You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
157 lines
5.7 KiB
157 lines
5.7 KiB
/*
|
|
LUFA Library
|
|
Copyright (C) Dean Camera, 2010.
|
|
|
|
dean [at] fourwalledcubicle [dot] com
|
|
www.fourwalledcubicle.com
|
|
*/
|
|
|
|
/*
|
|
Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
|
|
|
|
Permission to use, copy, modify, distribute, and sell this
|
|
software and its documentation for any purpose is hereby granted
|
|
without fee, provided that the above copyright notice appear in
|
|
all copies and that both that the copyright notice and this
|
|
permission notice and warranty disclaimer appear in supporting
|
|
documentation, and that the name of the author not be used in
|
|
advertising or publicity pertaining to distribution of the
|
|
software without specific, written prior permission.
|
|
|
|
The author disclaim all warranties with regard to this
|
|
software, including all implied warranties of merchantability
|
|
and fitness. In no event shall the author be liable for any
|
|
special, indirect or consequential damages or any damages
|
|
whatsoever resulting from loss of use, data or profits, whether
|
|
in an action of contract, negligence or other tortious action,
|
|
arising out of or in connection with the use or performance of
|
|
this software.
|
|
*/
|
|
|
|
/** \file
|
|
*
|
|
* TELNET Webserver Application. When connected to the uIP stack,
|
|
* this will serve out raw TELNET to the client on port 23.
|
|
*/
|
|
|
|
#define INCLUDE_FROM_TELNETSERVERAPP_C
|
|
#include "TELNETServerApp.h"
|
|
|
|
/** Welcome message to send to a TELNET client when a connection is first made. */
|
|
const char PROGMEM WelcomeHeader[] = "********************************************\r\n"
|
|
"* LUFA uIP Webserver (TELNET) *\r\n"
|
|
"********************************************\r\n";
|
|
|
|
/** Main TELNET menu, giving the user the list of available commands they may issue */
|
|
const char PROGMEM TELNETMenu[] = "\r\n"
|
|
" == Available Commands: ==\r\n"
|
|
" c) List Active TCP Connections\r\n"
|
|
" =========================\r\n"
|
|
"\r\n>";
|
|
|
|
/** Header to print before the current connections are printed to the client */
|
|
const char PROGMEM CurrentConnectionsHeader[] = "\r\n* Current TCP Connections: *\r\n";
|
|
|
|
/** Initialization function for the simple HTTP webserver. */
|
|
void TELNETServerApp_Init(void)
|
|
{
|
|
/* Listen on port 23 for TELNET connections from hosts */
|
|
uip_listen(HTONS(TELNET_SERVER_PORT));
|
|
}
|
|
|
|
/** uIP stack application callback for the TELNET server. This function must be called each time the
|
|
* TCP/IP stack needs a TCP packet to be processed.
|
|
*/
|
|
void TELNETServerApp_Callback(void)
|
|
{
|
|
uip_tcp_appstate_t* const AppState = &uip_conn->appstate;
|
|
char* const AppData = (char*)uip_appdata;
|
|
|
|
if (uip_connected())
|
|
{
|
|
/* New connection - initialize connection state values */
|
|
AppState->TELNETServer.CurrentState = TELNET_STATE_SendHeader;
|
|
}
|
|
|
|
if (uip_acked())
|
|
{
|
|
/* Progress to the next state once the current state's data has been ACKed */
|
|
AppState->TELNETServer.CurrentState = AppState->TELNETServer.NextState;
|
|
}
|
|
|
|
if (uip_rexmit() || uip_acked() || uip_newdata() || uip_connected() || uip_poll())
|
|
{
|
|
switch (AppState->TELNETServer.CurrentState)
|
|
{
|
|
case TELNET_STATE_SendHeader:
|
|
/* Copy over and send the TELNET welcome message upon first connection */
|
|
strcpy_P(AppData, WelcomeHeader);
|
|
uip_send(AppData, strlen(AppData));
|
|
|
|
AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
|
|
break;
|
|
case TELNET_STATE_SendMenu:
|
|
/* Copy over and send the TELNET menu to the client */
|
|
strcpy_P(AppData, TELNETMenu);
|
|
uip_send(AppData, strlen(AppData));
|
|
|
|
AppState->TELNETServer.NextState = TELNET_STATE_GetCommand;
|
|
break;
|
|
case TELNET_STATE_GetCommand:
|
|
if (!(uip_datalen()))
|
|
break;
|
|
|
|
/* Save the issued command for later processing */
|
|
AppState->TELNETServer.IssuedCommand = AppData[0];
|
|
|
|
AppState->TELNETServer.CurrentState = TELNET_STATE_SendResponse;
|
|
break;
|
|
case TELNET_STATE_SendResponse:
|
|
/* Determine which command was issued, perform command processing */
|
|
switch (AppState->TELNETServer.IssuedCommand)
|
|
{
|
|
case 'c':
|
|
TELNETServerApp_DisplayTCPConnections();
|
|
break;
|
|
default:
|
|
strcpy(AppData, "Invalid Command.\r\n");
|
|
uip_send(AppData, strlen(AppData));
|
|
break;
|
|
}
|
|
|
|
AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Sends a list of active TCP connections to the TELNET client. */
|
|
static void TELNETServerApp_DisplayTCPConnections(void)
|
|
{
|
|
char* const AppData = (char*)uip_appdata;
|
|
|
|
strcpy_P(AppData, CurrentConnectionsHeader);
|
|
|
|
uint16_t ResponseLen = strlen(AppData);
|
|
uint8_t ActiveConnCount = 0;
|
|
|
|
/* Loop through the complete uIP TCP connections list, looking for active connections */
|
|
for (uint8_t i = 0; i < UIP_CONNS; i++)
|
|
{
|
|
struct uip_conn* CurrConnection = &uip_conns[i];
|
|
|
|
/* If the connection is not closed, it is active and must be added to the out buffer */
|
|
if (CurrConnection->tcpstateflags != UIP_CLOSED)
|
|
{
|
|
/* Add the current connection's details to the out buffer */
|
|
ResponseLen += sprintf(&AppData[ResponseLen], "%u) %02d.%02d.%02d.%02d (Local %u, Remote %u)\r\n",
|
|
++ActiveConnCount, CurrConnection->ripaddr.u8[0],
|
|
CurrConnection->ripaddr.u8[1],
|
|
CurrConnection->ripaddr.u8[2],
|
|
CurrConnection->ripaddr.u8[3],
|
|
HTONS(CurrConnection->lport), HTONS(CurrConnection->rport));
|
|
}
|
|
}
|
|
|
|
uip_send(AppData, ResponseLen);
|
|
} |