/* Copyright 2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "process_unicode_common.h" #include "eeprom.h" #include #include unicode_config_t unicode_config; static uint8_t saved_mods; #ifdef AUDIO_ENABLE #ifdef UNICODE_LINUX_SONG float linux_song[][2] = UNICODE_LINUX_SONG; #endif #ifdef UNICODE_WINDOWS_SONG float windows_song[][2] = UNICODE_WINDOWS_SONG; #endif #ifdef UNICODE_WIN_COMPOSE_SONG float win_compose_song[][2] = UNICODE_WIN_COMPOSE_SONG; #endif #ifdef UNICODE_OSX_SONG float osx_song[][2] = UNICODE_OSX_SONG; #endif #ifdef UNICODE_OSX_RALT_SONG float osx_ralt_song[][2] = UNICODE_OSX_RALT_SONG; #endif #endif void set_unicode_input_mode(uint8_t os_target) { unicode_config.input_mode = os_target; eeprom_update_byte(EECONFIG_UNICODEMODE, os_target); } uint8_t get_unicode_input_mode(void) { return unicode_config.input_mode; } void unicode_input_mode_init(void) { unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE); } __attribute__((weak)) void unicode_input_start(void) { saved_mods = get_mods(); // Save current mods clear_mods(); // Unregister mods to start from a clean state switch(unicode_config.input_mode) { case UC_OSX: register_code(KC_LALT); break; case UC_OSX_RALT: register_code(KC_RALT); break; case UC_LNX: register_code(KC_LCTL); register_code(KC_LSFT); tap_code(KC_U); unregister_code(KC_LSFT); unregister_code(KC_LCTL); break; case UC_WIN: register_code(KC_LALT); tap_code(KC_PPLS); break; case UC_WINC: tap_code(KC_RALT); tap_code(KC_U); } wait_ms(UNICODE_TYPE_DELAY); } __attribute__((weak)) void unicode_input_finish (void) { switch(unicode_config.input_mode) { case UC_OSX: case UC_WIN: unregister_code(KC_LALT); break; case UC_OSX_RALT: unregister_code(KC_RALT); break; case UC_LNX: tap_code(KC_SPC); break; } set_mods(saved_mods); // Reregister previously set mods } __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) { if (hex == 0x0) { return KC_0; } else if (hex < 0xA) { return KC_1 + (hex - 0x1); } else { return KC_A + (hex - 0xA); } } void register_hex(uint16_t hex) { for(int i = 3; i >= 0; i--) { uint8_t digit = ((hex >> (i*4)) & 0xF); tap_code(hex_to_keycode(digit)); } } void send_unicode_hex_string(const char *str) { if (!str) { return; } // Safety net while (*str) { // Find the next code point (token) in the string for (; *str == ' '; str++); size_t n = strcspn(str, " "); // Length of the current token char code_point[n+1]; strncpy(code_point, str, n); code_point[n] = '\0'; // Make sure it's null-terminated // Normalize the code point: make all hex digits lowercase for (char *p = code_point; *p; p++) { *p = tolower((unsigned char)*p); } // Send the code point as a Unicode input string unicode_input_start(); send_string(code_point); unicode_input_finish(); str += n; // Move to the first ' ' (or '\0') after the current token } } bool process_record_unicode_common(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { case UNICODE_MODE_OSX: set_unicode_input_mode(UC_OSX); #if defined(AUDIO_ENABLE) && defined(UNICODE_OSX_SONG) PLAY_SONG(UNICODE_OSX_SONG); #endif break; case UNICODE_MODE_LINUX: set_unicode_input_mode(UC_LNX); #if defined(AUDIO_ENABLE) && defined(UNICODE_LINUX_SONG) PLAY_SONG(UNICODE_LINUX_SONG); #endif break; case UNICODE_MODE_WINDOWS: set_unicode_input_mode(UC_WIN); #if defined(AUDIO_ENABLE) && defined(UNICODE_WINDOWS_SONG) PLAY_SONG(UNICODE_WINDOWS_SONG); #endif break; case UNICODE_MODE_WIN_COMPOSE: set_unicode_input_mode(UC_WINC); #if defined(AUDIO_ENABLE) && defined(UNICODE_WIN_COMPOSE_SONG) PLAY_SONG(UNICODE_WIN_COMPOSE_SONG); #endif break; case UNICODE_MODE_OSX_RALT: set_unicode_input_mode(UC_OSX_RALT); #if defined(AUDIO_ENABLE) && defined(UNICODE_OSX_RALT_SONG) PLAY_SONG(UNICODE_OSX_RALT_SONG); #endif break; } } #ifdef UNICODE_ENABLE return process_unicode(keycode, record); #endif #ifdef UCIS_ENABLE return process_ucis(keycode, record); #endif #ifdef UNICODEMAP_ENABLE return process_unicode_map(keycode, record); #endif return true; }