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qmk_firmware/keyboard/gh60_rev_c
Eric Tang aaa758f1d3
Optimize matrix scanning (#343)
8 years ago
..
keymaps gh60 Rev C with LED controls (#289) 8 years ago
Makefile gh60 Rev C with LED controls (#289) 8 years ago
README.md gh60 Rev C with LED controls (#289) 8 years ago
config.h Optimize matrix scanning (#343) 8 years ago
gh60.c Leader key implementation (#326) 8 years ago
gh60.h Leader key implementation (#326) 8 years ago
gh60revc.jpg gh60 Rev C with LED controls (#289) 8 years ago
pinout.txt gh60 Rev C with LED controls (#289) 8 years ago

README.md

gh60 Rev C keyboard firmware

gh60 Rev C PCB

/* Column pin configuration
* col: 0   1   2   3   4   5   6   7   8   9   10  11  12  13
* pin: F0  F1  E6  C7  C6  B6  D4  B1  B7  B5  B4  D7  D6  B3  (Rev.C)
*/
 
/* Row pin configuration
* row: 0   1   2   3   4
* pin: D0  D1  D2  D3  D5
*/
 
GPIO pads
0 F7 WASD LEDs
1 F6 ESC LED
2 F5 FN LED
3 F4 POKER Arrow LEDs
 
B2 Capslock LED
B0 not connected

Functions to controls LED clusters

gh60_caps_led_on()
gh60_poker_leds_on()
gh60_fn_led_on()
gh60_esc_led_on()
gh60_wasd_leds_on()

gh60_caps_led_off()
gh60_poker_leds_off()
gh60_fn_led_off()
gh60_esc_led_off()
gh60_wasd_leds_off()

======================

Quantum MK Firmware

For the full Quantum feature list, see the parent README.md.

Building

Download or clone the whole firmware and navigate to the keyboard/gh60_rev_c folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with KEYMAP option like:

$ make KEYMAP=[default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.