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							107 lines
						
					
					
						
							2.9 KiB
						
					
					
				
			
		
		
	
	
							107 lines
						
					
					
						
							2.9 KiB
						
					
					
				// Written by konstantin: vomindoraan
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#include "send_unicode.h"
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#include <ctype.h>
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#include <string.h>
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__attribute__((weak))
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void send_unicode_hex_string(const char* str) {
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  if (!str) { return; } // Safety net
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  while (*str) {
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    // Find the next code point (token) in the string
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    for (; *str == ' '; str++);
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    size_t n = strcspn(str, " "); // Length of the current token
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    char code_point[n+1];
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    strncpy(code_point, str, n);
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    code_point[n] = '\0'; // Make sure it's null-terminated
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    // Normalize the code point: make all hex digits lowercase
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    for (char *p = code_point; *p; p++) {
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      *p = tolower((unsigned char)*p);
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    }
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    // Send the code point as a Unicode input string
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    unicode_input_start();
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    send_string(code_point);
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    unicode_input_finish();
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    str += n; // Move to the first ' ' (or '\0') after the current token
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  }
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}
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// (ノಠ痊ಠ)ノ彡┻━┻
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//   send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
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//Old code
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// (╯°□°)╯ ︵ ┻━┻
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      #if 0
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      register_code(KC_RSFT);
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      tap(KC_9);
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      unregister_code(KC_RSFT);
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      process_unicode((0x256F | QK_UNICODE), record); // Arm
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      process_unicode((0x00B0 | QK_UNICODE), record); // Eye
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      process_unicode((0x25A1 | QK_UNICODE), record); // Mouth
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      process_unicode((0x00B0 | QK_UNICODE), record); // Eye
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      register_code(KC_RSFT);
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      tap(KC_0);
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      unregister_code(KC_RSFT);
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      process_unicode((0x256F | QK_UNICODE), record); // Arm
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      tap(KC_SPC);
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      process_unicode((0x0361 | QK_UNICODE), record); // Flippy
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      tap(KC_SPC);
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      process_unicode((0x253B | QK_UNICODE), record); // Table
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      process_unicode((0x2501 | QK_UNICODE), record); // Table
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      process_unicode((0x253B | QK_UNICODE), record); // Table
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      #endif
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// If you need a good converter: https://r12a.github.io/app-conversion/
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uint8_t saved_mods;
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void unicode_input_start (void) {
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  // save current mods
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  saved_mods = get_mods(); // Save current mods
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  clear_mods(); // Unregister mods to start from a clean state
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  switch(get_unicode_input_mode()) {
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  case UC_OSX:
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    register_code(KC_LALT);
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    break;
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  case UC_LNX:
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    register_code(KC_LCTL);
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    register_code(KC_LSFT);
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    register_code(KC_U);
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    unregister_code(KC_U);
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    unregister_code(KC_LSFT);
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    unregister_code(KC_LCTL);
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    break;
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  case UC_WIN:
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    register_code(KC_LALT);
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    register_code(KC_PPLS);
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    unregister_code(KC_PPLS);
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    break;
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  case UC_WINC:
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    register_code(KC_RALT);
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    unregister_code(KC_RALT);
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    register_code(KC_U);
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    unregister_code(KC_U);
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    break;
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  }
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  wait_ms(UNICODE_TYPE_DELAY);
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}
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void unicode_input_finish (void) {
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  switch(get_unicode_input_mode()) {
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    case UC_OSX:
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    case UC_WIN:
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      unregister_code(KC_LALT);
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      break;
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    case UC_LNX:
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      register_code(KC_SPC);
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      unregister_code(KC_SPC);
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      break;
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  }
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  set_mods(saved_mods); // Reregister previously set mods
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}
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