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							78 lines
						
					
					
						
							4.1 KiB
						
					
					
				
			
		
		
	
	
							78 lines
						
					
					
						
							4.1 KiB
						
					
					
				#include QMK_KEYBOARD_H
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#define ____ KC_TRNS
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// Tab on tap or Function layer 1 on hold
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#define FN_TAB LT(1, KC_TAB)
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#define KC_SLP KC_SYSTEM_SLEEP
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    // BASE LAYER
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    [0] = LAYOUT_all(
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        KC_ESC,    KC_Q,      KC_W,      KC_E,      KC_R,      KC_T,      KC_Y,      KC_U,      KC_I,      KC_O,      KC_P,      KC_LBRC,   KC_RBRC,
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        FN_TAB,    KC_A,      KC_S,      KC_D,      KC_F,      KC_G,      KC_H,      KC_J,      KC_K,      KC_L,      KC_SCLN,              KC_ENT,
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        KC_LSFT,   KC_Z,      KC_X,      KC_C,      KC_V,      KC_B,      KC_N,      KC_M,      KC_COMM,   KC_DOT,    KC_SLSH,              MO(2),
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                   KC_LCTL,   KC_LALT,   KC_LGUI,   KC_BSPC,   KC_BSPC,              KC_SPC,               MO(3),     MO(1)
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    ),
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    // BASE LAYER TWO (Fn1)
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    [1] = LAYOUT_all(
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        KC_GRV,    KC_1,      KC_2,      KC_3,      KC_4,      KC_5,      KC_6,      KC_7,      KC_8,      KC_9,      KC_0,      KC_MINS,    KC_EQL,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      KC_UP,     KC_QUOT,               KC_BSLS,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      KC_LEFT,   KC_DOWN,   KC_RGHT,               KC_RSFT,
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                   ____,      ____,      ____,      KC_DEL,    KC_DEL,               ____,                 KC_RGUI,   ____
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    ),
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    // FROW LAYER AND ARROWS (Fn2)
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    [2] = LAYOUT_all(
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        KC_ESC,    KC_F1,     KC_F2,     KC_F3,     KC_F4,     KC_F5,     KC_F6,     KC_F7,     KC_F8,     KC_F9,     KC_F10,    KC_F11,     KC_F12,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      KC_PGUP,   ____,                  ____,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      KC_HOME,   KC_PGDN,   KC_END,                ____,
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                   MO(4),     ____,      ____,      ____,      ____,                 ____,                 ____,      ____
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    ),
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    // MEDIA AND RGB (Fn3)
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    [3] = LAYOUT_all(
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        ____,      RGB_M_P,   RGB_M_B,   RGB_M_R,   RGB_M_SW,  RGB_M_SN,  RGB_M_K,   RGB_M_X,   RGB_M_G,   KC_MPRV,   KC_MPLY,   KC_MNXT,    KC_DEL,
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        ____,      ____,      ____,      RGB_HUI,   RGB_SAI,   RGB_VAI,   ____,      ____,      ____,      ____,      ____,                  ____,
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        ____,      RGB_MOD,   RGB_TOG,   RGB_HUD,   RGB_SAD,   RGB_VAD,   BL_TOGG,   BL_STEP,   ____,      ____,      ____,                  ____,
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                   ____,      ____,      ____,      ____,      ____,                 ____,                 ____,      ____
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    ),
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    // UTIL (Fn1+Fn3)
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    [4] = LAYOUT_all(
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        KC_SLP,    ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      KC_PSCR,    RESET,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,                  ____,
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        ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,      ____,                  ____,
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                   ____,      ____,      ____,      ____,      ____,                 ____,                 ____,      ____
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    ),
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};
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/**
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 * Status LED layer indicators courtesy of jetpacktuxedo's firmware
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 */
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uint32_t layer_state_set_kb(uint32_t state)
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{
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  if (state & (1<<1)) { // if we are on layer 1
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    PORTD |= (1 << PD0); // light num lock led
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  } else if (state & (1<<2)) { // if we are on layer 2
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    if (state & (1<<4)) {
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      PORTD |= (1 << PD0); // light all indicator leds
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      PORTD |= (1 << PD1);
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      PORTD |= (1 << PD6);
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    } else {
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      PORTD &= ~(1 << PD0);
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      PORTD |= (1 << PD1); // light caps lock led
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      PORTD &= ~(1 << PD6);
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    }
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  } else if (state & (1<<3)) { // if we are on layer 3
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    PORTD |= (1 << PD6); // light scroll lock led
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  } else if (state & (1<<4)) { // if we are stuck on layer 4
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    PORTD |= (1 << PD0); // light all indicator leds
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    PORTD |= (1 << PD1);
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    PORTD |= (1 << PD6);
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  } else {
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    PORTD &= ~(1 << PD0);
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    PORTD &= ~(1 << PD1);
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    PORTD &= ~(1 << PD6);
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  }
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  return state;
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}
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