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							498 lines
						
					
					
						
							15 KiB
						
					
					
				// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum dichotomy_layers {
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	_BS,
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	_SF,
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	_NM,
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	_NS,
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	_MS
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};
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#define LONGPRESS_COUNT 4
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enum dichotomy_keycodes
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{
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  CK_1G = SAFE_RANGE,
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  CK_BSPE,
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  CK_QE,
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  CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers.  Make sure you understand them before you mess with them.
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  NS_HYPH,
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  NS_EQU,
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  NUMKEY,
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  SFTKEY,
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  MOUKEY,
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  MS_BTN1,
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  MS_BTN2,
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  MS_BTN3
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};
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#define CUSTOM_LONGPRESS 150
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#define CUSTOM_TOGGLE_TIME 300
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#define RED_BRIGHTNESS 3
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#define GREEN_BRIGHTNESS 2
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#define BLUE_BRIGHTNESS 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
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  CK_TE,   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,           KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
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  NUMKEY,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,           KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, CK_QE,
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  SFTKEY,  KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,           KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, MOUKEY,
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                             KC_LCTL, KC_LALT, KC_LGUI,        KC_RGUI, KC_RALT, KC_RCTL,
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                    MS_BTN3, KC_LBRC, KC_LPRN, KC_SPC,         KC_SPC,  KC_RPRN, KC_RBRC, MS_BTN3
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),
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[_SF] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
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  _______, _______, _______, _______, _______, _______,        _______, _______, _______, _______, _______, _______,
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  _______, _______, _______, _______, _______, _______,        _______, _______, _______, _______, _______, _______,
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  _______, _______, _______, _______, _______, _______,        _______, _______, NS_HYPH, KC_UNDS, _______, _______,
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                             _______, _______, _______,        _______, _______, _______,
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                    _______, _______, KC_LABK, _______,        _______, KC_RABK, _______, _______
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),
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[_NM] = LAYOUT( /* Number layout, basically the main function layer */
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  _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,          KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______,
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  _______, CK_1G,   KC_2,    KC_3,    KC_4,    KC_5,           KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    CK_BSPE,
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  _______, KC_F11,  KC_F12,  KC_F13,  KC_F14,  KC_F15,         KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20,  _______,
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                             _______, _______, _______,        _______, _______, _______,
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                    _______, _______, _______, _______,        _______, _______, _______, _______
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),
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[_NS] = LAYOUT( /* Shifted number/function layout, for per-key control.  Only active when shift is held, and number is toggled or held */
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  _______, _______, _______, _______, _______, _______,        _______, _______, _______, _______, _______, _______,
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  _______, _______, _______, _______, _______, _______,        _______, _______, _______, KC_PLUS, NS_EQU,  _______,
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  _______, _______, _______, _______, _______, _______,        _______, _______, _______, _______, _______, _______,
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  							 _______, _______, _______,        _______, _______, _______,
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					_______, _______, _______, _______,        _______, _______, _______, _______
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),
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[_MS] = LAYOUT( /* Mouse layer, including buttons for clicking. */
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  _______, _______, _______, _______, _______, _______,        KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
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  _______, _______, _______, _______, _______, _______,        _______, MS_BTN1, MS_BTN2, _______, _______, _______,
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  _______, _______, _______, _______, _______, _______,        KC_VOLD, KC_END,  KC_PGDN, _______, _______, _______,
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  							 _______, _______, _______,        _______, KC_UP,   _______,
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					_______, _______, _______, _______,        KC_LEFT, KC_DOWN, KC_RGHT, _______
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)
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};
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static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF};
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static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0};
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static bool special_key_pressed[LONGPRESS_COUNT] = {0,0,0,0};
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static uint16_t shift_timer;
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static uint16_t num_timer;
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static uint16_t mouse_timer;
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static uint8_t red_timer;
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static uint8_t green_timer;
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static uint8_t blue_timer;
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static bool shift_singular_key = false;
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static bool number_singular_key = false;
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static bool mouse_singular_key = false;
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static bool capsLED = false;
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static bool shiftLED = false;
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static bool numLED = false;
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static bool mouseLED = false;
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static bool shift_held = false;
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static bool shift_suspended = false;
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report_mouse_t currentReport = {};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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	//uint8_t layer;
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	//layer = biton32(layer_state);  // get the current layer  //Or don't, I didn't use it.
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	bool returnVal = true; //this is to determine if more key processing is needed.
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	 //custom layer handling for tri_layer,
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	switch (keycode) {
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		case NUMKEY:
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			if (record->event.pressed) {
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				num_timer = timer_read();
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				number_singular_key = true;
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				layer_invert(_NM);
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				numLED = !numLED;
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			} else {
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				if (timer_elapsed(num_timer) < CUSTOM_TOGGLE_TIME && number_singular_key) {
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					//do nothing, the layer has already been inverted
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				} else {
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					layer_invert(_NM);
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					numLED = !numLED;
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				}
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			}
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			update_tri_layer(_NM, _SF, _NS);
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			returnVal = false;
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		break;
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		//SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
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		case SFTKEY:
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			if (record->event.pressed) {
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				shift_held = true;
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				shiftLED = true;
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				shift_suspended = false;
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				shift_timer = timer_read();
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				shift_singular_key = true;
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				layer_on(_SF);
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				register_code(KC_LSFT);
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			} else {
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				shift_held = false;
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				shiftLED = false;
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				if (timer_elapsed(shift_timer) < CUSTOM_TOGGLE_TIME && shift_singular_key) {
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					//this was basically a toggle, so activate/deactivate caps lock.
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					SEND_STRING(SS_TAP(X_CAPSLOCK));
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					capsLED = !capsLED;
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				}
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				layer_off(_SF);
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				unregister_code(KC_LSFT);
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			}
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			update_tri_layer(_NM, _SF, _NS);
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			returnVal = false;
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		break;
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		//MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
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		case MOUKEY:
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			if (record->event.pressed) {
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				mouse_timer = timer_read();
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				mouse_singular_key = true;
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				layer_invert(_MS);
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				mouseLED = !mouseLED;
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			} else {
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				if (timer_elapsed(mouse_timer) < CUSTOM_TOGGLE_TIME && mouse_singular_key){
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					//do nothing, it was a toggle (and it's already been toggled)
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				} else {
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					layer_invert(_MS);
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					mouseLED = !mouseLED;
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				}
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			}
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			returnVal = false;
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		break;
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		//Custom macros for strange keys with different long-tap behavior
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		case CK_1G:
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			if (shift_held && shift_suspended){
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				register_code(KC_LSFT);
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				shift_suspended = false;
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			}
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			if (record->event.pressed) {
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				special_timers[CK_1G-SAFE_RANGE] = timer_read();
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				special_key_pressed[CK_1G-SAFE_RANGE] = 1;
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			} else {
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				if (special_key_states[CK_1G-SAFE_RANGE]){
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					//key was activated after custom_longpress, need to close those keycodes
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					special_key_states[CK_1G-SAFE_RANGE] = 0;
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					unregister_code(KC_GRAVE);
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				} else {
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					if (special_key_pressed[CK_1G-SAFE_RANGE]){
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						//key was not activated, return macro activating proper, pre-long-tap key
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						SEND_STRING(SS_TAP(X_1));
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						special_key_pressed[CK_1G-SAFE_RANGE] = 0;
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					} else {
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						//the short key was already sent, because another key was pressed.
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						//Do nothing.
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					}
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				}
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			}
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			returnVal = false;
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		break;
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		case CK_BSPE:
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			if (shift_held && shift_suspended){
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				register_code(KC_LSFT);
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				shift_suspended = false;
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			}
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			if (record->event.pressed) {
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				special_timers[CK_BSPE-SAFE_RANGE] = timer_read();
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				special_key_pressed[CK_BSPE-SAFE_RANGE] = 1;
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			} else {
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				if (special_key_states[CK_BSPE-SAFE_RANGE]){
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					//key was activated after custom_longpress, need to close those keycodes
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					special_key_states[CK_BSPE-SAFE_RANGE] = 0;
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					unregister_code(KC_ENTER);
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				} else {
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					if (special_key_pressed[CK_BSPE-SAFE_RANGE]){
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						//key was not activated, return macro activating proper, pre-long-tap key
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						SEND_STRING(SS_TAP(X_BSLASH));
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						special_key_pressed[CK_BSPE-SAFE_RANGE] = 0;
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					} else {
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						//the short key was already sent, because another key was pressed.
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						//Do nothing.
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					}
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				}
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			}
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			returnVal = false;
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		break;
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		case CK_QE:
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			if (shift_held && shift_suspended){
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				register_code(KC_LSFT);
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				shift_suspended = false;
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			}
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			if (record->event.pressed) {
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				special_timers[CK_QE-SAFE_RANGE] = timer_read();
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				special_key_pressed[CK_QE-SAFE_RANGE] = 1;
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			} else {
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				if (special_key_states[CK_QE-SAFE_RANGE]){
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					//key was activated after custom_longpress, need to close those keycodes
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					special_key_states[CK_QE-SAFE_RANGE] = 0;
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					unregister_code(KC_ENTER);
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				} else {
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					if (special_key_pressed[CK_QE-SAFE_RANGE]){
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						//the long-press key was not activated, return macro activating proper, pre-long-tap key
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						SEND_STRING(SS_TAP(X_QUOTE));
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						special_key_pressed[CK_QE-SAFE_RANGE] = 0;
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					} else {
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						//the short key was already sent, because another key was pressed.
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						//Do nothing.
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					}
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				}
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			}
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			returnVal = false;
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		break;
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		case CK_TE:
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			if (shift_held && shift_suspended){
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				register_code(KC_LSFT);
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				shift_suspended = false;
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			}
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			if (record->event.pressed) {
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				special_timers[CK_TE-SAFE_RANGE] = timer_read();
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				special_key_pressed[CK_TE-SAFE_RANGE] = 1;
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			} else {
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				if (special_key_states[CK_TE-SAFE_RANGE]){
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					//key was activated after custom_longpress, need to close those keycodes
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					special_key_states[CK_TE-SAFE_RANGE] = 0;
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					unregister_code(KC_ESCAPE);
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				} else {
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					if (special_key_pressed[CK_TE-SAFE_RANGE]){
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						//the long-press key was not activated, return macro activating proper, pre-long-tap key
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						SEND_STRING(SS_TAP(X_TAB));
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						special_key_pressed[CK_TE-SAFE_RANGE] = 0;
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					} else {
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						//the short key was already sent, because another key was pressed.
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						//Do nothing.
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					}
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				}
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			}
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			returnVal = false;
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		break;
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		//No-shift keys, they unregister the KC_LSFT code so they can send
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		//unshifted values - but they don't change the bool. if any other
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		//key is pressed and the bool is set, KC_LSFT is registered again.
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		case NS_HYPH:
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			if (record->event.pressed) {
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				shift_suspended = true;
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				unregister_code(KC_LSFT);
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				register_code(KC_MINS);
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			} else {
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				unregister_code(KC_MINS);
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				if (shift_held && shift_suspended){
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					register_code(KC_LSFT);
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					shift_suspended = false;
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				}
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			}
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			returnVal = false;
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		break;
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		case NS_EQU:
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			if (record->event.pressed) {
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				shift_suspended = true;
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				unregister_code(KC_LSFT);
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				register_code(KC_EQUAL);
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			} else {
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				unregister_code(KC_EQUAL);
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				if (shift_held && shift_suspended){
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					register_code(KC_LSFT);
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					shift_suspended = false;
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				}
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			}
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			returnVal = false;
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		break;
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						|
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						|
		//mouse buttons, for 1-3, to update the mouse report:
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		case MS_BTN1:
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			currentReport = pointing_device_get_report();
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						|
			if (record->event.pressed) {
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				if (shift_held && shift_suspended){
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					register_code(KC_LSFT);
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					shift_suspended = false;
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				}
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				//update mouse report here
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				currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
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			} else {
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				//update mouse report here
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				currentReport.buttons &= ~MOUSE_BTN1;
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			}
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			pointing_device_set_report(currentReport);
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			returnVal = false;
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		break;
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						|
		case MS_BTN2:
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			currentReport = pointing_device_get_report();
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						|
			if (record->event.pressed) {
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				if (shift_held && shift_suspended){
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					register_code(KC_LSFT);
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					shift_suspended = false;
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				}
 | 
						|
				//update mouse report here
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				currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
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						|
			} else {
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						|
				//update mouse report here
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				currentReport.buttons &= ~MOUSE_BTN2;
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			}
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			pointing_device_set_report(currentReport);
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			returnVal = false;
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						|
		break;
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						|
		case MS_BTN3:
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						|
			currentReport = pointing_device_get_report();
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						|
			if (record->event.pressed) {
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						|
				if (shift_held && shift_suspended){
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					register_code(KC_LSFT);
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						|
					shift_suspended = false;
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						|
				}
 | 
						|
				//update mouse report here
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						|
				currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h
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						|
			} else {
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						|
				//update mouse report here
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						|
				currentReport.buttons &= ~MOUSE_BTN3;
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						|
			}
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			pointing_device_set_report(currentReport);
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						|
			returnVal = false;
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		break;
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						|
		//Additionally, if NS_ keys are in use, then shift may be held (but is
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						|
		//disabled for the unshifted keycodes to be send.  Check the bool and
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						|
		//register shift as necessary.
 | 
						|
		default:
 | 
						|
			if (shift_held){
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				register_code(KC_LSFT);
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			}
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		break;
 | 
						|
	}
 | 
						|
	switch (keycode){
 | 
						|
		case KC_BSPC:
 | 
						|
		case KC_NO:
 | 
						|
		case NUMKEY:
 | 
						|
		case SFTKEY:
 | 
						|
		case MOUKEY:
 | 
						|
			//don't want to reset single key variables
 | 
						|
		break;
 | 
						|
		default:
 | 
						|
			//If any other key was pressed during the layer mod hold period,
 | 
						|
			//then the layer mod was used momentarily, and should block latching
 | 
						|
			shift_singular_key = false;
 | 
						|
			number_singular_key = false;
 | 
						|
			mouse_singular_key = false;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	switch (keycode){
 | 
						|
		case KC_BSPC:
 | 
						|
		case KC_NO:
 | 
						|
		case NUMKEY:
 | 
						|
		case SFTKEY:
 | 
						|
		case MOUKEY:
 | 
						|
		case MOUSE_BTN1:
 | 
						|
		case MOUSE_BTN2:
 | 
						|
		case MOUSE_BTN3:
 | 
						|
		case KC_LCTL:
 | 
						|
		case KC_LALT:
 | 
						|
		case KC_LGUI:
 | 
						|
		case KC_RCTL:
 | 
						|
		case KC_RALT:
 | 
						|
		case KC_RGUI:
 | 
						|
		case CK_1G:
 | 
						|
		case CK_BSPE:
 | 
						|
		case CK_QE:
 | 
						|
		case CK_TE:
 | 
						|
			//Do nothing, don't want to trigger the timer key rollover
 | 
						|
		break;
 | 
						|
		default:
 | 
						|
			//Now we're checking to see if any of the special timer keys are pressed
 | 
						|
			//if so, we need to activate their short-press features
 | 
						|
			if (record->event.pressed) {
 | 
						|
				for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
 | 
						|
					if ((!special_key_states[i]) && special_key_pressed[i]){
 | 
						|
						switch (i + SAFE_RANGE){
 | 
						|
							case CK_1G:
 | 
						|
								SEND_STRING(SS_TAP(X_1));
 | 
						|
							break;
 | 
						|
							case CK_BSPE:
 | 
						|
								SEND_STRING(SS_TAP(X_BSLASH));
 | 
						|
							break;
 | 
						|
							case CK_QE:
 | 
						|
								SEND_STRING(SS_TAP(X_QUOTE));
 | 
						|
							break;
 | 
						|
							case CK_TE:
 | 
						|
								SEND_STRING(SS_TAP(X_TAB));
 | 
						|
							break;
 | 
						|
						}
 | 
						|
						special_key_pressed[i] = 0;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				//do nothing, we don't want to trigger short presses on key releases.
 | 
						|
			}
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	return returnVal;
 | 
						|
};
 | 
						|
 | 
						|
void matrix_scan_user(void) {
 | 
						|
	//uint8_t layer = biton32(layer_state);
 | 
						|
	for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){
 | 
						|
		if ((timer_elapsed(special_timers[i]) >= CUSTOM_LONGPRESS) && (!special_key_states[i]) && special_key_pressed[i]){
 | 
						|
			switch (i + SAFE_RANGE){
 | 
						|
				case CK_1G:
 | 
						|
					register_code(KC_GRAVE);
 | 
						|
				break;
 | 
						|
				case CK_BSPE:
 | 
						|
					register_code(KC_ENTER);
 | 
						|
				break;
 | 
						|
				case CK_QE:
 | 
						|
					register_code(KC_ENTER);
 | 
						|
				break;
 | 
						|
				case CK_TE:
 | 
						|
					register_code(KC_ESCAPE);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			special_key_pressed[i] = 0;
 | 
						|
			special_key_states[i] = 1;
 | 
						|
		}
 | 
						|
	}
 | 
						|
    if (shiftLED || capsLED){
 | 
						|
		red_timer++;
 | 
						|
		if (red_timer < RED_BRIGHTNESS){
 | 
						|
			red_led_on();
 | 
						|
		} else {
 | 
						|
			red_timer = 0;
 | 
						|
			red_led_off();
 | 
						|
		}
 | 
						|
    } else {
 | 
						|
		red_timer = 0;
 | 
						|
		red_led_off();
 | 
						|
    }
 | 
						|
    if (numLED){
 | 
						|
		green_timer++;
 | 
						|
		if (green_timer < GREEN_BRIGHTNESS){
 | 
						|
			grn_led_on();
 | 
						|
		} else {
 | 
						|
			green_timer = 0;
 | 
						|
			grn_led_off();
 | 
						|
		}
 | 
						|
    } else {
 | 
						|
		green_timer = 0;
 | 
						|
		grn_led_off();
 | 
						|
    }
 | 
						|
    if (mouseLED){
 | 
						|
		blue_timer++;
 | 
						|
		if (blue_timer < BLUE_BRIGHTNESS){
 | 
						|
			blu_led_on();
 | 
						|
		} else {
 | 
						|
			blue_timer = 0;
 | 
						|
			blu_led_off();
 | 
						|
		}
 | 
						|
    } else {
 | 
						|
		blue_timer = 0;
 | 
						|
		blu_led_off();
 | 
						|
    }
 | 
						|
};
 |