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qmk_firmware/keyboards/planck
xyverz d1c35b1255
removed a couple of mod_tap keys since they had some unintended conseqeunces across various platforms.
8 years ago
..
keymaps removed a couple of mod_tap keys since they had some unintended conseqeunces across various platforms. 8 years ago
old_keymap_files Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432) 9 years ago
rev3 Split subproject make files into Makefile and rules.mk 8 years ago
rev4 Split subproject make files into Makefile and rules.mk 8 years ago
Makefile Split keyboard makefiles into rules and Makefile 8 years ago
config.h Implements subprojects and updates projects for this (#459) 8 years ago
out.txt Add ChibiOS support for QMK (#465) 8 years ago
planck.c Add default swap configs for a couple of boards. 8 years ago
planck.h Implements subprojects and updates projects for this (#459) 8 years ago
readme.md Update keyboard readme files with new makefile instructions 8 years ago
rules.mk Split keyboard makefiles into rules and Makefile 8 years ago

readme.md

Planck keyboard firmware

DIY/Assembled compact ortholinear 40% keyboard by Ortholinear Keyboards.

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.md.

Building

Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use make dfu to program your PCB once you hit the reset button.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with a keymap like this:

$ make [default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.

Notable forks (which some of the keymap files are from)