![]() * Change KEYMAP to LAYOUT refactor * Add info.json for QMK Configurator Support * Change LAYOUT_ansi to LAYOUT_60_ansi * removed talljoe's placeholder keymaps * change LAYOUT to LAYOUT_base |
6 years ago | |
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README.md | rask's Satan and BananaSplit60 (#1654) | 7 years ago |
keymap.c | QMK Configurator Support for bananasplit (#2882) | 6 years ago |
README.md
rask's BananaSplit60
Notes
Layers
Base layer is a regular HHKBish ANSI layer. Toggling the alternate base layer (Fn3) makes it simpler to play games with the left space being set to be an actual Space.
Layer 1 (Fn1) contains usual 60% functionalities such as the F-row, while Layer 2 (Fn2) contains media controls.
The final layer (Fn4) is a special layer that acts as a lock layer, meaning the keyboard is locked while the layer is active. This firmware assumes a lock switch (read below).
Lock switches
1.25u between the split space halves and the 1u key right
left of LeftArrow are to be operated with a lock switch.
If you don't have lock switches you should swap the MO()
calls with TG()
calls to make the layer toggles work
with regular non/locking switches.
How to make and flash
(These instructions are for Linux-based operating systems
with dfu-programmer
available.)
cd
into the bananasplit
keyboard's directory and run
make rask
which should result in a file called bananasplit_rask.hex
appearing
in your QMK root directory.
Now plug in your BananaSplit60 keyboard via USB. Verify
with lsusb
that it appears. At least my PCB did not have
anything preflashed so you should see atmega32u4
or similar
in the lsusb
output.
Now you can flash the firmware by
$ sudo dfu-programmer atmega32u4 erase
$ cd /qmk_firmware/root/directory
$ sudo dfu-programmer atmega32u4 flash bananasplit_rask.hex
If you happen to have some other atmega32u4
based device
I suggest you plug it out before flashing your BS60 just to
prevent accidentally flashing your old device.