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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#define LAYER_ON(pos) ((layer_state) & (1<<(pos)))
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#define _______ KC_TRNS
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#define EECONFIG_BELAK_MAGIC (uint16_t)0xBE42
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// NOTE: This is just a number that's a bit beyond the end of what's already
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// defined. As there is no other define we can base this on, it may need to be
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// changed in the future. The initial value here is used as a placeholder with a
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// magic word, similar to the normal eeconfig. Note that all the storage being
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// used needs to fit inside the 32 bytes of the Ergodox Infinity.
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#define EECONFIG_BELAK (uint16_t *)16
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// The correct way to do this would be how the normal eeconfig handles it and
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// use a bitfield. However, the eeprom has a ton of space which isn't being
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// used so I don't really care and have a separate byte for every setting.
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#define EECONFIG_BELAK_SWAP_GUI_CTRL (uint8_t *)18
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static uint8_t swap_gui_ctrl = 0;
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static uint8_t td_led_override = 0;
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enum belak_keycodes {
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// Function codes
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BEL_F0 = SAFE_RANGE,
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BEL_F1,
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E_SHRUG,
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E_TFLIP,
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E_TSET,
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};
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inline void tap(uint16_t keycode) {
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register_code(keycode);
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unregister_code(keycode);
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};
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// TODO: Add LED support to the tap dance by using the advanced macro
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#define LTOGGLE TD(TD_LAYER_TOGGLE)
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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#define NUMP 2 // numpad
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#define SWPH 3 // swap gui/ctrl on the hands
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enum belak_td {
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TD_LAYER_TOGGLE = 0,
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};
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void belak_td_each(qk_tap_dance_state_t *state, void *user_data);
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void belak_td_finished(qk_tap_dance_state_t *state, void *user_data);
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void belak_td_reset(qk_tap_dance_state_t *state, void *user_data);
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN_ADVANCED(belak_td_each, belak_td_finished, belak_td_reset),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | L1 | | L2 | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | - |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | \ | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| LGui | | RGui |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Layers| LCtrl| Left | Right| LAlt | | RAlt | Up | Down | RCtrl|Layers|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,--------------.
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* | ~L2 | Ins | | Grv | ~L1 |
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* ,-------|------|------| |------+-------+-------.
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* | Back | | Home | | PgUp | | |
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* | Space | Del |------| |------| Enter | Space |
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* | | | End | | PgDn | | |
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* `---------------------' `----------------------'
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*/
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[BASE] = KEYMAP( // layer 0 : default
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// left hand
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, TG(SYMB),
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI,
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LTOGGLE, KC_LCTRL, KC_LEFT,KC_RGHT,KC_LALT,
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MO(NUMP),KC_INS,
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KC_HOME,
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CTL_T(KC_BSPC),GUI_T(KC_DEL),KC_END,
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// right hand
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TG(NUMP), KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_RGUI, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
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KC_RALT,KC_UP, KC_DOWN,KC_RCTRL, LTOGGLE,
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KC_GRV, MO(SYMB),
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KC_PGUP,
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KC_PGDN, GUI_T(KC_ENT), CTL_T(KC_SPC)
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | | | Up | | Up | | | F12 |
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* |--------+------+------+------+------+------| TFLIP| | TSET |------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| Down | Left | Down | Rght | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | SHRUG| | | & | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |LClear| | | | | | | | | |LClear|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | TOGL | | | | TOGL |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[SYMB] = KEYMAP(
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// left hand
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, E_TFLIP,
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_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, E_TSET,
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_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
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_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, E_SHRUG,
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BEL_F1, _______, _______, _______, _______,
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BEL_F0, _______,
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_______,
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_______, _______, _______,
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// right hand
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_UP, _______, KC_UP, _______, _______, KC_F12,
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KC_DOWN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, KC_AMPR, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, BEL_F1,
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_______, BEL_F0,
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_______,
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_______, _______, _______
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),
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/* Keymap 2: Numpad Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | | 7 | 8 | 9 | * | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| | 4 | 5 | 6 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | 1 | 2 | 3 | \ | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |LClear| | | | | | 0 | 0 | . | = |LClear|
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | TOGL | | | | TOGL |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[NUMP] = KEYMAP(
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// left hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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BEL_F1, _______, _______, _______, _______,
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BEL_F0, _______,
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_______,
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_______, _______, _______,
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// right hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______,
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_______, KC_4, KC_5, KC_6, KC_PLUS, _______,
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_______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______,
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KC_0, KC_0, KC_DOT, KC_EQL, BEL_F1,
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_______, BEL_F0,
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_______,
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_______, _______, _______
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),
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/* Keymap 3: Swap control and gui on the thumb */
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[SWPH] = KEYMAP(
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// left hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______, _______,
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_______,
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GUI_T(KC_BSPC), CTL_T(KC_DEL), _______,
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// right hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, CTL_T(KC_ENT), GUI_T(KC_SPC)
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),
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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// If our magic word wasn't set properly, we need to zero out the settings.
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if (eeprom_read_word(EECONFIG_BELAK) != EECONFIG_BELAK_MAGIC) {
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eeprom_update_word(EECONFIG_BELAK, EECONFIG_BELAK_MAGIC);
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eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, 0);
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}
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if (eeprom_read_byte(EECONFIG_BELAK_SWAP_GUI_CTRL)) {
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layer_on(SWPH);
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swap_gui_ctrl = 1;
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}
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (td_led_override) {
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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default:
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// Layer 1 and 2 are both overlay layers, so they could both be on. This
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// means we can't use the lazy check of checking for the first significant
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// bit.
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if (LAYER_ON(SYMB)) {
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ergodox_right_led_1_on();
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}
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if (LAYER_ON(NUMP)) {
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ergodox_right_led_2_on();
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}
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}
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case BEL_F0:
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if(record->event.pressed){
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swap_gui_ctrl = !swap_gui_ctrl;
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eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, swap_gui_ctrl);
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if (swap_gui_ctrl) {
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layer_on(SWPH);
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} else {
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layer_off(SWPH);
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}
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return false;
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}
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break;
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case BEL_F1:
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if(record->event.pressed){
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layer_off(SYMB);
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layer_off(NUMP);
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return false;
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}
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break;
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case E_SHRUG: // ¯\_(ツ)_/¯
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if (record->event.pressed) {
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process_unicode((0x00AF|QK_UNICODE), record); // Hand
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tap(KC_BSLS); // Arm
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register_code(KC_RSFT);
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tap(KC_UNDS); // Arm
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tap(KC_LPRN); // Head
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unregister_code(KC_RSFT);
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process_unicode((0x30C4|QK_UNICODE), record); // Face
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register_code(KC_RSFT);
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tap(KC_RPRN); // Head
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tap(KC_UNDS); // Arm
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unregister_code(KC_RSFT);
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tap(KC_SLSH); // Arm
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process_unicode((0x00AF|QK_UNICODE), record); // Hand
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}
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return false;
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break;
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case E_TFLIP: // (╯°□°)╯ ︵ ┻━┻
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if (record->event.pressed) {
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register_code(KC_RSFT);
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tap(KC_9);
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unregister_code(KC_RSFT);
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process_unicode((0x256F|QK_UNICODE), record); // Arm
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process_unicode((0x00B0|QK_UNICODE), record); // Eye
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process_unicode((0x25A1|QK_UNICODE), record); // Mouth
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process_unicode((0x00B0|QK_UNICODE), record); // Eye
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register_code(KC_RSFT);
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tap(KC_0);
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unregister_code(KC_RSFT);
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process_unicode((0x256F|QK_UNICODE), record); // Arm
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tap(KC_SPC);
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process_unicode((0x0361|QK_UNICODE), record); // Flippy
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tap(KC_SPC);
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process_unicode((0x253B|QK_UNICODE), record); // Table
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process_unicode((0x2501|QK_UNICODE), record); // Table
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process_unicode((0x253B|QK_UNICODE), record); // Table
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}
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return false;
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break;
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case E_TSET: // ┬──┬ ノ( ゜-゜ノ)
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if (record->event.pressed) {
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process_unicode((0x252C|QK_UNICODE), record); // Table
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process_unicode((0x2500|QK_UNICODE), record); // Table
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process_unicode((0x2500|QK_UNICODE), record); // Table
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process_unicode((0x252C|QK_UNICODE), record); // Table
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tap(KC_SPC);
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process_unicode((0x30CE|QK_UNICODE), record); // Arm
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register_code(KC_RSFT);
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tap(KC_9);
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unregister_code(KC_RSFT);
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tap(KC_SPC);
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process_unicode((0x309C|QK_UNICODE), record); // Eye
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tap(KC_MINS);
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process_unicode((0x309C|QK_UNICODE), record); // Eye
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process_unicode((0x30CE|QK_UNICODE), record); // Arm
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register_code(KC_RSFT);
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tap(KC_0);
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unregister_code(KC_RSFT);
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}
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return false;
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break;
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}
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return true;
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}
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void belak_td_each(qk_tap_dance_state_t *state, void *user_data) {
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switch (state->count) {
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case 1:
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td_led_override = 1;
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break;
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case 2:
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td_led_override = 2;
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break;
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default:
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reset_tap_dance(state);
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}
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}
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void belak_td_finished(qk_tap_dance_state_t *state, void *user_data) {
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switch (state->count) {
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case 1:
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layer_on(SYMB);
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break;
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case 2:
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layer_on(NUMP);
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break;
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}
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td_led_override = 0;
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}
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void belak_td_reset(qk_tap_dance_state_t *state, void *user_data) {
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td_led_override = 0;
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}
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