You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1005 lines
36 KiB
1005 lines
36 KiB
/*
|
|
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "host.h"
|
|
#include "timer.h"
|
|
#include "keymap.h"
|
|
#include "keycode.h"
|
|
#include "keyboard.h"
|
|
#include "mousekey.h"
|
|
#include "command.h"
|
|
#include "util.h"
|
|
#include "debug.h"
|
|
#include "action.h"
|
|
|
|
|
|
static void process_action(keyrecord_t *record);
|
|
static bool process_tapping(keyrecord_t *record);
|
|
static void waiting_buffer_scan_tap(void);
|
|
|
|
static void debug_event(keyevent_t event);
|
|
static void debug_record(keyrecord_t record);
|
|
static void debug_action(action_t action);
|
|
static void debug_tapping_key(void);
|
|
static void debug_waiting_buffer(void);
|
|
|
|
|
|
/*
|
|
* Tapping
|
|
*/
|
|
/* period of tapping(ms) */
|
|
#ifndef TAPPING_TERM
|
|
#define TAPPING_TERM 200
|
|
#endif
|
|
|
|
/* tap count needed for toggling a feature */
|
|
#ifndef TAPPING_TOGGLE
|
|
#define TAPPING_TOGGLE 5
|
|
#endif
|
|
|
|
/* stores a key event of current tap. */
|
|
static keyrecord_t tapping_key = {};
|
|
|
|
#define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
|
|
#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
|
|
#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
|
|
#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
|
|
#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
|
|
|
|
|
|
/*
|
|
* Waiting buffer
|
|
*
|
|
* stores key events waiting for settling current tap.
|
|
*/
|
|
#define WAITING_BUFFER_SIZE 8
|
|
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
|
|
|
|
/* point to empty cell to enq */
|
|
static uint8_t waiting_buffer_head = 0;
|
|
|
|
/* point to the oldest data cell to deq */
|
|
static uint8_t waiting_buffer_tail = 0;
|
|
|
|
static bool waiting_buffer_enq(keyrecord_t record)
|
|
{
|
|
if (IS_NOEVENT(record.event)) {
|
|
return true;
|
|
}
|
|
|
|
if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
|
|
debug("waiting_buffer_enq: Over flow.\n");
|
|
return false;
|
|
}
|
|
|
|
waiting_buffer[waiting_buffer_head] = record;
|
|
waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
|
|
|
|
debug("waiting_buffer_enq: "); debug_waiting_buffer();
|
|
return true;
|
|
}
|
|
|
|
static void waiting_buffer_clear(void)
|
|
{
|
|
waiting_buffer_head = 0;
|
|
waiting_buffer_tail = 0;
|
|
}
|
|
|
|
#if TAPPING_TERM >= 500
|
|
static bool waiting_buffer_typed(keyevent_t event)
|
|
{
|
|
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
|
|
if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
bool waiting_buffer_has_anykey_pressed(void)
|
|
{
|
|
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
|
|
if (waiting_buffer[i].event.pressed) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/* Oneshot modifier
|
|
*
|
|
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
|
|
* Solution: Oneshot modifier have its effect on only one key coming next.
|
|
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
|
|
*
|
|
* Hold: works as normal modifier.
|
|
* Tap: one shot modifier.
|
|
* 2 Tap: cancel one shot modifier.
|
|
* 5-Tap: toggles enable/disable oneshot feature.
|
|
*/
|
|
static struct {
|
|
uint8_t mods;
|
|
uint8_t time;
|
|
bool ready;
|
|
bool disabled;
|
|
} oneshot_state;
|
|
|
|
static void oneshot_start(uint8_t mods, uint16_t time)
|
|
{
|
|
oneshot_state.mods = mods;
|
|
oneshot_state.time = time;
|
|
oneshot_state.ready = true;
|
|
}
|
|
|
|
static void oneshot_cancel(void)
|
|
{
|
|
oneshot_state.mods = 0;
|
|
oneshot_state.time = 0;
|
|
oneshot_state.ready = false;
|
|
}
|
|
|
|
static void oneshot_toggle(void)
|
|
{
|
|
oneshot_state.disabled = !oneshot_state.disabled;
|
|
}
|
|
|
|
|
|
|
|
void action_exec(keyevent_t event)
|
|
{
|
|
if (!IS_NOEVENT(event)) {
|
|
debug("\n---- action_exec: start -----\n");
|
|
debug("EVENT: "); debug_event(event); debug("\n");
|
|
}
|
|
|
|
keyrecord_t record = { .event = event };
|
|
|
|
// pre-process on tapping
|
|
if (process_tapping(&record)) {
|
|
if (!IS_NOEVENT(record.event)) {
|
|
debug("processed: "); debug_record(record); debug("\n");
|
|
}
|
|
} else {
|
|
// enqueue
|
|
if (!waiting_buffer_enq(record)) {
|
|
// clear all in case of overflow.
|
|
debug("OVERFLOW: CLEAR ALL STATES\n");
|
|
clear_keyboard();
|
|
waiting_buffer_clear();
|
|
tapping_key = (keyrecord_t){};
|
|
}
|
|
}
|
|
|
|
// process waiting_buffer
|
|
if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
|
|
debug("---- action_exec: process waiting_buffer -----\n");
|
|
}
|
|
|
|
for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
|
|
if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
|
|
debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
|
|
debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
if (!IS_NOEVENT(event)) {
|
|
debug("\n");
|
|
}
|
|
}
|
|
|
|
static void process_action(keyrecord_t *record)
|
|
{
|
|
keyevent_t event = record->event;
|
|
uint8_t tap_count = record->tap_count;
|
|
|
|
if (IS_NOEVENT(event)) { return; }
|
|
|
|
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
|
|
//debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
|
|
debug("ACTION: "); debug_action(action); debug("\n");
|
|
|
|
switch (action.kind.id) {
|
|
/* Key and Mods */
|
|
case ACT_LMODS:
|
|
case ACT_RMODS:
|
|
{
|
|
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
|
|
action.key.mods<<4;
|
|
if (event.pressed) {
|
|
uint8_t tmp_mods = host_get_mods();
|
|
if (mods) {
|
|
host_add_mods(mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
register_code(action.key.code);
|
|
if (mods && action.key.code) {
|
|
host_set_mods(tmp_mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
} else {
|
|
if (mods && !action.key.code) {
|
|
host_del_mods(mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
unregister_code(action.key.code);
|
|
}
|
|
}
|
|
break;
|
|
case ACT_LMODS_TAP:
|
|
case ACT_RMODS_TAP:
|
|
{
|
|
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
|
|
action.key.mods<<4;
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
// Oneshot modifier
|
|
if (event.pressed) {
|
|
if (tap_count == 0) {
|
|
debug("MODS_TAP: Oneshot: add_mods\n");
|
|
add_mods(mods);
|
|
}
|
|
else if (tap_count == 1) {
|
|
debug("MODS_TAP: Oneshot: start\n");
|
|
oneshot_start(mods, event.time);
|
|
}
|
|
else if (tap_count == TAPPING_TOGGLE) {
|
|
debug("MODS_TAP: Oneshot: toggle\n");
|
|
oneshot_toggle();
|
|
}
|
|
else {
|
|
debug("MODS_TAP: Oneshot: cancel&add_mods\n");
|
|
// double tap cancels oneshot and works as normal modifier.
|
|
oneshot_cancel();
|
|
add_mods(mods);
|
|
}
|
|
} else {
|
|
if (tap_count == 0) {
|
|
debug("MODS_TAP: Oneshot: cancel/del_mods\n");
|
|
// cancel oneshot by holding.
|
|
oneshot_cancel();
|
|
del_mods(mods);
|
|
}
|
|
else if (tap_count == 1) {
|
|
debug("MODS_TAP: Oneshot: del_mods\n");
|
|
// retain Oneshot
|
|
del_mods(mods);
|
|
}
|
|
else {
|
|
debug("MODS_TAP: Oneshot: del_mods\n");
|
|
// cancel Mods
|
|
del_mods(mods);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
if (waiting_buffer_has_anykey_pressed()) {
|
|
debug("MODS_TAP: Tap: Cancel: add_mods\n");
|
|
// ad hoc: set 0 to cancel tap
|
|
record->tap_count = 0;
|
|
add_mods(mods);
|
|
} else {
|
|
debug("MODS_TAP: Tap: register_code\n");
|
|
register_code(action.key.code);
|
|
}
|
|
} else {
|
|
debug("MODS_TAP: No tap: add_mods\n");
|
|
add_mods(mods);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
debug("MODS_TAP: Tap: unregister_code\n");
|
|
unregister_code(action.key.code);
|
|
} else {
|
|
debug("MODS_TAP: No tap: add_mods\n");
|
|
del_mods(mods);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
/* other HID usage */
|
|
case ACT_USAGE:
|
|
#ifdef EXTRAKEY_ENABLE
|
|
switch (action.usage.page) {
|
|
case ACTION_USAGE_PAGE_SYSTEM:
|
|
if (event.pressed) {
|
|
host_system_send(action.usage.code);
|
|
} else {
|
|
host_system_send(0);
|
|
}
|
|
break;
|
|
case ACTION_USAGE_PAGE_CONSUMER:
|
|
if (event.pressed) {
|
|
host_consumer_send(action.usage.code);
|
|
} else {
|
|
host_consumer_send(0);
|
|
}
|
|
break;
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
/* Mouse key */
|
|
case ACT_MOUSEKEY:
|
|
#ifdef MOUSEKEY_ENABLE
|
|
if (event.pressed) {
|
|
mousekey_on(action.key.code);
|
|
mousekey_send();
|
|
} else {
|
|
mousekey_off(action.key.code);
|
|
mousekey_send();
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
/* Layer key */
|
|
case ACT_LAYER_PRESSED:
|
|
// layer action when pressed
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
if (event.pressed) {
|
|
layer_switch(action.layer.val);
|
|
}
|
|
//TODO: this is ok?
|
|
else {
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
case 0xF0:
|
|
// tap toggle
|
|
if (event.pressed) {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_switch(action.layer.val);
|
|
}
|
|
} else {
|
|
if (tap_count >= TAPPING_TOGGLE) {
|
|
debug("LAYER_PRESSED: tap toggle.\n");
|
|
layer_switch(action.layer.val);
|
|
}
|
|
}
|
|
break;
|
|
case 0xFF:
|
|
// change default layer
|
|
if (event.pressed) {
|
|
default_layer = action.layer.val;
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
default:
|
|
// with tap key
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_PRESSED: Tap: register_code\n");
|
|
register_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_PRESSED: No tap: layer_switch\n");
|
|
layer_switch(action.layer.val);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_PRESSED: Tap: unregister_code\n");
|
|
unregister_code(action.layer.code);
|
|
} else {
|
|
//debug("LAYER_PRESSED: No tap: NO ACTION\n");
|
|
//TODO: this is ok?
|
|
debug("LAYER_PRESSED: No tap: return to default layer\n");
|
|
layer_switch(default_layer);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case ACT_LAYER_RELEASED:
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
if (!event.pressed) {
|
|
layer_switch(action.layer.val);
|
|
}
|
|
break;
|
|
case 0xF0:
|
|
// tap toggle
|
|
if (event.pressed) {
|
|
if (tap_count >= TAPPING_TOGGLE) {
|
|
debug("LAYER_RELEASED: tap toggle.\n");
|
|
layer_switch(action.layer.val);
|
|
}
|
|
} else {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_switch(action.layer.val);
|
|
}
|
|
}
|
|
break;
|
|
case 0xFF:
|
|
// change default layer
|
|
if (!event.pressed) {
|
|
default_layer = action.layer.val;
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
default:
|
|
// with tap key
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_RELEASED: Tap: register_code\n");
|
|
register_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_RELEASED: No tap: NO ACTION\n");
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_RELEASED: Tap: unregister_code\n");
|
|
unregister_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_RELEASED: No tap: layer_switch\n");
|
|
layer_switch(action.layer.val);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case ACT_LAYER_BIT:
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
if (event.pressed) {
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
} else {
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
}
|
|
break;
|
|
case 0xF0:
|
|
// tap toggle
|
|
if (event.pressed) {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
debug("LAYER_BIT: tap toggle(press).\n");
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
}
|
|
} else {
|
|
if (tap_count <= TAPPING_TOGGLE) {
|
|
debug("LAYER_BIT: tap toggle(release).\n");
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
}
|
|
}
|
|
break;
|
|
case 0xFF:
|
|
// change default layer
|
|
if (event.pressed) {
|
|
default_layer = current_layer ^ action.layer.val;
|
|
layer_switch(default_layer);
|
|
} else {
|
|
default_layer = current_layer ^ action.layer.val;
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
default:
|
|
// with tap key
|
|
if (event.pressed) {
|
|
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
|
debug("LAYER_BIT: Tap: register_code\n");
|
|
register_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
}
|
|
} else {
|
|
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
|
debug("LAYER_BIT: Tap: unregister_code\n");
|
|
unregister_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
|
|
layer_switch(current_layer ^ action.layer.val);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case ACT_LAYER_EXT:
|
|
switch (action.layer.val) {
|
|
case 0x00:
|
|
// set default layer when pressed
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
if (event.pressed) {
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
case 0xF0:
|
|
// tap toggle
|
|
if (event.pressed) {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_switch(default_layer);
|
|
}
|
|
} else {
|
|
if (tap_count >= TAPPING_TOGGLE) {
|
|
debug("LAYER_EXT_PRESSED: tap toggle.\n");
|
|
layer_switch(default_layer);
|
|
}
|
|
}
|
|
break;
|
|
case 0xFF:
|
|
// change default layer
|
|
if (event.pressed) {
|
|
default_layer = current_layer;
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
default:
|
|
// with tap key
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_EXT_PRESSED: Tap: register_code\n");
|
|
register_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
|
|
layer_switch(default_layer);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
|
|
unregister_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case 0x01:
|
|
// set default layer when released
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
if (!event.pressed) {
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
case 0xF0:
|
|
// tap toggle
|
|
if (event.pressed) {
|
|
if (tap_count >= TAPPING_TOGGLE) {
|
|
debug("LAYER_EXT_RELEASED: tap toggle.\n");
|
|
layer_switch(default_layer);
|
|
}
|
|
} else {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_switch(default_layer);
|
|
}
|
|
}
|
|
break;
|
|
case 0xFF:
|
|
// change default layer
|
|
if (!event.pressed) {
|
|
default_layer = current_layer;
|
|
layer_switch(default_layer);
|
|
}
|
|
break;
|
|
default:
|
|
// with tap key
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_EXT_RELEASED: Tap: register_code\n");
|
|
register_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
|
|
unregister_code(action.layer.code);
|
|
} else {
|
|
debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
|
|
layer_switch(default_layer);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
/* Extentions */
|
|
case ACT_MACRO:
|
|
break;
|
|
case ACT_COMMAND:
|
|
break;
|
|
case ACT_FUNCTION:
|
|
// TODO
|
|
keymap_call_function(record, action.func.id);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Tapping
|
|
*
|
|
* Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
|
|
* (without interfering by typing other key)
|
|
*/
|
|
/* return true when key event is processed or consumed. */
|
|
static bool process_tapping(keyrecord_t *keyp)
|
|
{
|
|
keyevent_t event = keyp->event;
|
|
|
|
// if tapping
|
|
if (IS_TAPPING_PRESSED()) {
|
|
if (WITHIN_TAPPING_TERM(event)) {
|
|
if (tapping_key.tap_count == 0) {
|
|
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
|
|
// first tap!
|
|
debug("Tapping: First tap(0->1).\n");
|
|
tapping_key.tap_count = 1;
|
|
debug_tapping_key();
|
|
process_action(&tapping_key);
|
|
|
|
// enqueue
|
|
keyp->tap_count = tapping_key.tap_count;
|
|
return false;
|
|
}
|
|
#if TAPPING_TERM >= 500
|
|
/* This can prevent from typing some tap keys in a row at a time. */
|
|
else if (!event.pressed && waiting_buffer_typed(event)) {
|
|
// other key typed. not tap.
|
|
debug("Tapping: End. No tap. Interfered by typing key\n");
|
|
process_action(&tapping_key);
|
|
tapping_key = (keyrecord_t){};
|
|
debug_tapping_key();
|
|
|
|
// enqueue
|
|
return false;
|
|
}
|
|
#endif
|
|
else {
|
|
// other key events shall be enq'd till tapping state settles.
|
|
return false;
|
|
}
|
|
}
|
|
// tap_count > 0
|
|
else {
|
|
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
|
|
debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
|
|
keyp->tap_count = tapping_key.tap_count;
|
|
process_action(keyp);
|
|
tapping_key = *keyp;
|
|
debug_tapping_key();
|
|
return true;
|
|
}
|
|
else if (is_tap_key(keyp->event.key) && event.pressed) {
|
|
if (tapping_key.tap_count > 1) {
|
|
debug("Tapping: Start new tap with releasing last tap(>1).\n");
|
|
// unregister key
|
|
process_action(&(keyrecord_t){
|
|
.tap_count = tapping_key.tap_count,
|
|
.event.key = tapping_key.event.key,
|
|
.event.time = event.time,
|
|
.event.pressed = false
|
|
});
|
|
} else {
|
|
debug("Tapping: Start while last tap(1).\n");
|
|
}
|
|
tapping_key = *keyp;
|
|
waiting_buffer_scan_tap();
|
|
debug_tapping_key();
|
|
return true;
|
|
}
|
|
else {
|
|
if (!IS_NOEVENT(keyp->event)) {
|
|
debug("Tapping: key event while last tap(>0).\n");
|
|
}
|
|
process_action(keyp);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
// after TAPPING_TERM
|
|
else {
|
|
if (tapping_key.tap_count == 0) {
|
|
debug("Tapping: End. Timeout. Not tap(0): ");
|
|
debug_event(event); debug("\n");
|
|
process_action(&tapping_key);
|
|
tapping_key = (keyrecord_t){};
|
|
debug_tapping_key();
|
|
return false;
|
|
} else {
|
|
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
|
|
debug("Tapping: End. last timeout tap release(>0).");
|
|
keyp->tap_count = tapping_key.tap_count;
|
|
process_action(keyp);
|
|
tapping_key = (keyrecord_t){};
|
|
return true;
|
|
}
|
|
else if (is_tap_key(keyp->event.key) && event.pressed) {
|
|
if (tapping_key.tap_count > 1) {
|
|
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
|
|
// unregister key
|
|
process_action(&(keyrecord_t){
|
|
.tap_count = tapping_key.tap_count,
|
|
.event.key = tapping_key.event.key,
|
|
.event.time = event.time,
|
|
.event.pressed = false
|
|
});
|
|
} else {
|
|
debug("Tapping: Start while last timeout tap(1).\n");
|
|
}
|
|
tapping_key = *keyp;
|
|
waiting_buffer_scan_tap();
|
|
debug_tapping_key();
|
|
return true;
|
|
}
|
|
else {
|
|
if (!IS_NOEVENT(keyp->event)) {
|
|
debug("Tapping: key event while last timeout tap(>0).\n");
|
|
}
|
|
process_action(keyp);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
} else if (IS_TAPPING_RELEASED()) {
|
|
if (WITHIN_TAPPING_TERM(event)) {
|
|
if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
|
|
// sequential tap.
|
|
keyp->tap_count = tapping_key.tap_count + 1;
|
|
debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
|
|
process_action(keyp);
|
|
tapping_key = *keyp;
|
|
debug_tapping_key();
|
|
return true;
|
|
} else if (event.pressed && is_tap_key(event.key)) {
|
|
// Sequential tap can be interfered with other tap key.
|
|
debug("Tapping: Start with interfering other tap.\n");
|
|
tapping_key = *keyp;
|
|
waiting_buffer_scan_tap();
|
|
debug_tapping_key();
|
|
return true;
|
|
} else {
|
|
if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
|
|
process_action(keyp);
|
|
return true;
|
|
}
|
|
} else {
|
|
// timeout. no sequential tap.
|
|
debug("Tapping: End(Timeout after releasing last tap): ");
|
|
debug_event(event); debug("\n");
|
|
tapping_key = (keyrecord_t){};
|
|
debug_tapping_key();
|
|
return false;
|
|
}
|
|
}
|
|
// not tapping satate
|
|
else {
|
|
if (event.pressed && is_tap_key(event.key)) {
|
|
debug("Tapping: Start(Press tap key).\n");
|
|
tapping_key = *keyp;
|
|
waiting_buffer_scan_tap();
|
|
debug_tapping_key();
|
|
return true;
|
|
} else {
|
|
process_action(keyp);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* scan buffer for tapping */
|
|
static void waiting_buffer_scan_tap(void)
|
|
{
|
|
// tapping already is settled
|
|
if (tapping_key.tap_count > 0) return;
|
|
// invalid state: tapping_key released && tap_count == 0
|
|
if (!tapping_key.event.pressed) return;
|
|
|
|
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
|
|
if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
|
|
!waiting_buffer[i].event.pressed &&
|
|
WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
|
|
tapping_key.tap_count = 1;
|
|
waiting_buffer[i].tap_count = 1;
|
|
process_action(&tapping_key);
|
|
|
|
debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
|
|
debug_waiting_buffer();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* Utilities for actions.
|
|
*/
|
|
void register_code(uint8_t code)
|
|
{
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
else if IS_KEY(code) {
|
|
// TODO: should push command_proc out of this block?
|
|
if (command_proc(code)) return;
|
|
|
|
if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
|
|
uint8_t tmp_mods = host_get_mods();
|
|
host_add_mods(oneshot_state.mods);
|
|
host_add_key(code);
|
|
host_send_keyboard_report();
|
|
|
|
host_set_mods(tmp_mods);
|
|
oneshot_state.ready = false;
|
|
} else {
|
|
host_add_key(code);
|
|
host_send_keyboard_report();
|
|
}
|
|
}
|
|
else if IS_MOD(code) {
|
|
host_add_mods(MOD_BIT(code));
|
|
host_send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
void unregister_code(uint8_t code)
|
|
{
|
|
if IS_KEY(code) {
|
|
host_del_key(code);
|
|
host_send_keyboard_report();
|
|
}
|
|
else if IS_MOD(code) {
|
|
host_del_mods(MOD_BIT(code));
|
|
host_send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
void add_mods(uint8_t mods)
|
|
{
|
|
if (mods) {
|
|
host_add_mods(mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
void del_mods(uint8_t mods)
|
|
{
|
|
if (mods) {
|
|
host_del_mods(mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
void set_mods(uint8_t mods)
|
|
{
|
|
host_set_mods(mods);
|
|
host_send_keyboard_report();
|
|
}
|
|
|
|
void clear_keyboard(void)
|
|
{
|
|
host_clear_mods();
|
|
clear_keyboard_but_mods();
|
|
}
|
|
|
|
void clear_keyboard_but_mods(void)
|
|
{
|
|
host_clear_keys();
|
|
host_send_keyboard_report();
|
|
#ifdef MOUSEKEY_ENABLE
|
|
mousekey_clear();
|
|
mousekey_send();
|
|
#endif
|
|
#ifdef EXTRAKEY_ENABLE
|
|
host_system_send(0);
|
|
host_consumer_send(0);
|
|
#endif
|
|
}
|
|
|
|
bool sending_anykey(void)
|
|
{
|
|
return (host_has_anykey() || host_mouse_in_use() ||
|
|
host_last_sysytem_report() || host_last_consumer_report());
|
|
}
|
|
|
|
void layer_switch(uint8_t new_layer)
|
|
{
|
|
if (current_layer != new_layer) {
|
|
debug("Layer Switch: "); debug_hex(current_layer);
|
|
debug(" -> "); debug_hex(new_layer); debug("\n");
|
|
|
|
current_layer = new_layer;
|
|
clear_keyboard_but_mods(); // To avoid stuck keys
|
|
// NOTE: update mods with full scan of matrix? if modifier changes between layers
|
|
}
|
|
}
|
|
|
|
bool is_tap_key(key_t key)
|
|
{
|
|
action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS_TAP:
|
|
case ACT_RMODS_TAP:
|
|
return true;
|
|
case ACT_LAYER_PRESSED:
|
|
case ACT_LAYER_BIT:
|
|
switch (action.layer.code) {
|
|
case 0x00:
|
|
case 0xF1 ... 0xFF:
|
|
return false;
|
|
case 0xF0:
|
|
default:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_FUNCTION:
|
|
if (action.func.opt & O_TAP) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/*
|
|
* debug print
|
|
*/
|
|
static void debug_event(keyevent_t event)
|
|
{
|
|
debug_hex16(event.key.raw);
|
|
if (event.pressed) debug("d("); else debug("u(");
|
|
debug_dec(event.time); debug(")");
|
|
}
|
|
static void debug_record(keyrecord_t record)
|
|
{
|
|
debug_event(record.event); debug(":"); debug_dec(record.tap_count);
|
|
}
|
|
static void debug_action(action_t action)
|
|
{
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS: debug("ACT_LMODS"); break;
|
|
case ACT_RMODS: debug("ACT_RMODS"); break;
|
|
case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
|
|
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
|
|
case ACT_USAGE: debug("ACT_USAGE"); break;
|
|
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
|
|
case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
|
|
case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
|
|
case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
|
|
case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
|
|
case ACT_MACRO: debug("ACT_MACRO"); break;
|
|
case ACT_COMMAND: debug("ACT_COMMAND"); break;
|
|
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
|
|
default: debug("UNKNOWN"); break;
|
|
}
|
|
debug("[");
|
|
debug_hex4(action.kind.param>>8);
|
|
debug(":");
|
|
debug_hex8(action.kind.param & 0xff);
|
|
debug("]");
|
|
}
|
|
static void debug_tapping_key(void)
|
|
{
|
|
debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
|
|
}
|
|
static void debug_waiting_buffer(void)
|
|
{
|
|
debug("{ ");
|
|
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
|
|
debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
|
|
}
|
|
debug("}\n");
|
|
}
|