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143 lines
8.5 KiB
143 lines
8.5 KiB
#include "dz60.h"
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#include "action_layer.h"
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#define _L0 0
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#define _L1 1
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#define _L2 2
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#define _L3 3
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#define _L4 4
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#define _______ KC_TRNS
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enum {
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TD_SPC_ENT = 0,
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TD_KC_LSFT_CAPS,
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TD_KC_RSFT_CAPS
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* template
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* [_L1] = LAYOUT(
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* _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
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* _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
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* _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
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* _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
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* _______,_______,_______, _______,_______,_______, _______,_______,_______,_______,_______,
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*
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*
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*\
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* Keymap _L0: (Layer 0 - Base Layer) This is the default layer
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* This layer has a key set to MO(_L1) which means when held down Layer 1 will become active, If Layer 1 does not have anything set for tat key is will revert to uing the key set at layer 0.
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* LT(_L1, KC_1) means that when the "1" key is long touched then it will activate the layer _L1 key(F1) but if the key is just tapped it will activate the "1" key.
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* KC_GESC = Escape when tapped, ` when pressed with Shift or GUI
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* KC_LSPO = Left Shift when held, ( when tapped
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* TD(LT(_L3,KC_SPACE)) = This is a test... hoping it will tap dance if double tapped it does enter if single tap it does space if long hold down it does _L3(Layer 3).
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* LT(_L3,KC_SPACE) = if tapped it does space, is long touch it does _L3(Layer 3)
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* BL_TOGG = Toggles the LEDs.
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* ,-----------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bkspc| Del |
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* |-----------------------------------------------------------------------------------------+
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
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* |-----------------------------------------------------------------------------------------+
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* | _L4 | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
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* |-----------------------------------------------------------------------------------------+
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* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | _L1 |
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* |-----------------------------------------------------------------------------------------+
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* | Ctrl | Win | Alt | _L3[Space] |LEdiodes| Space |Win | _L2| L | D | R |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_L0] = LAYOUT(
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KC_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \
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KC_LCTL, KC_LGUI, KC_LALT, LT(_L3,KC_SPACE),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
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/* Keymap _L1: (Layer 1) This is function layer 1
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* This layer is activated while the Fn key is being held down.
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* ,-----------------------------------------------------------------------------------------.
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* | Reset | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | F13| F14|
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* |-----------------------------------------------------------------------------------------+
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* | | WhUp| U | WhDn | | | | | | PrtScr | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | L | D | R | | | Home | | | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | End | VolDn|VolUp|Mute | | | PgUp| |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | Home| PgDn| End |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_L1] = LAYOUT(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
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_______, KC_WH_U, KC_UP, KC_WH_D, _______, _______,_______, _______, _______, _______, KC_PSCR, _______, _______, _______, \
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_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_HOME, _______, _______, _______, KC_HOME, _______, _______, \
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_______, _______, KC_APP, BL_STEP,_______, KC_END, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______, KC_PGUP, _______, \
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_______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDOWN, KC_END),
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/* Keymap _L2: (Layer 2) This is function layer 2
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* This layer is activated while the Fn2 key is being held down.
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* LCA(KC_TAB) = Hold Left Control and Alt and press kc_tab which cycles trough open apps.
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* MEH(KC_TAB) = Hold Left Control, Shift and Alt and press kc_TAB to cycle backwards through apps.
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* ,-----------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | LCA(KC_TAB)|
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | | | | | | |MEH(KC_TAB)
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | || | | | | |
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* |-----------------------------------------------------------------------------------------+
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_L2] = LAYOUT(
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_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,LCA(KC_TAB), \
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_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MEH(KC_TAB), \
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_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
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_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MS_BTN1,KC_MS_UP,KC_MS_BTN2, \
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_______,_______,_______, _______,_______,_______, _______,_______,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT)
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};
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// Custom Actions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
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};
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// Macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) { register_code(KC_RSFT); }
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else { unregister_code(KC_RSFT); }
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break;
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}
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return MACRO_NONE;
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};
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// Loop
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void matrix_scan_user(void) {
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// Empty
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for space, tap twice for enter
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[TD_SPC_ENT] = ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT),
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//Tap once for Left Shift, twice for Caps Lock
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[TD_KC_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
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//Tap once for Right Shift, twice for Caps Lock
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[TD_KC_RSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_RSFT, KC_CAPS)
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// Other declarations would go here, separated by commas, if you have them
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};
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