* Add naKey on behalf of ckeys
* Update James's code to more modern QMK standards
* Add info.json for QMK Configurator support
* Fix that build breakage
* Rename naKey.c to nakey.c
* Rename naKey.h to nakey.h
* Use the new debounce algorithm in dactyl/matrix.c [#2065]
This incorporates the fixed/optimized debounce code added to
quantum/matrix.c in:
* 508eddf8ba
* 4c6960835c
* 32f88c0717
* f403028974
* a06115df19
* Fix the row/column swap in dactyl [#2065]
With a column-driven keyboard, reading from the mcp23081 returns a
column-state, which takes some extra work to translate into the
row-state used in the actual matrix. The ergodox_ez code sidestepped
that problem by calling rows "columns" and columns "rows." With this
change, the dactyl now calls rows "rows" and columns "columns."
* Cleanup: variable names, documentation [#2065]
* Support MATRIX_MASKED in dactyl/matrix.c [#2065]
* Only unselect one col in unselect_col [#2065]
Bonus: saves one i2c transaction per matrix_scan!
* Implement COL2ROW in dactyl/matrix.c [#2065]
* Fix a typo in dactyl/matrix.c
This entirely doesn't matter. The PORT values are set during
init_keyboard and never change. They're repeatedly set to the same
thing. These PORT lines shouldn't even exist, but since they do, they
should at least look right.
* Implement COL_PINS/ROW_PINS for dactyl [#2065]
* Rename "mcp23018" to "expander" [#2065]
I honestly don't know whether/how well this code works with other I/O
expanders, but at least in theory, it should be generic enough to work
with others. Given that, the variable names shouldn't refer to a
specific model of expander.
* Remove matrix_power_up from dactyl/matrix.c [#2065]
It's commented out in quantum/matrix.c, and the dactyl has no power
up/down behavior beyond being unplugged (which goes to matrix_init), so
there's no sense keeping it around.
* Only initialize expander_input_mask once [#2065]
...and rename input_mask to expander_input_mask, since now that it isn't
scoped to init_expander it isn't clear that it's only for the expander.
* Rename LAYOUT to LAYOUT_all
Add additional layouts for the pearl with all splits
and the pearl with splits but a 6.25u spacebar.
* add new layouts to info.json
* Change handling of adjust layer to make it more LT(...) friendly.
* Update based on feedback from drashna.
* Change handling of adjust layer to make it more LT(...) friendly. This reworks handling to make it a little more friendly to include in keymaps.
* QMK Configurator updates for the Pearl 40%
Attempt to get the physical layout as displayed in the Configurator more true-to-life.
* Bugfixes per mechmerlin
"By changing KEYMAP to LAYOUT in the .h file, all the keymaps who rely on KEYMAP are now broken. You need to go into the keymap directory and fix all the keymaps affected by this change. Should just be an issue of renaming KEYMAP to LAYOUT."
* Merge pull request #2 from noroadsleft/noroadsleft-patch-20180425
Bugfixes per mechmerlin
* keymap.c updates for Pearl
-#include "pearl.h"
+#QMK_KEYBOARD_H
* Update config.h
Matrix pinout updated to current revision.
* Add updated matrix, define RGB pin
Matrix updated to current pinout, pin for WS2812 defined.
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* CU75 keymap fix
Incorrect keymap now fixed
* Add new project files for UT47
* Copy over keymap and related files
* Add LED_controls.ino
* Add README instructions
* Attempt sending press byte data
* Disable mousekeys
* Enable sending serial data to LED controller
* Update LED mode names
* Remove extra file
* Add LED enable flag
* Update READMEs with more info
* Credit original author
* Update copyrights
* Update docs
* Changed based on review
* Move layout screenshot to Imgur
* Append to src
* Enable mousekeys to fix bad keycodes
* Additional changes based on feedback
* Fix fn layer keys
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* updated bootmagic, arrows, and special chars
* allow gui on arrows
* replace arrows with right modifiers
* documentation re-added
* updated personal repo
* fixes to layers
* DRambo Planck keymap in Colemak
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* Added Iris keymap from DavidRambo
* Added planck keymap from DavidRambo
* Added xd75 keymap from DavidRambo
* Added readme
* Deleted redundant repos in Iris, Planck, and XD75 keymaps.
* Tweaked XD75 keymap
* DRambo Planck keymap in Colemak
* Tweaked XD75 keymap
* Merge branch 'master' of https://github.com/DavidRambo/qmk_firmware
Removed redundant repos with "Rambo" title.
* changed iris nav layers
* changed nav layers for xd75
* Updated Iris, tweaked nav on xd75
* add mechmerlin 60 ansi layout
* put meaningful #defines
* missed the backslash
* add merlin split layout
* rename to have a -ansi
* Add appropriate readme files
* rename KEYMAP to LAYOUT
* support for default layout
* support for the community keymaps
* make sure I don't break the configurator
* Don't break the configurator Merlin
* initial commit for meme keyboard
* Fix that row by column
* Fix those dimensions
* work in progress commit
* got that switch matrix to work
* add all supported layouts
* add info.json for QMK configurator support
* let my name be known
* alpha with firmware added to list of keyboards, ready to push
* revised according to drashna's fixes
* keymap -> layout?
* fixed macro and improved layout issuesOC
* Update rules.mk
* Update alpha.h
* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c
* alpha/readme.md added according to qmk templateOC
* resolved a careless merge conflict
* bugfix
* Fixed /keyboards/alpha/readme.md formatting issues
* Add personal Tada68 keymaps
* remove uneccessary tada68 folder
* recommit with temp name
* remove bad folder name
* fix bullet list format
* rename to fezzant
* remove unnecessary config.h file
* Add userspace to talljoe layout.
* Move more authority to userspace and create Bananasplit layout.
* Move more things into userspace.
* Common Core example
* More work on common layout.
* Num layer.
* talljoe-ansi layout
* Updates for Zeal60
* Add Zeal60 to 60_ansi_split_bs_rshift
* Swap Escape and Grave
* Num-layer tweaks
* More tweaks.
* Add 1up60rgb to world of layouts.
* Rename ansi_split_bs_rshift layout to hhkb.
* Control RGB Backlight.
* change capslock led
* Remove obsolete line from rules.mk.
* Add user-friendly userspace override.
* Fix enter for 1uprgb60
* Revert "Rename ansi_split_bs_rshift layout to hhkb."
This reverts commit 53133719db.
* Adds initial keyboard config and layouts for ALF X2 60%
* Cleans up empty if/else blocks
* Renames KEYMAP to LAYOUT across the alf_x2 config files.
* Replaces include in alf_x2 keymaps with QMK_KEYBOARD_H macro
* Re-add NO_SECRETS option
* Add Thumb Clusters defines for default layout
* Minor tweaks
* More Minor tweaks
* Revert Orthodox layers and move function keys around
* Fix keymap so it will compile under the Infinity
Since I haven't added 'pretty' layouts to it yet
* Cleanup of userspace
* Cleanup keymaps
* OMG fix Workman
* Move mods layer key around
* Reduce debounce in Ergodox EZ
* Fix Infinity layers
* Add list of pins used by Ergdox EZ for easy reference
* Revert "Reduce debounce in Ergodox EZ"
This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.
* Add Clicky toggle to Orthodox
* Fix Audio Clicky keycode
* Enable Faux Clicky by default
* Add Unicode stuff
* alpha with firmware added to list of keyboards, ready to push
* revised according to drashna's fixes
* keymap -> layout?
* fixed macro and improved layout issuesOC
* Update rules.mk
* Update alpha.h
* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c
* alpha/readme.md added according to qmk templateOC
* resolved a careless merge conflict
* bugfix
* added an iso layout that supports split backspace and split rshift
* added a keymap which uses the iso layout with split backspace and split rshift
* added a #define LAYOUT_ for the KEYMAP_
* fixed missing newline
* Updated info and fixed minor errors
* Updated folder name; overdue updates to keymap and readme files
Updated folder name; overdue updates to keymap and readme files
* Change KEYMAP to LAYOUT
* add layouts that match the layouts hasu has defined for alps64
* add layouts in info.json for aek, standard, and infinity
* Add LAYOUT_iso and LAYOUT_all along with respective info.json LAYOUTs
* Line ending stuff again
* Added base launchpad files and a default layout
* Updated KEYMAP to LAYOUT, also editing default keymap a bit and added a readme
* Initial commit for donutcat's 15x15 monstrosity
* modify readmes to be more descriptive
* Add info.json to support QMK Configurator
* Update copyright and change REPLACE_WITH_YOUR_NAME to MechMerlin
* update naming convention for ScrabblePad
* remove .vscode directory as per Jack's comments