Jack Humbert
d2ff66a985
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches |
7 years ago | |
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.. | ||
keymaps | removes some images | 8 years ago |
Makefile | Split keyboard makefiles into rules and Makefile | 8 years ago |
atreus.c | Backlight abstraction and other changes (#439) | 8 years ago |
atreus.h | Adjusted Atreus KEYMAP() function. | 8 years ago |
config.h | Copy config overrides to my keymap directory... | 8 years ago |
readme.md | Make the bulk of our keyboards match the readme.md standard | 7 years ago |
rules.mk | Creates a layouts/ folder for keymaps shared between keyboards (#1609) | 7 years ago |
readme.md
Atreus
A small mechanical keyboard that is based around the shape of the human hand.
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, one powered by an A-Star. This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding TEENSY2=yes
to your make
commands.
If you are coming from the atreus-firmware, we've also brought forward the make upload
command for you to use.
Keyboard Maintainer: QMK Community Hardware Supported: Atreus PCB Hardware Availability: https://atreus.technomancy.us
Make example for this keyboard (after setting up your build environment):
make atreus-default
See build environment setup then the make instructions for more information.