6e6&a:4%3B&=%0A%0A%0AF6%0A%0A%0A%0A%0A%0AH&_c=%23e3b02d&n:true%3B&=%0A%0A%2F&larr%2F%3B%0AHom%0A%0A%0A%0A%0A%0AJ&_c=%23e6e6e6%3B&=%0A%0A%2F&darr%2F%3B%0APgD%0A%0A%0A%0A%0A%0AK&=%0A%0A%2F&uarr%2F%3B%0APgU%0A%0A%0A%0A%0A%0AL&=%0A%0A%2F&rarr%2F%3B%0AEnd%0A%0A%0A%0A%0A%0A%2F%3B%3B&@_a:7%3B&=Ctrl&_a:4%3B&=%0A%0A~%0AF7%0A%0A%0A%0A%0A%0AZ&=%0A%0A%60%0AF8%0A%0A%0A%0A%0A%0AX&=%0A%0A+%0AF9%0A%0A%0A%0A%0A%0AC&=%0A%0A%2F=%0AF10%0A%0A%0A%0A%0A%0AV&=%0A%0A%7C%0AF11%0A%0A%0A%0A%0A%0AB&_c=%23e3b02d&a:7%3B&=BSp&_c=%23e6e6e6&a:4%3B&=%0A%0A%5C%0AF12%0A%0A%0A%0A%0A%0AN&=%0A%0A%5B%0A%0A%0A%0A%0A%0A%0AM&=%0A%0A%5D%0A%0A%0A%0A%0A%0A%0A,&=%0A%0A%7B%0A%0A%0A%0A%0A%0A%0A.&=%0A%0A%7D%0A%0A%0A%0A%0A%0A%0A%2F%2F%3B&@_a:7%3B&=&=&=&=Alt&_c=%23e3b02d%3B&=%2F&dArr%2F%3B&_c=%23e6e6e6%3B&=spc&_c=%23e3b02d%3B&=%2F&crarr%2F%3B&_c=%23e6e6e6%3B&=spc&_c=%23e3b02d%3B&=%2F&uArr%2F%3B&_c=%23e6e6e6%3B&=Alt&=&=)
|
@ -0,0 +1,314 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _PLOVER 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
PLOVER,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
EXT_PLV
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
|
||||
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
|
||||
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Plover layer (http://opensteno.org)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | # | # | # | # | # | # | # | # | # | # | # | # |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | S | T | P | H | * | * | F | P | L | T | D |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Exit | | | A | O | | E | U | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_PLOVER] = {
|
||||
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
||||
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
|
||||
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
layer_off(_LOWER);
|
||||
layer_off(_ADJUST);
|
||||
layer_on(_PLOVER);
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EXT_PLV:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,20 @@
|
||||
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define FORCE_NKRO 1
|
||||
|
||||
#endif
|
@ -0,0 +1,215 @@
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#include "keymap_nordic.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum preonic_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Å |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | Ö | Ä |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| < | Z | X | C | V | B | N | M | . | , | - |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt |AltGr |Lower | Space| Enter|Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS, KC_BSPC},
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AM },
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_AE, NO_OSLH},
|
||||
{KC_LSFT, NO_LESS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_DOT, KC_COMM, NO_MINS},
|
||||
{KC_LCTL, KC_LGUI, KC_LALT, NO_ALGR, LOWER, KC_SPC, KC_ENT, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | @ | £ | $ | | | { | [ | ] | } | \ | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | |VolUp | | | ~ |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | |LastS |PauseP|NextS | | * |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | |VolDwn| | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | |Bspc | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{_______, NO_AT, NO_PND, NO_DLR, _______, _______, NO_LCBR, NO_LBRC, NO_RBRC, NO_RCBR, NO_BSLS, KC_DEL},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______, _______, NO_TILD},
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, LSFT(KC_BSLS)},
|
||||
{_______, NO_PIPE, _______, _______, _______, _______, _______, _______, KC_VOLD, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ! | " | # | ¤ | % | & | / | ( | ) | = | ? | Ins |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | |Mouse^| | | | |ScrlUp| | | ^ |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | |Mouse<|MouseV|Mouse>| | |MLC |MMC |MRC | ' | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | > | | | | | | |ScrlDown| : | ; | _ |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | |Bspc | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{LSFT(KC_1),NO_QUO2,LSFT(KC_3), NO_BULT,LSFT(KC_5), NO_AMPR, NO_SLSH, NO_LPRN, NO_RPRN, NO_EQL, NO_QUES, KC_INS},
|
||||
{_______, _______, _______, KC_MS_U, _______, _______, _______, _______, KC_WH_U, _______, _______, NO_CIRC},
|
||||
{_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, NO_APOS, NO_QUOT},
|
||||
{_______, NO_GRTR, _______, _______, _______, _______, _______, _______, KC_WH_D, NO_COLN, NO_SCLN, NO_UNDS},
|
||||
{_______, _______, _______, _______, _______, KC_BSPC, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | Reset| | | | | | | | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |Rsft |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |MusOn |MusOff| | | | | | | | | Reset|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||
{_______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT},
|
||||
{_______, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______, _______, RESET },
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = {
|
||||
{NOTE_B5, 20},
|
||||
{NOTE_B6, 8},
|
||||
{NOTE_DS6, 20},
|
||||
{NOTE_B6, 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,3 @@
|
||||
# Jacwib's preonic keymap.
|
||||
|
||||
Designed for use with a swedish language.
|
@ -0,0 +1,27 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
TAP_DANCE_ENABLE = yes
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,92 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6061
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Ortholinear Keyboards
|
||||
#define PRODUCT The Preonic Keyboard
|
||||
#define DESCRIPTION A compact ortholinear keyboard
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/* Planck PCB default pin-out */
|
||||
#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
|
||||
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
#define RGB_DI_PIN D1
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 28 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,144 @@
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _FN 1
|
||||
#define _ULCK 2
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
#define HYP_TIC ALL_T(KC_GRV)
|
||||
#define EQ_LOCK TD(TD_EQ_LOCK)
|
||||
#define MIN_ULK TD(TD_MIN_ULOCK)
|
||||
|
||||
//Tap Dance Declarations
|
||||
enum {
|
||||
TD_EQ_LOCK = 0,
|
||||
TD_MIN_ULOCK
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | FN | ` | Alt | LGUI | Back | ESC |ENTER | SPCE | RGUI | [ | ] | FN |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{EQ_LOCK, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MIN_ULK },
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS },
|
||||
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
|
||||
{KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC },
|
||||
{MO(_FN), HYP_TIC, KC_LALT, KC_LGUI, KC_BSPC, KC_ESC, KC_ENT, KC_SPC, KC_RGUI, KC_LBRC, KC_RBRC, MO(_FN) }
|
||||
},
|
||||
|
||||
/* Fn
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | VOL- | VOL+ | MUTE |BLtogg| | LEFT | DOWN | UP | RGHT | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | BL- | BL+ |Aud on|AudOff|AGnorm|AGswap| | | | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|MusOff| | |PLY/PS| | PREV | NEXT | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FN] = {
|
||||
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ },
|
||||
{_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ },
|
||||
{_______, KC_VOLD, KC_VOLU, KC_MUTE, BL_TOGG, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______ },
|
||||
{_______, BL_DEC, BL_INC, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______ },
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, KC_MPLY, _______, KC_MPRV, KC_MNXT, _______ }
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
float tone_startup[][2] = {
|
||||
{NOTE_B5, 20},
|
||||
{NOTE_B6, 8},
|
||||
{NOTE_DS6, 20},
|
||||
{NOTE_B6, 8}
|
||||
};
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
/*bool process_record_user(uint16_t keycode, keyrecord_t *record) {*/
|
||||
/*return true;*/
|
||||
/*[>switch (keycode) {<]*/
|
||||
/*[>case QWERTY:<]*/
|
||||
/*[>return true;<]*/
|
||||
/*[>}<]*/
|
||||
/*};*/
|
||||
|
||||
void matrix_init_user(void) {
|
||||
startup_user();
|
||||
}
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Tap once for equal, twice for hyper + X (alfred lock)
|
||||
[TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)),
|
||||
//Tap once for minus, twice for time.heals.nothing
|
||||
[TD_MIN_ULOCK] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, M(_ULCK))
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _ULCK:
|
||||
if (record->event.pressed) {
|
||||
/* time.heals.nothing */
|
||||
return MACRO( I(220), T(T), T(I), T(M), T(E), T(DOT), T(H), T(E), T(A), T(L), T(S), T(DOT), T(N), T(O), T(T), T(H), T(I), T(N), T(G), END);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1 @@
|
||||
# The default Preonic layout - largely based on the Planck's
|
@ -0,0 +1,342 @@
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _MUSIC 5
|
||||
#define _ADJUST 16
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QWERTY)
|
||||
#define COLEMAK M(_COLEMAK)
|
||||
#define DVORAK M(_DVORAK)
|
||||
#define LOWER M(_LOWER)
|
||||
#define RAISE M(_RAISE)
|
||||
#define M_BL 5
|
||||
#define AUD_OFF M(6)
|
||||
#define AUD_ON M(7)
|
||||
#define MUS_OFF M(8)
|
||||
#define MUS_ON M(9)
|
||||
#define VC_IN M(10)
|
||||
#define VC_DE M(11)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | - | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
|
||||
{KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
|
||||
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
|
||||
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Music (reserved for process_action_user)
|
||||
*
|
||||
*/
|
||||
[_MUSIC] = {
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||
{_______, VC_DE, VC_IN, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float start_up[][2] = {
|
||||
{440.0*pow(2.0,(14)/12.0), 20},
|
||||
{440.0*pow(2.0,(26)/12.0), 8},
|
||||
{440.0*pow(2.0,(18)/12.0), 20},
|
||||
{440.0*pow(2.0,(26)/12.0), 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
break;
|
||||
case _COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
break;
|
||||
case _DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
break;
|
||||
case _LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
break;
|
||||
case _RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
break;
|
||||
case M_BL:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
audio_off();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
audio_on();
|
||||
PLAY_NOTE_ARRAY(start_up, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
layer_off(_MUSIC);
|
||||
stop_all_notes();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
layer_on(_MUSIC);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
voice_iterate();
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
voice_deiterate();
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(start_up, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
uint8_t starting_note = 0x0C;
|
||||
int offset = 7;
|
||||
|
||||
void process_action_user(keyrecord_t *record) {
|
||||
|
||||
if (IS_LAYER_ON(_MUSIC)) {
|
||||
if (record->event.pressed) {
|
||||
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
|
||||
} else {
|
||||
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void play_goodbye_tone()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1 @@
|
||||
AUDIO_ENABLE = yes
|
@ -0,0 +1,20 @@
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,12 @@
|
||||
# denolfe's Layout
|
||||
Customized Satan keymap
|
||||
|
||||
![Layout](keyboard-layout.png "Practical Keymap")
|
||||
|
||||
## Programming Instructions:
|
||||
`cd` into keymap directory, `make dfu`
|
||||
|
||||
## Features
|
||||
- Movement keys with <kbd>CapsLock</kbd> + <kbd>h</kbd>, <kbd>j</kbd>, <kbd>k</kbd>, <kbd>l</kbd>
|
||||
- Media Keys
|
||||
- Backlight control
|
After Width: | Height: | Size: 31 KiB |
@ -0,0 +1,171 @@
|
||||
#include "satan.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _SL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
|
||||
* |-----------------------------------------------------------|
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RGUI, KC_RCTL),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | RESET|
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | | | | | |BL-|BL+|BL |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | | |
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, F(1), F(2), F(3), F(4), F(5), F(6), F(7), F(8), KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
#else
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_PGUP, KC_TRNS, KC_END, KC_MPRV, KC_MNXT, KC_MPLY, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, KC_HOME, LCTL(KC_LEFT), LCTL(KC_END), LCTL(KC_RIGHT), KC_TRNS, RESET, \
|
||||
KC_TRNS, KC_TRNS, F(9), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
#endif
|
||||
|
||||
[_SL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_PGUP, KC_TRNS, LSFT(KC_END), KC_MPRV, KC_MNXT, KC_MPLY, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LSFT(KC_LEFT), LSFT(KC_DOWN), LSFT(KC_UP), LSFT(KC_RIGHT), KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, LSFT(KC_HOME), LCTL(LSFT(KC_LEFT)), LCTL(LSFT(KC_END)), LCTL(LSFT(KC_RIGHT)), KC_TRNS, RESET, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGBLED_TOGGLE,
|
||||
RGBLED_STEP_MODE,
|
||||
RGBLED_INCREASE_HUE,
|
||||
RGBLED_DECREASE_HUE,
|
||||
RGBLED_INCREASE_SAT,
|
||||
RGBLED_DECREASE_SAT,
|
||||
RGBLED_INCREASE_VAL,
|
||||
RGBLED_DECREASE_VAL
|
||||
#endif
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
[1] = ACTION_FUNCTION(RGBLED_TOGGLE),
|
||||
[2] = ACTION_FUNCTION(RGBLED_STEP_MODE),
|
||||
[3] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
|
||||
[4] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
|
||||
[5] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
|
||||
[6] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
|
||||
[7] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
|
||||
[8] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
|
||||
#endif
|
||||
[9] = ACTION_LAYER_MODS(2, MOD_LSFT)
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
//led operations
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
case RGBLED_TOGGLE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_toggle();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_STEP_MODE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_step();
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
updatemerge.sh
|
||||
clear_flash.hex
|
||||
resetboard.sh
|
After Width: | Height: | Size: 775 KiB |
@ -0,0 +1,16 @@
|
||||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,42 @@
|
||||
#!/bin/bash
|
||||
# adjust for cpu
|
||||
# -j 16 gave best result on a hyperthreaded quad core core i7
|
||||
|
||||
LIMIT=10
|
||||
THREADS="-j 16"
|
||||
KMAP=iso_split_rshift
|
||||
|
||||
echo "We need sudo later"
|
||||
sudo ls 2>&1 /dev/null
|
||||
|
||||
function wait_bootloader {
|
||||
echo "Waiting for Bootloader..."
|
||||
local STARTTIME=$(date +"%s")
|
||||
local REMIND=0
|
||||
local EXEC=dfu-programmer
|
||||
local TARGET=atmega32u4
|
||||
while true
|
||||
do
|
||||
sudo $EXEC $TARGET get > /dev/null 2>&1
|
||||
[ $? -eq 0 ] && break
|
||||
ENDTIME=$(date +"%s")
|
||||
DURATION=$(($ENDTIME-$STARTTIME))
|
||||
if [ $REMIND -eq 0 -a $DURATION -gt $LIMIT ]
|
||||
then
|
||||
echo "Did you forget to press the reset button?"
|
||||
REMIND=1
|
||||
fi
|
||||
sleep 1
|
||||
done
|
||||
}
|
||||
make clean
|
||||
make KEYMAP=${KMAP} ${THREADS}
|
||||
if [[ $? -eq 0 ]]
|
||||
then
|
||||
echo "please trigger flashing!"
|
||||
wait_bootloader
|
||||
sudo make KEYMAP=${KMAP} dfu ${THREADS}
|
||||
else
|
||||
echo "make failed"
|
||||
exit 77
|
||||
fi
|
@ -0,0 +1,27 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// only change
|
||||
#undef RGB_DI_PIN
|
||||
#define RGB_DI_PIN B2
|
||||
|
||||
#endif
|
@ -0,0 +1,209 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "satan.h"
|
||||
// TODO: replace your ugly german brckets with #defines
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DEF 0
|
||||
#define _SPC 1
|
||||
#define _TAB 2
|
||||
#define _SFX 3
|
||||
|
||||
// dual-role shortcuts
|
||||
#define TABDUAL LT(_TAB, KC_TAB)
|
||||
#define CAPSDUAL CTL_T(KC_ESC)
|
||||
#define SPACEDUAL LT(_SPC, KC_SPACE)
|
||||
#define ENTERDUAL CTL_T(KC_ENT)
|
||||
// arrow cluster duality bottom right corner
|
||||
#define ARRLEFT ALT_T(KC_LEFT)
|
||||
#define ARRDOWN GUI_T(KC_DOWN)
|
||||
#define ARRUP SFT_T(KC_UP)
|
||||
#define ARRRIGHT CTL_T(KC_RIGHT)
|
||||
// german brackets
|
||||
#define GER_CUR_L RALT(KC_7) // [
|
||||
#define GER_CUR_R RALT(KC_0) // ]
|
||||
#define GER_PAR_L LSFT(KC_8) // (
|
||||
#define GER_PAR_R LSFT(KC_9) // )
|
||||
#define GER_ANG_L KC_NUBS // <
|
||||
#define GER_ANG_R LSFT(KC_NUBS) // >
|
||||
#define GER_BRC_L RALT(KC_8) // [
|
||||
#define GER_BRC_R RALT(KC_9) // ]
|
||||
|
||||
// increase readability
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _DEF: Default Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Grv| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Tab is Fn1
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Sft | < | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| RShift is UP
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| Gui Menu, RCtrl is
|
||||
* `-----------------------------------------------------------' LEFT DWN RIGHT
|
||||
*/
|
||||
[_DEF] = KEYMAP_ISO_SPLITRSHIFT(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
|
||||
TABDUAL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, ENTERDUAL, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TG(_SFX), ARRUP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, SPACEDUAL, KC_RALT, ARRLEFT, ARRDOWN, ARRRIGHT),
|
||||
|
||||
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Paus| Up| [ | ] | | | | ( | ) | | | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | < | > | |M0 | | | | | Vol+ | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | |Alt |Prev|Vol-|Next|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_SPC] = KEYMAP_ISO_SPLITRSHIFT(
|
||||
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
|
||||
_______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______, _______, \
|
||||
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, \
|
||||
_______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, M(0), _______, _______, _______, _______, _______, KC_VOLU, \
|
||||
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
|
||||
|
||||
/* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |WAKE| | | | | | | | | | | | |Insert| TAB+GRC = WAKE
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | | | { | } | | | | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | |Pos1|PgDn|PgUp|End| | |Retrn |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | |AF2| | | | | PgUp | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | |Alt |Pos1|PgDn|End |
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_TAB] = KEYMAP_ISO_SPLITRSHIFT(
|
||||
KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \
|
||||
_______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT, \
|
||||
_______, _______, _______, _______, _______, _______, _______, M(1), _______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |RSET| | | | | | | 7| 8| 9| | | |Backsp |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | | | | 4 | 5 | 6 | | | | \ |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | L | L | | | | | 1 | 2 | 3 | | | Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | L | L | L | L | L | L | | 0 | | /| Up | | All "L"s represent
|
||||
* |-----------------------------------------------------------| LED controlling
|
||||
* |Ctrl|Win |Alt | |Alt |Left|Down|Right|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_SFX] = KEYMAP_ISO_SPLITRSHIFT(
|
||||
RESET, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, KC_BSPC, \
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, KC_BSLS, \
|
||||
_______, F(2), F(3), _______, _______, _______, _______, KC_1, KC_2, KC_3, _______, _______, XXXXXXX, KC_ENT, \
|
||||
_______, F(4), F(5), F(6), F(7), F(8), F(9), _______, _______, KC_0, _______, KC_SLSH, _______, KC_UP, \
|
||||
_______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
LAUNCH,
|
||||
RGBLED_TOGGLE,
|
||||
RGBLED_STEP_MODE,
|
||||
RGBLED_INCREASE_HUE,
|
||||
RGBLED_DECREASE_HUE,
|
||||
RGBLED_INCREASE_SAT,
|
||||
RGBLED_DECREASE_SAT,
|
||||
RGBLED_INCREASE_VAL,
|
||||
RGBLED_DECREASE_VAL,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_FUNCTION(LAUNCH),
|
||||
[2] = ACTION_FUNCTION(RGBLED_TOGGLE),
|
||||
[3] = ACTION_FUNCTION(RGBLED_STEP_MODE),
|
||||
[4] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
|
||||
[5] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
|
||||
[6] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
|
||||
[7] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
|
||||
[8] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
|
||||
[9] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
|
||||
[10] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ENT),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
return (record->event.pressed ?
|
||||
MACRO( D(RALT), T(SPC), U(RALT), END )
|
||||
:MACRO( END ));
|
||||
break;
|
||||
case 1:
|
||||
return (record->event.pressed ?
|
||||
MACRO( D(LALT), T(F2), U(LALT), END )
|
||||
:MACRO( END ));
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
case RGBLED_TOGGLE:
|
||||
//led operations
|
||||
if (record->event.pressed) {
|
||||
rgblight_toggle();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_HUE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_hue();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_SAT:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_sat();
|
||||
}
|
||||
break;
|
||||
case RGBLED_INCREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_increase_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_DECREASE_VAL:
|
||||
if (record->event.pressed) {
|
||||
rgblight_decrease_val();
|
||||
}
|
||||
break;
|
||||
case RGBLED_STEP_MODE:
|
||||
if (record->event.pressed) {
|
||||
rgblight_step();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
toneman77's Satan Layout
|
||||
=====================
|
||||
|
||||
##Quantum MK Firmware
|
||||
For the full Quantum feature list, see the parent readme.md.
|
||||
|
||||
* heavily modified ISO (!) layout with split right shift key
|
||||
* spaceFn
|
||||
* Dual-Role keys:
|
||||
*
|
||||
| Original key | when tapped | when held |
|
||||
| ---------------- | ------------- | ------------- |
|
||||
| Space | Space | layer change |
|
||||
| Caps lock | Escape | Control |
|
||||
| Tab | Tab | layer change |
|
||||
| Enter | Enter | Control |
|
||||
|
||||
* Lockable layer for LED functions and numpad
|
||||
* vim-style arrow keys on hjkl (spacefn layer)
|
||||
* corresponding Home/PgDn/PgUp/End on hjkl (tab layer)
|
||||
* bonus arrow keys in the bottom right corner on Alt/Win/Menu/rCtrl/Shift
|
||||
* more bonus arrow keys on wasd (spacefn layer)
|
||||
* media keys prev/next/play/vol+/vol- (spacefn layer)
|
||||
* firmware bootloader button
|
||||
* WS2812 RGB Underglow Support (not needed anymore to solder directly to the atmega)
|
||||
* additional brackets that only work in german layout due to horrible placement
|
||||
in the default qwertz layout
|
||||
|
||||
|
||||
### Additional Credits
|
||||
* Keymap has been based on TerryMathews' fork of Aqoush's fork of qmk-satan-rgb. [here](https://github.com/TerryMathews/qmk-satan-rgb/tree/master/keyboard/satan)
|
||||
* nice visualization of the layers [here](http://www.keyboard-layout-editor.com/#/gists/aba4e4396459ede85bc66a22cee88e48)
|
||||
* no-need-to-solder-on-chip picture:
|
||||
![no need to solder directly on the chip anymore](LEDpinSatan.jpg)
|
||||
* special thanks to /u/TerryMathews who suggested the pin PB2, so soldering
|
||||
directly on the atmega is not needed anymore. Happened on [reddit](https://www.reddit.com/r/MechanicalKeyboards/comments/4ghq9z/photos_satan_rgb60_w1976/d2k5tra)
|
@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
sudo dfu-programmer atmega32u4 erase --force
|
||||
sudo dfu-programmer atmega32u4 flash clear_flash.hex
|
||||
sudo dfu-programmer atmega32u4 reset
|
@ -0,0 +1,162 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEAE
|
||||
#define PRODUCT_ID 0x8844
|
||||
#define DEVICE_VER 0x0002
|
||||
#define MANUFACTURER Evan Sailer
|
||||
#define PRODUCT TheVan 44
|
||||
#define DESCRIPTION keyboard firmware for TV44
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { D7, B5, F7, D4 }
|
||||
#define MATRIX_COL_PINS { D2, D3, D5, D6, B4, B6, F6, F5, F4, F1, F0, B3 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,97 @@
|
||||
#include "tv44.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _QW 0
|
||||
#define _DV 1
|
||||
#define _CM 2
|
||||
#define _L1 3
|
||||
#define _L2 4
|
||||
#define _L3 5
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QW)
|
||||
#define DVORAK M(_DV)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QW] = { /* Qwerty */
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MO(_L1) },
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_F, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2) },
|
||||
{KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_RALT, KC_ESC, XXXXXXX, TG(_L3) }
|
||||
},
|
||||
[_DV] = { /* Dvorak */
|
||||
{KC_TAB, KC_COMM, KC_DOT, KC_SLSH, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_Q, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, MO(_L1) },
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_L2) },
|
||||
{KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_RALT, KC_ESC, XXXXXXX, TG(_L3) }
|
||||
},
|
||||
[_CM] = { /* Colemak */
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, MO(_L1) },
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2) },
|
||||
{KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_RALT, KC_ESC, XXXXXXX, TG(_L3) }
|
||||
},
|
||||
[_L1] = { /* LAYER 1 */
|
||||
{KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
|
||||
{_______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______ },
|
||||
{_______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT },
|
||||
{_______, KC_LGUI, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, XXXXXXX, _______ }
|
||||
},
|
||||
[_L2] = { /* LAYER 2 */
|
||||
{_______, QWERTY, DVORAK, COLEMAK, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, _______ },
|
||||
{KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, LSFT(KC_LBRC), LSFT(KC_RBRC), KC_4, KC_5, KC_6, KC_VOLU, KC_ENT },
|
||||
{_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______ },
|
||||
{_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, XXXXXXX, _______ }
|
||||
},
|
||||
[_L3] = { /* LAYER 3 */
|
||||
{_______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______ },
|
||||
{KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______ },
|
||||
{KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_F9, KC_F10, KC_F11, KC_F12, _______ },
|
||||
{_______, KC_LSFT, KC_B, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_C, _______, _______, XXXXXXX, _______ }
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -0,0 +1 @@
|
||||
# The default keymap for tv44
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,92 @@
|
||||
#include "tv44.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _DV 0
|
||||
#define _QW 1
|
||||
#define _CM 2
|
||||
#define _L1 3
|
||||
#define _L2 4
|
||||
|
||||
// Macro name shortcuts
|
||||
#define DVORAK M(_DV)
|
||||
#define QWERTY M(_QW)
|
||||
#define COLEMAK M(_CM)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DV] = { /* 0: Dvorak */
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_ENT },
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_SLSH, KC_MINS, XXXXXXX, MO(_L2) }
|
||||
},
|
||||
|
||||
[_QW] = { /* 1: Qwerty */
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_SLSH, KC_MINS, XXXXXXX, MO(_L2) }
|
||||
},
|
||||
|
||||
[_CM] = { /* 2: Colemak */
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
|
||||
{MO(_L1), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT },
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, KC_SLSH, KC_MINS, XXXXXXX, MO(_L2) }
|
||||
},
|
||||
|
||||
[_L1] = {/* 1: FN 1 */
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL },
|
||||
{_______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______ },
|
||||
{_______, _______, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT },
|
||||
{KC_ESC, KC_LGUI, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, KC_SLSH, _______, _______ }
|
||||
},
|
||||
|
||||
[_L2] = { /* 2: FN 2 */
|
||||
{KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_ESC },
|
||||
{_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_VOLU, KC_ENT },
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_VOLD, _______ },
|
||||
{QWERTY, DVORAK, COLEMAK, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______ }
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
}
|
||||
break;
|
||||
case _QW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
}
|
||||
break;
|
||||
case _CM:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
@ -0,0 +1 @@
|
||||
# The default keymap for tv44
|
@ -0,0 +1,28 @@
|
||||
tv44 keyboard firmware
|
||||
======================
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/tv44 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
|
||||
|
||||
```
|
||||
$ make keymap=[default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
|
@ -0,0 +1,28 @@
|
||||
#include "tv44.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
#ifndef TV44_H
|
||||
#define TV44_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
|
||||
K30, K31, K32, K33, K37, K38, K39, K3B \
|
||||
) \
|
||||
{ \
|
||||
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
|
||||
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
|
||||
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
|
||||
{ K30, K31, K32, K33, KC_NO, KC_NO, KC_NO, K37, K38, K39, K3A, K3B } \
|
||||
|
||||
#endif
|
@ -0,0 +1,226 @@
|
||||
/* Author: Wojciech Siewierski < wojciech dot siewierski at onet dot pl > */
|
||||
#ifndef DYNAMIC_MACROS_H
|
||||
#define DYNAMIC_MACROS_H
|
||||
|
||||
#include "action_layer.h"
|
||||
|
||||
#ifndef DYNAMIC_MACRO_SIZE
|
||||
/* May be overridden with a custom value. Be aware that the effective
|
||||
* macro length is half of this value: each keypress is recorded twice
|
||||
* because of the down-event and up-event. This is not a bug, it's the
|
||||
* intended behavior. */
|
||||
#define DYNAMIC_MACRO_SIZE 256
|
||||
#endif
|
||||
|
||||
/* DYNAMIC_MACRO_RANGE must be set as the last element of user's
|
||||
* "planck_keycodes" enum prior to including this header. This allows
|
||||
* us to 'extend' it.
|
||||
*/
|
||||
enum dynamic_macro_keycodes {
|
||||
DYN_REC_START1 = DYNAMIC_MACRO_RANGE,
|
||||
DYN_REC_START2,
|
||||
DYN_MACRO_PLAY1,
|
||||
DYN_MACRO_PLAY2,
|
||||
};
|
||||
|
||||
/* Blink the LEDs to notify the user about some event. */
|
||||
void dynamic_macro_led_blink(void)
|
||||
{
|
||||
backlight_toggle();
|
||||
_delay_ms(100);
|
||||
backlight_toggle();
|
||||
}
|
||||
|
||||
/**
|
||||
* Start recording of the dynamic macro.
|
||||
*
|
||||
* @param[out] macro_pointer The new macro buffer iterator.
|
||||
* @param[in] macro_buffer The macro buffer used to initialize macro_pointer.
|
||||
*/
|
||||
void dynamic_macro_record_start(
|
||||
keyrecord_t **macro_pointer, keyrecord_t *macro_buffer)
|
||||
{
|
||||
dynamic_macro_led_blink();
|
||||
|
||||
clear_keyboard();
|
||||
layer_clear();
|
||||
*macro_pointer = macro_buffer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Play the dynamic macro.
|
||||
*
|
||||
* @param macro_buffer[in] The beginning of the macro buffer being played.
|
||||
* @param macro_end[in] The element after the last macro buffer element.
|
||||
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
|
||||
*/
|
||||
void dynamic_macro_play(
|
||||
keyrecord_t *macro_buffer, keyrecord_t *macro_end, int8_t direction)
|
||||
{
|
||||
uint32_t saved_layer_state = layer_state;
|
||||
|
||||
clear_keyboard();
|
||||
layer_clear();
|
||||
|
||||
while (macro_buffer != macro_end) {
|
||||
process_record(macro_buffer);
|
||||
macro_buffer += direction;
|
||||
}
|
||||
|
||||
clear_keyboard();
|
||||
|
||||
layer_state = saved_layer_state;
|
||||
}
|
||||
|
||||
/**
|
||||
* Record a single key in a dynamic macro.
|
||||
*
|
||||
* @param macro_pointer[in,out] The current buffer position.
|
||||
* @param macro_end2[in] The end of the other macro which shouldn't be overwritten.
|
||||
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
|
||||
* @param record[in] The current keypress.
|
||||
*/
|
||||
void dynamic_macro_record_key(
|
||||
keyrecord_t **macro_pointer,
|
||||
keyrecord_t *macro_end2,
|
||||
int8_t direction,
|
||||
keyrecord_t *record)
|
||||
{
|
||||
if (*macro_pointer + direction != macro_end2) {
|
||||
**macro_pointer = *record;
|
||||
*macro_pointer += direction;
|
||||
} else {
|
||||
/* Notify about the end of buffer. The blinks are paired
|
||||
* because they should happen on both down and up events. */
|
||||
backlight_toggle();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* End recording of the dynamic macro. Essentially just update the
|
||||
* pointer to the end of the macro.
|
||||
*/
|
||||
void dynamic_macro_record_end(keyrecord_t *macro_pointer, keyrecord_t **macro_end)
|
||||
{
|
||||
dynamic_macro_led_blink();
|
||||
|
||||
*macro_end = macro_pointer;
|
||||
}
|
||||
|
||||
/* Handle the key events related to the dynamic macros. Should be
|
||||
* called from process_record_user() like this:
|
||||
*
|
||||
* bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
* if (!process_record_dynamic_macro(keycode, record)) {
|
||||
* return false;
|
||||
* }
|
||||
* <...THE REST OF THE FUNCTION...>
|
||||
* }
|
||||
*/
|
||||
bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
|
||||
{
|
||||
/* Both macros use the same buffer but read/write on different
|
||||
* ends of it.
|
||||
*
|
||||
* Macro1 is written left-to-right starting from the beginning of
|
||||
* the buffer.
|
||||
*
|
||||
* Macro2 is written right-to-left starting from the end of the
|
||||
* buffer.
|
||||
*
|
||||
* ¯o_buffer macro_end
|
||||
* v v
|
||||
* +------------------------------------------------------------+
|
||||
* |>>>>>> MACRO1 >>>>>>| |<<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<|
|
||||
* +------------------------------------------------------------+
|
||||
* ^ ^
|
||||
* r_macro_end r_macro_buffer
|
||||
*
|
||||
* During the recording when one macro encounters the end of the
|
||||
* other macro, the recording is stopped. Apart from this, there
|
||||
* are no arbitrary limits for the macros' length in relation to
|
||||
* each other: for example one can either have two medium sized
|
||||
* macros or one long macro and one short macro. Or even one empty
|
||||
* and one using the whole buffer.
|
||||
*/
|
||||
static keyrecord_t macro_buffer[DYNAMIC_MACRO_SIZE];
|
||||
|
||||
/* Pointer to the first buffer element after the first macro.
|
||||
* Initially points to the very beginning of the buffer since the
|
||||
* macro is empty. */
|
||||
static keyrecord_t *macro_end = macro_buffer;
|
||||
|
||||
/* The other end of the macro buffer. Serves as the beginning of
|
||||
* the second macro. */
|
||||
static keyrecord_t *const r_macro_buffer = macro_buffer + DYNAMIC_MACRO_SIZE - 1;
|
||||
|
||||
/* Like macro_end but for the second macro. */
|
||||
static keyrecord_t *r_macro_end = r_macro_buffer;
|
||||
|
||||
/* A persistent pointer to the current macro position (iterator)
|
||||
* used during the recording. */
|
||||
static keyrecord_t *macro_pointer = NULL;
|
||||
|
||||
/* 0 - no macro is being recorded right now
|
||||
* 1,2 - either macro 1 or 2 is being recorded */
|
||||
static uint8_t macro_id = 0;
|
||||
|
||||
if (macro_id == 0) {
|
||||
/* No macro recording in progress. */
|
||||
if (!record->event.pressed) {
|
||||
switch (keycode) {
|
||||
case DYN_REC_START1:
|
||||
dynamic_macro_record_start(¯o_pointer, macro_buffer);
|
||||
macro_id = 1;
|
||||
return false;
|
||||
case DYN_REC_START2:
|
||||
dynamic_macro_record_start(¯o_pointer, r_macro_buffer);
|
||||
macro_id = 2;
|
||||
return false;
|
||||
case DYN_MACRO_PLAY1:
|
||||
dynamic_macro_play(macro_buffer, macro_end, +1);
|
||||
return false;
|
||||
case DYN_MACRO_PLAY2:
|
||||
dynamic_macro_play(r_macro_buffer, r_macro_end, -1);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* A macro is being recorded right now. */
|
||||
switch (keycode) {
|
||||
case MO(_DYN):
|
||||
/* Use the layer key used to access the macro recording as
|
||||
* a stop button. */
|
||||
if (record->event.pressed) { /* Ignore the initial release
|
||||
* just after the recoding
|
||||
* starts. */
|
||||
switch (macro_id) {
|
||||
case 1:
|
||||
dynamic_macro_record_end(macro_pointer, ¯o_end);
|
||||
break;
|
||||
case 2:
|
||||
dynamic_macro_record_end(macro_pointer, &r_macro_end);
|
||||
break;
|
||||
}
|
||||
macro_id = 0;
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
/* Store the key in the macro buffer and process it normally. */
|
||||
switch (macro_id) {
|
||||
case 1:
|
||||
dynamic_macro_record_key(¯o_pointer, r_macro_end, +1, record);
|
||||
break;
|
||||
case 2:
|
||||
dynamic_macro_record_key(¯o_pointer, macro_end, -1, record);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|