/* Copyright 2019 imchipwood * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #define _BASE 0 #define _SUB 1 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* BASE LAYER /-----------------------------------------------------` | | 7 | 8 | 9 | Bkspc | | |---------|---------|---------|---------| | | 4 | 5 | 6 | Esc | | |---------|---------|---------|---------| | | 1 | 2 | 3 | Tab | |-------------|---------|---------|---------|---------| | Left mouse | TT(SUB) | 0 | . | Enter | \-----------------------------------------------------' */ [_BASE] = LAYOUT( KC_7, KC_8, KC_9, KC_BSPC, KC_4, KC_5, KC_6, KC_ESC, KC_1, KC_2, KC_3, KC_TAB, KC_BTN1, TT(_SUB), KC_0, KC_DOT, KC_ENTER ), /* SUB LAYER /-----------------------------------------------------` | | | | | Reset | | |---------|---------|---------|---------| | | | | | + | | |---------|---------|---------|---------| | | | | | - | |-------------|---------|---------|---------|---------| | LOCK | | | | = | \-----------------------------------------------------' */ [_SUB] = LAYOUT( _______, _______, _______, RESET, _______, _______, _______, KC_KP_PLUS, _______, _______, _______, KC_KP_MINUS, KC_LOCK, _______, _______, _______, KC_EQL ), }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { // If console is enabled, it will print the matrix position and status of each key pressed /* #ifdef CONSOLE_ENABLE uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed); #endif */ return true; } void keyboard_post_init_user(void) { // Customise these values to desired behaviour //debug_enable = true; //debug_matrix = true; //debug_keyboard = true; //debug_mouse = true; } void matrix_init_user(void) { } void matrix_scan_user(void) { } void led_set_user(uint8_t usb_led) { } void encoder_update_user(uint8_t index, bool clockwise) { /* Custom encoder control - handles CW/CCW turning of encoder * Default behavior: * main layer: * CW: move mouse right * CCW: move mouse left * other layers: * CW: = (equals/plus - increase slider in Adobe products) * CCW: - (minus/underscore - decrease slider in adobe products) */ if (index == 0) { switch (biton32(layer_state)) { case _BASE: // main layer - move mouse right (CW) and left (CCW) if (clockwise) { tap_code(KC_MS_R); } else { tap_code(KC_MS_L); } break; default: // other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW) if (clockwise) { tap_code(KC_EQL); } else { tap_code(KC_MINS); } break; } } }