parent
79849ee534
commit
ed8d9a099d
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = gh60_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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led.c
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ifdef KEYMAP
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SRC := keymap_$(KEYMAP).c $(SRC)
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else
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SRC := keymap_jack.c $(SRC)
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endif
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CONFIG_H = config.h
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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@ -0,0 +1,116 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
|
||||
#
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||||
# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = gh60_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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led.c
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ifdef KEYMAP
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SRC := keymap_$(KEYMAP).c $(SRC)
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else
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SRC := keymap_jack.c $(SRC)
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endif
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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MCU = atmega32u4
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#MCU = at90usb1286
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover(+500)
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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plain: OPT_DEFS += -DKEYMAP_PLAIN
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plain: all
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poker: OPT_DEFS += -DKEYMAP_POKER
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poker: all
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poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
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poker_set: all
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poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
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poker_bit: all
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@ -0,0 +1,141 @@
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GH60 keyboard firmware
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======================
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DIY compact keyboard designed and run by komar007 and Geekhack community.
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- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)
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## GH60 Resources
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- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
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- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
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- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
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- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
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- [Group buy](http://geekhack.org/index.php?topic=41464.0)
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## Build
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Move to this directory then just run `make` like:
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$ make
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Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.
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## Keymap
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Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
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To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:
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$ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
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### 1 Poker
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[keymap_poker.c](keymap_poker.c) emulates original Poker layers
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while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
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Fn + Esc = `
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Fn + {left, down, up, right} = {home, pgdown, pgup, end}
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#### 1.0 Default layer
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,-----------------------------------------------------------.
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| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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|-----------------------------------------------------------|
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|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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|-----------------------------------------------------------|
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|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
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|-----------------------------------------------------------|
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|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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|-----------------------------------------------------------|
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||||
|Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
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`-----------------------------------------------------------'
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#### 1.1 Poker Fn layer
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,-----------------------------------------------------------.
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|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
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|-----------------------------------------------------------|
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| |FnQ| Up| | | | | | |Cal| |Hom|Ins| |
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|-----------------------------------------------------------|
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| |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
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|-----------------------------------------------------------|
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| |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| Up |
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|-----------------------------------------------------------|
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| | | | FnS |Fn |Left|Down|Righ|
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`-----------------------------------------------------------'
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### 2. Plain
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Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
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||||
See [keymap_plain.c](keymap_plain.c) for detail.
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#### 1.0 Plain Default layer
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,-----------------------------------------------------------.
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|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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|-----------------------------------------------------------|
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|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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||||
|-----------------------------------------------------------|
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|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
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||||
|-----------------------------------------------------------|
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||||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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||||
|-----------------------------------------------------------|
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||||
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
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||||
`-----------------------------------------------------------'
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||||
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||||
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### 3. Hasu
|
||||
This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.
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||||
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||||
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||||
### 4. SpaceFN
|
||||
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
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||||
#### 4.0 Default layer
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,-----------------------------------------------------------.
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||||
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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||||
|-----------------------------------------------------------|
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||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|
||||
|-----------------------------------------------------------|
|
||||
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
||||
|-----------------------------------------------------------|
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||||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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||||
|-----------------------------------------------------------|
|
||||
|Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl|
|
||||
`-----------------------------------------------------------'
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||||
#### 4.1 SpaceFN layer
|
||||
,-----------------------------------------------------------.
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||||
|` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
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||||
|-----------------------------------------------------------|
|
||||
| | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
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||||
|-----------------------------------------------------------|
|
||||
| | | | | | |PgU|Lef|Dow|Rig| | | |
|
||||
|-----------------------------------------------------------|
|
||||
| | | | | |Spc|PgD|` |~ | | | |
|
||||
|-----------------------------------------------------------|
|
||||
| | | | Fn | | | | |
|
||||
`-----------------------------------------------------------'
|
||||
|
||||
|
||||
### 5. HHKB
|
||||
[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
|
||||
#### 5.0: Default layer
|
||||
,-----------------------------------------------------------.
|
||||
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
|
||||
|-----------------------------------------------------------|
|
||||
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
|
||||
|-----------------------------------------------------------|
|
||||
|Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|
||||
|-----------------------------------------------------------|
|
||||
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
|
||||
|-----------------------------------------------------------|
|
||||
| |Gui |Alt | Space | |Alt |Gui | |
|
||||
`-----------------------------------------------------------'
|
||||
#### 5.1: HHKB Fn layer
|
||||
,-----------------------------------------------------------.
|
||||
|Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|
||||
|-----------------------------------------------------------|
|
||||
|Caps | | | | | | | |Psc|Slk|Pus|Up | | |
|
||||
|-----------------------------------------------------------|
|
||||
| |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
|
||||
|-----------------------------------------------------------|
|
||||
| | | | | | | +| -|End|PgD|Dow| | |
|
||||
|-----------------------------------------------------------|
|
||||
| | | | | | | | |
|
||||
`-----------------------------------------------------------'
|
||||
|
@ -0,0 +1,70 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER jackhumbert
|
||||
#define PRODUCT Planck
|
||||
#define DESCRIPTION t.m.k. keyboard firmware for the Planck
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,30 @@
|
||||
/*
|
||||
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "keymap_common.h"
|
||||
|
||||
|
||||
/* translates key to keycode */
|
||||
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
|
||||
{
|
||||
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
|
||||
}
|
||||
|
||||
/* translates Fn keycode to action */
|
||||
action_t keymap_fn_to_action(uint8_t keycode)
|
||||
{
|
||||
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
/*
|
||||
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef KEYMAP_COMMON_H
|
||||
#define KEYMAP_COMMON_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#include "keycode.h"
|
||||
#include "action.h"
|
||||
#include "action_macro.h"
|
||||
#include "report.h"
|
||||
#include "host.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "keymap.h"
|
||||
|
||||
|
||||
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
|
||||
extern const uint16_t fn_actions[];
|
||||
|
||||
|
||||
/* GH60 keymap definition macro
|
||||
* K2C, K31 and K3C are extra keys for ISO
|
||||
*/
|
||||
#define KEYMAP( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
|
||||
K30, K31, K32, K33, K34, K36, K37, K38, K39, K3A, K3B \
|
||||
) { \
|
||||
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \
|
||||
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \
|
||||
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \
|
||||
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,34 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
#include "stdint.h"
|
||||
#include "led.h"
|
||||
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
if (usb_led & (1<<USB_LED_FUNCTION)) {
|
||||
// Output high.
|
||||
DDRF |= (1<<0);
|
||||
PORTF |= (1<<0);
|
||||
} else {
|
||||
// Output low.
|
||||
DDRF &= ~(1<<0);
|
||||
PORTF &= ~(1<<0);
|
||||
}
|
||||
}
|
@ -0,0 +1,215 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* scan matrix
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "action_layer.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 10
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
|
||||
static matrix_row_t read_cols(void);
|
||||
static void init_cols(void);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
select_row(i);
|
||||
_delay_us(30); // without this wait read unstable value.
|
||||
matrix_row_t cols = read_cols();
|
||||
if (matrix_debouncing[i] != cols) {
|
||||
matrix_debouncing[i] = cols;
|
||||
if (debouncing) {
|
||||
debug("bounce!: "); debug_hex(debouncing); debug("\n");
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
unselect_rows();
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
if (--debouncing) {
|
||||
_delay_ms(1);
|
||||
} else {
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = matrix_debouncing[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t layer = biton32(layer_state);
|
||||
switch (layer) {
|
||||
case 1:
|
||||
case 2:
|
||||
DDRC |= (1<<7);
|
||||
PORTC |= (1<<7);
|
||||
break;
|
||||
case 0:
|
||||
DDRC &= ~(1<<7);
|
||||
PORTC &= ~(1<<7);
|
||||
break;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debouncing) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 0123456789ABCDEF\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
/* Column pin configuration
|
||||
* col: 0 1 2 3 4 5 6 7 8 9 10 11
|
||||
* pin: F0 F1 F4 F5 F6 F7 B6 B5 B4 D7 D5 D4
|
||||
*/
|
||||
|
||||
static void init_cols(void)
|
||||
{
|
||||
DDRF &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
|
||||
PORTF |= (1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
|
||||
DDRD &= ~(1<<0);
|
||||
PORTD |= (1<<0);
|
||||
DDRB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
|
||||
PORTB |= (1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
|
||||
}
|
||||
|
||||
static matrix_row_t read_cols(void)
|
||||
{
|
||||
return (PINB&(1<<0) ? 0 : (1<< 0)) |
|
||||
(PINB&(1<<1) ? 0 : (1<< 1)) |
|
||||
(PINB&(1<<2) ? 0 : (1<< 2)) |
|
||||
(PINB&(1<<3) ? 0 : (1<< 3)) |
|
||||
(PINB&(1<<7) ? 0 : (1<< 4)) |
|
||||
(PIND&(1<<0) ? 0 : (1<< 5)) |
|
||||
(PINF&(1<<7) ? 0 : (1<< 6)) |
|
||||
(PINF&(1<<6) ? 0 : (1<< 7)) |
|
||||
(PINF&(1<<5) ? 0 : (1<< 8)) |
|
||||
(PINF&(1<<4) ? 0 : (1<< 9)) |
|
||||
(PINF&(1<<1) ? 0 : (1<<10)) |
|
||||
(PINF&(1<<0) ? 0 : (1<<11));
|
||||
}
|
||||
|
||||
/* Row pin configuration
|
||||
* row: 0 1 2 3
|
||||
* pin: B0 B1 B2 B3
|
||||
*/
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
// Hi-Z(DDR:0, PORT:0) to unselect
|
||||
DDRB &= ~0b01110000;
|
||||
PORTB &= ~0b01110000;
|
||||
DDRD &= ~0b10000000;
|
||||
PORTD &= ~0b10000000;
|
||||
}
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
switch (row) {
|
||||
case 0:
|
||||
DDRB |= (1<<6);
|
||||
PORTB &= ~(1<<6);
|
||||
break;
|
||||
case 1:
|
||||
DDRB |= (1<<5);
|
||||
PORTB &= ~(1<<5);
|
||||
break;
|
||||
case 2:
|
||||
DDRB |= (1<<4);
|
||||
PORTB &= ~(1<<4);
|
||||
break;
|
||||
case 3:
|
||||
DDRD |= (1<<7);
|
||||
PORTD &= ~(1<<7);
|
||||
break;
|
||||
}
|
||||
}
|
Loading…
Reference in new issue