@ -14,8 +14,8 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : //www.gnu.org/licenses/>.
*/
# ifndef CONFIG_H
# define CONFIG_H
# pragma once
# include "config_common.h"
@ -31,35 +31,219 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define MATRIX_ROWS 5
# define MATRIX_COLS 4
/* key matrix pins */
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS : AVR pins used for columns , left to right
* ROWS : AVR pins used for rows , top to bottom
* DIODE_DIRECTION : COL2ROW = COL = Anode ( + ) , ROW = Cathode ( - , marked on diode )
* ROW2COL = ROW = Anode ( + ) , COL = Cathode ( - , marked on diode )
*
*/
# define MATRIX_ROW_PINS { C2, C4, C5, C6, C7 }
# define MATRIX_COL_PINS { D7, D6, D5, D4 }
# define UNUSED_PINS
/* COL2ROW or ROW2COL */
/* COL2ROW , ROW2COL */
# define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
# define BACKLIGHT_PIN B7
//#define BACKLIGHT_BREATHING
# define BACKLIGHT_LEVELS 10
/*
* Split Keyboard specific options , make sure you have ' SPLIT_KEYBOARD = yes ' in your rules . mk , and define SOFT_SERIAL_PIN .
*/
# define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
# define RGB_DI_PIN D3
# ifdef RGB_DI_PIN
# define RGBLED_NUM 4
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
# endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
# define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
# define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
# define LOCKING_RESYNC_ENABLE
/* key combination for command */
# define IS_COMMAND() ( \
false \
)
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut ( ctrl + shift + esc ) .
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
# define BACKLIGHT_LEVELS 10
# define BACKLIGHT_PIN B7
/*
* Force NKRO
*
* Force NKRO ( nKey Rollover ) to be enabled by default , regardless of the saved
* state in the bootmagic EEPROM settings . ( Note that NKRO must be enabled in the
* makefile for this to work . )
*
* If forced on , NKRO can be disabled via magic key ( default = LShift + RShift + N )
* until the next keyboard reset .
*
* NKRO may prevent your keystrokes from being detected in the BIOS , but it is
* fully operational during normal computer usage .
*
* For a less heavy - handed approach , enable NKRO via magic key ( LShift + RShift + N )
* or via bootmagic ( hold SPACE + N while plugging in the keyboard ) . Once set by
* bootmagic , NKRO mode will always be enabled until it is toggled again during a
* power - up .
*
*/
//#define FORCE_NKRO
# ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN D3
# define RGBLIGHT_ANIMATIONS
# define RGBLED_NUM 4
# endif
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard . They are best used in combination with the HID Listen program ,
* found here : https : //www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed . This is
* useful if your keyboard / keypad is missing keys and you want magic key support .
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction .
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain , portamento , and modulation wheel
- etc .
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
# define LCD_LINES 2 //< number of visible lines of the display
# define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
# define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
# if LCD_IO_MODE
# define LCD_PORT PORTB //< port for the LCD lines
# define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
# define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
# define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
# define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
# define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
# define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
# define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
# define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
# define LCD_RS_PORT LCD_PORT //< port for RS line
# define LCD_RS_PIN 3 //< pin for RS line
# define LCD_RW_PORT LCD_PORT //< port for RW line
# define LCD_RW_PIN 2 //< pin for RW line
# define LCD_E_PORT LCD_PORT //< port for Enable line
# define LCD_E_PIN 1 //< pin for Enable line
# endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0