You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							270 lines
						
					
					
						
							9.6 KiB
						
					
					
				
			
		
		
	
	
							270 lines
						
					
					
						
							9.6 KiB
						
					
					
				/*
 | 
						|
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
 | 
						|
 | 
						|
This program is free software: you can redistribute it and/or modify
 | 
						|
it under the terms of the GNU General Public License as published by
 | 
						|
the Free Software Foundation, either version 2 of the License, or
 | 
						|
(at your option) any later version.
 | 
						|
 | 
						|
This program is distributed in the hope that it will be useful,
 | 
						|
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
GNU General Public License for more details.
 | 
						|
 | 
						|
You should have received a copy of the GNU General Public License
 | 
						|
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
*/
 | 
						|
 | 
						|
#ifndef USERSPACE
 | 
						|
#define USERSPACE
 | 
						|
#include "quantum.h"
 | 
						|
 | 
						|
// Define layer names
 | 
						|
enum userspace_layers {
 | 
						|
  _QWERTY = 0,
 | 
						|
  _NUMLOCK = 0,
 | 
						|
  _COLEMAK,
 | 
						|
  _DVORAK,
 | 
						|
  _WORKMAN,
 | 
						|
  _MODS,
 | 
						|
  _GAMEPAD,
 | 
						|
  _DIABLO,
 | 
						|
  _MACROS,
 | 
						|
  _MEDIA,
 | 
						|
  _LOWER,
 | 
						|
  _RAISE,
 | 
						|
  _ADJUST,
 | 
						|
};
 | 
						|
 | 
						|
//define modifiers
 | 
						|
#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
 | 
						|
#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
 | 
						|
#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
 | 
						|
#define MODS_GUI_MASK  (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
 | 
						|
 | 
						|
 | 
						|
// RGB color codes are no longer located here anymore.  Instead, you will want to
 | 
						|
// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
 | 
						|
 | 
						|
extern bool clicky_enable;
 | 
						|
 | 
						|
#ifdef RGBLIGHT_ENABLE
 | 
						|
void rgblight_sethsv_default_helper(uint8_t index);
 | 
						|
#endif // RGBLIGHT_ENABLE
 | 
						|
 | 
						|
void tap(uint16_t keycode);
 | 
						|
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
 | 
						|
 | 
						|
 | 
						|
#define EECONFIG_USERSPACE (uint8_t *)19
 | 
						|
 | 
						|
typedef union {
 | 
						|
  uint8_t raw;
 | 
						|
  struct {
 | 
						|
    bool     clicky_enable    :1;
 | 
						|
    bool     rgb_layer_change :1;
 | 
						|
    bool     is_overwatch     :1;
 | 
						|
    bool     nuke_switch      :1;
 | 
						|
  };
 | 
						|
} userspace_config_t;
 | 
						|
 | 
						|
enum userspace_custom_keycodes {
 | 
						|
  EPRM = SAFE_RANGE, // can always be here
 | 
						|
  VRSN,
 | 
						|
  KC_QWERTY,
 | 
						|
  KC_COLEMAK,
 | 
						|
  KC_DVORAK,
 | 
						|
  KC_WORKMAN,
 | 
						|
  KC_DIABLO_CLEAR,
 | 
						|
  KC_OVERWATCH,
 | 
						|
  KC_SALT,
 | 
						|
  KC_MORESALT,
 | 
						|
  KC_SALTHARD,
 | 
						|
  KC_GOODGAME,
 | 
						|
  KC_SYMM,
 | 
						|
  KC_JUSTGAME,
 | 
						|
  KC_GLHF,
 | 
						|
  KC_TORB,
 | 
						|
  KC_AIM,
 | 
						|
  KC_C9,
 | 
						|
  KC_GGEZ,
 | 
						|
  KC_MAKE,
 | 
						|
  KC_RESET,
 | 
						|
  KC_RGB_T,
 | 
						|
  KC_SECRET_1,
 | 
						|
  KC_SECRET_2,
 | 
						|
  KC_SECRET_3,
 | 
						|
  KC_SECRET_4,
 | 
						|
  KC_SECRET_5,
 | 
						|
  KC_CCCV,
 | 
						|
  KC_NUKE,
 | 
						|
 | 
						|
#ifdef UNICODE_ENABLE
 | 
						|
  UC_FLIP,
 | 
						|
#endif //UNICODE_ENABLE
 | 
						|
  NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
 | 
						|
};
 | 
						|
 | 
						|
#define LOWER MO(_LOWER)
 | 
						|
#define RAISE MO(_RAISE)
 | 
						|
#define ADJUST MO(_ADJUST)
 | 
						|
 | 
						|
 | 
						|
#define KC_SEC1 KC_SECRET_1
 | 
						|
#define KC_SEC2 KC_SECRET_2
 | 
						|
#define KC_SEC3 KC_SECRET_3
 | 
						|
#define KC_SEC4 KC_SECRET_4
 | 
						|
#define KC_SEC5 KC_SECRET_5
 | 
						|
 | 
						|
#define QWERTY KC_QWERTY
 | 
						|
#define DVORAK KC_DVORAK
 | 
						|
#define COLEMAK KC_COLEMAK
 | 
						|
#define WORKMAN KC_WORKMAN
 | 
						|
 | 
						|
#define KC_RST KC_RESET
 | 
						|
 | 
						|
#ifdef SWAP_HANDS_ENABLE
 | 
						|
#define KC_C1R3 SH_TT
 | 
						|
#else // SWAP_HANDS_ENABLE
 | 
						|
#define KC_C1R3 KC_BSPC
 | 
						|
#endif // SWAP_HANDS_ENABLE
 | 
						|
 | 
						|
// OSM keycodes, to keep things clean and easy to change
 | 
						|
#define KC_MLSF OSM(MOD_LSFT)
 | 
						|
#define KC_MRSF OSM(MOD_RSFT)
 | 
						|
 | 
						|
#define OS_LGUI OSM(MOD_LGUI)
 | 
						|
#define OS_RGUI OSM(MOD_RGUI)
 | 
						|
#define OS_LSFT OSM(MOD_LSFT)
 | 
						|
#define OS_RSFT OSM(MOD_RSFT)
 | 
						|
#define OS_LCTL OSM(MOD_LCTL)
 | 
						|
#define OS_RCTL OSM(MOD_RCTL)
 | 
						|
#define OS_LALT OSM(MOD_LALT)
 | 
						|
#define OS_RALT OSM(MOD_RALT)
 | 
						|
#define ALT_APP ALT_T(KC_APP)
 | 
						|
 | 
						|
#define MG_NKRO MAGIC_TOGGLE_NKRO
 | 
						|
 | 
						|
 | 
						|
#ifdef TAP_DANCE_ENABLE
 | 
						|
enum {
 | 
						|
  TD_D3_1 = 0,
 | 
						|
  TD_D3_2,
 | 
						|
  TD_D3_3,
 | 
						|
  TD_D3_4
 | 
						|
};
 | 
						|
#endif // TAP_DANCE_ENABLE
 | 
						|
 | 
						|
 | 
						|
// Custom Keycodes for Diablo 3 layer
 | 
						|
// But since TD() doesn't work when tap dance is disabled
 | 
						|
// We use custom codes here, so we can substitute the right stuff
 | 
						|
#ifdef TAP_DANCE_ENABLE
 | 
						|
#define KC_D3_1 TD(TD_D3_1)
 | 
						|
#define KC_D3_2 TD(TD_D3_2)
 | 
						|
#define KC_D3_3 TD(TD_D3_3)
 | 
						|
#define KC_D3_4 TD(TD_D3_4)
 | 
						|
#else // TAP_DANCE_ENABLE
 | 
						|
#define KC_D3_1 KC_1
 | 
						|
#define KC_D3_2 KC_2
 | 
						|
#define KC_D3_3 KC_3
 | 
						|
#define KC_D3_4 KC_4
 | 
						|
#endif // TAP_DANCE_ENABLE
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// Since our quirky block definitions are basically a list of comma separated
 | 
						|
// arguments, we need a wrapper in order for these definitions to be
 | 
						|
// expanded before being used as arguments to the LAYOUT_xxx macro.
 | 
						|
#if (!defined(LAYOUT) && defined(KEYMAP))
 | 
						|
#define LAYOUT KEYMAP
 | 
						|
#endif
 | 
						|
 | 
						|
#define LAYOUT_ergodox_wrapper(...)          LAYOUT_ergodox(__VA_ARGS__)
 | 
						|
#define LAYOUT_ergodox_pretty_wrapper(...)   LAYOUT_ergodox_pretty(__VA_ARGS__)
 | 
						|
#define KEYMAP_wrapper(...)                  LAYOUT(__VA_ARGS__)
 | 
						|
#define LAYOUT_wrapper(...)                  LAYOUT(__VA_ARGS__)
 | 
						|
 | 
						|
 | 
						|
// Blocks for each of the four major keyboard layouts
 | 
						|
// Organized so we can quickly adapt and modify all of them
 | 
						|
// at once, rather than for each keyboard, one at a time.
 | 
						|
// And this allows for much cleaner blocks in the keymaps.
 | 
						|
// For instance Tap/Hold for Control on all of the layouts
 | 
						|
 | 
						|
// NOTE: These are all the same length.  If you do a search/replace
 | 
						|
//       then you need to add/remove underscores to keep the
 | 
						|
//       lengths consistent.
 | 
						|
 | 
						|
#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
 | 
						|
#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
 | 
						|
#define _________________QWERTY_L3_________________  CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
 | 
						|
 | 
						|
#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
 | 
						|
#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
 | 
						|
#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
 | 
						|
 | 
						|
 | 
						|
#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
 | 
						|
#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
 | 
						|
#define _________________COLEMAK_L3________________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
 | 
						|
 | 
						|
#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
 | 
						|
#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    KC_O
 | 
						|
#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
 | 
						|
 | 
						|
#define ______________COLEMAK_MOD_DH_L1____________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_B
 | 
						|
#define ______________COLEMAK_MOD_DH_L2____________       KC_A,    KC_R,    KC_S,    KC_T,    KC_G
 | 
						|
#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_D,    KC_V
 | 
						|
 | 
						|
#define ______________COLEMAK_MOD_DH_R1____________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
 | 
						|
#define ______________COLEMAK_MOD_DH_R2____________       KC_M,    KC_N,    KC_E,    KC_I,    KC_O
 | 
						|
#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
 | 
						|
 | 
						|
 | 
						|
#define _________________DVORAK_L1_________________        KC_QUOT, KC_COMM, KC_DOT, KC_P,     KC_Y
 | 
						|
#define _________________DVORAK_L2_________________        KC_A,    KC_O,    KC_E,   KC_U,     KC_I
 | 
						|
#define _________________DVORAK_L3_________________  CTL_T(KC_SCLN),KC_Q,    KC_J,   KC_K,     KC_X
 | 
						|
 | 
						|
#define _________________DVORAK_R1_________________        KC_F,    KC_G,    KC_C,    KC_R,    KC_L
 | 
						|
#define _________________DVORAK_R2_________________        KC_D,    KC_H,    KC_T,    KC_N,    KC_S
 | 
						|
#define _________________DVORAK_R3_________________        KC_B,    KC_M,    KC_W,    KC_V,    CTL_T(KC_Z)
 | 
						|
 | 
						|
 | 
						|
#define _________________WORKMAN_L1________________       KC_Q,    KC_D,    KC_R,   KC_W,     KC_B
 | 
						|
#define _________________WORKMAN_L2________________       KC_A,    KC_S,    KC_H,   KC_T,     KC_G
 | 
						|
#define _________________WORKMAN_L3________________ CTL_T(KC_Z),   KC_X,    KC_M,   KC_C,     KC_V
 | 
						|
 | 
						|
#define _________________WORKMAN_R1________________       KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN
 | 
						|
#define _________________WORKMAN_R2________________       KC_Y,    KC_N,    KC_E,    KC_O,    KC_I
 | 
						|
#define _________________WORKMAN_R3________________       KC_K,    KC_L,    KC_COMM, KC_DOT,    CTL_T(KC_SLASH)
 | 
						|
 | 
						|
 | 
						|
#define _________________NORMAN_L1_________________       KC_Q,    KC_W,    KC_D,    KC_F,    KC_K
 | 
						|
#define _________________NORMAN_L2_________________       KC_A,    KC_S,    KC_E,    KC_T,    KC_G
 | 
						|
#define _________________NORMAN_L3_________________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
 | 
						|
 | 
						|
#define _________________NORMAN_R1_________________       KC_J,    KC_U,    KC_R,    KC_L,    KC_SCLN
 | 
						|
#define _________________NORMAN_R2_________________       KC_Y,    KC_N,    KC_I,    KC_O,    KC_U
 | 
						|
#define _________________NORMAN_R3_________________       KC_P,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
 | 
						|
 | 
						|
#define ________________NUMBER_LEFT________________       KC_1,    KC_2,    KC_3,    KC_4,    KC_5
 | 
						|
#define ________________NUMBER_RIGHT_______________       KC_6,    KC_7,    KC_8,    KC_9,    KC_0
 | 
						|
#define _________________FUNC_LEFT_________________       KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5
 | 
						|
#define _________________FUNC_RIGHT________________       KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10
 | 
						|
 | 
						|
// Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN),
 | 
						|
// this allows us to quickly modify the bottom row for all of the layouts
 | 
						|
// so we don't have to alter it 4 times and hope that we haven't missed
 | 
						|
// anything
 | 
						|
#define ___________ERGODOX_BOTTOM_LEFT_____________       OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
 | 
						|
#define ___________ERGODOX_BOTTOM_RIGHT____________       KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
 | 
						|
 | 
						|
 | 
						|
#define __________________ERGODOX_THUMB_CLUSTER_____________________           ALT_T(KC_APP), OSM(MOD_LGUI),                 OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
 | 
						|
                                                                                              KC_HOME,                 KC_PGUP, \
 | 
						|
                                                                LT(_LOWER, KC_SPACE),KC_BSPC, KC_END,                  KC_PGDN, KC_DEL,  LT(_RAISE, KC_ENTER)
 | 
						|
 | 
						|
 | 
						|
#endif // !USERSPACE
 |