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qmk_firmware/quantum/rgb_matrix_animations/solid_reactive_anim.h

13 lines
546 B

#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void SOLID_REACTIVE_math(HSV* hsv, uint16_t offset) { hsv->h = rgb_matrix_config.hue + qsub8(130, offset); }
bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED