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							92 lines
						
					
					
						
							2.4 KiB
						
					
					
				
			
		
		
	
	
							92 lines
						
					
					
						
							2.4 KiB
						
					
					
				#include "cospad.h"
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#include "led.h"
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  /* Keymap _BL: (Base Layer) Default Layer
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   * ,-------------------.
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   * |Esc |TAB | FN | BS |
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   * |----|----|----|----|
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   * | NL | /  | *  | -  |
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   * |----|----|----|----|
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   * | 7  | 8  | 9  |    |
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   * |----|----|----| +  |
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   * | 4  | 5  | 6  |    |
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   * |----|----|----|----|
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   * | 1  | 2  | 3  |    |
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   * |----|----|----| En |
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   * |   0     | .  |    |
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   * `-------------------'
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   */
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[_BL] = KEYMAP(
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  KC_ESC,   KC_TAB,   MO(_FL),   KC_BSPC, \
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  KC_NLCK,  KC_PSLS,  KC_PAST,   KC_PMNS, \
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  KC_P7,    KC_P8,    KC_P9,     KC_PPLS,  \
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  KC_P4,    KC_P5,    KC_P6,     KC_NO, \
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  KC_P1,    KC_P2,    KC_P3,     KC_PENT, \
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  KC_P0,    KC_NO,    KC_PDOT,   KC_NO),
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  /* Keymap _FL: Function Layer
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   * ,-------------------.
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   * |RGBT|TAB | FN | BS |
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   * |----|----|----|----|
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   * |RGBM|RGBP|BTOG| -  |
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   * |----|----|----|----|
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   * |HUD |HUI |BON |    |
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   * |----|----|----| +  |
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   * |SAD |SAI |BOFF|    |
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   * |----|----|----|----|
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   * |VAD |VAS | 3  |    |
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   * |----|----|----| En |
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   * |   0     |RST |    |
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   * `-------------------'
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   */
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[_FL] = KEYMAP(
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  RGB_TOG,  KC_TAB,   KC_TRNS,   KC_BSPC, \
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  RGB_MOD,  RGB_M_P,  BL_TOGG,   KC_PMNS, \
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  RGB_HUD,  RGB_HUI,  BL_ON,     KC_PPLS, \
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  RGB_SAD,  RGB_SAI,  BL_OFF,    KC_NO,   \
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  RGB_VAD,  RGB_VAI,  KC_P3,     KC_PENT, \
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  KC_P0,    KC_NO,    RESET,     KC_NO),
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};
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const uint16_t PROGMEM fn_actions[] = {
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    [0] = MO(_FL),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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   switch (keycode) {
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      case BL_TOGG:
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         if (record->event.pressed) {
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            cospad_bl_led_togg();
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         }
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         return false;
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      case BL_ON:
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         if (record->event.pressed) {
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            cospad_bl_led_on();
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         }
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         return false;
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      case BL_OFF:
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         if(record->event.pressed) {
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            cospad_bl_led_off();
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         }
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         return false;
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      default:
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         return true;
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   }
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}
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