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				| ifndef VERBOSE
 | |
| .SILENT:
 | |
| endif
 | |
| 
 | |
| # Never run this makefile in parallel, as it could screw things up
 | |
| # It won't affect the submakes, so you still get the speedup from specifying -jx
 | |
| .NOTPARALLEL:
 | |
| 
 | |
| # Allow the silent with lower caps to work the same way as upper caps
 | |
| ifdef silent
 | |
|     SILENT = $(silent)
 | |
| endif
 | |
| 
 | |
| ifdef SILENT
 | |
|     SUB_IS_SILENT := $(SILENT)
 | |
| endif
 | |
| 
 | |
| # We need to make sure that silent is always turned off at the top level
 | |
| # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
 | |
| override SILENT := false
 | |
| 
 | |
| ifndef SUB_IS_SILENT
 | |
| QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
 | |
| ifneq ($(QMK_VERSION),)
 | |
| $(info QMK Firmware $(QMK_VERSION))
 | |
| endif
 | |
| endif
 | |
| 
 | |
| ON_ERROR := error_occurred=1
 | |
| 
 | |
| BREAK_ON_ERRORS = no
 | |
| 
 | |
| STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
 | |
| ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
 | |
| ROOT_DIR := $(dir $(ROOT_MAKEFILE))
 | |
| ifeq ($(ROOT_DIR),)
 | |
|     ROOT_DIR := .
 | |
| endif
 | |
| ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
 | |
| ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
 | |
| ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
 | |
| ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
 | |
| STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
 | |
| BUILD_DIR := $(ROOT_DIR)/.build
 | |
| TEST_DIR := $(BUILD_DIR)/test
 | |
| ERROR_FILE := $(BUILD_DIR)/error_occurred
 | |
| 
 | |
| MAKEFILE_INCLUDED=yes
 | |
| 
 | |
| # Helper function to process the newt element of a space separated path
 | |
| # It works a bit like the traditional functional head tail
 | |
| # so the CURRENT_PATH_ELEMENT will become the new head
 | |
| # and the PATH_ELEMENTS are the rest that are still unprocessed
 | |
| define NEXT_PATH_ELEMENT
 | |
|     $$(eval CURRENT_PATH_ELEMENT := $$(firstword  $$(PATH_ELEMENTS)))
 | |
|     $$(eval PATH_ELEMENTS := $$(wordlist  2,9999,$$(PATH_ELEMENTS)))
 | |
| endef
 | |
| 
 | |
| # We change the / to spaces so that we more easily can work with the elements
 | |
| # separately
 | |
| PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
 | |
| # Initialize the path elements list for further processing
 | |
| $(eval $(call NEXT_PATH_ELEMENT))
 | |
| 
 | |
| # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
 | |
| # variables depending on which directory you stand in.
 | |
| # It's really a very simple if else chain, if you squint enough,
 | |
| # but the makefile syntax makes it very verbose.
 | |
| # If we are in a subfolder of keyboards
 | |
| #
 | |
| # *** No longer needed **
 | |
| #
 | |
| # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
 | |
| #     $(eval $(call NEXT_PATH_ELEMENT))
 | |
| #     KEYBOARD := $(CURRENT_PATH_ELEMENT)
 | |
| #     $(eval $(call NEXT_PATH_ELEMENT))
 | |
| #     # If we are in a subfolder of keymaps, or in other words in a keymap
 | |
| #     # folder
 | |
| #     ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
 | |
| #         $(eval $(call NEXT_PATH_ELEMENT))
 | |
| #         KEYMAP := $(CURRENT_PATH_ELEMENT)
 | |
| #      # else if we are not in the keyboard folder itself
 | |
| #     else ifneq ($(CURRENT_PATH_ELEMENT),)
 | |
| #         # the we can assume it's a subproject, as no other folders
 | |
| #         # should have make files in them
 | |
| #         SUBPROJECT := $(CURRENT_PATH_ELEMENT)
 | |
| #         $(eval $(call NEXT_PATH_ELEMENT))
 | |
| #         # if we are inside a keymap folder of a subproject
 | |
| #         ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
 | |
| #             $(eval $(call NEXT_PATH_ELEMENT))
 | |
| #             KEYMAP := $(CURRENT_PATH_ELEMENT)
 | |
| #         endif
 | |
| #     endif
 | |
| # endif
 | |
| 
 | |
| define GET_KEYBOARDS
 | |
|     All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
 | |
|     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
 | |
|     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
 | |
|     All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
 | |
| 
 | |
|     KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
 | |
|     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
 | |
|     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
 | |
|     KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
 | |
| 
 | |
|     KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
 | |
| endef
 | |
| 
 | |
| $(eval $(call GET_KEYBOARDS))
 | |
| 
 | |
| # Only consider folders with makefiles, to prevent errors in case there are extra folders
 | |
| #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
 | |
| 
 | |
| .PHONY: list-keyboards
 | |
| list-keyboards:
 | |
| 	echo $(KEYBOARDS)
 | |
| 
 | |
| define PRINT_KEYBOARD
 | |
| 	$(info $(PRINTING_KEYBOARD))
 | |
| endef
 | |
| 
 | |
| .PHONY: generate-keyboards-file
 | |
| generate-keyboards-file:
 | |
| 	$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
 | |
| 
 | |
| .PHONY: clean
 | |
| clean:
 | |
| 	echo -n 'Deleting .build/ ... '
 | |
| 	rm -rf $(BUILD_DIR)
 | |
| 	echo 'done.'
 | |
| 
 | |
| .PHONY: distclean
 | |
| distclean: clean
 | |
| 	echo -n 'Deleting *.bin and *.hex ... '
 | |
| 	rm -f *.bin *.hex
 | |
| 	echo 'done.'
 | |
| 
 | |
| #Compatibility with the old make variables, anything you specify directly on the command line
 | |
| # always overrides the detected folders
 | |
| ifdef keyboard
 | |
|     KEYBOARD := $(keyboard)
 | |
| endif
 | |
| ifdef keymap
 | |
|     KEYMAP := $(keymap)
 | |
| endif
 | |
| 
 | |
| # Uncomment these for debugging
 | |
| # $(info Keyboard: $(KEYBOARD))
 | |
| # $(info Keymap: $(KEYMAP))
 | |
| # $(info Subproject: $(SUBPROJECT))
 | |
| # $(info Keyboards: $(KEYBOARDS))
 | |
| 
 | |
| 
 | |
| # Set the default goal depending on where we are running make from
 | |
| # this handles the case where you run make without any arguments
 | |
| .DEFAULT_GOAL := all:all
 | |
| ifneq ($(KEYMAP),)
 | |
|     .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
 | |
| else ifneq ($(KEYBOARD),)
 | |
|      # Inside a keyboard folder, build all keymaps for all subprojects
 | |
|      # Note that this is different from the old behaviour, which would
 | |
|      # build only the default keymap of the default keyboard
 | |
|     .DEFAULT_GOAL := $(KEYBOARD):all
 | |
| endif
 | |
| 
 | |
| 
 | |
| # Compare the start of the RULE variable with the first argument($1)
 | |
| # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
 | |
| #     and $1 is removed from the RULE variable
 | |
| # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
 | |
| # The function is a bit tricky, since there's no built in $(startswith) function
 | |
| define COMPARE_AND_REMOVE_FROM_RULE_HELPER
 | |
|     ifeq ($1,$$(RULE))
 | |
|         RULE:=
 | |
|         RULE_FOUND := true
 | |
|     else
 | |
|         STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
 | |
|         ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
 | |
|             RULE_FOUND := true
 | |
|             RULE := $$(STARTCOLON_REMOVED)
 | |
|         else
 | |
|             RULE_FOUND := false
 | |
|         endif
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
 | |
| # a function that returns the value
 | |
| COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
 | |
| 
 | |
| 
 | |
| # Recursively try to find a match for the start of the rule to be checked
 | |
| # $1 The list to be checked
 | |
| # If a match is found, then RULE_FOUND is set to true
 | |
| # and MATCHED_ITEM to the item that was matched
 | |
| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
 | |
|     ifneq ($1,)
 | |
|         ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
 | |
|             MATCHED_ITEM := $$(firstword $1)
 | |
|         else
 | |
|             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
 | |
|         endif
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| # A recursive helper function for finding the longest match
 | |
| # $1 The list to be checked
 | |
| # It works by always removing the currently matched item from the list
 | |
| # and call itself recursively, until a match is found
 | |
| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
 | |
|     # Stop the recursion when the list is empty
 | |
|     ifneq ($1,)
 | |
|         RULE_BEFORE := $$(RULE)
 | |
|         $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
 | |
|         # If a match is found in the current list, otherwise just return what we had before
 | |
|         ifeq ($$(RULE_FOUND),true)
 | |
|             # Save the best match so far and call itself recursively
 | |
|             BEST_MATCH := $$(MATCHED_ITEM)
 | |
|             BEST_MATCH_RULE := $$(RULE)
 | |
|             RULE_FOUND := false
 | |
|             RULE := $$(RULE_BEFORE)
 | |
|             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
 | |
|         endif
 | |
|      endif
 | |
| endef
 | |
| 
 | |
| 
 | |
| # Recursively try to find the longest match for the start of the rule to be checked
 | |
| # $1 The list to be checked
 | |
| # If a match is found, then RULE_FOUND is set to true
 | |
| # and MATCHED_ITEM to the item that was matched
 | |
| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
 | |
|     BEST_MATCH :=
 | |
|     $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
 | |
|     ifneq ($$(BEST_MATCH),)
 | |
|         RULE_FOUND := true
 | |
|         RULE := $$(BEST_MATCH_RULE)
 | |
|         MATCHED_ITEM := $$(BEST_MATCH)
 | |
|     else
 | |
|         RULE_FOUND := false
 | |
|         MATCHED_ITEM :=
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
 | |
| TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
 | |
| 
 | |
| define ALL_IN_LIST_LOOP
 | |
|     OLD_RULE$1 := $$(RULE)
 | |
|     $$(eval $$(call $1,$$(ITEM$1)))
 | |
|     RULE := $$(OLD_RULE$1)
 | |
| endef
 | |
| 
 | |
| define PARSE_ALL_IN_LIST
 | |
|     $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
 | |
| endef
 | |
| 
 | |
| # The entry point for rule parsing
 | |
| # parses a rule in the format <keyboard>:<keymap>:<target>
 | |
| # but this particular function only deals with the first <keyboard> part
 | |
| define PARSE_RULE
 | |
|     RULE := $1
 | |
|     COMMANDS :=
 | |
|     # If the rule starts with all, then continue the parsing from
 | |
|     # PARSE_ALL_KEYBOARDS
 | |
|     ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
 | |
|         $$(eval $$(call PARSE_ALL_KEYBOARDS))
 | |
|     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
 | |
|         $$(eval $$(call PARSE_TEST))
 | |
|     # If the rule starts with the name of a known keyboard, then continue
 | |
|     # the parsing from PARSE_KEYBOARD
 | |
|     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
 | |
|         $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
 | |
|     # Otherwise use the KEYBOARD variable, which is determined either by
 | |
|     # the current directory you run make from, or passed in as an argument
 | |
|     else ifneq ($$(KEYBOARD),)
 | |
|         $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
 | |
|     else
 | |
|         $$(info make: *** No rule to make target '$1'. Stop.)
 | |
|         $$(info |)
 | |
|         $$(info |  QMK's make format recently changed to use folder locations and colons:)
 | |
|         $$(info |     make project_folder:keymap[:target])
 | |
|         $$(info |  Examples:)
 | |
|         $$(info |     make planck/rev4:default:dfu)
 | |
|         $$(info |     make planck:default)
 | |
|         $$(info |)
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| # $1 = Keyboard
 | |
| # Parses a rule in the format <keymap>:<target>
 | |
| # the keyboard is already known when entering this function
 | |
| define PARSE_KEYBOARD
 | |
|     # If we want to compile the default subproject, then we need to
 | |
|     # include the correct makefile to determine the actual name of it
 | |
|     CURRENT_KB := $1
 | |
| 
 | |
|     # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
 | |
| 
 | |
|     DEFAULT_FOLDER := $$(CURRENT_KB)
 | |
| 
 | |
|     # We assume that every rules.mk will contain the full default value
 | |
|     $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
 | |
|     ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
 | |
|         $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
 | |
|     endif
 | |
|     CURRENT_KB := $$(DEFAULT_FOLDER)
 | |
| 
 | |
|     # 5/4/3/2/1
 | |
|     KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
 | |
|     KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
 | |
|     KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
 | |
|     KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
 | |
|     KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
 | |
| 
 | |
|     KEYMAPS :=
 | |
|     # get a list of all keymaps
 | |
|     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
 | |
|     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
 | |
|     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
 | |
|     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
 | |
|     KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
 | |
|     # this might be needed, but in a different form
 | |
|     #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
 | |
|         $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
 | |
| 
 | |
|     KEYBOARD_LAYOUTS :=
 | |
|     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
 | |
|       LAYOUTS :=
 | |
|       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
 | |
|       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
 | |
|     endif
 | |
|     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
 | |
|       LAYOUTS :=
 | |
|       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
 | |
|       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
 | |
|     endif
 | |
|     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
 | |
|       LAYOUTS :=
 | |
|       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
 | |
|       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
 | |
|     endif
 | |
|     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
 | |
|       LAYOUTS :=
 | |
|       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
 | |
|       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
 | |
|     endif
 | |
|     ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
 | |
|       LAYOUTS :=
 | |
|       $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
 | |
|       KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
 | |
|     endif
 | |
| 
 | |
|     LAYOUT_KEYMAPS :=
 | |
|     $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
 | |
| 
 | |
|     KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
 | |
| 
 | |
|     # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
 | |
|     # compile all the keymaps
 | |
|     ifeq ($$(RULE),)
 | |
|         $$(eval $$(call PARSE_ALL_KEYMAPS))
 | |
|     # The same if all was specified
 | |
|     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
 | |
|         $$(eval $$(call PARSE_ALL_KEYMAPS))
 | |
|     # Try to match the specified keyamp with the list of known keymaps
 | |
|     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
 | |
|         $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
 | |
|     # Otherwise try to match the keymap from the current folder, or arguments to the make command
 | |
|     else ifneq ($$(KEYMAP),)
 | |
|         $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
 | |
|     # Otherwise, make all keymaps, again this is consistent with how it works without
 | |
|     # any arguments
 | |
|     else
 | |
|         $$(eval $$(call PARSE_ALL_KEYMAPS))
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| # if we are going to compile all keyboards, match the rest of the rule
 | |
| # for each of them
 | |
| define PARSE_ALL_KEYBOARDS
 | |
|     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
 | |
| endef
 | |
| 
 | |
| # $1 Subproject
 | |
| # When entering this, the keyboard and subproject are known, so now we need
 | |
| # to determine which keymaps are going to get compiled
 | |
| # define PARSE_SUBPROJECT
 | |
| 
 | |
| # endef
 | |
| 
 | |
| # If we want to parse all subprojects, but the keyboard doesn't have any,
 | |
| # then use defaultsp instead
 | |
| # define PARSE_ALL_SUBPROJECTS
 | |
| #     ifeq ($$(SUBPROJECTS),)
 | |
| #         $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
 | |
| #     else
 | |
| #         $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
 | |
| #     endif
 | |
| # endef
 | |
| 
 | |
| # $1 Keymap
 | |
| # This is the meat of compiling a keyboard, when entering this, everything is known
 | |
| # keyboard, subproject, and keymap
 | |
| # Note that we are not directly calling the command here, but instead building a list,
 | |
| # which will later be processed
 | |
| define PARSE_KEYMAP
 | |
|     CURRENT_KM = $1
 | |
|     # The rest of the rule is the target
 | |
|     # Remove the leading ":" from the target, as it acts as a separator
 | |
|     MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
 | |
|     # We need to generate an unique indentifer to append to the COMMANDS list
 | |
|     CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
 | |
|     COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
 | |
|     # If we are compiling a keyboard without a subproject, we want to display just the name
 | |
|     # of the keyboard, otherwise keyboard/subproject
 | |
|     KB_SP := $$(CURRENT_KB)
 | |
|     # Format it in bold
 | |
|     KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
 | |
|     # Specify the variables that we are passing forward to submake
 | |
|     MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
 | |
|     # And the first part of the make command
 | |
|     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
 | |
|     # The message to display
 | |
|     MAKE_MSG := $$(MSG_MAKE_KB)
 | |
|     # We run the command differently, depending on if we want more output or not
 | |
|     # The true version for silent output and the false version otherwise
 | |
|     $$(eval $$(call BUILD))
 | |
| endef
 | |
| 
 | |
| define BUILD
 | |
|     MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
 | |
|     COMMANDS += $$(COMMAND)
 | |
|     COMMAND_true_$$(COMMAND) := \
 | |
|         printf "$$(MAKE_MSG)" | \
 | |
|         $$(MAKE_MSG_FORMAT); \
 | |
|         LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
 | |
|         if [ $$$$? -gt 0 ]; \
 | |
|             then $$(PRINT_ERROR_PLAIN); \
 | |
|         elif [ "$$$$LOG" != "" ] ; \
 | |
|             then $$(PRINT_WARNING_PLAIN); \
 | |
|         else \
 | |
|             $$(PRINT_OK); \
 | |
|         fi;
 | |
|     COMMAND_false_$$(COMMAND) := \
 | |
|         printf "$$(MAKE_MSG)\n\n"; \
 | |
|         $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
 | |
|         if [ $$$$? -gt 0 ]; \
 | |
|             then error_occurred=1; \
 | |
|         fi;
 | |
| endef
 | |
| 
 | |
| # Just parse all the keymaps for a specific keyboard
 | |
| define PARSE_ALL_KEYMAPS
 | |
|     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
 | |
| endef
 | |
| 
 | |
| define BUILD_TEST
 | |
|     TEST_NAME := $1
 | |
|     MAKE_TARGET := $2
 | |
|     COMMAND := $1
 | |
|     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
 | |
|     MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
 | |
|     MAKE_MSG := $$(MSG_MAKE_TEST)
 | |
|     $$(eval $$(call BUILD))
 | |
|     ifneq ($$(MAKE_TARGET),clean)
 | |
|         TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
 | |
|         TESTS += $$(TEST_NAME)
 | |
|         TEST_MSG := $$(MSG_TEST)
 | |
|         $$(TEST_NAME)_COMMAND := \
 | |
|             printf "$$(TEST_MSG)\n"; \
 | |
|             $$(TEST_EXECUTABLE); \
 | |
|             if [ $$$$? -gt 0 ]; \
 | |
|                 then error_occurred=1; \
 | |
|             fi; \
 | |
|             printf "\n";
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| define PARSE_TEST
 | |
|     TESTS :=
 | |
|     TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
 | |
|     TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
 | |
|     ifeq ($$(TEST_NAME),all)
 | |
|         MATCHED_TESTS := $$(TEST_LIST)
 | |
|     else
 | |
|         MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
 | |
|     endif
 | |
|     $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
 | |
| endef
 | |
| 
 | |
| 
 | |
| # Set the silent mode depending on if we are trying to compile multiple keyboards or not
 | |
| # By default it's on in that case, but it can be overridden by specifying silent=false
 | |
| # from the command line
 | |
| define SET_SILENT_MODE
 | |
|     ifdef SUB_IS_SILENT
 | |
|         SILENT_MODE := $(SUB_IS_SILENT)
 | |
|     else ifeq ($$(words $$(COMMANDS)),1)
 | |
|         SILENT_MODE := false
 | |
|     else
 | |
|         SILENT_MODE := true
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| include $(ROOT_DIR)/message.mk
 | |
| 
 | |
| ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
 | |
| HANDLE_ERROR = exit 1
 | |
| else
 | |
| HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
 | |
| endif
 | |
| 
 | |
| # The empty line is important here, as it will force a new shell to be created for each command
 | |
| # Otherwise the command line will become too long with a lot of keyboards and keymaps
 | |
| define RUN_COMMAND
 | |
| +error_occurred=0;\
 | |
| $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
 | |
| if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
 | |
| 
 | |
| 
 | |
| endef
 | |
| define RUN_TEST
 | |
| +error_occurred=0;\
 | |
| $($(TEST)_COMMAND)\
 | |
| if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
 | |
| 
 | |
| 
 | |
| endef
 | |
| 
 | |
| # Let's match everything, we handle all the rule parsing ourselves
 | |
| .PHONY: %
 | |
| %:
 | |
| 	# Check if we have the CMP tool installed
 | |
| 	cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
 | |
| 	# Check if the submodules are dirty, and display a warning if they are
 | |
| ifndef SKIP_GIT
 | |
| 	if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
 | |
| 	if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
 | |
| 	if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
 | |
| 	git submodule status --recursive 2>/dev/null | \
 | |
| 	while IFS= read -r x; do \
 | |
| 		case "$$x" in \
 | |
| 			\ *) ;; \
 | |
| 			*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
 | |
| 		esac \
 | |
| 	done
 | |
| endif
 | |
| 	rm -f $(ERROR_FILE) > /dev/null 2>&1
 | |
| 	$(eval $(call PARSE_RULE,$@))
 | |
| 	$(eval $(call SET_SILENT_MODE))
 | |
| 	# Run all the commands in the same shell, notice the + at the first line
 | |
| 	# it has to be there to allow parallel execution of the submake
 | |
| 	# This always tries to compile everything, even if error occurs in the middle
 | |
| 	# But we return the error code at the end, to trigger travis failures
 | |
| 	# The sort at this point is to remove duplicates
 | |
| 	$(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
 | |
| 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
 | |
| 	$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
 | |
| 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
 | |
| 
 | |
| # These no longer work because of the colon system
 | |
| 
 | |
| # All should compile everything
 | |
| # .PHONY: all
 | |
| # all: all-keyboards test-all
 | |
| 
 | |
| # Define some shortcuts, mostly for compatibility with the old syntax
 | |
| # .PHONY: all-keyboards
 | |
| # all-keyboards: all\:all\:all
 | |
| 
 | |
| # .PHONY: all-keyboards-defaults
 | |
| # all-keyboards-defaults: all\:default
 | |
| 
 | |
| # .PHONY: test
 | |
| # test: test-all
 | |
| 
 | |
| # .PHONY: test-clean
 | |
| # test-clean: test-all-clean
 | |
| 
 | |
| lib/%:
 | |
| 	git submodule sync $?
 | |
| 	git submodule update --init $?
 | |
| 
 | |
| .PHONY: git-submodule
 | |
| git-submodule:
 | |
| 	git submodule sync --recursive
 | |
| 	git submodule update --init --recursive --progress
 | |
| 
 | |
| ifdef SKIP_VERSION
 | |
| SKIP_GIT := yes
 | |
| endif
 | |
| 
 | |
| # Generate the version.h file
 | |
| ifndef SKIP_GIT
 | |
|     GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
 | |
| else
 | |
|     GIT_VERSION := NA
 | |
| endif
 | |
| ifndef SKIP_VERSION
 | |
| BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
 | |
| $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
 | |
| $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
 | |
| else
 | |
| BUILD_DATE := NA
 | |
| endif
 | |
| 
 | |
| include $(ROOT_DIR)/testlist.mk
 |