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372 lines
21 KiB
372 lines
21 KiB
/*
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* Keyboard: Ergodox
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* Keymap: replicaJunction
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* Version: 1.1
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*
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* This keymap is designed to complement my Atreus keyboard layout, found in keyboards/atreus.
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* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now
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* have both keyboards, so I've designed these layouts in an effort to make switching between the
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* two as easy as possible.
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*
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* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
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* here: https://colemakmods.github.io/mod-dh/
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*/
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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#define _CO 0 // Colemak
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#define _DV 1 // Dvorak
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#define _QW 2 // QWERTY
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#define _ME 3 // media keys
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#define _NU 4 // numpad
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#define _EX 5 // extend
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#define _GA 6 // mouse overlay for gaming
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#define _______ KC_TRNS // Simple alias that just makes the keymaps a bit easier to look at
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Keymap: Colemak-ModDH
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | \ | Q | W | F | P | B | Home | | BkSp | J | L | U | Y | ; | - |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab | A | R | S | T | G |------| |------| M | N | E | I | O | ' |
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* |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------|
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* | LShft | Z | X | C | D | V | | | | K | H | , | , | / | RShft |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LGui | [ | ] |CtlShf| LAlt | | _EX | - | ' | Right| \ |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtrl| LAlt | | Left | Right|
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* ,------|------|------| |------+------+------.
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* |LCtrl/| LAlt/| Home | | Up | Alt/| _NU/ |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | _NU | | Down | | |
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* `--------------------' `--------------------'
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*/
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[_CO] = KEYMAP(
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_BSLS,KC_Q, KC_W, KC_F, KC_P, KC_B, KC_HOME,
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KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_G,
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KC_LSFT,KC_Z, KC_X, KC_C, KC_D, KC_V, ALL_T(KC_NO),
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KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), KC_LALT,
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KC_LCTL, KC_LALT,
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KC_HOME,
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CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU),
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_MINS,
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KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_BSLS, KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,
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MO(_EX),KC_MINS,KC_QUOT,KC_RGHT,KC_BSLS,
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, ALT_T(KC_ENT), LT(_NU,KC_SPC)
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),
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/*
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* Keymap: Dvorak layout
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*
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* The right index backspace is a nod to my TypeMatrix keyboard, which has
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* Backspace in the center.
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | / |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | \ | ' | , | . | P | Y | Home | | BkSp | F | G | C | R | L | = |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab | A | O | E | U | I |------| |------| D | H | T | N | S | - |
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* |--------+------+------+------+------+------| Hyper| | \ |------+------+------+------+------+--------|
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* | LShft | ; | Q | J | K | X | | | | B | M | W | V | Z | RShft |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LGui | [ | ] |CtlShf| _NU | | Left | Up | Down | Right| \ |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtrl| LAlt | | _ME | RAlt |
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* ,------|------|------| |------+------+------.
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* | Ctl/ | Alt/ | Home | | PgUp | | _NU/ |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | _NU | | PgDn | | |
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* `--------------------' `--------------------'
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*/
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// _DV
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[_DV] = KEYMAP(
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_BSLS,KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_HOME,
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KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT,KC_SCLN,KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO),
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KC_LGUI,KC_LBRC,KC_RBRC, LCTL(KC_LSFT), MO(_NU),
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KC_LCTL, KC_LALT,
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KC_HOME,
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CTL_T(KC_BSPC), ALT_T(KC_DEL), MO(_NU),
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH,
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KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_EQL,
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KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_BSLS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_LEFT,KC_UP, KC_DOWN,KC_RGHT,KC_BSLS,
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MO(_ME), KC_RALT,
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KC_PGUP,
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KC_PGDN, KC_ENT, LT(_NU,KC_SPC)
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),
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/*
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* Keymap: QWERTY layout.
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*
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* This is optimized for gaming, not typing, so there aren't as many macros
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* as the Dvorak layer. Some of the keys have also been moved to "game-
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* like" locations, such as making the spacebar available to the left thumb,
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* and repositioning the arrow keys at the bottom right corner.
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Esc | | | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | LShift | Q | W | E | R | T | +L1 | | BkSp | Y | U | I | O | P | ] |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| FN2 | | ~L1 |------+------+------+------+------+--------|
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* | LShft | Z | X | C | V | B | | | | N | M | , | . | Up | RShft |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LCtrl| ` | \ |CtlShf| _NU | | ~_GA | / | Left | Down | Right|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtrl| LAlt | | _ME | ~_GA |
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* ,------|------|------| |------+------+------.
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* | | | Home | | PgUp | | _NU/ |
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* | Space| LAlt |------| |------| Enter| Space|
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* | | | End | | PgDn | | |
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* `--------------------' `--------------------'
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*/
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[_QW] = KEYMAP( // Layer1: QWERTY
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_LSFT,KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
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KC_LCTL,KC_GRV, KC_SLSH,LCTL(KC_LSFT), MO(_NU),
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KC_LCTL,KC_LALT,
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KC_HOME,
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KC_SPC, KC_LALT, KC_END,
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC,
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KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_MINS,
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KC_END, KC_N, KC_M, KC_COMM,KC_DOT, KC_UP ,KC_RSFT,
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TG(_GA),KC_UP, KC_LEFT,KC_DOWN,KC_RGHT,
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MO(_ME),TG(_GA),
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KC_PGUP,
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KC_PGDN,KC_ENT,LT(_NU,KC_SPC)
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),
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/*
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* Keymap: Numbers and symbols
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*
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* Note that the number keys here are actually numpad keystrokes. This often doesn't matter, but it may be relevant in a few cases.
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* That's why the Num Lock key exists on this layer - just in case.
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*
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* This layer also contains the layout switches.
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | & | | | | / | 7 | 8 | 9 | * | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| | | 4 | 5 | 6 | - | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | + | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | RESET|QWERTY|Dvorak|Colemk| | | 0 | . | = | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* |NumLck| | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[_NU] = KEYMAP(
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// left hand
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
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_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, _______,
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_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
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_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______,
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RESET, DF(_QW), DF(_DV), DF(_CO), _______,
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KC_NLCK,_______,
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_______,
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_______,_______,_______,
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// right hand
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
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_______, KC_SLSH, KC_P7, KC_P8, KC_P9, KC_PAST, _______,
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KC_PIPE, KC_P4, KC_P5, KC_P6, KC_PMNS, _______,
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_______, KC_BSLS, KC_P1, KC_P2, KC_P3, KC_PPLS, _______,
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KC_P0, KC_PDOT, KC_EQL, _______, _______,
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_______, _______,
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_______,
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_______, _______, _______
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),
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/*
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* Keymap: Extend
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[_EX] = KEYMAP(
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// left hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______,_______,
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_______,
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_______,_______,_______,
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// right hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, KC_PGUP, KC_HOME, KC_UP, KC_END, _______, _______,
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KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, _______, _______
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),
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/*
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* Keymap: Gaming
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*
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* This is mostly a mouse overlay for the right hand while the left hand uses the QWERTY layout.
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | |WhlUp | MsUp |WhlDn | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| |MsLeft|MsDown|MsRght| | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | |MClick| | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | ~_GA|
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------|RClick|LClick|
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[_GA] = KEYMAP(
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// left hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______,_______,
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_______,
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_______,_______,_______,
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// right hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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KC_BTN3, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, KC_BTN2, KC_BTN1
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(_NU) // FN1 - Momentary Layer 1 (Numbers and symbols)
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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// uint8_t default_layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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case _CO:
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ergodox_right_led_1_on();
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break;
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case _QW:
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ergodox_right_led_2_on();
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break;
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case _NU:
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ergodox_right_led_3_on();
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break;
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case _GA:
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ergodox_right_led_1_on();
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ergodox_right_led_2_on();
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default:
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// none
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break;
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}
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};
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