Jack Humbert
b476d65b9c
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit |
7 years ago | |
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.. | ||
keymaps/default | Added CMD60 keymap | 8 years ago |
CMD60.c | Added CMD60 keymap | 8 years ago |
CMD60.h | Added CMD60 keymap | 8 years ago |
Makefile | Split subproject make files into Makefile and rules.mk | 8 years ago |
README.md | Added CMD60 keymap | 8 years ago |
config.h | Fix erroneous character | 8 years ago |
rules.mk | Update keyboards' rules.mk/Makefiles (#1442) | 7 years ago |
README.md
CMD60 keyboard firmware
##CMD60
This layout has been designed to optimize use of the left-hand, and it focussed specifically on programmers who work with text editors like SublimeText and Atom. It utilizes the power of Space_fn, and features a caps lock swap for Fn2 and enter key on tap. These features allow you to keep your right hand on the mouse more and should enable you to achieve a higher level of productivity if you take the time to learn its function layers.
Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
Building
Download or clone the whole firmware and navigate to the keyboards/handwired/CMD60 folder.
Once your dev env is setup, you'll be able to type make
to generate your .hex - you can then use
the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
Default
To build with the default keymap, simply run make
.
Other Keymaps
To build the firmware binary hex file with a keymap just do make
with keymap
option like:
$ make keymap=[default|jack|<name>]
Keymaps follow the format keymap.c and are stored in folders in the keymaps
folder, eg keymaps/my_keymap/