When running make from either a keyboard folder or a subproject
it runs all keymaps for all subprojects and the selected subproject
respectively. Without this fix, the same doesn't happen if your
run make clean for example. As it would just provide you with an
error message. Now this will work as expected.
A single keyboard is always by default compiled in verbose mode.
While multiple keyboards are compiled in silent mode. This can be
overriden by the silent variable from the command line
The purpose of this change is to allow keymaps to specify a dictionary
of unicode symbol name to code mappings, and let the person at the
keyboard enter unicode symbols by name.
This is done by having a way to trigger unicode symbol input mode, when
all keys are cached until Esc, Enter or Space are pressed. Once that
happens, we try to look up the symbol from our lookup table. If found,
we erase back, and type the unicode magic in to get that symbol. If not
found, we still erase back, start unicode input mode, and replay what
the user typed in.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Checking for ARCH is not good enough, since some subprojects define it.
Ergodox Ez for example. The leads to running the make from
keyboards/ergodox/ez failing. The keyboard makefile will not be included
in that case, and therefore not the CUSTOM_MATRIX either.
Furthermore the output files are read from many different .build
directories, so it doesn't fail deterministically. For example on the
Travis CI the compilation passes, since there's no outdated objects that
needs recompilation.