/* This is the keymap for the keyboard Copyright 2012 Jun Wako Copyright 2015 Jack Humbert Copyright 2017 Art Ortenburger This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "drashna.h" //define layer change stuff for underglow indicator bool skip_leds = false; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer * * * ,--------------------------------------------------. ,--------------------------------------------------. * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " | * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------| * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB | * `----------------------------------' `----------------------------------' * ,--------------. ,--------------. * |Alt/Ap| Win | | Alt |Ctl/Esc| * ,------|------|-------| |------+-------+------. * | | | Home | | PgUp | | | * | Space| Bksp |-------| |------| DEL |Enter | * | | | End | | PgDn | | | * `---------------------' `---------------------' */ [_QWERTY] = LAYOUT_ergodox_wrapper( KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS), KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), KC_BSPC, _________________QWERTY_L2_________________, KC_LSFT, _________________QWERTY_L3_________________, TG(_GAMEPAD), LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE,KC_BSPC, KC_END, TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS, _________________QWERTY_R2_________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_RSFT, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' | * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------| * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_COLEMAK] = LAYOUT_ergodox_wrapper( // left hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS), KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), KC_BSPC, _________________COLEMAK_L2________________, KC_LSFT, _________________COLEMAK_L3________________, TG(_GAMEPAD), LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE,KC_BSPC, KC_END, // right hand TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS, _________________COLEMAK_R2________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_RSFT, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - | * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_DVORAK] = LAYOUT_ergodox_wrapper( // left hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS), KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), KC_BSPC, _________________DVORAK_L2_________________, KC_LSFT, _________________DVORAK_L3_________________, TG(_GAMEPAD), LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE,KC_BSPC, KC_END, // right hand TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH, _________________DVORAK_R2_________________, GUI_T(KC_MINS), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_RSFT, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' | * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------| * | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_WORKMAN] = LAYOUT_ergodox_wrapper( // left hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS), KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), KC_BSPC, _________________WORKMAN_L2________________, KC_LSFT, _________________WORKMAN_L3________________, TG(_GAMEPAD), LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________, ALT_T(KC_APP), KC_LGUI, KC_HOME, KC_SPACE,KC_BSPC, KC_END, // right hand TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS, _________________WORKMAN_R2________________, GUI_T(KC_QUOT), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_RSFT, ___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB), KC_RGUI, CTL_T(KC_ESCAPE), KC_PGUP, KC_PGDOWN, KC_DELETE, KC_ENTER ), [_MODS] = LAYOUT_ergodox( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, OSM(MOD_LSFT),KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, OSM(MOD_RSFT), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), /* Keymap 3: Symbol Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | RGBM | RED | | OFF | SOLID| * ,------|------|------| |------+------+------. * | | | GREEN| | | | | * | RGB | RGB |------| |------| NUM0 | NUME | * | DARK |BRITE | BLUE | | | | | * `--------------------' `--------------------' */ [_SYMB] = LAYOUT_ergodox( EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, TG(_MODS), VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN, KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE, KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK, KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON, RGB_SMOD, KC_RGB_T, RGB_HUI, RGB_M_R, RGB_M_SW, RGB_HUD, KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12, KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN, KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_DOT, KC_KP_0, KC_KP_ENTER ), /* Keymap 4: Customized Overwatch Layout * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | F1 | K | Q | W | E | R | T | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | TAB | G | A | S | D | F |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | J | U | I | Y | T | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | O | P | | | | * ,------|------|------| |------+------+------. * | | | LGUI | | | | | * | V | SPACE|------ |------| | Enter| * | | | H | | | | | * `--------------------' `--------------------' */ [_GAMEPAD] = LAYOUT_ergodox( KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, HYPR(KC_D), HYPR(KC_Q), HYPR(KC_GRV), KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_G, KC_U, KC_I, KC_Y, KC_T, KC_O, KC_P, KC_LGUI, KC_V, KC_SPACE, KC_H, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_HYPR, MAGIC_TOGGLE_NKRO, KC_NO, KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 3: * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | V | D | ALT | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | TAB | S | I | F | M | T | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | L | J | | | | * ,------|------|------| |------+------+------. * | | | G | | | | | * | SPACE| Q |------ |------| | | * | SHIFT| ALT | 0MAC | | | | | * `--------------------' `--------------------' */ [_DIABLO] = LAYOUT_ergodox( KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_L, KC_J, KC_F, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGDOWN, KC_DELETE, KC_ENTER ), /* Keymap 4: Media and mouse keys * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | | MsUp | | | | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | Play | Stop | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | MWUp | | | | | * | Lclk | Rclk |------| |------| MBn4 | MBn5 | * | | | MWDn | | Mclk | | | * `--------------------' `--------------------' */ [_MOUS] = LAYOUT_ergodox( KC_NO, KC_SECRET_1,KC_SECRET_2,KC_SECRET_3,KC_SECRET_4,KC_SECRET_5,KC_TRNS, KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_BTN1, KC_BTN2, KC_WH_D, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC_NO, KC_NO, KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5 ), }; bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } void matrix_init_keymap(void) { // Runs boot tasks for keyboard }; void matrix_scan_keymap(void) { // runs frequently to update info uint8_t modifiders = get_mods(); if (!skip_leds) { ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); // Since we're not using the LEDs here for layer indication anymore, // then lets use them for modifier indicators. Shame we don't have 4... // Also, no "else", since we want to know each, independantly. if (modifiders & MODS_SHIFT_MASK) { ergodox_right_led_2_on(); } if (modifiders & MODS_CTRL_MASK) { ergodox_right_led_1_on(); } if (modifiders & MODS_ALT_MASK) { ergodox_right_led_3_on(); } } };