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							8.5 KiB
						
					
					
				
			
		
		
	
	
							335 lines
						
					
					
						
							8.5 KiB
						
					
					
				| /*
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| Copyright 2012 Jun Wako <wakojun@gmail.com>
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| 
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| /*
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|  * scan matrix
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|  */
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| #include <stdint.h>
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| #include <stdbool.h>
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| #include "wait.h"
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| #include "util.h"
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| #include "matrix.h"
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| #include "split_util.h"
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| #include "config.h"
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| #include "quantum.h"
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| #include "debounce.h"
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| #include "transport.h"
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| 
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| #ifdef ENCODER_ENABLE
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|   #include "encoder.h"
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| #endif
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| 
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| #if (MATRIX_COLS <= 8)
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| #  define print_matrix_header() print("\nr/c 01234567\n")
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| #  define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
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| #  define matrix_bitpop(i) bitpop(matrix[i])
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| #  define ROW_SHIFTER ((uint8_t)1)
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| #elif (MATRIX_COLS <= 16)
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| #  define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
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| #  define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
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| #  define matrix_bitpop(i) bitpop16(matrix[i])
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| #  define ROW_SHIFTER ((uint16_t)1)
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| #elif (MATRIX_COLS <= 32)
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| #  define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
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| #  define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
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| #  define matrix_bitpop(i) bitpop32(matrix[i])
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| #  define ROW_SHIFTER ((uint32_t)1)
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| #endif
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| 
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| #define ERROR_DISCONNECT_COUNT 5
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| 
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| #define ROWS_PER_HAND (MATRIX_ROWS / 2)
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| 
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| #ifdef DIRECT_PINS
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| static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
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| #else
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| static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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| static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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| #endif
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| 
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| /* matrix state(1:on, 0:off) */
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| static matrix_row_t matrix[MATRIX_ROWS];
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| static matrix_row_t raw_matrix[ROWS_PER_HAND];
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| 
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| // row offsets for each hand
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| uint8_t thisHand, thatHand;
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| 
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| // user-defined overridable functions
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| 
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| __attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
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| 
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| __attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
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| 
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| __attribute__((weak)) void matrix_init_user(void) {}
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| 
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| __attribute__((weak)) void matrix_scan_user(void) {}
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| 
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| __attribute__((weak)) void matrix_slave_scan_user(void) {}
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| 
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| // helper functions
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| 
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| inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
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| 
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| inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
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| 
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| bool matrix_is_modified(void) {
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|   if (debounce_active()) return false;
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|   return true;
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| }
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| 
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| inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
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| 
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| inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
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| 
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| void matrix_print(void) {
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|   print_matrix_header();
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| 
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|   for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
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|     phex(row);
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|     print(": ");
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|     print_matrix_row(row);
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|     print("\n");
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|   }
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| }
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| 
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| uint8_t matrix_key_count(void) {
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|   uint8_t count = 0;
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|   for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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|     count += matrix_bitpop(i);
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|   }
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|   return count;
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| }
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| 
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| // matrix code
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| 
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| #ifdef DIRECT_PINS
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| 
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| static void init_pins(void) {
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|   for (int row = 0; row < MATRIX_ROWS; row++) {
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|     for (int col = 0; col < MATRIX_COLS; col++) {
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|       pin_t pin = direct_pins[row][col];
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|       if (pin != NO_PIN) {
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|         setPinInputHigh(pin);
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|       }
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|     }
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|   }
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| }
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| 
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| static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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|   matrix_row_t last_row_value = current_matrix[current_row];
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|   current_matrix[current_row] = 0;
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| 
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|   for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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|     pin_t pin = direct_pins[current_row][col_index];
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|     if (pin != NO_PIN) {
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|       current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
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|     }
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|   }
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| 
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|   return (last_row_value != current_matrix[current_row]);
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| }
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| 
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| #elif (DIODE_DIRECTION == COL2ROW)
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| 
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| static void select_row(uint8_t row) {
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|   setPinOutput(row_pins[row]);
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|   writePinLow(row_pins[row]);
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| }
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| 
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| static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
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| 
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| static void unselect_rows(void) {
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|   for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
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|     setPinInputHigh(row_pins[x]);
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|   }
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| }
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| 
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| static void init_pins(void) {
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|   unselect_rows();
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|   for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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|     setPinInputHigh(col_pins[x]);
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|   }
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| }
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| 
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| static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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|   // Store last value of row prior to reading
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|   matrix_row_t last_row_value = current_matrix[current_row];
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| 
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|   // Clear data in matrix row
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|   current_matrix[current_row] = 0;
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| 
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|   // Select row and wait for row selecton to stabilize
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|   select_row(current_row);
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|   wait_us(30);
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| 
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|   // For each col...
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|   for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
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|     // Populate the matrix row with the state of the col pin
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|     current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
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|   }
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| 
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|   // Unselect row
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|   unselect_row(current_row);
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| 
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|   return (last_row_value != current_matrix[current_row]);
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| }
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| 
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| #elif (DIODE_DIRECTION == ROW2COL)
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| 
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| static void select_col(uint8_t col) {
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|   setPinOutput(col_pins[col]);
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|   writePinLow(col_pins[col]);
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| }
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| 
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| static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
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| 
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| static void unselect_cols(void) {
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|   for (uint8_t x = 0; x < MATRIX_COLS; x++) {
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|     setPinInputHigh(col_pins[x]);
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|   }
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| }
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| 
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| static void init_pins(void) {
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|   unselect_cols();
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|   for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
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|     setPinInputHigh(row_pins[x]);
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|   }
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| }
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| 
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| static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
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|   bool matrix_changed = false;
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| 
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|   // Select col and wait for col selecton to stabilize
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|   select_col(current_col);
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|   wait_us(30);
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| 
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|   // For each row...
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|   for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
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|     // Store last value of row prior to reading
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|     matrix_row_t last_row_value = current_matrix[row_index];
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| 
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|     // Check row pin state
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|     if (readPin(row_pins[row_index])) {
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|       // Pin HI, clear col bit
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|       current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
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|     } else {
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|       // Pin LO, set col bit
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|       current_matrix[row_index] |= (ROW_SHIFTER << current_col);
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|     }
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| 
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|     // Determine if the matrix changed state
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|     if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
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|       matrix_changed = true;
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|     }
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|   }
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| 
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|   // Unselect col
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|   unselect_col(current_col);
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| 
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|   return matrix_changed;
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| }
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| 
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| #endif
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| 
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| void matrix_init(void) {
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|   debug_enable = true;
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|   debug_matrix = true;
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|   debug_mouse  = true;
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| 
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|   // Set pinout for right half if pinout for that half is defined
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|   if (!isLeftHand) {
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| #ifdef MATRIX_ROW_PINS_RIGHT
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|     const uint8_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
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|     for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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|       row_pins[i] = row_pins_right[i];
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|     }
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| #endif
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| #ifdef MATRIX_COL_PINS_RIGHT
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|     const uint8_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
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|     for (uint8_t i = 0; i < MATRIX_COLS; i++) {
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|       col_pins[i] = col_pins_right[i];
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|     }
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| #endif
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|   }
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| 
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|   thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
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|   thatHand = ROWS_PER_HAND - thisHand;
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| 
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|   // initialize key pins
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|   init_pins();
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| 
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|   // initialize matrix state: all keys off
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|   for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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|     matrix[i] = 0;
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|   }
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| 
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|   debounce_init(ROWS_PER_HAND);
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| 
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|   matrix_init_quantum();
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| }
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| 
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| uint8_t _matrix_scan(void) {
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|   bool changed = false;
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| 
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| #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
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|   // Set row, read cols
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|   for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
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|     changed |= read_cols_on_row(raw_matrix, current_row);
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|   }
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| #elif (DIODE_DIRECTION == ROW2COL)
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|   // Set col, read rows
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|   for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
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|     changed |= read_rows_on_col(raw_matrix, current_col);
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|   }
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| #endif
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| 
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|   debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
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| 
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|   return 1;
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| }
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| 
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| uint8_t matrix_scan(void) {
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|   uint8_t ret = _matrix_scan();
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| 
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|   if (is_keyboard_master()) {
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|     static uint8_t error_count;
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| 
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|     if (!transport_master(matrix + thatHand)) {
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|       error_count++;
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| 
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|       if (error_count > ERROR_DISCONNECT_COUNT) {
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|         // reset other half if disconnected
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|         for (int i = 0; i < ROWS_PER_HAND; ++i) {
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|           matrix[thatHand + i] = 0;
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|         }
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|       }
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|     } else {
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|       error_count = 0;
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|     }
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| 
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|     matrix_scan_quantum();
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|   } else {
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|     transport_slave(matrix + thisHand);
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| #ifdef ENCODER_ENABLE
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|     encoder_read();
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| #endif
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|     matrix_slave_scan_user();
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|   }
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| 
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|   return ret;
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| }
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