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43 lines
2.4 KiB
43 lines
2.4 KiB
#include "dz60.h"
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#include "action_layer.h"
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// My layout is practically the default HHKB layout.
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#define _DEFAULT 0
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#define _FN 1
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#define _LIGHTS 2
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#define ______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DEFAULT] = KEYMAP_HHKB(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
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KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_LIGHTS)),
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[_FN] = KEYMAP_HHKB(
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
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KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, RESET,
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______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
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______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
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______, ______, ______, ______, ______),
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[_LIGHTS] = KEYMAP_HHKB(
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RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
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RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, BL_DEC, BL_TOGG, BL_INC, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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}
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return MACRO_NONE;
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} |