#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _ALPHA 0 #define _FNCRGB 1 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* ALPHA * .-----------------------------------------. .-----------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+ |------+------+------+------+------+------| * | Tab | Q | W | E | R | T | | Y | U | I | O | P | " | * |------+------+------+------+------+------- |------+------+------+------+------+------| * | Shift| A | S | D | F | G | | H | J | K | L | ; | Enter| * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | Z | X | C | V | B | | N | M | , | . | / | Shift| * |------+------+------+------+------+------+ |------+------+------+------+------+------| * | Alt | GUI |FNCRGB| Del | Space | | Left | Up | Down |Right | GUI | Ctrl | * '-----------------------------------------' '-----------------------------------------' */ [_ALPHA] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT, \ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \ KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ KC_LALT, KC_LGUI, TG(1), KC_DEL, KC_SPC, KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RGUI, KC_LCTL \ ), /* FNCRGB * .-----------------------------------------. .-----------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | Bksp | * |------+------+------+------+------+------+ |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------- |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | | | |RGBMOI|RGBHUI|RGBSAI|RGBVAI|RGBSPI| | * |------+------+------+------+------+------+ |------+------+------+------+------+------| * | | | ALPHA| | | |RGBMOD|RGBHUC|RGBSAD|RGBVAD|RGBSPD|RGBTOG| * '-----------------------------------------' '-----------------------------------------' */ [_FNCRGB] = LAYOUT( KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, \ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_NO, \ KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_TOG \ ) };