You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
124 lines
2.3 KiB
124 lines
2.3 KiB
#include QMK_KEYBOARD_H
|
|
|
|
typedef enum {
|
|
SINGLE_TAP, SINGLE_HOLD, DOUBLE, TRIPLE, QUAD
|
|
} tap_dance_state_enum;
|
|
|
|
enum {
|
|
TD_KEY = 0
|
|
};
|
|
|
|
static tap_dance_state_enum tap_dance_state;
|
|
static bool tap_dance_active = false;
|
|
static uint16_t timer;
|
|
|
|
void dance_cycle(bool override_timer) {
|
|
if (tap_dance_active)
|
|
{
|
|
if (timer_elapsed(timer) > 100 || override_timer)
|
|
{
|
|
switch (tap_dance_state)
|
|
{
|
|
case SINGLE_HOLD:
|
|
{
|
|
rgblight_increase_hue_noeeprom();
|
|
break;
|
|
}
|
|
|
|
case DOUBLE:
|
|
{
|
|
rgblight_step_noeeprom();
|
|
break;
|
|
}
|
|
|
|
case TRIPLE:
|
|
{
|
|
rgblight_toggle_noeeprom();
|
|
break;
|
|
}
|
|
|
|
default:
|
|
// Not needed
|
|
break;
|
|
}
|
|
|
|
timer = timer_read();
|
|
}
|
|
}
|
|
}
|
|
|
|
void dance_finished(qk_tap_dance_state_t *state, void* user_data) {
|
|
// Determine the current state
|
|
switch (state->count)
|
|
{
|
|
case 1:
|
|
{
|
|
if (state->interrupted || state->pressed == 0) tap_dance_state = SINGLE_TAP;
|
|
else tap_dance_state = SINGLE_HOLD;
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
tap_dance_state = DOUBLE;
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
tap_dance_state = TRIPLE;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
tap_dance_state = QUAD;
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (tap_dance_state)
|
|
{
|
|
case SINGLE_TAP:
|
|
{
|
|
// VS Build: CTRL+SHIFT+B
|
|
send_string_with_delay_P(PSTR(SS_DOWN(X_LCTRL) SS_DOWN(X_LSHIFT) "b" SS_UP(X_LSHIFT) SS_UP(X_LCTRL)), 10);
|
|
tap_dance_active = false;
|
|
break;
|
|
}
|
|
|
|
case SINGLE_HOLD:
|
|
case DOUBLE:
|
|
case TRIPLE:
|
|
{
|
|
// These are handled by the matrix_scan, which will register the appropriate rgb
|
|
// functions every scan
|
|
tap_dance_active = true;
|
|
timer = timer_read();
|
|
dance_cycle(true);
|
|
break;
|
|
}
|
|
|
|
case QUAD:
|
|
{
|
|
// Reprogram
|
|
reset_keyboard();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void dance_reset(qk_tap_dance_state_t *state, void* user_data)
|
|
{
|
|
tap_dance_active = false;
|
|
}
|
|
|
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|
[TD_KEY] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_finished, dance_reset)
|
|
};
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
[0] = LAYOUT(TD(TD_KEY))
|
|
};
|
|
|
|
void matrix_scan_user(void) {
|
|
dance_cycle(false);
|
|
}
|